Digital Tutors - Introduction to Rigging in Maya
- 收录时间:2018-04-24 01:51:32
- 文件大小:2GB
- 下载次数:54
- 最近下载:2021-01-05 19:37:54
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文件列表
- 04. Understanding joints in Maya.mp4 146MB
- Project_Files.rar 139MB
- 18. Establishing Driven Key relationships.mp4 129MB
- 10. Creating controls and working with the constraints.mp4 126MB
- 22. Editing Smooth Skin deformations.mp4 120MB
- 20. Deforming objects with the Lattice deformer.mp4 112MB
- 14. Creating custom attributes and using the Connection Editor.mp4 110MB
- 16. Finishing our hand-spread feature.mp4 109MB
- 24. Creating your own jiggle tool.mp4 102MB
- 21. Smooth Binding objects.mp4 95MB
- 03. Adjusting pivots and parenting objects in Maya.mp4 84MB
- 26. Morphing objects with powerful Blend Shape deformer in Maya.mp4 80MB
- 11. Working with the Aim constraint.mp4 77MB
- 17. Creating Expressions in Maya.mp4 76MB
- 07. Understanding the Maya Rotate Plane and Single Chain Solvers.mp4 75MB
- 19. Rotate Order and Gimbal Lock.mp4 73MB
- 27. Modifying Blend Shapes.mp4 69MB
- 12. Exploring the Spline IK Advanced Twist Control.mp4 68MB
- 09. Controlling a spline IK rig.mp4 66MB
- 25. Attaching our jiggle tool.mp4 66MB
- 02. Using solid naming conventions.mp4 63MB
- 05. Joint attributes.mp4 55MB
- 15. Exploring the Node Editor.mp4 54MB
- 23. The jiggle deformer.mp4 47MB
- 28. Customizing Maya to work faster.mp4 46MB
- 08. Rigging with the Spline IK solver.mp4 44MB
- 06. Creating a flexible shoulder rig with the Disconnect Joint tool.mp4 32MB
- 13. Locking and hiding channels.mp4 27MB
- 01. Introduction and project overview.mp4 8MB