Uartsy - Learn Character Creation For Games
- 收录时间:2018-03-06 23:38:07
- 文件大小:23GB
- 下载次数:190
- 最近下载:2021-01-19 07:53:38
- 磁力链接:
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文件列表
- Project_Files.rar 995MB
- 10 Add the final detail to your character and render them out/11 Q&a And Skinning An Elbow Pad-10.mp4 699MB
- 10 Add the final detail to your character and render them out/5 Skinning The Head-11.mp4 681MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/05 The Helmet In Headus-5.mp4 609MB
- 10 Add the final detail to your character and render them out/10 Lighting In Marmoset-9.mp4 538MB
- 06 Learn accurate topology flow and functionality/02 Retopology In Zbrush-1.mp4 521MB
- 04 Create a shirt add wrinkles and retopologize it/04 Shirt - Retopology To High Res-3.mp4 437MB
- 04 Create a shirt add wrinkles and retopologize it/05 Wrinkles In Practice And Pocket Creation-4.mp4 435MB
- 09 Use multiple programs to create the best possible textures for your character/04 Ddo Part 2-4.mp4 427MB
- 06 Learn accurate topology flow and functionality/03 Retopology In 3ds Max-2.mp4 423MB
- 04 Create a shirt add wrinkles and retopologize it/03 Shirt - Wrinkle Overview And Marvelous Designer-2.mp4 401MB
- 09 Use multiple programs to create the best possible textures for your character/03 Ddo Part 1-3.mp4 377MB
- 05 Create textures and texture mask while sculpting details/08 Sculpting Straps-7.mp4 373MB
- 03 Learn to make straps and other assets while UV'ing them in the process/05 Creating Assets With Double Turbosmooth Modifiers Part 1-4.mp4 360MB
- 05 Create textures and texture mask while sculpting details/11 Bonus Pouch Sculpting Part 2-10.mp4 355MB
- 04 Create a shirt add wrinkles and retopologize it/06 Insert Mesh Brushes Max And Zb-5.mp4 347MB
- 09 Use multiple programs to create the best possible textures for your character/06 Painting In Photoshop And Mudbox-6.mp4 340MB
- 08 Build and bake out the necessary maps for your character/08 Making Hair Alphas And Discussing Hair Creation Techniques-8.mp4 339MB
- 06 Learn accurate topology flow and functionality/07 Re-topologizing The Radio Part 3-6.mp4 314MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/08 Rigging The Character P1-7.mp4 308MB
- 03 Learn to make straps and other assets while UV'ing them in the process/06 Creating Assets With Double Turbosmooth Modifiers Part 2-5.mp4 307MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/03 Uvs In 3ds Max Part 2-3.mp4 301MB
- 08 Build and bake out the necessary maps for your character/03 Baking Maps Part 2-3.mp4 285MB
- 05 Create textures and texture mask while sculpting details/02 Slide Knit Plugin, Buckles And Straps-1.mp4 284MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/07 Preparing The Model For Posing And Rigging-6.mp4 270MB
- 03 Learn to make straps and other assets while UV'ing them in the process/04 Creating Straps In 3ds Max Part 2-3.mp4 270MB
- 04 Create a shirt add wrinkles and retopologize it/02 Asset Management-1.mp4 262MB
- 06 Learn accurate topology flow and functionality/09 Topology In Topogun-8.mp4 260MB
- 03 Learn to make straps and other assets while UV'ing them in the process/03 Creating Straps In 3ds Max Part 1-2.mp4 256MB
- 09 Use multiple programs to create the best possible textures for your character/08 Lightbrush And Bringing Your Textures Into Marmoset-8.mp4 253MB
- 06 Learn accurate topology flow and functionality/05 Re-topologizing The Radio Part 1-4.mp4 252MB
- 01 Fundamentals Of Character Sculpting In ZBrush/05 Modifying Polygroups-4.mp4 252MB
- 05 Create textures and texture mask while sculpting details/10 Bonus Pouch Sculpting Part 1-9.mp4 252MB
- 09 Use multiple programs to create the best possible textures for your character/05 Introduction To Mudbox-5.mp4 251MB
- 01 Fundamentals Of Character Sculpting In ZBrush/07 Using Dynamesh In The Workflow-6.mp4 249MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/07 Uving A Body In Headus-6.mp4 248MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/07 Uving A Body In Headus-7.mp4 248MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/9 Rigging The Character P2-9.mp4 246MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/02 Introduction-1.mp4 245MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/10 Posing-8.mp4 241MB
- 06 Learn accurate topology flow and functionality/04 More Retopo In 3ds Max And Topology For Simulated Cloth-3.mp4 237MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/03 Creating Alphas With 3dsmax And Zbrush P1-2.mp4 234MB
- 03 Learn to make straps and other assets while UV'ing them in the process/02 Recap & Preparing Model For 3ds Max-1.mp4 233MB
- 09 Use multiple programs to create the best possible textures for your character/01 Recap And Intro To Ddo-1.mp4 233MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/06-6.mp4 228MB
- 05 Create textures and texture mask while sculpting details/04 Spotlight Texturing-3.mp4 227MB
- 03 Learn to make straps and other assets while UV'ing them in the process/10 Joseph's Party Trick, Creating Brushes & Some Q&a-9.mp4 225MB
- 08 Build and bake out the necessary maps for your character/07 Comping Maps In Photoshop-7.mp4 225MB
- 09 Use multiple programs to create the best possible textures for your character/02 Prepping For Ddo-2.mp4 224MB
- 09 Use multiple programs to create the best possible textures for your character/07 Presets In Ddo And Maintinging Uniform Materials-7.mp4 221MB
- 08 Build and bake out the necessary maps for your character/05 Baking Maps Part 4-5.mp4 219MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/04 Creating Alphas With 3dsmax And Zbrush P2-3.mp4 213MB
- 05 Create textures and texture mask while sculpting details/07 Splitting Up The Model-6.mp4 213MB
- 01 Fundamentals Of Character Sculpting In ZBrush/04 Generating Polygroups-3.mp4 212MB
- 01 Fundamentals Of Character Sculpting In ZBrush/02 Introduction-1.mp4 210MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/01 Uving A Head In Zbrush-1.mp4 209MB
- 10 Add the final detail to your character and render them out/09 Adjusting Specularity-8.mp4 208MB
- 01 Fundamentals Of Character Sculpting In ZBrush/08 Workflow Continuation-7.mp4 207MB
- 03 Learn to make straps and other assets while UV'ing them in the process/09 Sculpting Techniques On The Pack-8.mp4 203MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/02 Uvs In 3ds Max Part 1-2.mp4 198MB
- 05 Create textures and texture mask while sculpting details/06 Texturing For Ddo-5.mp4 196MB
- 10 Add the final detail to your character and render them out/07 Importing Into Marmoset-6.mp4 192MB
- 01 Fundamentals Of Character Sculpting In ZBrush/06 Modifying Panel Loops-5.mp4 189MB
- 08 Build and bake out the necessary maps for your character/02 Baking Maps Part 1-2.mp4 189MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/05 Creating Alphas With 3dsmax And Zbrush P3-4.mp4 188MB
- 01 Fundamentals Of Character Sculpting In ZBrush/09 Insert Meshes-8.mp4 186MB
- 08 Build and bake out the necessary maps for your character/04 Baking Maps Part 3-4.mp4 176MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/08 Sculpt Progress And Stitching-7.mp4 172MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/08 Sculpt Progress And Stitching-8.mp4 172MB
- 08 Build and bake out the necessary maps for your character/01 Preparing Models For Xnormal-1.mp4 171MB
- 03 Learn to make straps and other assets while UV'ing them in the process/08 Uvlayout Continued & Detailing With Noisemaker-7.mp4 170MB
- 10 Add the final detail to your character and render them out/08 Skybox-7.mp4 164MB
- 05 Create textures and texture mask while sculpting details/03 Wear And Tear-2.mp4 162MB
- 03 Learn to make straps and other assets while UV'ing them in the process/07 Creating Uvs With Uvmaster & Uvlayout-6.mp4 161MB
- 01 Fundamentals Of Character Sculpting In ZBrush/03 Basemesh-2.mp4 156MB
- 10 Add the final detail to your character and render them out/06 Sharing Weighting-5.mp4 155MB
- 06 Learn accurate topology flow and functionality/06 Re-topologizing The Radio Part 2-5.mp4 154MB
- 10 Add the final detail to your character and render them out/04 Setting Up For Skinning-4.mp4 153MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/06 Creating Alphas With 3dsmax And Zbrush P4-5.mp4 153MB
- 05 Create textures and texture mask while sculpting details/09 Google Sketchup-8.mp4 137MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/04 Cleaning Geo For Low Res Mesh-4.mp4 129MB
- 10 Add the final detail to your character and render them out/03 Applying Ids To Your Object-3.mp4 113MB
- 08 Build and bake out the necessary maps for your character/06 Using Zbrush To Export Normal Maps And Reorganizing Subtools-6.mp4 106MB
- 01 Fundamentals Of Character Sculpting In ZBrush/10 Intro To 3ds Max & Some Q&a-9.mp4 96MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/10 Sculpting Padded Patterns-9.mp4 89MB
- 06 Learn accurate topology flow and functionality/10 Party Trick And Homework-9.mp4 88MB
- 10 Add the final detail to your character and render them out/01 Ao Baking-1.mp4 79MB
- 05 Create textures and texture mask while sculpting details/05 Creating Textures For Masking-4.mp4 70MB
- 10 Add the final detail to your character and render them out/02 Setting Ip Multi-sub Objects-2.mp4 69MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/09 Sculpting Velcro-8.mp4 69MB
- 07 Create UV's for your character and use new sculpting techniques to add detail/09 Sculpting Velcro-9.mp4 69MB
- 06 Learn accurate topology flow and functionality/08 The G In Kenny G-7.mp4 10MB
- 02 Detailing And Rigging In ZBrush And 3DS Max/02 Introduction-1.mp4.jpg 56KB