[FlippedNormals] UV Mapping for Games [ENG-RUS]
- 收录时间:2022-05-04 17:54:44
- 文件大小:1GB
- 下载次数:1
- 最近下载:2022-05-04 17:54:44
- 磁力链接:
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文件列表
- 11. Organic Example.mp4 152MB
- 10. Hardsurface Example.mp4 120MB
- 01. What Are UV Maps.mp4 111MB
- 03. Texel Density Theory.mp4 98MB
- 06. Stretching Practice.mp4 82MB
- 04. Texel Density Practice.mp4 71MB
- 12. Environmental Example.mp4 68MB
- 08. Shell Orientation Practice.mp4 60MB
- 02. Basic Unwrap.mp4 59MB
- 13. Next Steps - Tips And Tricks.mp4 49MB
- 05. Stretching Theory.mp4 48MB
- 07. Shell Orientation Theory.mp4 47MB
- 09. Shell Stacking.mp4 39MB
- 11. Organic Example.mp3 27MB
- 10. Hardsurface Example.mp3 19MB
- 08. Shell Orientation Practice.mp3 17MB
- 04. Texel Density Practice.mp3 15MB
- 03. Texel Density Theory.mp3 14MB
- 06. Stretching Practice.mp3 14MB
- 12. Environmental Example.mp3 12MB
- 01. What Are UV Maps.mp3 12MB
- 02. Basic Unwrap.mp3 11MB
- 09. Shell Stacking.mp3 8MB
- 13. Next Steps - Tips And Tricks.mp3 7MB
- 05. Stretching Theory.mp3 6MB
- 07. Shell Orientation Theory.mp3 5MB
- UVMapping_Materials.zip 875KB
- UV_Mapping_for_Games.jpg 105KB