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GetFreeCourses.Co-Udemy-Mathematics for Computer Games Development using Unity

  • 收录时间:2020-09-03 04:14:06
  • 文件大小:9GB
  • 下载次数:8
  • 最近下载:2021-01-07 23:34:24
  • 磁力链接:

文件列表

  1. 3. Location/8. Calculating Distance Part 2.mp4 258MB
  2. 7. Final Words/3. Where to now.mp4 251MB
  3. 4. Vectors/4. Vectors Moving to a Point.mp4 225MB
  4. 4. Vectors/15. Dot Cross Challenge.mp4 223MB
  5. 4. Vectors/18. Recreate Rotate and Translate Challenge Part 1.mp4 219MB
  6. 3. Location/5. Practice Locating 2D Points on a Cartesian Plane.mp4 213MB
  7. 3. Location/6. Calculating Distance Part 1.mp4 209MB
  8. 2. Bitwise Operations/6. Bit Mask Challenge Solution.mp4 204MB
  9. 6. Affine Transformations/14. Programming Quaternion Rotations.mp4 202MB
  10. 2. Bitwise Operations/4. Turning Bit Flags Off.mp4 201MB
  11. 2. Bitwise Operations/3. Bit Flags & Bitwise Operators.mp4 187MB
  12. 4. Vectors/6. Vector Normal Form.mp4 184MB
  13. 2. Bitwise Operations/5. Bit Masks.mp4 181MB
  14. 6. Affine Transformations/7. Translation.mp4 178MB
  15. 4. Vectors/12. Cross Product.mp4 173MB
  16. 2. Bitwise Operations/12. Putting Bitboards Into Practice Part 2.mp4 168MB
  17. 5. Intersections/14. Unity Specifics For Intersections.mp4 165MB
  18. 2. Bitwise Operations/11. Putting Bitboards Into Practice Part 1.mp4 165MB
  19. 4. Vectors/2. Introduction to Vectors Part 2.mp4 164MB
  20. 4. Vectors/8. Dot Product.mp4 164MB
  21. 5. Intersections/4. Planes.mp4 161MB
  22. 4. Vectors/20. Moving from 2D to 3D.mp4 160MB
  23. 5. Intersections/7. Intersection of Two Line Segments.mp4 160MB
  24. 6. Affine Transformations/16. Quaternion Rotations.mp4 156MB
  25. 5. Intersections/15. More Unity Specifics Part 1.mp4 156MB
  26. 6. Affine Transformations/5. Matrices Data Structures and Algorithms Part 1.mp4 154MB
  27. 2. Bitwise Operations/9. Bit Toggling and Unity Specifics.mp4 153MB
  28. 5. Intersections/11. Line-Plane Intersections.mp4 152MB
  29. 6. Affine Transformations/9. Rotation.mp4 152MB
  30. 4. Vectors/1. Introduction to Vectors Part 1.mp4 144MB
  31. 5. Intersections/12. Line-Plane Intersections, Projections and Reflections.mp4 144MB
  32. 6. Affine Transformations/12. Quaternions.mp4 143MB
  33. 6. Affine Transformations/10. Affine Transformations.mp4 136MB
  34. 5. Intersections/8. Improving Line Intersection.mp4 134MB
  35. 3. Location/1. Cartesian Coordinates & Points.mp4 131MB
  36. 3. Location/4. Graph Line Challenge.mp4 129MB
  37. 5. Intersections/2. Lines, Line Segments and Rays Part 2.mp4 125MB
  38. 3. Location/3. Drawing Lines Solution.mp4 123MB
  39. 5. Intersections/1. Lines, Line Segments and Rays Part 1.mp4 123MB
  40. 3. Location/2. Plotting Points A Simple Data Structure.mp4 122MB
  41. 4. Vectors/14. 2D LookAt Challenge.mp4 122MB
  42. 6. Affine Transformations/11. Shear and Reflect Challenge.mp4 122MB
  43. 6. Affine Transformations/8. Scaling.mp4 122MB
  44. 4. Vectors/23. Exploring Rotation in 3D.mp4 119MB
  45. 5. Intersections/10. Line-Line Intersection Challenge.mp4 113MB
  46. 5. Intersections/13. Plane Reflections.mp4 113MB
  47. 6. Affine Transformations/6. Matrices Data Structures and Algorithms Part 2.mp4 106MB
  48. 6. Affine Transformations/15. Extracting the Rotation Axis and Angle.mp4 101MB
  49. 5. Intersections/16. More Unity Specifics Part 2.mp4 100MB
  50. 4. Vectors/11. Rotations.mp4 99MB
  51. 2. Bitwise Operations/10. Bitboards.mp4 90MB
  52. 4. Vectors/19. Recreate Rotate and Translate Challenge Part 2.mp4 85MB
  53. 2. Bitwise Operations/1. Bits, Bytes and Binary.mp4 83MB
  54. 2. Bitwise Operations/13. Putting Bitboards Into Practice Part 3.mp4 79MB
  55. 4. Vectors/16. Challenge Solutions.mp4 77MB
  56. 1. Introduction and Welcome/1. Welcome.mp4 76MB
  57. 2. Bitwise Operations/7. Bit Shifting.mp4 64MB
  58. 6. Affine Transformations/1. An Introduction to Matrices.mp4 60MB
  59. 6. Affine Transformations/4. Transformations.mp4 51MB
  60. 4. Vectors/20.1 AircraftModels.zip.zip 48MB
  61. 6. Affine Transformations/12.2 AircraftModels.zip.zip 48MB
  62. 7. Final Words/2. Some Final Words from Penny.mp4 40MB
  63. 2. Bitwise Operations/5.1 DoorAndKey.zip.zip 32MB
  64. 1. Introduction and Welcome/2. Get In Contact.vtt 28MB
  65. 1. Introduction and Welcome/2. Get In Contact.mp4 28MB
  66. 2. Bitwise Operations/6.1 DoorKeySolution.zip.zip 25MB
  67. 6. Affine Transformations/3. Homogeneous Coordinates.mp4 25MB
  68. 3. Location/5.1 DrivableTank2D.zip.zip 24MB
  69. 4. Vectors/1.1 DrivableTank2D.zip.zip 24MB
  70. 6. Affine Transformations/16.1 AeroRotate.zip.zip 24MB
  71. 6. Affine Transformations/10.1 FrameMoveStarter.zip.zip 24MB
  72. 2. Bitwise Operations/3.2 AttributeSetterStarter.zip.zip 24MB
  73. 5. Intersections/6. Another Line Constructor.mp4 16MB
  74. 4. Vectors/15.2 GameAngleFinal.zip.zip 5MB
  75. 4. Vectors/15.1 2DDistanceDirectionGame.zip.zip 5MB
  76. 4. Vectors/18.1 PlayerControlledTank.zip.zip 2MB
  77. 2. Bitwise Operations/13.1 BitBoardsFinal.zip.zip 782KB
  78. 2. Bitwise Operations/11.1 BitboardStarter.zip.zip 621KB
  79. 5. Intersections/15.1 SheepPackage.zip.zip 223KB
  80. 2. Bitwise Operations/12.1 SimpleTree.fbx.zip.zip 154KB
  81. 2. Bitwise Operations/3.1 Textures.zip.zip 73KB
  82. 5. Intersections/12.1 BallBounceStarter.zip.zip 36KB
  83. 5. Intersections/10.1 BallHittingWall.zip.zip 35KB
  84. 3. Location/8. Calculating Distance Part 2.vtt 23KB
  85. 5. Intersections/14. Unity Specifics For Intersections.vtt 21KB
  86. 3. Location/6. Calculating Distance Part 1.vtt 21KB
  87. 4. Vectors/18. Recreate Rotate and Translate Challenge Part 1.vtt 21KB
  88. 5. Intersections/7. Intersection of Two Line Segments.vtt 20KB
  89. 4. Vectors/15. Dot Cross Challenge.vtt 20KB
  90. 6. Affine Transformations/14. Programming Quaternion Rotations.vtt 20KB
  91. 2. Bitwise Operations/3. Bit Flags & Bitwise Operators.vtt 20KB
  92. 6. Affine Transformations/7. Translation.vtt 19KB
  93. 3. Location/1. Cartesian Coordinates & Points.vtt 19KB
  94. 4. Vectors/20. Moving from 2D to 3D.vtt 19KB
  95. 4. Vectors/6. Vector Normal Form.vtt 19KB
  96. 3. Location/5. Practice Locating 2D Points on a Cartesian Plane.vtt 19KB
  97. 2. Bitwise Operations/11. Putting Bitboards Into Practice Part 1.vtt 19KB
  98. 5. Intersections/11. Line-Plane Intersections.vtt 18KB
  99. 6. Affine Transformations/5. Matrices Data Structures and Algorithms Part 1.vtt 18KB
  100. 4. Vectors/4. Vectors Moving to a Point.vtt 18KB
  101. 6. Affine Transformations/12. Quaternions.vtt 18KB
  102. 5. Intersections/4. Planes.vtt 18KB
  103. 6. Affine Transformations/9. Rotation.vtt 18KB
  104. 5. Intersections/1. Lines, Line Segments and Rays Part 1.vtt 18KB
  105. 5. Intersections/12. Line-Plane Intersections, Projections and Reflections.vtt 18KB
  106. 3. Location/2. Plotting Points A Simple Data Structure.vtt 17KB
  107. 2. Bitwise Operations/12. Putting Bitboards Into Practice Part 2.vtt 17KB
  108. 2. Bitwise Operations/9. Bit Toggling and Unity Specifics.vtt 17KB
  109. 6. Affine Transformations/16. Quaternion Rotations.vtt 17KB
  110. 7. Final Words/1.1 HolisticMaths.zip.zip 17KB
  111. 4. Vectors/12. Cross Product.vtt 16KB
  112. 6. Affine Transformations/10. Affine Transformations.vtt 16KB
  113. 3. Location/4. Graph Line Challenge.vtt 16KB
  114. 4. Vectors/2. Introduction to Vectors Part 2.vtt 16KB
  115. 4. Vectors/8. Dot Product.vtt 15KB
  116. 2. Bitwise Operations/6. Bit Mask Challenge Solution.vtt 15KB
  117. 3. Location/3. Drawing Lines Solution.vtt 15KB
  118. 4. Vectors/1. Introduction to Vectors Part 1.vtt 15KB
  119. 5. Intersections/15. More Unity Specifics Part 1.vtt 15KB
  120. 5. Intersections/13. Plane Reflections.vtt 14KB
  121. 5. Intersections/8. Improving Line Intersection.vtt 14KB
  122. 2. Bitwise Operations/5. Bit Masks.vtt 14KB
  123. 2. Bitwise Operations/4. Turning Bit Flags Off.vtt 14KB
  124. 7. Final Words/3. Where to now.vtt 13KB
  125. 4. Vectors/23. Exploring Rotation in 3D.vtt 13KB
  126. 6. Affine Transformations/8. Scaling.vtt 13KB
  127. 5. Intersections/10. Line-Line Intersection Challenge.vtt 13KB
  128. 5. Intersections/2. Lines, Line Segments and Rays Part 2.vtt 13KB
  129. 6. Affine Transformations/6. Matrices Data Structures and Algorithms Part 2.vtt 12KB
  130. 6. Affine Transformations/11. Shear and Reflect Challenge.vtt 12KB
  131. 2. Bitwise Operations/10. Bitboards.vtt 12KB
  132. 2. Bitwise Operations/1. Bits, Bytes and Binary.vtt 11KB
  133. 2. Bitwise Operations/7. Bit Shifting.vtt 11KB
  134. 5. Intersections/16. More Unity Specifics Part 2.vtt 10KB
  135. 4. Vectors/14. 2D LookAt Challenge.vtt 9KB
  136. 6. Affine Transformations/15. Extracting the Rotation Axis and Angle.vtt 9KB
  137. 4. Vectors/11. Rotations.vtt 9KB
  138. 2. Bitwise Operations/13. Putting Bitboards Into Practice Part 3.vtt 9KB
  139. 6. Affine Transformations/4. Transformations.vtt 8KB
  140. 6. Affine Transformations/1. An Introduction to Matrices.vtt 7KB
  141. 4. Vectors/16. Challenge Solutions.vtt 6KB
  142. 4. Vectors/19. Recreate Rotate and Translate Challenge Part 2.vtt 6KB
  143. 6. Affine Transformations/3. Homogeneous Coordinates.vtt 5KB
  144. 3. Location/8.1 2DGameFinal.zip.zip 5KB
  145. 6. Affine Transformations/5.1 MathLib.zip.zip 5KB
  146. 1. Introduction and Welcome/5. Basic Trigonometry.html 5KB
  147. 1. Introduction and Welcome/1. Welcome.vtt 4KB
  148. 2. Bitwise Operations/15. Other Bitwise Operation Hacks.html 4KB
  149. 4. Vectors/12.1 FinalCodeDotCross.zip.zip 3KB
  150. 5. Intersections/11.1 LinePlaneIntersectionScripts.zip.zip 3KB
  151. 4. Vectors/19.1 RotateTranslateSolution.zip.zip 3KB
  152. 7. Final Words/2. Some Final Words from Penny.vtt 2KB
  153. 5. Intersections/6. Another Line Constructor.vtt 2KB
  154. 4. Vectors/9. Derivation of Vector Angle Calculation.html 1KB
  155. 4. Vectors/6.1 Coords.zip.zip 661B
  156. 1. Introduction and Welcome/4. How to Study This Course.html 561B
  157. 1. Introduction and Welcome/3. FAQs.html 381B
  158. How you can help GetFreeCourses.Co.txt 182B
  159. 2. Bitwise Operations/10.1 Bitboard Methods for Games.html 156B
  160. 2. Bitwise Operations/1.1 The Zero Power Rule Explained.html 129B
  161. 1. Introduction and Welcome/6. Basic Trigonometry Quiz.html 121B
  162. 2. Bitwise Operations/14. Bitboard Quiz.html 121B
  163. 2. Bitwise Operations/2. Binary Quiz.html 121B
  164. 2. Bitwise Operations/8. Bit Shift Quiz.html 121B
  165. 3. Location/7. Points Quiz.html 121B
  166. 4. Vectors/10. Dot Product Quiz.html 121B
  167. 4. Vectors/13. Cross Product Quiz.html 121B
  168. 4. Vectors/17. Turn Angle and Distance Quiz.html 121B
  169. 4. Vectors/21. 3D Points Quiz.html 121B
  170. 4. Vectors/22. 3D Vector Mathematics Quiz.html 121B
  171. 4. Vectors/3. Vectors Quiz.html 121B
  172. 4. Vectors/5. Vectors and Points.html 121B
  173. 4. Vectors/7. Calculating Vector Normals Quiz.html 121B
  174. 5. Intersections/3. Lines Quiz.html 121B
  175. 5. Intersections/5. Planes Points Quiz.html 121B
  176. 5. Intersections/9. Line Intersection Quiz.html 121B
  177. 6. Affine Transformations/13. Quaternion Quiz.html 121B
  178. 6. Affine Transformations/2. Matrix Quiz.html 121B
  179. Download Paid Udemy Courses For Free.url 116B
  180. GetFreeCourses.Co.url 116B
  181. 6. Affine Transformations/5.2 An Online Matrix Multiplication Calculator.html 106B
  182. 2. Bitwise Operations/10.2 Bitboards in Chess Programming.html 103B
  183. 7. Final Words/1. Final Maths Library Code.html 92B
  184. 6. Affine Transformations/12.1 Visualising Quaternions.html 87B