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Udemy - Unreal Engine 4 Game Develop - Battle Royale with Blueprint

  • 收录时间:2021-01-29 02:40:22
  • 文件大小:17GB
  • 下载次数:1
  • 最近下载:2021-01-29 02:40:21
  • 磁力链接:

文件列表

  1. Content.rar 3GB
  2. 13 - Item Object/090. Weapon Item Object - Update Accessories.mp4 557MB
  3. 16 - Pick up and Discard Items/129. Equip Weapon Accessories - Make.mp4 530MB
  4. 08 - Character Base Functionality/062. Pose switch - Affects camera position.mp4 370MB
  5. 16 - Pick up and Discard Items/118. Weapon Switch.mp4 365MB
  6. 13 - Item Object/089. Weapon Item Object - Weapon Model.mp4 359MB
  7. 17 - Weapon Functions/141. Shooting - Magazine speed & Automatic reload.mp4 359MB
  8. 17 - Weapon Functions/149. Bullets - Initial position - Open Sight.mp4 327MB
  9. 09 - Character Fashion/066. Creating sub-skeletal models.mp4 320MB
  10. 17 - Weapon Functions/137. Aiming - Precision aiming.mp4 315MB
  11. 16 - Pick up and Discard Items/110. Character change equipment - Testing.mp4 296MB
  12. 17 - Weapon Functions/139. Shooting - Firing animation.mp4 292MB
  13. 17 - Weapon Functions/138. Aiming - Fire.mp4 280MB
  14. 17 - Weapon Functions/143. Shooting - Limits.mp4 262MB
  15. 15 - Data Storage/106. Creating data variables.mp4 261MB
  16. 17 - Weapon Functions/135. Aiming - Trigger.mp4 260MB
  17. 08 - Character Base Functionality/065. Movement speed - Movement speed test.mp4 249MB
  18. 16 - Pick up and Discard Items/112. Pick Up Items - Locking ground items.mp4 219MB
  19. 17 - Weapon Functions/131. Aiming - Hold down.mp4 200MB
  20. 01 - Preparatory Work/001. Content introduction.mp4 199MB
  21. 17 - Weapon Functions/134. Aiming - Open the sight.mp4 188MB
  22. 17 - Weapon Functions/144. Shooting - Screen shaking principle.mp4 177MB
  23. 17 - Weapon Functions/140. Shooting - Reload.mp4 172MB
  24. 16 - Pick up and Discard Items/107. Character change equipment - Bone sockets.mp4 164MB
  25. 08 - Character Base Functionality/061. Mouse view - Pitch Angle Limit.mp4 164MB
  26. 13 - Item Object/091. Weapon Item Object - Sound and Particle.mp4 162MB
  27. 13 - Item Object/087. Weapon Skeletal Socket.mp4 160MB
  28. 12 - Pickup Objects/081. Weapon Accessories Pickup Object.mp4 156MB
  29. 16 - Pick up and Discard Items/116. Discard Items - Discard Weapons.mp4 150MB
  30. 17 - Weapon Functions/148. Bullets - Initial position - Not open sight.mp4 149MB
  31. 14 - Item Generation System/101. Random Item ID.mp4 144MB
  32. 16 - Pick up and Discard Items/115. Discard Items - Create pickup objects.mp4 143MB
  33. 16 - Pick up and Discard Items/108. Character change equipment - Functionality.mp4 137MB
  34. 16 - Pick up and Discard Items/121. Pick Up backpack items - Ammo.mp4 137MB
  35. 14 - Item Generation System/104. Generate item objects.mp4 129MB
  36. 09 - Character Fashion/070. Skin Mask.mp4 128MB
  37. 17 - Weapon Functions/146. Shooting - Aiming offset fix.mp4 125MB
  38. 12 - Pickup Objects/079. Pickup Base class.mp4 124MB
  39. 17 - Weapon Functions/136. Aiming - Related limits.mp4 117MB
  40. 08 - Character Base Functionality/060. Pose switch - Switch limit.mp4 116MB
  41. 16 - Pick up and Discard Items/124. Discard Items - Discard Equipment.mp4 113MB
  42. 16 - Pick up and Discard Items/117. Pick Up Weapons - Object handling.mp4 113MB
  43. 10 - Making DataTables/072. Making Weapons DataTable.mp4 111MB
  44. 16 - Pick up and Discard Items/114. Pick Up Weapons - Calculate pickup locations.mp4 110MB
  45. 16 - Pick up and Discard Items/109. Character change equipment - Updated Display.mp4 106MB
  46. 07 - Animation Montage/050. Shooting related animation montage.mp4 105MB
  47. 16 - Pick up and Discard Items/120. Pick Up backpack items - Accessories & Health & Boost.mp4 102MB
  48. 10 - Making DataTables/074. Making Weapons Accessories DataTable.mp4 101MB
  49. 12 - Pickup Objects/086. Fashion Pickup Object.mp4 98MB
  50. 17 - Weapon Functions/132. Aiming - First person arm.mp4 98MB
  51. 08 - Character Base Functionality/064. Movement speed - Posture affects movement.mp4 95MB
  52. 17 - Weapon Functions/133. Aiming - Arm position.mp4 95MB
  53. 06 - Animation Blueprint/033. State Machine - Unarmed.mp4 95MB
  54. 06 - Animation Blueprint/040. AnimGraph - Logic Production.mp4 94MB
  55. 08 - Character Base Functionality/057. Mouse view - Free view.mp4 94MB
  56. 17 - Weapon Functions/142. Shooting - Change of bullets.mp4 92MB
  57. 14 - Item Generation System/099. Random Number.mp4 89MB
  58. 16 - Pick up and Discard Items/127. Pick Up Fashion - Pick Up and Discard function.mp4 84MB
  59. 06 - Animation Blueprint/034. State Machine - Armed.mp4 83MB
  60. 08 - Character Base Functionality/059. Pose switch - Switching functions.mp4 82MB
  61. 08 - Character Base Functionality/058. Mouse view - Adapted character movement.mp4 77MB
  62. 08 - Character Base Functionality/054. Mouse Control Function.mp4 75MB
  63. 14 - Item Generation System/098. Actor Creating the Item Group Actor.mp4 74MB
  64. 07 - Animation Montage/047. Equip animation montage.mp4 73MB
  65. 16 - Pick up and Discard Items/125. Pick Up Equipment - Function Making.mp4 70MB
  66. 16 - Pick up and Discard Items/130. Remove Weapon Accessories - Make.mp4 68MB
  67. 14 - Item Generation System/100. Random Item Type.mp4 68MB
  68. 01 - Preparatory Work/005. Resources.mp4 68MB
  69. 17 - Weapon Functions/145. Shooting - Firing shake.mp4 67MB
  70. 17 - Weapon Functions/147. Bullets - Create Bullet Actor.mp4 63MB
  71. 12 - Pickup Objects/083. Equipment Pickup Object.mp4 62MB
  72. 07 - Animation Montage/048. Take back animation montage.mp4 60MB
  73. 08 - Character Base Functionality/063. Movement speed - Different movement speeds.mp4 60MB
  74. 04 - Animation BlendSpace/017. Unarmed Prone Moving BlendSpace.mp4 57MB
  75. 08 - Character Base Functionality/056. Character Movement - Velocity smoothing.mp4 57MB
  76. 14 - Item Generation System/102. Add corresponding ammo.mp4 56MB
  77. 02 - Basic Knowledge/006. Editor interface.mp4 54MB
  78. 14 - Item Generation System/097. Making probability-related data tables.mp4 52MB
  79. 04 - Animation BlendSpace/021. Armed Standing Aiming Moving BlendSpace.mp4 51MB
  80. 04 - Animation BlendSpace/015. Unarmed Standing Moving BlendSpace.mp4 51MB
  81. 09 - Character Fashion/069. Special logic for bodysuits.mp4 50MB
  82. 04 - Animation BlendSpace/018. Armed Standing Moving BlendSpace.mp4 49MB
  83. 06 - Animation Blueprint/045. Event Graph - Set AimOffset variables.mp4 49MB
  84. 14 - Item Generation System/103. Random item generation location.mp4 49MB
  85. 04 - Animation BlendSpace/020. Armed Prone Moving BlendSpace.mp4 48MB
  86. 04 - Animation BlendSpace/022. Armed Crouching Aiming Moving BlendSpace.mp4 48MB
  87. 09 - Character Fashion/071. Default underwear wear.mp4 48MB
  88. 03 - Project Setting/013. Setting Near Clip Plane.mp4 47MB
  89. 08 - Character Base Functionality/055. Character Movement - Basic functionality.mp4 45MB
  90. 06 - Animation Blueprint/038. State Machine - Jump.mp4 45MB
  91. 11 - Item System/078. Item Base class.mp4 45MB
  92. 10 - Making DataTables/075. Making Equipment DataTable.mp4 44MB
  93. 02 - Basic Knowledge/009. Gameplay Framework.mp4 44MB
  94. 04 - Animation BlendSpace/016. Unarmed Crouching Moving BlendSpace.mp4 44MB
  95. 09 - Character Fashion/067. Preparation of Datas.mp4 43MB
  96. 04 - Animation BlendSpace/019. Armed Crouching Moving BlendSpace.mp4 42MB
  97. 07 - Animation Montage/049. Magazine & Bullet Change animation montage.mp4 40MB
  98. 09 - Character Fashion/068. Replace skeletal models.mp4 40MB
  99. 06 - Animation Blueprint/037. State Machine - Skydive.mp4 39MB
  100. 16 - Pick up and Discard Items/122. Discard Items - Discard backpack items.mp4 38MB
  101. 13 - Item Object/093. Equipment Item Object.mp4 37MB
  102. 10 - Making DataTables/076. Making Health DataTables.mp4 36MB
  103. 04 - Animation BlendSpace/014. Animation BlendSpace explanation.mp4 35MB
  104. 01 - Preparatory Work/002. Engine Download & Installation.mp4 35MB
  105. 13 - Item Object/094. Using type Item Object.mp4 32MB
  106. 06 - Animation Blueprint/043. Event Graph - Set direct access variables.mp4 30MB
  107. 12 - Pickup Objects/082. Ammo Pickup Object.mp4 30MB
  108. 07 - Animation Montage/046. Animation Montage Explained.mp4 29MB
  109. 06 - Animation Blueprint/042. Event Graph - Creating Variables in Character.mp4 29MB
  110. 05 - Animation AimOffset/028. Armed Standing Aiming AimOffset.mp4 29MB
  111. 06 - Animation Blueprint/039. State Machine - Death.mp4 29MB
  112. 06 - Animation Blueprint/041. AnimGraph - Testing.mp4 28MB
  113. 05 - Animation AimOffset/025. Unarmed Standing AimOffset.mp4 27MB
  114. 03 - Project Setting/011. Input Settings explained.mp4 27MB
  115. 02 - Basic Knowledge/007. Play the Game.mp4 26MB
  116. 05 - Animation AimOffset/024. AimOffset Explained.mp4 26MB
  117. 03 - Project Setting/010. Gameplay framework build.mp4 26MB
  118. 07 - Animation Montage/051. Using an Object related animation montage.mp4 26MB
  119. 15 - Data Storage/105. Data storage architecture.mp4 25MB
  120. 06 - Animation Blueprint/032. Creating Character state variables.mp4 25MB
  121. 05 - Animation AimOffset/026. Unarmed Crouch AimOffset.mp4 24MB
  122. 05 - Animation AimOffset/027. Armed Standing AimOffset.mp4 23MB
  123. 05 - Animation AimOffset/029. Armed Crouching AimOffset.mp4 23MB
  124. 06 - Animation Blueprint/044. Event Graph - Calculation of relevant variables.mp4 23MB
  125. 04 - Animation BlendSpace/023. Parachute BlendSpace.mp4 22MB
  126. 05 - Animation AimOffset/030. Armed Crouching Aiming AimOffset.mp4 22MB
  127. 06 - Animation Blueprint/036. State Machine - Aiming.mp4 22MB
  128. 12 - Pickup Objects/085. Boost Pickup Object.mp4 21MB
  129. 06 - Animation Blueprint/031. AnimBlueprint Explained.mp4 20MB
  130. 12 - Pickup Objects/080. Weapon Pickup Object.mp4 20MB
  131. 08 - Character Base Functionality/052. Setting up character default components.mp4 19MB
  132. 03 - Project Setting/012. Setting input keys.mp4 19MB
  133. 13 - Item Object/088. Weapon Accessories Item Object.mp4 18MB
  134. 12 - Pickup Objects/084. Health Pickup Object.mp4 17MB
  135. 11 - Item System/077. Item Framework explained.mp4 15MB
  136. 06 - Animation Blueprint/035. State Machine - Armed to Unarmed.mp4 15MB
  137. 02 - Basic Knowledge/008. Important Element.mp4 13MB
  138. 13 - Item Object/092. Ammo Item Object.mp4 13MB
  139. 10 - Making DataTables/073. Making Ammo DataTable.mp4 13MB
  140. 08 - Character Base Functionality/053. Create Camera.mp4 11MB
  141. 16 - Pick up and Discard Items/128. Equip Weapon Accessories - Logical Explanation.mp4 11MB
  142. 16 - Pick up and Discard Items/113. Pick Up Weapons - Logic Explained.mp4 10MB
  143. 16 - Pick up and Discard Items/123. Pick Up Equipment - Logic explained.mp4 10MB
  144. 16 - Pick up and Discard Items/111. Pick Up Items - Process explained.mp4 9MB
  145. 13 - Item Object/095. Fashion Item Object.mp4 8MB
  146. 16 - Pick up and Discard Items/119. Pick Up backpack items - Logic explained.mp4 8MB
  147. 16 - Pick up and Discard Items/126. Pick Up Fashion - Logic Explain.mp4 6MB
  148. 14 - Item Generation System/096. Item generation rules.mp4 6MB
  149. 01 - Preparatory Work/004. Create Project.mp4 5MB
  150. 01 - Preparatory Work/003. Resource Download.mp4 2MB