The Ultimate Unreal Engine 2D Game Development Course 收录时间:2025-03-16 16:49:14 文件大小:1GB 下载次数:1 最近下载:2025-03-16 16:49:14 磁力链接: magnet:?xt=urn:btih:047d2fb16c944a4086de31f5978d6f37190311d0 立即下载 复制链接 文件列表 Chapter 8 - Action Platformer Project/20. Adding the Map.mp4 55MB Chapter 7 - Tower Climb Platformer Project/18. Designing a Level.mp4 52MB Chapter 7 - Tower Climb Platformer Project/16. Making Platform Blueprints.mp4 49MB Chapter 5 - Mash Runner Project/12. Creating the Stage.mp4 38MB Chapter 8 - Action Platformer Project/18. Creating the Sword Throw.mp4 33MB Chapter 5 - Mash Runner Project/14. Setting Up the Goal.mp4 33MB Chapter 8 - Action Platformer Project/21. Adding the Goal and Spawners.mp4 29MB Chapter 2 - Unreal Engine 5 Crash Course/07. Adding functionality to our Blueprint.mp4 27MB Chapter 7 - Tower Climb Platformer Project/11. Setting Up the Enemy Blueprint.mp4 26MB Chapter 8 - Action Platformer Project/03. Setting Up the Project Base.mp4 25MB Chapter 2 - Unreal Engine 5 Crash Course/08. Setting up the Games Rules and Phases.mp4 24MB Chapter 4 - Quick Draw Project/08. Setting up the Games Rules and Phases.mp4 24MB Chapter 8 - Action Platformer Project/07. Creating and Triggering Hitboxes.mp4 23MB Chapter 8 - Action Platformer Project/15. Allowing the Enemy to Attack.mp4 23MB Chapter 7 - Tower Climb Platformer Project/13. Defeat Player On Enemy Touch.mp4 23MB Chapter 8 - Action Platformer Project/17. Creating the Ability System.mp4 22MB Chapter 8 - Action Platformer Project/10. Hitstop and Sprite Shake.mp4 22MB Chapter 8 - Action Platformer Project/19. Adding the Sword Throwing Animations.mp4 21MB Chapter 7 - Tower Climb Platformer Project/09. Creating A Tile Map.mp4 20MB Chapter 8 - Action Platformer Project/12. Setting Up the Enemy AI.mp4 19MB Chapter 8 - Action Platformer Project/04. Setting Up Player Inputs and Movement.mp4 19MB Chapter 7 - Tower Climb Platformer Project/12. Enemy AI Ledge and Wall Detection.mp4 19MB Chapter 8 - Action Platformer Project/11. Creating the Enemy Base.mp4 18MB Chapter 4 - Quick Draw Project/12. Making the Player Attack.mp4 18MB Chapter 7 - Tower Climb Platformer Project/07. Creating a PaperZD Animation Blueprint.mp4 18MB Chapter 8 - Action Platformer Project/08. Implementing the Stun State.mp4 17MB Chapter 2 - Unreal Engine 5 Crash Course/04. How to navigate the Editor.mp4 17MB Chapter 7 - Tower Climb Platformer Project/04. Creating a PaperZD Character Blueprint.mp4 17MB Chapter 7 - Tower Climb Platformer Project/17. Making a Spring Launcher.mp4 16MB Chapter 8 - Action Platformer Project/06. Animation Override for Slash Attack.mp4 16MB Chapter 1 - Course Orientation/02. Why make 2D Games with Unreal Engine.mp4 16MB Chapter 5 - Mash Runner Project/07. Making the Character Move.mp4 15MB Chapter 8 - Action Platformer Project/14. Making the Enemy Change Directions.mp4 15MB Chapter 7 - Tower Climb Platformer Project/15. Defeat Enemy On Being Stomped.mp4 14MB Chapter 7 - Tower Climb Platformer Project/10. Improving the Character Feel.mp4 14MB Chapter 8 - Action Platformer Project/09. Health System and Applying Damage.mp4 14MB Chapter 8 - Action Platformer Project/05. Setting Up Player Animations with PaperZD.mp4 14MB Chapter 5 - Mash Runner Project/08. Using the Run Animation.mp4 14MB Chapter 5 - Mash Runner Project/05. Creating the Runner Blueprint.mp4 14MB Chapter 5 - Mash Runner Project/10. Adding Speed Curves.mp4 13MB Chapter 4 - Quick Draw Project/13. Attack Movement through Timelines.mp4 13MB Chapter 5 - Mash Runner Project/11. Triggering Events on Certain Frames.mp4 13MB Chapter 5 - Mash Runner Project/13. Making the Enemy Runner AI.mp4 13MB Chapter 4 - Quick Draw Project/06. Moving Sprites with Timelines.mp4 13MB Chapter 8 - Action Platformer Project/13. Stunning the Enemy AI.mp4 13MB Chapter 7 - Tower Climb Platformer Project/14. Improving the Player Defeated State.mp4 13MB Chapter 1 - Course Orientation/01. Curriculum Overview.mp4 12MB Chapter 4 - Quick Draw Project/14. Adding the Defeated State.mp4 12MB Chapter 4 - Quick Draw Project/07. Inheritance and Child Blueprints.mp4 11MB Chapter 4 - Quick Draw Project/09. Setting up the Player Input.mp4 11MB Chapter 8 - Action Platformer Project/01. Action Platformer Overview.mp4 10MB Chapter 7 - Tower Climb Platformer Project/05. Making the Character Walk and Jump.mp4 10MB Chapter 7 - Tower Climb Platformer Project/01. Tower Climb Platformer Overview.mp4 10MB Chapter 8 - Action Platformer Project/16. Handling Aggro.mp4 10MB Chapter 7 - Tower Climb Platformer Project/19. Implementing Coyote Time.mp4 9MB Chapter 8 - Action Platformer Project/22. Improving the Visuals.mp4 9MB Chapter 7 - Tower Climb Platformer Project/03. Creating Flipbooks Through a JSON File.mp4 9MB Chapter 4 - Quick Draw Project/10. Adding a Camera and Adjusting Project Settings.mp4 9MB Chapter 7 - Tower Climb Platformer Project/20. Implementing Jump Buffer.mp4 8MB Chapter 4 - Quick Draw Project/04. Making a Level Mockup.mp4 8MB Chapter 2 - Unreal Engine 5 Crash Course/05. Content Drawer and Blueprints.mp4 8MB Chapter 1 - Course Orientation/03. What version of Unreal Engine to use.mp4 7MB Chapter 4 - Quick Draw Project/03. Preparing our Sprites.mp4 7MB Chapter 4 - Quick Draw Project/16. Resetting the Game.mp4 7MB Chapter 4 - Quick Draw Project/15. Creating Simple Enemy AI.mp4 7MB Chapter 2 - Unreal Engine 5 Crash Course/09. How to debug your games.mp4 7MB Chapter 7 - Tower Climb Platformer Project/06. Setting Up Our Animation Source and Using Our First Notify.mp4 6MB Chapter 2 - Unreal Engine 5 Crash Course/06. How to make a simple Blueprint.mp4 6MB Chapter 5 - Mash Runner Project/04. Sprite Sheets and Flipbooks.mp4 6MB Chapter 7 - Tower Climb Platformer Project/08. Creating Our First Tile Set.mp4 6MB Chapter 5 - Mash Runner Project/06. Possessing the Runner Character.mp4 5MB Chapter 5 - Mash Runner Project/09. Improving the Input.mp4 5MB Chapter 6 - PaperZD Introduction/01. What is PaperZD.mp4 5MB Chapter 3 - Paper 2D Basics/02. 2D Project Settings.mp4 5MB Chapter 3 - Paper 2D Basics/01. What is Paper 2D.mp4 5MB Chapter 5 - Mash Runner Project/03. Setting Up the Project and Importing Assets.mp4 5MB Chapter 4 - Quick Draw Project/05. Creating our Samurai Blueprint.mp4 4MB Chapter 8 - Action Platformer Project/23. Finishing Up.mp4 4MB Chapter 7 - Tower Climb Platformer Project/21. Finishing Up.mp4 3MB Chapter 1 - Course Orientation/04. How to ask for help.mp4 3MB Chapter 5 - Mash Runner Project/01. Mash Runner Overview.mp4 3MB Chapter 2 - Unreal Engine 5 Crash Course/03. How to create a new Project.mp4 3MB Chapter 9 - Course Completed/01. Whats next.mp4 3MB Chapter 2 - Unreal Engine 5 Crash Course/02. How to Install Unreal Engine 5.mp4 3MB Chapter 4 - Quick Draw Project/01. Quick Draw Overview.mp4 3MB Chapter 1 - Course Orientation/05. Backing up your Projects.mp4 3MB Chapter 6 - PaperZD Introduction/02. Installing PaperZD.mp4 2MB Chapter 4 - Quick Draw Project/17. Finishing Up.mp4 1MB Chapter 5 - Mash Runner Project/15. Finishing Up.mp4 722KB Chapter 5 - Mash Runner Project/12. Creating the Stage.srt 31KB Chapter 7 - Tower Climb Platformer Project/16. Making Platform Blueprints.srt 28KB Chapter 5 - Mash Runner Project/14. Setting Up the Goal.srt 25KB Chapter 8 - Action Platformer Project/20. Adding the Map.srt 25KB Chapter 8 - Action Platformer Project/03. Setting Up the Project Base.srt 24KB Chapter 8 - Action Platformer Project/18. Creating the Sword Throw.srt 23KB Chapter 8 - Action Platformer Project/07. Creating and Triggering Hitboxes.srt 23KB Chapter 7 - Tower Climb Platformer Project/18. Designing a Level.srt 22KB Chapter 4 - Quick Draw Project/08. Setting up the Game's Rules and Phases.srt 21KB Chapter 2 - Unreal Engine 5 Crash Course/07. Adding functionality to our Blueprint.srt 21KB Chapter 8 - Action Platformer Project/17. Creating the Ability System.srt 19KB Chapter 7 - Tower Climb Platformer Project/11. Setting Up the Enemy Blueprint.srt 19KB Chapter 8 - Action Platformer Project/19. Adding the Sword Throwing Animations.srt 19KB Chapter 7 - Tower Climb Platformer Project/07. Creating a PaperZD Animation Blueprint.srt 18KB Chapter 8 - Action Platformer Project/10. Hitstop and Sprite Shake.srt 18KB Chapter 7 - Tower Climb Platformer Project/04. Creating a PaperZD Character Blueprint.srt 18KB Chapter 8 - Action Platformer Project/15. Allowing the Enemy to Attack.srt 18KB Chapter 8 - Action Platformer Project/11. Creating the Enemy Base.srt 17KB Chapter 7 - Tower Climb Platformer Project/09. Creating A Tile Map.srt 17KB Chapter 8 - Action Platformer Project/04. Setting Up Player Inputs and Movement.srt 17KB Chapter 8 - Action Platformer Project/12. Setting Up the Enemy AI.srt 16KB Chapter 7 - Tower Climb Platformer Project/13. Defeat Player On Enemy Touch.srt 16KB Chapter 8 - Action Platformer Project/21. Adding the Goal and Spawners.srt 16KB Chapter 8 - Action Platformer Project/08. Implementing the Stun State.srt 15KB Chapter 4 - Quick Draw Project/12. Making the Player Attack.srt 15KB Chapter 7 - Tower Climb Platformer Project/12. Enemy AI Ledge and Wall Detection.srt 14KB Chapter 8 - Action Platformer Project/06. Animation Override for Slash Attack.srt 13KB Chapter 8 - Action Platformer Project/05. Setting Up Player Animations with PaperZD.srt 13KB Chapter 5 - Mash Runner Project/05. Creating the Runner Blueprint.srt 13KB Chapter 8 - Action Platformer Project/09. Health System and Applying Damage.srt 13KB Chapter 4 - Quick Draw Project/13. Attack Movement through Timelines.srt 12KB Chapter 5 - Mash Runner Project/10. Adding Speed Curves.srt 12KB Chapter 5 - Mash Runner Project/07. Making the Character Move.srt 12KB Chapter 7 - Tower Climb Platformer Project/14. Improving the Player Defeated State.srt 12KB Chapter 8 - Action Platformer Project/14. Making the Enemy Change Directions.srt 12KB Chapter 2 - Unreal Engine 5 Crash Course/04. How to navigate the Editor.srt 12KB Chapter 5 - Mash Runner Project/08. Using the Run Animation.srt 11KB Chapter 4 - Quick Draw Project/06. Moving Sprites with Timelines.srt 11KB Chapter 7 - Tower Climb Platformer Project/17. Making a Spring Launcher.srt 11KB Chapter 5 - Mash Runner Project/11. Triggering Events on Certain Frames.srt 11KB Chapter 5 - Mash Runner Project/13. Making the Enemy Runner AI.srt 10KB Chapter 4 - Quick Draw Project/07. Inheritance and Child Blueprints.srt 10KB Chapter 4 - Quick Draw Project/14. Adding the Defeated State.srt 10KB Chapter 8 - Action Platformer Project/13. Stunning the Enemy AI.srt 10KB Chapter 7 - Tower Climb Platformer Project/05. Making the Character Walk and Jump.srt 10KB Chapter 7 - Tower Climb Platformer Project/15. Defeat Enemy On Being Stomped.srt 10KB Chapter 7 - Tower Climb Platformer Project/03. Creating Flipbooks Through a JSON File.srt 9KB Chapter 1 - Course Orientation/01. Curriculum Overview.srt 9KB Chapter 4 - Quick Draw Project/09. Setting up the Player Input.srt 9KB Chapter 7 - Tower Climb Platformer Project/10. Improving the Character Feel.srt 9KB Chapter 7 - Tower Climb Platformer Project/06. Setting Up Our Animation Source and Using Our First Notify.srt 7KB Chapter 4 - Quick Draw Project/03. Preparing our Sprites.srt 7KB Chapter 4 - Quick Draw Project/04. Making a Level Mockup.srt 7KB Chapter 5 - Mash Runner Project/04. Sprite Sheets and Flipbooks.srt 7KB Chapter 4 - Quick Draw Project/10. Adding a Camera and Adjusting Project Settings.srt 7KB Chapter 8 - Action Platformer Project/16. Handling Aggro.srt 7KB Chapter 7 - Tower Climb Platformer Project/08. Creating Our First Tile Set.srt 7KB Chapter 4 - Quick Draw Project/16. Resetting the Game.srt 7KB Chapter 4 - Quick Draw Project/15. Creating Simple Enemy AI.srt 6KB Chapter 1 - Course Orientation/02. Why make 2D Games with Unreal Engine.srt 6KB Chapter 8 - Action Platformer Project/22. Improving the Visuals.srt 6KB Chapter 7 - Tower Climb Platformer Project/19. Implementing Coyote Time.srt 6KB Chapter 2 - Unreal Engine 5 Crash Course/05. Content Drawer and Blueprints.srt 5KB Chapter 7 - Tower Climb Platformer Project/20. Implementing Jump Buffer.srt 5KB Chapter 5 - Mash Runner Project/03. Setting Up the Project and Importing Assets.srt 5KB Chapter 2 - Unreal Engine 5 Crash Course/06. How to make a simple Blueprint.srt 5KB Chapter 1 - Course Orientation/03. What version of Unreal Engine to use.srt 5KB Chapter 5 - Mash Runner Project/06. Possessing the Runner Character.srt 4KB Chapter 5 - Mash Runner Project/09. Improving the Input.srt 4KB Chapter 8 - Action Platformer Project/01. Action Platformer Overview.srt 4KB Chapter 6 - PaperZD Introduction/01. What is PaperZD.srt 4KB Chapter 7 - Tower Climb Platformer Project/01. Tower Climb Platformer Overview.srt 4KB Chapter 1 - Course Orientation/04. How to ask for help.srt 4KB Chapter 4 - Quick Draw Project/05. Creating our Samurai Blueprint.srt 4KB Chapter 3 - Paper 2D Basics/01. What is Paper 2D.srt 4KB Chapter 2 - Unreal Engine 5 Crash Course/09. How to debug your games.srt 4KB Chapter 2 - Unreal Engine 5 Crash Course/02. How to Install Unreal Engine 5.srt 4KB Chapter 2 - Unreal Engine 5 Crash Course/03. How to create a new Project.srt 3KB Chapter 2 - Unreal Engine 5 Crash Course/08. Useful Keyboard Shortcuts and Tips.srt 3KB Chapter 5 - Mash Runner Project/01. Mash Runner Overview.srt 3KB Chapter 6 - PaperZD Introduction/02. Installing PaperZD.srt 3KB Chapter 3 - Paper 2D Basics/02. 2D Project Settings.srt 2KB Chapter 4 - Quick Draw Project/01. Quick Draw Overview.srt 2KB Chapter 4 - Quick Draw Project/18. Texture Settings for making game builds.html 2KB Chapter 7 - Tower Climb Platformer Project/21. Finishing Up.srt 2KB Chapter 9 - Course Completed/01. What's next.srt 2KB Chapter 1 - Course Orientation/05. Backing up your Projects.srt 2KB Chapter 4 - Quick Draw Project/17. Finishing Up.srt 1KB Chapter 8 - Action Platformer Project/23. Finishing Up.srt 1KB Chapter 5 - Mash Runner Project/15. Finishing Up.srt 1KB Chapter 4 - Quick Draw Project/11. Fixing Black Dot in middle of screen when playing.html 924B Chapter 4 - Quick Draw Project/02. Downloading the Quick Draw Assets.html 597B Chapter 2 - Unreal Engine 5 Crash Course/01. About the UE 5 Crash Course.html 573B Chapter 3 - Paper 2D Basics/03. Where to find 2D assets for Unreal Engine.html 510B Chapter 5 - Mash Runner Project/02. Downloading the Mash Runner Assets.html 430B Chapter 7 - Tower Climb Platformer Project/02. Downloading the Tower Climb Assets.html 419B Chapter 8 - Action Platformer Project/02. Downloading the Action Platformer Assets.html 419B Chapter 2 - Unreal Engine 5 Crash Course/06.1 Recommended Asset Naming Conventions in Unreal Engine Projects.html 164B Chapter 4 - Quick Draw Project/09.1 Enhanced Input Snippet.html 160B Chapter 4 - Quick Draw Project/03.1 Quick Draw Assets.html 145B Chapter 5 - Mash Runner Project/03.1 Mash Runner Assets.html 145B Chapter 5 - Mash Runner Project/11.1 Sound Download Link.html 145B Chapter 7 - Tower Climb Platformer Project/03.1 Tower Climb Assets Download Link.html 145B Chapter 7 - Tower Climb Platformer Project/06.1 Tower Climb Sounds Download Link.html 145B Chapter 8 - Action Platformer Project/03.1 Action Platformer Assets Download Link.html 145B Chapter 8 - Action Platformer Project/10.1 Action Platformer Sounds Download Link.html 145B Chapter 8 - Action Platformer Project/20.1 Free Stylized Egypt Environment - Unreal Engine Marketplace.html 130B Chapter 6 - PaperZD Introduction/02.1 PaperZD on the Unreal Engine Marketplace.html 123B Chapter 2 - Unreal Engine 5 Crash Course/02.1 Epic Games Launcher Download Link.html 103B Chapter 1 - Course Orientation/04.1 Cobra Code Community Discord.html 90B Chapter 1 - Course Orientation/02.1 2D Games you didn't know were made with Unreal Engine - YouTube Video.html 89B Chapter 1 - Course Orientation/05.1 Version Control in Unreal Engine 5 - Cobra Code.html 89B Chapter 2 - Unreal Engine 5 Crash Course/08.1 15 Tips for Clean Blueprints - Cobra Code.html 89B Chapter 3 - Paper 2D Basics/03.1 How to get free 2D Assets for Unreal Engine 5 - Cobra Code.html 89B