589689.xyz

Creative Development - Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury

  • 收录时间:2018-06-29 13:05:14
  • 文件大小:6GB
  • 下载次数:21
  • 最近下载:2020-11-12 22:55:55
  • 磁力链接:

文件列表

  1. project_files.zip 2GB
  2. 33_Starting_on_the_pistons.mp4 149MB
  3. 23_Importing_back_into_Maya.mp4 146MB
  4. 24_Retopology_techniques_in_Maya.mp4 144MB
  5. 08_Creating_the_arms_using_reference.mp4 142MB
  6. 06_Creating_a_simple_setup_of_the_whole_vehicle.mp4 141MB
  7. 10_Adding_claws_to_the_arms_and_posing_the_vehicle.mp4 125MB
  8. 18_Using_the_pinch_brush_in_ZBrush.mp4 123MB
  9. 30_Starting_on_the_legs.mp4 122MB
  10. 34_Finishing_the_base_geometry_of_the_pistons.mp4 122MB
  11. 04_Starting_the_project.mp4 122MB
  12. 37_Transferring_the_UVs_to_the_proper_geometry.mp4 120MB
  13. 49_A_few_things_about_UVs_and_posing.mp4 118MB
  14. 43_Adding_UVs_to_the_leg.mp4 118MB
  15. 14_Refining_the_body_in_ZBrush.mp4 114MB
  16. 11_Finishing_the_blocking_stage.mp4 113MB
  17. 38_Cleaning_up_the_UVs.mp4 113MB
  18. 22_Exporting_the_arms_to_ZBrush.mp4 112MB
  19. 15_Getting_comfortable_in_ZBrush.mp4 111MB
  20. 45_Reviewing_the_arm.mp4 110MB
  21. 09_Adding_the_arms_to_the_body.mp4 107MB
  22. 17_Adding_details_to_the_body_in_ZBrush.mp4 106MB
  23. 05_Blocking_out_the_concept.mp4 104MB
  24. 39_Creating_some_detail_for_the_legs.mp4 101MB
  25. 16_Using_masks_in_ZBrush.mp4 100MB
  26. 31_Working_out_the_leg_pivot.mp4 98MB
  27. 32_Finishing_the_mechanics_of_the_leg_pivot.mp4 95MB
  28. 41_Building_a_simple_leg_rig.mp4 94MB
  29. 27_Starting_the_leg_sockets.mp4 92MB
  30. 26_Building_on_the_panels.mp4 91MB
  31. 42_Adding_curves_for_tubes.mp4 90MB
  32. 40_Starting_the_rest_of_the_leg.mp4 88MB
  33. 36_Doing_UVs_in_UVLayout.mp4 84MB
  34. 51_Taking_the_projected_textures_into_Photoshop.mp4 83MB
  35. 25_Working_on_the_cockpit.mp4 82MB
  36. 50_Texturing_the_body_in_ZBrush.mp4 79MB
  37. 20_Refining_the_legs_in_ZBrush.mp4 76MB
  38. 48_Figuring_out_some_issues_with_the_body.mp4 73MB
  39. 47_Starting_the_detailing_of_the_body.mp4 67MB
  40. 21_Finishing_the_legs_and_using_Decimation_Master.mp4 61MB
  41. 46_Placing_the_legs_and_arms.mp4 60MB
  42. 28_Showing_some_techniques_on_the_body.mp4 59MB
  43. 03_Setting_up_hotkeys_and_tools.mp4 57MB
  44. 29_Finishing_the_first_stage_of_retopology.mp4 55MB
  45. 12_Exporting_the_body_to_ZBrush.mp4 55MB
  46. 13_Explaining_the_tools_we_will_use_in_ZBrush.mp4 51MB
  47. 44_Finishing_the_leg_UVs_in_Maya.mp4 50MB
  48. 19_Exporting_the_legs_to_ZBrush.mp4 48MB
  49. 07_Finishing_up_the_main_shape.mp4 43MB
  50. 02_Going_over_the_reference_and_project_idea.mp4 42MB
  51. 52_Setup_and_rendering.mp4 38MB
  52. 35_Getting_the_piston_ready_for_UVLayout.mp4 35MB
  53. 01_Introduction_and_project_overview.mp4 10MB