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- Flash Professional CS5 Essential

  • 收录时间:2019-07-05 18:55:41
  • 文件大小:495MB
  • 下载次数:6
  • 最近下载:2020-02-12 06:30:07
  • 磁力链接:

文件列表

  1. 19 Adding Interactivity with ActionScript/59964_19_07_SC11_controlvideo.mov 10MB
  2. 00 Introduction/59964_00_01_MM01_intro.mov 8MB
  3. 22 Creating a Slideshow Project/59964_22_08_SC11_addingbuttons.mov 8MB
  4. 06 Working with Text and Fonts/59964_06_02_SC11_usingTLF.mov 6MB
  5. 21 Publishing Flash Content/59964_21_04_SC11_swfobject.mov 6MB
  6. 11 Fine-Tuning Motion Tweens/59964_11_05_SC11_easingMotEd.mov 6MB
  7. 03 Moving Beyond Basic Shapes/59964_03_04_SC11_brushtool.mov 6MB
  8. 10 Working with Motion Tweens and the Motion Editor/59964_10_07_SC11_rotation.mov 6MB
  9. 03 Moving Beyond Basic Shapes/59964_03_16_SC11_3dtools.mov 6MB
  10. 22 Creating a Slideshow Project/59964_22_03_SC11_animating.mov 6MB
  11. 19 Adding Interactivity with ActionScript/59964_19_05_SC11_navigating.mov 5MB
  12. 22 Creating a Slideshow Project/59964_22_10_SC11_publishing.mov 5MB
  13. 22 Creating a Slideshow Project/59964_22_01_SC11_viewfinished.mov 5MB
  14. 03 Moving Beyond Basic Shapes/59964_03_03_SC11_pentool.mov 5MB
  15. 22 Creating a Slideshow Project/59964_22_04_SC11_modifying.mov 5MB
  16. 23 Creating Desktop Applications Using Adobe AIR/59964_23_03_SC11_publishing.mov 5MB
  17. 08 Creating Frame-by-Frame Animations/59964_08_03_SC11_createframes.mov 5MB
  18. 11 Fine-Tuning Motion Tweens/59964_11_06_SC11_customeasing.mov 5MB
  19. 08 Creating Frame-by-Frame Animations/59964_08_02_SC11_frames.mov 5MB
  20. 08 Creating Frame-by-Frame Animations/59964_08_11_SC11_nesting.mov 5MB
  21. 22 Creating a Slideshow Project/59964_22_06_SC11_finishing.mov 5MB
  22. 08 Creating Frame-by-Frame Animations/59964_08_10_SC11_editmultframe.mov 5MB
  23. 04 Working with Layers and the Timeline/59964_04_05_SC11_masks.mov 5MB
  24. 01 Getting to Know Flash/59964_01_04_SC11_panels.mov 4MB
  25. 11 Fine-Tuning Motion Tweens/59964_11_10_SC11_nesting.mov 4MB
  26. 20 Integrating with Other Applications/59964_20_03_SC11_flashbuilder.mov 4MB
  27. 05 Working with External Images and the Library Panel/59964_05_05_SC11_lassotool.mov 4MB
  28. 22 Creating a Slideshow Project/59964_22_09_SC11_compression.mov 4MB
  29. 03 Moving Beyond Basic Shapes/59964_03_01_SC11_selectline.mov 4MB
  30. 20 Integrating with Other Applications/59964_20_01_SC11_photoshop.mov 4MB
  31. 05 Working with External Images and the Library Panel/59964_05_01_SC11_library.mov 4MB
  32. 21 Publishing Flash Content/59964_21_02_SC11_HTMLsettings.mov 4MB
  33. 03 Moving Beyond Basic Shapes/59964_03_14_SC11_freetransform.mov 4MB
  34. 08 Creating Frame-by-Frame Animations/59964_08_05_SC11_simpleanim.mov 4MB
  35. 08 Creating Frame-by-Frame Animations/59964_08_04_SC11_selectframes.mov 4MB
  36. 03 Moving Beyond Basic Shapes/59964_03_15_SC11_alignpanel.mov 4MB
  37. 11 Fine-Tuning Motion Tweens/59964_11_01_SC11_motioneditor.mov 4MB
  38. 18 Working with Video/59964_18_05_SC11_cuepoints.mov 4MB
  39. 17 Working with Audio/59964_17_05_SC11_syncing.mov 4MB
  40. 16 Working with Filters and Blend Modes/59964_16_04_SC11_applyfilters.mov 4MB
  41. 11 Fine-Tuning Motion Tweens/59964_11_02_SC11_usingMotEdit.mov 4MB
  42. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_05_SC11_staggering.mov 4MB
  43. 17 Working with Audio/59964_17_03_SC11_compressing.mov 4MB
  44. 00 Introduction/59964_00_03_SC11_whatis_FLASHPRO.mov 3MB
  45. 05 Working with External Images and the Library Panel/59964_05_04_SC11_bmpcompress.mov 3MB
  46. 10 Working with Motion Tweens and the Motion Editor/59964_10_04_SC11_parallax.mov 3MB
  47. 03 Moving Beyond Basic Shapes/59964_03_09_SC11_paintInk.mov 3MB
  48. 20 Integrating with Other Applications/59964_20_02_SC11_Illustrator.mov 3MB
  49. 11 Fine-Tuning Motion Tweens/59964_11_03_SC11_keyframeMotEd.mov 3MB
  50. 18 Working with Video/59964_18_04_SC11_FLVPlayback.mov 3MB
  51. 07 Using Graphic Symbols/59964_07_02_SC11_createsymbols.mov 3MB
  52. 06 Working with Text and Fonts/59964_06_03_SC11_fixedvariable.mov 3MB
  53. 01 Getting to Know Flash/59964_01_07_SC11_workspaces.mov 3MB
  54. 01 Getting to Know Flash/59964_01_06_SC11_zoomhand.mov 3MB
  55. 08 Creating Frame-by-Frame Animations/59964_08_09_SC11_copypaste.mov 3MB
  56. 02 Drawing Basic Shapes/59964_02_01_SC01_objectmerge.mov 3MB
  57. 07 Using Graphic Symbols/59964_07_01_SC11_symbols.mov 3MB
  58. 06 Working with Text and Fonts/59964_06_06_SC11_embedding.mov 3MB
  59. 09 Creating Shape Tweens/59964_09_03_SC11_shapehints.mov 3MB
  60. 15 Working with Movie Clips/59964_15_03_SC11_seamless.mov 3MB
  61. 23 Creating Desktop Applications Using Adobe AIR/59964_23_02_SC11_viewairapp.mov 3MB
  62. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_03_SC11_boneprop.mov 3MB
  63. 03 Moving Beyond Basic Shapes/59964_03_07_SC11_groups.mov 3MB
  64. 21 Publishing Flash Content/59964_21_06_SC11_exportmovie.mov 3MB
  65. 08 Creating Frame-by-Frame Animations/59964_08_07_SC11_onionskin.mov 3MB
  66. 13 Creating Classic Tweens/59964_13_06_SC11_characteranim.mov 3MB
  67. 22 Creating a Slideshow Project/59964_22_02_SC11_importing.mov 3MB
  68. 21 Publishing Flash Content/59964_21_05_SC11_exportimage.mov 3MB
  69. 18 Working with Video/59964_18_03_SC11_importvideo.mov 3MB
  70. 04 Working with Layers and the Timeline/59964_04_02_SC11_layerprops.mov 3MB
  71. 16 Working with Filters and Blend Modes/59964_16_03_SC11_filters.mov 3MB
  72. 10 Working with Motion Tweens and the Motion Editor/59964_10_02_SC11_createmtntwn.mov 3MB
  73. 04 Working with Layers and the Timeline/59964_04_06_SC11_guide.mov 3MB
  74. 19 Adding Interactivity with ActionScript/59964_19_02_SC11_actionspanel.mov 3MB
  75. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_02_SC11_bonetool.mov 3MB
  76. 03 Moving Beyond Basic Shapes/59964_03_10_SC11_colorpanel.mov 3MB
  77. 06 Working with Text and Fonts/59964_06_04_SC11_multicolumn.mov 3MB
  78. 02 Drawing Basic Shapes/59964_02_02_SC11_linetool.mov 3MB
  79. 09 Creating Shape Tweens/59964_09_01_SC11_shapetweens.mov 3MB
  80. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_04_SC11_ikanimations.mov 3MB
  81. 07 Using Graphic Symbols/59964_07_03_SC11_multtimelines.mov 3MB
  82. 07 Using Graphic Symbols/59964_07_08_SC11_swapduplicate.mov 3MB
  83. 11 Fine-Tuning Motion Tweens/59964_11_04_SC11_easingprop.mov 3MB
  84. 02 Drawing Basic Shapes/59964_02_03_SC11_ovaltool.mov 3MB
  85. 21 Publishing Flash Content/59964_21_03_SC11_SWFsettings.mov 2MB
  86. 14 Working with Button Symbols/59964_14_02_SC11_createbutton.mov 2MB
  87. 19 Adding Interactivity with ActionScript/59964_19_06_SC11_hyperlink.mov 2MB
  88. 11 Fine-Tuning Motion Tweens/59964_11_08_SC11_motionpresets.mov 2MB
  89. 19 Adding Interactivity with ActionScript/59964_19_03_SC11_codesnippets.mov 2MB
  90. 20 Integrating with Other Applications/59964_20_05_SC11_dreamweaver.mov 2MB
  91. 06 Working with Text and Fonts/59964_06_09_SC11_classictext.mov 2MB
  92. 07 Using Graphic Symbols/59964_07_06_SC11_symbInstance.mov 2MB
  93. 16 Working with Filters and Blend Modes/59964_16_01_SC11_blendmodes.mov 2MB
  94. 07 Using Graphic Symbols/59964_07_07_SC11_colorTransf.mov 2MB
  95. 10 Working with Motion Tweens and the Motion Editor/59964_10_09_SC11_animatetext.mov 2MB
  96. 19 Adding Interactivity with ActionScript/59964_19_04_SC11_stoptimeline.mov 2MB
  97. 15 Working with Movie Clips/59964_15_01_SC11_movieclips.mov 2MB
  98. 03 Moving Beyond Basic Shapes/59964_03_17_SC11_rulersguides.mov 2MB
  99. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_07_SC11_spring.mov 2MB
  100. 03 Moving Beyond Basic Shapes/59964_03_12_SC11_gradients.mov 2MB
  101. 19 Adding Interactivity with ActionScript/59964_19_09_SC11_templates.mov 2MB
  102. 03 Moving Beyond Basic Shapes/59964_03_02_SC11_modifylines.mov 2MB
  103. 01 Getting to Know Flash/59964_01_01_SC11_flashfiles.mov 2MB
  104. 10 Working with Motion Tweens and the Motion Editor/59964_10_05_SC11_selectMotTwn.mov 2MB
  105. 10 Working with Motion Tweens and the Motion Editor/59964_10_08_SC11_animatealpha.mov 2MB
  106. 04 Working with Layers and the Timeline/59964_04_04_SC11_Showhidelock.mov 2MB
  107. 11 Fine-Tuning Motion Tweens/59964_11_07_SC11_extendshorten.mov 2MB
  108. 04 Working with Layers and the Timeline/59964_04_03_SC11_pasteplace.mov 2MB
  109. 05 Working with External Images and the Library Panel/59964_05_07_SC11_trace.mov 2MB
  110. 10 Working with Motion Tweens and the Motion Editor/59964_10_03_SC11_propkeyframe.mov 2MB
  111. 19 Adding Interactivity with ActionScript/59964_19_01_SC11_as3.mov 2MB
  112. 22 Creating a Slideshow Project/59964_22_05_SC11_reusing.mov 2MB
  113. 17 Working with Audio/59964_17_01_SC11_audio.mov 2MB
  114. 06 Working with Text and Fonts/59964_06_07_SC11_devicefonts.mov 2MB
  115. 14 Working with Button Symbols/59964_14_04_SC11_invisible.mov 2MB
  116. 03 Moving Beyond Basic Shapes/59964_03_13_SC11_gradtransform.mov 2MB
  117. 18 Working with Video/59964_18_02_SC11_mediaencoder.mov 2MB
  118. 10 Working with Motion Tweens and the Motion Editor/59964_10_06_SC11_editmotpath.mov 2MB
  119. 13 Creating Classic Tweens/59964_13_05_SC11_easingcurves.mov 2MB
  120. 19 Adding Interactivity with ActionScript/59964_19_10_SC11_as2.mov 2MB
  121. 15 Working with Movie Clips/59964_15_04_SC11_animatebutton.mov 2MB
  122. 03 Moving Beyond Basic Shapes/59964_03_11_SC11_swatches.mov 2MB
  123. 06 Working with Text and Fonts/59964_06_01_SC11_tlf.mov 2MB
  124. 03 Moving Beyond Basic Shapes/59964_03_06_SC11_erasertool.mov 2MB
  125. 17 Working with Audio/59964_17_04_SC11_SFXproperties.mov 2MB
  126. 08 Creating Frame-by-Frame Animations/59964_08_01_SC11_timeline.mov 2MB
  127. 15 Working with Movie Clips/59964_15_02_SC11_converting.mov 2MB
  128. 02 Drawing Basic Shapes/59964_02_07_SC11_decotool.mov 2MB
  129. 10 Working with Motion Tweens and the Motion Editor/59964_10_10_SC11_animate3d.mov 2MB
  130. 02 Drawing Basic Shapes/59964_02_04_SC11_rectangletool.mov 2MB
  131. 05 Working with External Images and the Library Panel/59964_05_03_SC11_updating.mov 2MB
  132. 22 Creating a Slideshow Project/59964_22_07_SC11_addingsound.mov 2MB
  133. 07 Using Graphic Symbols/59964_07_05_SC11_editinplace.mov 2MB
  134. 20 Integrating with Other Applications/59964_20_04_SC11_catalyst.mov 2MB
  135. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_01_SC11_understandik.mov 2MB
  136. 07 Using Graphic Symbols/59964_07_04_SC11_editThruLib.mov 2MB
  137. 10 Working with Motion Tweens and the Motion Editor/59964_10_01_SC11_motionTween.mov 2MB
  138. 11 Fine-Tuning Motion Tweens/59964_11_09_SC11_reverseanim.mov 2MB
  139. 02 Drawing Basic Shapes/59964_02_06_SC11_polystartool.mov 2MB
  140. 04 Working with Layers and the Timeline/59964_04_07_SC11_outlines.mov 2MB
  141. 08 Creating Frame-by-Frame Animations/59964_08_08_SC11_onionoutlines.mov 2MB
  142. 19 Adding Interactivity with ActionScript/59964_19_08_SC11_stopallsounds.mov 2MB
  143. 01 Getting to Know Flash/59964_01_05_SC11_toolbar.mov 2MB
  144. 21 Publishing Flash Content/59964_21_01_SC11_publishing.mov 2MB
  145. 13 Creating Classic Tweens/59964_13_03_SC11_troubleshoot.mov 2MB
  146. 04 Working with Layers and the Timeline/59964_04_01_SC11_distributelay.mov 2MB
  147. 07 Using Graphic Symbols/59964_07_09_SC11_nesting.mov 2MB
  148. 17 Working with Audio/59964_17_02_SC11_importaudio.mov 2MB
  149. 16 Working with Filters and Blend Modes/59964_16_02_SC11_applyblndmode.mov 2MB
  150. 17 Working with Audio/59964_17_06_SC11_soundbuttons.mov 2MB
  151. 18 Working with Video/59964_18_01_SC11_video.mov 2MB
  152. 09 Creating Shape Tweens/59964_09_02_SC11_createshptwn.mov 2MB
  153. 01 Getting to Know Flash/59964_01_03_SC11_newDocument.mov 1MB
  154. 08 Creating Frame-by-Frame Animations/59964_08_06_SC11_testmovie.mov 1MB
  155. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_06_SC11_runtime.mov 1MB
  156. 09 Creating Shape Tweens/59964_09_04_SC11_troubleshoot.mov 1MB
  157. 01 Getting to Know Flash/59964_01_02_SC11_environment.mov 1MB
  158. 02 Drawing Basic Shapes/59964_02_05_SC11_primitive.mov 1MB
  159. 06 Working with Text and Fonts/59964_06_05_SC11_asianrl.mov 1MB
  160. 14 Working with Button Symbols/59964_14_03_SC11_addlayers.mov 1MB
  161. 13 Creating Classic Tweens/59964_13_02_SC11_createclassic.mov 1MB
  162. 03 Moving Beyond Basic Shapes/59964_03_08_SC11_Eyedropper.mov 1MB
  163. 01 Getting to Know Flash/59964_01_08_SC11_bitmapvector.mov 1MB
  164. 10 Working with Motion Tweens and the Motion Editor/59964_10_11_SC11_framebyframe.mov 1MB
  165. 13 Creating Classic Tweens/59964_13_04_SC11_easingclassic.mov 1MB
  166. 05 Working with External Images and the Library Panel/59964_05_02_SC11_importbitmap.mov 1MB
  167. 06 Working with Text and Fonts/59964_06_08_SC11_breakapart.mov 1MB
  168. 03 Moving Beyond Basic Shapes/59964_03_05_SC11_optimizeshape.mov 1MB
  169. 12 Adding Inverse Kinematics with the Bone Tool/59964_12_08_SC11_ikframeXframe.mov 1MB
  170. 13 Creating Classic Tweens/59964_13_01_SC11_classictweens.mov 1014KB
  171. 05 Working with External Images and the Library Panel/59964_05_06_SC11_bitmapfill.mov 954KB
  172. 14 Working with Button Symbols/59964_14_01_SC11_buttons.mov 899KB
  173. 23 Creating Desktop Applications Using Adobe AIR/59964_23_01_SC11_air.mov 662KB
  174. 00 Introduction/59964_00_02_SC11_exercisefiles.mov 612KB
  175. 24 Conclusion/59964_25_01_SC11_goodbye.mov 421KB
  176. NetExpertZ.Org.txt 2KB
  177. Must_Read.nfo 2KB