589689.xyz

Alan.Wake.2.Deluxe.Edition-InsaneRamZes

  • 收录时间:2024-05-24 19:20:55
  • 文件大小:81GB
  • 下载次数:1
  • 最近下载:2024-05-24 19:20:55
  • 磁力链接:

文件列表

  1. data_pack2/pc/stream0-generic-006.rmdblob 8GB
  2. data_pack2/pc/stream0-generic-005.rmdblob 8GB
  3. data_pack2/pc/base-generic-004.rmdblob 8GB
  4. data_pack2/pc/base-generic-003.rmdblob 7GB
  5. data_pack2/pc/stream0-generic-004.rmdblob 6GB
  6. data_pack2/pc/base-generic-002.rmdblob 6GB
  7. data_pack2/pc/stream0-generic-003.rmdblob 6GB
  8. data_pack2/pc/stream0-generic-002.rmdblob 6GB
  9. data_pack2/pc/stream0-generic-001.rmdblob 6GB
  10. data_pack2/pc/base-generic-001.rmdblob 5GB
  11. data_pack2/pc/base-generic-000.rmdblob 5GB
  12. data_pack2/pc/stream0-generic-007.rmdblob 5GB
  13. data_pack2/pc/stream0-generic-000.rmdblob 4GB
  14. data_pack2/pc/base-de-000.rmdblob 547MB
  15. data_pack2/pc/base-es-000.rmdblob 532MB
  16. data_pack2/pc/base-fr-000.rmdblob 501MB
  17. data_pack2/pc/base-ja-000.rmdblob 461MB
  18. data_pack2/pc/base-generic-005.rmdblob 122MB
  19. nvngx_dlssd.dll 68MB
  20. nvngx_dlss.dll 51MB
  21. data_pack2/generic/base-generic-000.rmdblob 45MB
  22. AlanWake2.exe 35MB
  23. v8.dll 23MB
  24. EOSSDK-Win64-Shipping.cdx 19MB
  25. NRD.dll 14MB
  26. nvngx_dlssg.dll 11MB
  27. data/shaders/build/pc_dx12/rt_pathtracing.binrfx 6MB
  28. cohtml.WindowsDesktop.dll 5MB
  29. .egstore/A334955846476B9E04AF33924F4D43E6.manifest 5MB
  30. data_pack2/pc/stream0-generic.rmdtoc 5MB
  31. data_pack2/pc/base-generic.rmdtoc 4MB
  32. data/shaders/build/pc_dx12/rt_deferred_reflection.binrfx 3MB
  33. libprotobuf.dll 2MB
  34. data/shaders/build/pc_dx12/rt_transparent_deferred.binrfx 2MB
  35. data_pack2/pc/base-en-000.rmdblob 2MB
  36. PhysX3_x64.dll 2MB
  37. RenoirCore.WindowsDesktop.dll 2MB
  38. data/shaders/build/pc_dx12/rt_restir_shading.binrfx 2MB
  39. cohtml_icuuc.dll 2MB
  40. PhysX3Common_x64.dll 2MB
  41. data/shaders/build/pc_dx12/particleline.binrfx 1MB
  42. APEX_Clothing_x64.dll 1MB
  43. data_pack2/pc/base-ru-000.rmdblob 1MB
  44. data_pack2/pc/base-pl-000.rmdblob 1MB
  45. data/shaders/build/pc_dx12/rt_deferred_diffusegi.binrfx 1MB
  46. data_pack2/pc/base-it-000.rmdblob 1MB
  47. data_pack2/pc/base-esmx-000.rmdblob 1MB
  48. data_pack2/pc/base-ptbr-000.rmdblob 1MB
  49. data_pack2/pc/base-uk-000.rmdblob 1MB
  50. data_pack2/pc/base-ko-000.rmdblob 1MB
  51. data/shaders/build/pc_dx12/deferredlight.binrfx 980KB
  52. data/shaders/build/pc_dx12/rt_restir_shading_compute.binrfx 956KB
  53. data_pack2/pc/base-zhcn-000.rmdblob 956KB
  54. MediaDecoders.WindowsDesktop.dll 941KB
  55. data_pack2/pc/base-zhtw-000.rmdblob 935KB
  56. ApexFramework_x64.dll 844KB
  57. xaudio2_9redist.dll 828KB
  58. EOSSDK-Win64-Shipping.dll 756KB
  59. data/shaders/build/pc_dx12/particle.binrfx 708KB
  60. data_pack2/pc/base-fr.rmdtoc 693KB
  61. data_pack2/pc/base-de.rmdtoc 692KB
  62. data_pack2/pc/base-es.rmdtoc 692KB
  63. data_pack2/pc/base-ja.rmdtoc 690KB
  64. NvCloth_x64.dll 634KB
  65. sl.common.dll 628KB
  66. data/shaders/build/pc_dx12/rt_reflection.binrfx 623KB
  67. NRI.dll 582KB
  68. msvcp140.dll 566KB
  69. data/shaders/build/pc_dx12/ssr.binrfx 565KB
  70. sl.interposer.dll 507KB
  71. libcurl.dll 502KB
  72. data/shaders/build/pc_dx12/particlecustomizations.binrfx 455KB
  73. bink2w64.dll 410KB
  74. data/shaders/build/pc_dx12/vfx_gfxgraph_water.binrfx 400KB
  75. sl.dlss_g.dll 394KB
  76. data/shaders/build/pc_dx12/gpupipe_material.binrfx 368KB
  77. data/shaders/build/pc_dx12/particlemesh.binrfx 331KB
  78. data/shaders/build/pc_dx12/rt_transparent.binrfx 298KB
  79. v8_libbase.dll 296KB
  80. data/shaders/build/pc_dx12/illuminationvolumelight.binrfx 288KB
  81. data/shaders/build/pc_dx12/eye.binrfx 269KB
  82. data/shaders/build/pc_dx12/rt_direct_lighting.binrfx 251KB
  83. data/shaders/build/pc_dx12/gfxgraph_rain.binrfx 249KB
  84. PhysX3Cooking_x64.dll 242KB
  85. data/shaders/build/pc_dx12/gfxgraph_wound_system.binrfx 238KB
  86. data/shaders/build/pc_dx12/copy.binrfx 237KB
  87. data/shaders/build/pc_dx12/gpupipe_culling_meshlet.binrfx 234KB
  88. sl.dlss_d.dll 232KB
  89. sl.dlss.dll 228KB
  90. data/shaders/build/pc_dx12/deferredlight_volume.binrfx 214KB
  91. data/shaders/build/pc_dx12/postprocess.binrfx 213KB
  92. data/shaders/build/pc_dx12/rt_restir_temporal_compute.binrfx 212KB
  93. data/shaders/build/pc_dx12/heightfield_material.binrfx 199KB
  94. data/shaders/build/pc_dx12/hair.binrfx 197KB
  95. msvcp140_2.dll 193KB
  96. v8_libplatform.dll 192KB
  97. data/shaders/build/pc_dx12/lsao_filter.binrfx 186KB
  98. data/shaders/build/pc_dx12/distancefield.binrfx 179KB
  99. data/shaders/build/pc_dx12/rt_diffusegi.binrfx 174KB
  100. sl.reflex.dll 171KB
  101. data/shaders/build/pc_dx12/gpupipe_gfxgraph_sample_water.binrfx 166KB
  102. data/shaders/build/pc_dx12/layered.binrfx 164KB
  103. data/shaders/build/pc_dx12/rt_restir_spatial.binrfx 163KB
  104. data/shaders/build/pc_dx12/directlight_filtering.binrfx 163KB
  105. data/shaders/build/pc_dx12/gpupipe_culling.binrfx 158KB
  106. v8_zlib.dll 149KB
  107. data/shaders/build/pc_dx12/shapeengine.binrfx 137KB
  108. data/shaders/build/pc_dx12/gfxgraph_enemy_fadeout_system.binrfx 126KB
  109. data/shaders/build/pc_dx12/vectorblur.binrfx 123KB
  110. data/shaders/build/pc_dx12/CoherentGT.binrfx 123KB
  111. data/shaders/build/pc_dx12/gpupipe_transparent.binrfx 119KB
  112. data/shaders/build/pc_dx12/gfxgraph_bigfish.binrfx 112KB
  113. zlib1.dll 110KB
  114. data/shaders/build/pc_dx12/colorlutmixer.binrfx 110KB
  115. data/shaders/build/pc_dx12/volumetriclight.binrfx 109KB
  116. vcruntime140.dll 107KB
  117. data/shaders/build/pc_dx12/bloomx86CS.binrfx 104KB
  118. data/shaders/build/pc_dx12/gpupipe_culling_draw.binrfx 95KB
  119. data/shaders/build/pc_dx12/gfxgraph_samples.binrfx 86KB
  120. data/shaders/build/pc_dx12/converttolineardepth.binrfx 82KB
  121. data/shaders/build/pc_dx12/transparent.binrfx 80KB
  122. data/shaders/build/pc_dx12/heightfield_update.binrfx 79KB
  123. data/shaders/build/pc_dx12/lsao.binrfx 78KB
  124. data/shaders/build/pc_dx12/heightfield_culling.binrfx 77KB
  125. data/shaders/build/pc_dx12/imgui.binrfx 74KB
  126. data/shaders/build/pc_dx12/rt_spot.binrfx 73KB
  127. data/shaders/build/pc_dx12/rt_spot_deferred.binrfx 69KB
  128. data/shaders/build/pc_dx12/gpupipe_culling_meshlet_debug.binrfx 68KB
  129. data/shaders/build/pc_dx12/fog.binrfx 68KB
  130. data/shaders/build/pc_dx12/gfxgraph_tests.binrfx 67KB
  131. data/shaders/build/pc_dx12/depthoffield.binrfx 60KB
  132. data/shaders/build/pc_dx12/deferredlight_filtering_specular.binrfx 59KB
  133. PxFoundation_x64.dll 58KB
  134. data/shaders/build/pc_dx12/deferredlight_filtering_diffuse.binrfx 56KB
  135. data/shaders/build/pc_dx12/world_height_pass.binrfx 55KB
  136. data/shaders/build/pc_dx12/vfx_gfxgraph_reactivity.binrfx 55KB
  137. data/shaders/build/pc_dx12/depthoffield2.binrfx 55KB
  138. data/shaders/build/pc_dx12/heightfield.binrfx 54KB
  139. data/shaders/build/pc_dx12/particlevolume.binrfx 54KB
  140. data/shaders/build/pc_dx12/gradient_filtering.binrfx 51KB
  141. data/shaders/build/pc_dx12/ssaa.binrfx 51KB
  142. data/shaders/build/pc_dx12/rt_characterlight_ao.binrfx 50KB
  143. msvcp140_atomic_wait.dll 49KB
  144. vcruntime140_1.dll 48KB
  145. data/shaders/build/pc_dx12/moments.binrfx 48KB
  146. data/shaders/build/pc_dx12/gfxgraph_water_system.binrfx 45KB
  147. data/shaders/build/pc_dx12/rt_light_lookup.binrfx 44KB
  148. data/shaders/build/pc_dx12/downsample.binrfx 43KB
  149. data/shaders/build/pc_dx12/rt_restir_temporal.binrfx 42KB
  150. data/shaders/build/pc_dx12/gpupipe_gfxgraph_test.binrfx 42KB
  151. nvToolsExt64_1.dll 42KB
  152. data/shaders/build/pc_dx12/autoexposurehistogram.binrfx 40KB
  153. data/shaders/build/pc_dx12/heightfield_tessellation.binrfx 40KB
  154. data/shaders/build/pc_dx12/gfxgraph_aim_marker.binrfx 38KB
  155. data/shaders/build/pc_dx12/sparse_upload_buffer_copy.binrfx 37KB
  156. data/shaders/build/pc_dx12/skydome.binrfx 37KB
  157. data/shaders/build/pc_dx12/deferredlight_filtering_shadow.binrfx 37KB
  158. data/shaders/build/pc_dx12/gpupipe_mboit.binrfx 37KB
  159. data/shaders/build/pc_dx12/blur.binrfx 36KB
  160. msvcp140_1.dll 35KB
  161. data/shaders/build/pc_dx12/gfxgraph_p7.binrfx 32KB
  162. data_pack2/pc/base-en.rmdtoc 31KB
  163. data/shaders/build/pc_dx12/skinning.binrfx 30KB
  164. data/shaders/build/pc_dx12/lsao_filter2.binrfx 30KB
  165. data/shaders/build/pc_dx12/gpupipe_gfxgraph_editor.binrfx 29KB
  166. data/shaders/build/pc_dx12/shadowbuffer.binrfx 29KB
  167. data/shaders/build/pc_dx12/ambientconvolution.binrfx 29KB
  168. data/shaders/build/pc_dx12/rt_sunshadow.binrfx 29KB
  169. data/shaders/build/pc_dx12/gpupipe_visibility_buffer.binrfx 28KB
  170. data/shaders/build/pc_dx12/gpupipe_stats.binrfx 28KB
  171. data/shaders/build/pc_dx12/wrinkles.binrfx 27KB
  172. data/shaders/build/pc_dx12/ambientprobe_debug.binrfx 27KB
  173. data/shaders/build/pc_dx12/gfxgraph_light_sensitive_decal.binrfx 24KB
  174. data/shaders/build/pc_dx12/geometry_transform_bounds.binrfx 24KB
  175. data/shaders/build/pc_dx12/bink.binrfx 24KB
  176. data/shaders/build/pc_dx12/lsao_depthpreprocess.binrfx 23KB
  177. data/shaders/build/pc_dx12/ffx_fsr2_compute_luminance_pyramid_pass.binrfx 22KB
  178. data/shaders/build/pc_dx12/gfxgraph_rain_culling.binrfx 21KB
  179. data/shaders/build/pc_dx12/deferredlight_spot.binrfx 21KB
  180. data/shaders/build/pc_dx12/font.binrfx 21KB
  181. data/shaders/build/pc_dx12/illuminationvolumelight_debug.binrfx 21KB
  182. data/shaders/build/pc_dx12/mesh_decal.binrfx 21KB
  183. data/shaders/build/pc_dx12/geometry_transform_update_instances.binrfx 20KB
  184. data/shaders/build/pc_dx12/deferredlight_point.binrfx 20KB
  185. data/shaders/build/pc_dx12/rt_light_combine.binrfx 20KB
  186. data/shaders/build/pc_dx12/rt_denoiser_normalroughness.binrfx 20KB
  187. data/shaders/build/pc_dx12/materialid.binrfx 19KB
  188. data/shaders/build/pc_dx12/ssssblur.binrfx 19KB
  189. data/shaders/build/pc_dx12/rt_rtxdi_regir_build_grid.binrfx 19KB
  190. data/shaders/build/pc_dx12/ssaa_conversion.binrfx 19KB
  191. data/shaders/build/pc_dx12/rt_sunshadow_compute.binrfx 18KB
  192. data/shaders/build/pc_dx12/fillvisualization.binrfx 18KB
  193. data/lualibs/radix_colors.lua 18KB
  194. data/shaders/build/pc_dx12/projected_decal.binrfx 18KB
  195. data/lualibs/material_properties.lua 18KB
  196. data/shaders/build/pc_dx12/ffx_fsr2_accumulate_pass.binrfx 18KB
  197. data/shaders/build/pc_dx12/utilities.binrfx 17KB
  198. data/shaders/build/pc_dx12/gfxgraph_enemy_binder.binrfx 17KB
  199. data/shaders/build/pc_dx12/deferredlight_sun.binrfx 15KB
  200. data/shaders/build/pc_dx12/standardmaterial.binrfx 15KB
  201. data/shaders/build/pc_dx12/fsr2glue.binrfx 15KB
  202. data/shaders/build/pc_dx12/skinned_meshlet_bounds.binrfx 14KB
  203. data/shaders/build/pc_dx12/ffx_fsr2_depth_clip_pass.binrfx 14KB
  204. data/shaders/build/pc_dx12/mesh_visibility.binrfx 13KB
  205. data/shaders/build/pc_dx12/rt_reflection_ps5.binrfx 13KB
  206. data/shaders/build/pc_dx12/gfxgraph_reactivity.binrfx 13KB
  207. data/shaders/build/pc_dx12/ffx_fsr2_rcas_pass.binrfx 13KB
  208. data/shaders/build/pc_dx12/flare.binrfx 12KB
  209. data/lualibs/utils.lua 12KB
  210. data/shaders/build/pc_dx12/generatemipmaps.binrfx 12KB
  211. data/lualibs/json.lua 11KB
  212. data/shaders/build/pc_dx12/shadow_cascade.binrfx 11KB
  213. data/shaders/build/pc_dx12/ffx_fsr2_tcr_autogen_pass.binrfx 11KB
  214. data/lualibs/serpent.lua 10KB
  215. data/lualibs/property_block.lua 10KB
  216. data/shaders/build/pc_dx12/geometry_transform_leaf_bones.binrfx 10KB
  217. data/shaders/build/pc_dx12/character.binrfx 10KB
  218. data/shaders/build/pc_dx12/sdfdatacopy.binrfx 9KB
  219. data/shaders/build/pc_dx12/ffx_fsr2_reconstruct_previous_depth_pass.binrfx 9KB
  220. data/shaders/build/pc_dx12/rt_rtxdi_regir_calculate_weights.binrfx 8KB
  221. data/shaders/build/pc_dx12/ffx_fsr2_lock_pass.binrfx 8KB
  222. data/shaders/build/pc_dx12/displace.binrfx 8KB
  223. data/shaders/build/pc_dx12/decal.binrfx 8KB
  224. data/shaders/build/pc_dx12/ffx_fsr2_prepare_input_color_pass.binrfx 7KB
  225. data/lualibs/motion.lua 7KB
  226. data/shaders/build/pc_dx12/occlusionquery.binrfx 7KB
  227. data/shaders/build/pc_dx12/skinned_batch_generation.binrfx 6KB
  228. data/shaders/build/pc_dx12/ffx_fsr2_autogen_reactive_pass.binrfx 6KB
  229. data/shaders/build/pc_dx12/geometry_transform_compression.binrfx 6KB
  230. data/shaders/build/pc_dx12/gidatacopy.binrfx 5KB
  231. data/shaders/build/pc_dx12/tonemap.binrfx 5KB
  232. data/shaders/build/pc_dx12/gfxgraph_indirect_adapter.binrfx 5KB
  233. data/lualibs/vec.lua 4KB
  234. data_pack2/pc/base-ptbr.rmdtoc 4KB
  235. data_pack2/pc/base-esmx.rmdtoc 4KB
  236. data_pack2/pc/base-ru.rmdtoc 4KB
  237. data_pack2/pc/base-pl.rmdtoc 4KB
  238. data_pack2/pc/base-it.rmdtoc 4KB
  239. data_pack2/pc/base-uk.rmdtoc 4KB
  240. data_pack2/pc/base-zhtw.rmdtoc 4KB
  241. data_pack2/pc/base-zhcn.rmdtoc 4KB
  242. data_pack2/pc/base-ko.rmdtoc 4KB
  243. data/shaders/build/pc_dx12/testing.binrfx 4KB
  244. data/lualibs/autotest.lua 3KB
  245. data/lualibs/intersection.lua 3KB
  246. data/shaders/build/pc_dx12/deprecated_blendedmaterial.binrfx 3KB
  247. data/shaders/build/pc_dx12/billboard.binrfx 2KB
  248. data/shaders/build/pc_dx12/cloth.binrfx 2KB
  249. epic_emu.ini 1KB
  250. data/lualibs/strict.lua 927B
  251. .egstore/A334955846476B9E04AF33924F4D43E6.mancpn 187B
  252. data/shaders/build/pc_dx12/gfxgraph_decal.binrfx 178B