Udemy - Unreal Engine 4 Game Develop - Battle Royale with Blueprint 收录时间:2021-01-29 02:40:22 文件大小:17GB 下载次数:1 最近下载:2021-01-29 02:40:21 磁力链接: magnet:?xt=urn:btih:0064a85922d2bc2d0fa0e07f072f41d2a36d8295 立即下载 复制链接 文件列表 Content.rar 3GB 13 - Item Object/090. Weapon Item Object - Update Accessories.mp4 557MB 16 - Pick up and Discard Items/129. Equip Weapon Accessories - Make.mp4 530MB 08 - Character Base Functionality/062. Pose switch - Affects camera position.mp4 370MB 16 - Pick up and Discard Items/118. Weapon Switch.mp4 365MB 13 - Item Object/089. Weapon Item Object - Weapon Model.mp4 359MB 17 - Weapon Functions/141. Shooting - Magazine speed & Automatic reload.mp4 359MB 17 - Weapon Functions/149. Bullets - Initial position - Open Sight.mp4 327MB 09 - Character Fashion/066. Creating sub-skeletal models.mp4 320MB 17 - Weapon Functions/137. Aiming - Precision aiming.mp4 315MB 16 - Pick up and Discard Items/110. Character change equipment - Testing.mp4 296MB 17 - Weapon Functions/139. Shooting - Firing animation.mp4 292MB 17 - Weapon Functions/138. Aiming - Fire.mp4 280MB 17 - Weapon Functions/143. Shooting - Limits.mp4 262MB 15 - Data Storage/106. Creating data variables.mp4 261MB 17 - Weapon Functions/135. Aiming - Trigger.mp4 260MB 08 - Character Base Functionality/065. Movement speed - Movement speed test.mp4 249MB 16 - Pick up and Discard Items/112. Pick Up Items - Locking ground items.mp4 219MB 17 - Weapon Functions/131. Aiming - Hold down.mp4 200MB 01 - Preparatory Work/001. Content introduction.mp4 199MB 17 - Weapon Functions/134. Aiming - Open the sight.mp4 188MB 17 - Weapon Functions/144. Shooting - Screen shaking principle.mp4 177MB 17 - Weapon Functions/140. Shooting - Reload.mp4 172MB 16 - Pick up and Discard Items/107. Character change equipment - Bone sockets.mp4 164MB 08 - Character Base Functionality/061. Mouse view - Pitch Angle Limit.mp4 164MB 13 - Item Object/091. Weapon Item Object - Sound and Particle.mp4 162MB 13 - Item Object/087. Weapon Skeletal Socket.mp4 160MB 12 - Pickup Objects/081. Weapon Accessories Pickup Object.mp4 156MB 16 - Pick up and Discard Items/116. Discard Items - Discard Weapons.mp4 150MB 17 - Weapon Functions/148. Bullets - Initial position - Not open sight.mp4 149MB 14 - Item Generation System/101. Random Item ID.mp4 144MB 16 - Pick up and Discard Items/115. Discard Items - Create pickup objects.mp4 143MB 16 - Pick up and Discard Items/108. Character change equipment - Functionality.mp4 137MB 16 - Pick up and Discard Items/121. Pick Up backpack items - Ammo.mp4 137MB 14 - Item Generation System/104. Generate item objects.mp4 129MB 09 - Character Fashion/070. Skin Mask.mp4 128MB 17 - Weapon Functions/146. Shooting - Aiming offset fix.mp4 125MB 12 - Pickup Objects/079. Pickup Base class.mp4 124MB 17 - Weapon Functions/136. Aiming - Related limits.mp4 117MB 08 - Character Base Functionality/060. Pose switch - Switch limit.mp4 116MB 16 - Pick up and Discard Items/124. Discard Items - Discard Equipment.mp4 113MB 16 - Pick up and Discard Items/117. Pick Up Weapons - Object handling.mp4 113MB 10 - Making DataTables/072. Making Weapons DataTable.mp4 111MB 16 - Pick up and Discard Items/114. Pick Up Weapons - Calculate pickup locations.mp4 110MB 16 - Pick up and Discard Items/109. Character change equipment - Updated Display.mp4 106MB 07 - Animation Montage/050. Shooting related animation montage.mp4 105MB 16 - Pick up and Discard Items/120. Pick Up backpack items - Accessories & Health & Boost.mp4 102MB 10 - Making DataTables/074. Making Weapons Accessories DataTable.mp4 101MB 12 - Pickup Objects/086. Fashion Pickup Object.mp4 98MB 17 - Weapon Functions/132. Aiming - First person arm.mp4 98MB 08 - Character Base Functionality/064. Movement speed - Posture affects movement.mp4 95MB 17 - Weapon Functions/133. Aiming - Arm position.mp4 95MB 06 - Animation Blueprint/033. State Machine - Unarmed.mp4 95MB 06 - Animation Blueprint/040. AnimGraph - Logic Production.mp4 94MB 08 - Character Base Functionality/057. Mouse view - Free view.mp4 94MB 17 - Weapon Functions/142. Shooting - Change of bullets.mp4 92MB 14 - Item Generation System/099. Random Number.mp4 89MB 16 - Pick up and Discard Items/127. Pick Up Fashion - Pick Up and Discard function.mp4 84MB 06 - Animation Blueprint/034. State Machine - Armed.mp4 83MB 08 - Character Base Functionality/059. Pose switch - Switching functions.mp4 82MB 08 - Character Base Functionality/058. Mouse view - Adapted character movement.mp4 77MB 08 - Character Base Functionality/054. Mouse Control Function.mp4 75MB 14 - Item Generation System/098. Actor Creating the Item Group Actor.mp4 74MB 07 - Animation Montage/047. Equip animation montage.mp4 73MB 16 - Pick up and Discard Items/125. Pick Up Equipment - Function Making.mp4 70MB 16 - Pick up and Discard Items/130. Remove Weapon Accessories - Make.mp4 68MB 14 - Item Generation System/100. Random Item Type.mp4 68MB 01 - Preparatory Work/005. Resources.mp4 68MB 17 - Weapon Functions/145. Shooting - Firing shake.mp4 67MB 17 - Weapon Functions/147. Bullets - Create Bullet Actor.mp4 63MB 12 - Pickup Objects/083. Equipment Pickup Object.mp4 62MB 07 - Animation Montage/048. Take back animation montage.mp4 60MB 08 - Character Base Functionality/063. Movement speed - Different movement speeds.mp4 60MB 04 - Animation BlendSpace/017. Unarmed Prone Moving BlendSpace.mp4 57MB 08 - Character Base Functionality/056. Character Movement - Velocity smoothing.mp4 57MB 14 - Item Generation System/102. Add corresponding ammo.mp4 56MB 02 - Basic Knowledge/006. Editor interface.mp4 54MB 14 - Item Generation System/097. Making probability-related data tables.mp4 52MB 04 - Animation BlendSpace/021. Armed Standing Aiming Moving BlendSpace.mp4 51MB 04 - Animation BlendSpace/015. Unarmed Standing Moving BlendSpace.mp4 51MB 09 - Character Fashion/069. Special logic for bodysuits.mp4 50MB 04 - Animation BlendSpace/018. Armed Standing Moving BlendSpace.mp4 49MB 06 - Animation Blueprint/045. Event Graph - Set AimOffset variables.mp4 49MB 14 - Item Generation System/103. Random item generation location.mp4 49MB 04 - Animation BlendSpace/020. Armed Prone Moving BlendSpace.mp4 48MB 04 - Animation BlendSpace/022. Armed Crouching Aiming Moving BlendSpace.mp4 48MB 09 - Character Fashion/071. Default underwear wear.mp4 48MB 03 - Project Setting/013. Setting Near Clip Plane.mp4 47MB 08 - Character Base Functionality/055. Character Movement - Basic functionality.mp4 45MB 06 - Animation Blueprint/038. State Machine - Jump.mp4 45MB 11 - Item System/078. Item Base class.mp4 45MB 10 - Making DataTables/075. Making Equipment DataTable.mp4 44MB 02 - Basic Knowledge/009. Gameplay Framework.mp4 44MB 04 - Animation BlendSpace/016. Unarmed Crouching Moving BlendSpace.mp4 44MB 09 - Character Fashion/067. Preparation of Datas.mp4 43MB 04 - Animation BlendSpace/019. Armed Crouching Moving BlendSpace.mp4 42MB 07 - Animation Montage/049. Magazine & Bullet Change animation montage.mp4 40MB 09 - Character Fashion/068. Replace skeletal models.mp4 40MB 06 - Animation Blueprint/037. State Machine - Skydive.mp4 39MB 16 - Pick up and Discard Items/122. Discard Items - Discard backpack items.mp4 38MB 13 - Item Object/093. Equipment Item Object.mp4 37MB 10 - Making DataTables/076. Making Health DataTables.mp4 36MB 04 - Animation BlendSpace/014. Animation BlendSpace explanation.mp4 35MB 01 - Preparatory Work/002. Engine Download & Installation.mp4 35MB 13 - Item Object/094. Using type Item Object.mp4 32MB 06 - Animation Blueprint/043. Event Graph - Set direct access variables.mp4 30MB 12 - Pickup Objects/082. Ammo Pickup Object.mp4 30MB 07 - Animation Montage/046. Animation Montage Explained.mp4 29MB 06 - Animation Blueprint/042. Event Graph - Creating Variables in Character.mp4 29MB 05 - Animation AimOffset/028. Armed Standing Aiming AimOffset.mp4 29MB 06 - Animation Blueprint/039. State Machine - Death.mp4 29MB 06 - Animation Blueprint/041. AnimGraph - Testing.mp4 28MB 05 - Animation AimOffset/025. Unarmed Standing AimOffset.mp4 27MB 03 - Project Setting/011. Input Settings explained.mp4 27MB 02 - Basic Knowledge/007. Play the Game.mp4 26MB 05 - Animation AimOffset/024. AimOffset Explained.mp4 26MB 03 - Project Setting/010. Gameplay framework build.mp4 26MB 07 - Animation Montage/051. Using an Object related animation montage.mp4 26MB 15 - Data Storage/105. Data storage architecture.mp4 25MB 06 - Animation Blueprint/032. Creating Character state variables.mp4 25MB 05 - Animation AimOffset/026. Unarmed Crouch AimOffset.mp4 24MB 05 - Animation AimOffset/027. Armed Standing AimOffset.mp4 23MB 05 - Animation AimOffset/029. Armed Crouching AimOffset.mp4 23MB 06 - Animation Blueprint/044. Event Graph - Calculation of relevant variables.mp4 23MB 04 - Animation BlendSpace/023. Parachute BlendSpace.mp4 22MB 05 - Animation AimOffset/030. Armed Crouching Aiming AimOffset.mp4 22MB 06 - Animation Blueprint/036. State Machine - Aiming.mp4 22MB 12 - Pickup Objects/085. Boost Pickup Object.mp4 21MB 06 - Animation Blueprint/031. AnimBlueprint Explained.mp4 20MB 12 - Pickup Objects/080. Weapon Pickup Object.mp4 20MB 08 - Character Base Functionality/052. Setting up character default components.mp4 19MB 03 - Project Setting/012. Setting input keys.mp4 19MB 13 - Item Object/088. Weapon Accessories Item Object.mp4 18MB 12 - Pickup Objects/084. Health Pickup Object.mp4 17MB 11 - Item System/077. Item Framework explained.mp4 15MB 06 - Animation Blueprint/035. State Machine - Armed to Unarmed.mp4 15MB 02 - Basic Knowledge/008. Important Element.mp4 13MB 13 - Item Object/092. Ammo Item Object.mp4 13MB 10 - Making DataTables/073. Making Ammo DataTable.mp4 13MB 08 - Character Base Functionality/053. Create Camera.mp4 11MB 16 - Pick up and Discard Items/128. Equip Weapon Accessories - Logical Explanation.mp4 11MB 16 - Pick up and Discard Items/113. Pick Up Weapons - Logic Explained.mp4 10MB 16 - Pick up and Discard Items/123. Pick Up Equipment - Logic explained.mp4 10MB 16 - Pick up and Discard Items/111. Pick Up Items - Process explained.mp4 9MB 13 - Item Object/095. Fashion Item Object.mp4 8MB 16 - Pick up and Discard Items/119. Pick Up backpack items - Logic explained.mp4 8MB 16 - Pick up and Discard Items/126. Pick Up Fashion - Logic Explain.mp4 6MB 14 - Item Generation System/096. Item generation rules.mp4 6MB 01 - Preparatory Work/004. Create Project.mp4 5MB 01 - Preparatory Work/003. Resource Download.mp4 2MB