08 FPS Zombie Game/027 Using Raycasts to shoot.mp4 85MB
05 Unity Physics - Rolling Danger/009 Setting up the Animations in the Animator.mp4 84MB
06 2D - Space Invaders/012 Implementing the Cannon Script part 2 - shooting with lasers.mp4 83MB
09 Hausemeister Tycoon/009 Adding the other Buildings.mp4 82MB
04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.mp4 82MB
07 Mobile - Fruit Ninja/016 Adding Sound and AudioClips.mp4 82MB
06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.mp4 81MB
06 2D - Space Invaders/002 Setting up the Playground.mp4 81MB
05 Unity Physics - Rolling Danger/005 The Animator and Animating the Player.mp4 80MB
05 Unity Physics - Rolling Danger/019 Spawning Monsters Randomly using Instantiate.mp4 79MB
07 Mobile - Fruit Ninja/006 Spawning Fruits Part 2.mp4 78MB
09 Hausemeister Tycoon/017 Moving the Camera.mp4 77MB
06 2D - Space Invaders/018 Winning Platform and Coroutines.mp4 77MB
07 Mobile - Fruit Ninja/013 GameOver GUI And Resetting the Scene.mp4 77MB
04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.en.srt 14KB
03 Learning C# by Developing Mini Games - Guess the number/012 Using Conditions in our game.en.srt 14KB
04 Learning Advanced C# by Developing Mini Games - Hangman/006 Using Random Range and The Length of an Array.en.srt 14KB
04 Learning Advanced C# by Developing Mini Games - Hangman/017 Resetting a Game by using the SceneManager.en.srt 14KB
03 Learning C# by Developing Mini Games - Guess the number/016 Using Methods in our Guess The Number Game.en.srt 14KB
06 2D - Space Invaders/009 Prefabs.en.srt 14KB
07 Mobile - Fruit Ninja/005 Spawning Fruits Part 1.en.srt 14KB
09 Hausemeister Tycoon/003 Adding a Button in World Space for our Building.en.srt 14KB
06 2D - Space Invaders/004 Adding Jumping and Using The Space Key for That.en.srt 14KB
08 FPS Zombie Game/014 Adding Gravity Manually and using Layers and Masks.en.srt 14KB
02 Code-less Fun Ball in a Maze Game/007 Adding our First UI by adding Buttons.en.srt 14KB
02 Code-less Fun Ball in a Maze Game/009 Adding the Winning UI.en.srt 13KB
09 Hausemeister Tycoon/002 Setting up the Project.en.srt 13KB
09 Hausemeister Tycoon/008 Formatting the Money.en.srt 13KB
09 Hausemeister Tycoon/013 Preparing in App Purchases.en.srt 13KB
02 Code-less Fun Ball in a Maze Game/012 Adding Audio to the game.en.srt 13KB
08 FPS Zombie Game/016 Adding an Animator and Where to Find Animations (MIXAMO).en.srt 13KB
05 Unity Physics - Rolling Danger/018 Destroy the player on collision with enemy.en.srt 13KB
05 Unity Physics - Rolling Danger/004 Slicing and Animating our bullet.en.srt 13KB
07 Mobile - Fruit Ninja/017 Preparing the Game for Mobile.en.srt 13KB
06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.en.srt 13KB
05 Unity Physics - Rolling Danger/010 Finishing the Animator settings.en.srt 13KB
04 Learning Advanced C# by Developing Mini Games - Hangman/005 Introduction to Arrays.en.srt 12KB
05 Unity Physics - Rolling Danger/017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.en.srt 12KB
03 Learning C# by Developing Mini Games - Guess the number/018 Challenge 2.en.srt 12KB
07 Mobile - Fruit Ninja/011 Adding the Bomb to our Game and Stop it once hit.en.srt 12KB