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[Udemy] C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS) (2021) [En]

  • 收录时间:2021-08-02 18:27:48
  • 文件大小:11GB
  • 下载次数:1
  • 最近下载:2021-08-02 18:27:48
  • 磁力链接:

文件列表

  1. 09 Hausemeister Tycoon/016 Serialization - Storing our Game State Correctly using JSON.mp4 182MB
  2. 08 FPS Zombie Game/006 Building our Environment - Streets and Houses.mp4 162MB
  3. 09 Hausemeister Tycoon/015 In App Product 2 - Adding the Collecting Manager.mp4 161MB
  4. 07 Mobile - Fruit Ninja/004 Making our Fruits Explode.mp4 159MB
  5. 08 FPS Zombie Game/129 Unity 2021 - 0807 - ZombieFPS.zip 157MB
  6. 06 2D - Space Invaders/013 Spring Joints.mp4 142MB
  7. 06 2D - Space Invaders/008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.mp4 141MB
  8. 02 Code-less Fun Ball in a Maze Game/013 Polishing the game by using the Asset Store.mp4 140MB
  9. 07 Mobile - Fruit Ninja/008 Creating the Blade and cutting fruits.mp4 122MB
  10. 08 FPS Zombie Game/008 Adding Invisible walls and limitations.mp4 121MB
  11. 09 Hausemeister Tycoon/003 Adding a Button in World Space for our Building.mp4 120MB
  12. 06 2D - Space Invaders/010 Setting up The Cannon.mp4 116MB
  13. 08 FPS Zombie Game/007 Building our Environment - Decorations and Story.mp4 115MB
  14. 06 2D - Space Invaders/003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.mp4 113MB
  15. 09 Hausemeister Tycoon/002 Setting up the Project.mp4 113MB
  16. 01 Introduction/001 Welcome to the course - And how to get most out of it.mp4 112MB
  17. 04 Learning Advanced C# by Developing Mini Games - Hangman/014 Adding the game logic to our hang man game.mp4 112MB
  18. 08 FPS Zombie Game/016 Adding an Animator and Where to Find Animations (MIXAMO).mp4 111MB
  19. 09 Hausemeister Tycoon/007 Upgrading Buildings.mp4 110MB
  20. 06 2D - Space Invaders/015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.mp4 109MB
  21. 06 2D - Space Invaders/011 Implementing the Cannon Script part 1.mp4 109MB
  22. 09 Hausemeister Tycoon/014 In App Product 1 - Buying Money and Removing Ads.mp4 108MB
  23. 08 FPS Zombie Game/012 Looking Around with MouseLook - MouseSensitivity and Clamping.mp4 104MB
  24. 04 Learning Advanced C# by Developing Mini Games - Hangman/015 Winning or Losing the game.mp4 102MB
  25. 02 Code-less Fun Ball in a Maze Game/008 Connecting Game Physics with UI.mp4 101MB
  26. 09 Hausemeister Tycoon/010 Adding the Ads Manager.mp4 100MB
  27. 09 Hausemeister Tycoon/006 Displaying and Collecting Profit.mp4 100MB
  28. 01 Introduction/007 Overview of Unitys Interface.mp4 99MB
  29. 04 Learning Advanced C# by Developing Mini Games - Hangman/003 Setting Up the Hangman.mp4 98MB
  30. 01 Introduction/010 GameObjects and Components in Action ending.mp4 96MB
  31. 06 2D - Space Invaders/007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.mp4 95MB
  32. 08 FPS Zombie Game/014 Adding Gravity Manually and using Layers and Masks.mp4 94MB
  33. 09 Hausemeister Tycoon/004 Adding the Money Manager - Singletons and BigIntegers.mp4 94MB
  34. 04 Learning Advanced C# by Developing Mini Games - Hangman/008 For Loops in Action, and Strings are just an Array of Chars.mp4 94MB
  35. 04 Learning Advanced C# by Developing Mini Games - Hangman/007 For Loops and Incrementing and decrementing.mp4 94MB
  36. 05 Unity Physics - Rolling Danger/007 Adding Physics and creating prefabs.mp4 94MB
  37. 02 Code-less Fun Ball in a Maze Game/006 Adding A Parent GameObject and a Constant Force.mp4 90MB
  38. 03 Learning C# by Developing Mini Games - Guess the number/003 Our first Code.mp4 90MB
  39. 07 Mobile - Fruit Ninja/010 Adding the GameManager and Scoring System.mp4 89MB
  40. 06 2D - Space Invaders/017 Displaying Text in the World Space.mp4 89MB
  41. 05 Unity Physics - Rolling Danger/008 Inputmanager and Playermovement.mp4 88MB
  42. 06 2D - Space Invaders/009 Prefabs.mp4 88MB
  43. 02 Code-less Fun Ball in a Maze Game/002 Setting up the Walls.mp4 87MB
  44. 09 Hausemeister Tycoon/011 Monetization Strategy - Rewarded Ads.mp4 85MB
  45. 08 FPS Zombie Game/027 Using Raycasts to shoot.mp4 85MB
  46. 05 Unity Physics - Rolling Danger/009 Setting up the Animations in the Animator.mp4 84MB
  47. 06 2D - Space Invaders/012 Implementing the Cannon Script part 2 - shooting with lasers.mp4 83MB
  48. 09 Hausemeister Tycoon/009 Adding the other Buildings.mp4 82MB
  49. 04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.mp4 82MB
  50. 07 Mobile - Fruit Ninja/016 Adding Sound and AudioClips.mp4 82MB
  51. 06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.mp4 81MB
  52. 06 2D - Space Invaders/002 Setting up the Playground.mp4 81MB
  53. 05 Unity Physics - Rolling Danger/005 The Animator and Animating the Player.mp4 80MB
  54. 05 Unity Physics - Rolling Danger/019 Spawning Monsters Randomly using Instantiate.mp4 79MB
  55. 07 Mobile - Fruit Ninja/006 Spawning Fruits Part 2.mp4 78MB
  56. 09 Hausemeister Tycoon/017 Moving the Camera.mp4 77MB
  57. 06 2D - Space Invaders/018 Winning Platform and Coroutines.mp4 77MB
  58. 07 Mobile - Fruit Ninja/013 GameOver GUI And Resetting the Scene.mp4 77MB
  59. 09 Hausemeister Tycoon/005 Buying Buildings.mp4 76MB
  60. 02 Code-less Fun Ball in a Maze Game/022 Unity 2021 - 0209 - CodelessGame.zip 76MB
  61. 02 Code-less Fun Ball in a Maze Game/021 Unity 2021 - 0208 - CodelessGame.zip 76MB
  62. 02 Code-less Fun Ball in a Maze Game/020 Unity 2021 - 0207 - CodelessGame.zip 76MB
  63. 02 Code-less Fun Ball in a Maze Game/014 Unity 2021 - 0202 - CodelessGame.zip 76MB
  64. 02 Code-less Fun Ball in a Maze Game/013 Unity 2021 - 0201 - CodelessGame.zip 76MB
  65. 08 FPS Zombie Game/021 Baking the NavMesh and using the NavMesh Agent.mp4 75MB
  66. 06 2D - Space Invaders/004 Adding Jumping and Using The Space Key for That.mp4 74MB
  67. 09 Hausemeister Tycoon/008 Formatting the Money.mp4 73MB
  68. 05 Unity Physics - Rolling Danger/018 Destroy the player on collision with enemy.mp4 70MB
  69. 03 Learning C# by Developing Mini Games - Guess the number/016 Using Methods in our Guess The Number Game.mp4 69MB
  70. 02 Code-less Fun Ball in a Maze Game/012 Adding Audio to the game.mp4 68MB
  71. 08 FPS Zombie Game/017 Adding Transitions and Animations.mp4 68MB
  72. 09 Hausemeister Tycoon/013 Preparing in App Purchases.mp4 67MB
  73. 07 Mobile - Fruit Ninja/017 Preparing the Game for Mobile.mp4 67MB
  74. 05 Unity Physics - Rolling Danger/011 Has Exit Time explained.mp4 67MB
  75. 04 Learning Advanced C# by Developing Mini Games - Hangman/006 Using Random Range and The Length of an Array.mp4 66MB
  76. 02 Code-less Fun Ball in a Maze Game/010 Adding a Glass.mp4 65MB
  77. 05 Unity Physics - Rolling Danger/012 Spawning Bullets using Instatiate and InvokeRepeating.mp4 65MB
  78. 03 Learning C# by Developing Mini Games - Guess the number/006 Connecting a script to a button and using debug.log to write on the.mp4 65MB
  79. 07 Mobile - Fruit Ninja/011 Adding the Bomb to our Game and Stop it once hit.mp4 63MB
  80. 08 FPS Zombie Game/040 Main Menu Setup.mp4 63MB
  81. 07 Mobile - Fruit Ninja/005 Spawning Fruits Part 1.mp4 63MB
  82. 08 FPS Zombie Game/011 Adding the Main Character to the Game - How to use Clipping.mp4 63MB
  83. 02 Code-less Fun Ball in a Maze Game/009 Adding the Winning UI.mp4 63MB
  84. 03 Learning C# by Developing Mini Games - Guess the number/005 Adding The GUI.mp4 63MB
  85. 04 Learning Advanced C# by Developing Mini Games - Hangman/004 Using Deltatime to display a timer.mp4 63MB
  86. 05 Unity Physics - Rolling Danger/010 Finishing the Animator settings.mp4 63MB
  87. 03 Learning C# by Developing Mini Games - Guess the number/018 Challenge 2.mp4 62MB
  88. 05 Unity Physics - Rolling Danger/017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.mp4 62MB
  89. 04 Learning Advanced C# by Developing Mini Games - Hangman/017 Resetting a Game by using the SceneManager.mp4 62MB
  90. 08 FPS Zombie Game/029 Adding Enemy Health and Make them killable.mp4 61MB
  91. 05 Unity Physics - Rolling Danger/004 Slicing and Animating our bullet.mp4 61MB
  92. 08 FPS Zombie Game/033 Writing the GameManager that takes care of Spawning Enemies Randomly.mp4 59MB
  93. 04 Learning Advanced C# by Developing Mini Games - Hangman/002 Setting up the UI.mp4 58MB
  94. 04 Learning Advanced C# by Developing Mini Games - Hangman/005 Introduction to Arrays.mp4 58MB
  95. 05 Unity Physics - Rolling Danger/014 Make Bullets follow the player.mp4 58MB
  96. 02 Code-less Fun Ball in a Maze Game/007 Adding our First UI by adding Buttons.mp4 58MB
  97. 08 FPS Zombie Game/035 Displaying the Rounds.mp4 57MB
  98. 06 2D - Space Invaders/006 Raycasting and Avoiding Jump spamming part 2.mp4 56MB
  99. 06 2D - Space Invaders/005 Avoiding Jumpspamming using Collision Detection.mp4 56MB
  100. 07 Mobile - Fruit Ninja/012 Spawning Bombs randomly.mp4 55MB
  101. 08 FPS Zombie Game/034 Enemies call their Death, and a neat little trick assigning the Gam.mp4 55MB
  102. 03 Learning C# by Developing Mini Games - Guess the number/012 Using Conditions in our game.mp4 55MB
  103. 08 FPS Zombie Game/013 Player Movement using a Character Controller.mp4 54MB
  104. 08 FPS Zombie Game/038 Displaying Statistics at the end of the game.mp4 52MB
  105. 08 FPS Zombie Game/032 Adding Spawn locations.mp4 52MB
  106. 05 Unity Physics - Rolling Danger/003 Setting up our Map.mp4 52MB
  107. 05 Unity Physics - Rolling Danger/015 Destroying the Bullets with OnCollisionEnter2D.mp4 51MB
  108. 03 Learning C# by Developing Mini Games - Guess the number/014 Working with Text Objects in Unity and Code.mp4 51MB
  109. 08 FPS Zombie Game/015 Adding Jumping.mp4 51MB
  110. 08 FPS Zombie Game/023 Make Enemy Run after us and Loop The Run Animation.mp4 51MB
  111. 08 FPS Zombie Game/037 Game Over Screen.mp4 50MB
  112. 05 Unity Physics - Rolling Danger/006 Game Difficult - Excurse.mp4 48MB
  113. 09 Hausemeister Tycoon/012 Monetization Strategy - Skippable Ads.mp4 47MB
  114. 03 Learning C# by Developing Mini Games - Guess the number/009 Getting User Input and use it in our code.mp4 47MB
  115. 06 2D - Space Invaders/014 Resetting The Game using the SceneManager.mp4 47MB
  116. 03 Learning C# by Developing Mini Games - Guess the number/008 Our first variable.mp4 47MB
  117. 08 FPS Zombie Game/022 Using the NavMeshAgent to allow the zombie to follow us.mp4 46MB
  118. 08 FPS Zombie Game/036 Displaying the Health.mp4 46MB
  119. 04 Learning Advanced C# by Developing Mini Games - Hangman/016 Getting Words from a Text File into the Game.mp4 46MB
  120. 08 FPS Zombie Game/009 Challenge - build your own city.mp4 44MB
  121. 01 Introduction/005 Installing Unity 2021.1.0.mp4 44MB
  122. 05 Unity Physics - Rolling Danger/016 Spawning Bullets differently.mp4 44MB
  123. 04 Learning Advanced C# by Developing Mini Games - Hangman/013 The Substring Method.mp4 43MB
  124. 05 Unity Physics - Rolling Danger/013 Make Bullets and Enemies move.mp4 42MB
  125. 04 Learning Advanced C# by Developing Mini Games - Hangman/018 Outro.mp4 42MB
  126. 08 FPS Zombie Game/024 Detect Collision between Enemy and Player.mp4 42MB
  127. 08 FPS Zombie Game/003 Setup and Looking at the URP assets.mp4 41MB
  128. 07 Mobile - Fruit Ninja/014 Display the Highscore and Store it permanently.mp4 41MB
  129. 08 FPS Zombie Game/041 Returning to Main Menu.mp4 39MB
  130. 08 FPS Zombie Game/005 Checking out the Assets we are going to use.mp4 39MB
  131. 07 Mobile - Fruit Ninja/003 What you will learn building Fruit Ninja.mp4 39MB
  132. 02 Code-less Fun Ball in a Maze Game/003 Adding the Player.mp4 38MB
  133. 08 FPS Zombie Game/002 Setting up the FPS Project and HDRP vs URP.mp4 37MB
  134. 01 Introduction/008 Using extra windows and changing the layout.mp4 37MB
  135. 08 FPS Zombie Game/031 Triggering the Recoil Animation on Shoot.mp4 36MB
  136. 01 Introduction/006 First Project and Checking Connection between Unity And Visual Studio.mp4 34MB
  137. 02 Code-less Fun Ball in a Maze Game/014 Polishing challenge.mp4 34MB
  138. 03 Learning C# by Developing Mini Games - Guess the number/013 Checking if the user even entered a number.mp4 33MB
  139. 03 Learning C# by Developing Mini Games - Guess the number/010 Converting Strings to Ints by using the Parse Method.mp4 32MB
  140. 08 FPS Zombie Game/026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.mp4 32MB
  141. 05 Unity Physics - Rolling Danger/020 Resetting the Game when the player dies.mp4 32MB
  142. 08 FPS Zombie Game/025 Creating the PlayerManager and Health that is reduced when Hit.mp4 31MB
  143. 08 FPS Zombie Game/030 Adding a Recoil Animation to the weapon.mp4 30MB
  144. 07 Mobile - Fruit Ninja/015 Adding more Fruits.mp4 29MB
  145. 02 Code-less Fun Ball in a Maze Game/004 Changing the Player-mode Tint Color to save hours.mp4 29MB
  146. 04 Learning Advanced C# by Developing Mini Games - Hangman/011 Understanding the IndexOf Method.mp4 28MB
  147. 08 FPS Zombie Game/039 Making the game Replayable.mp4 28MB
  148. 07 Mobile - Fruit Ninja/001 Introduction to the chapter.mp4 28MB
  149. 04 Learning Advanced C# by Developing Mini Games - Hangman/012 While Loops.mp4 27MB
  150. 02 Code-less Fun Ball in a Maze Game/011 Stopping the game once won.mp4 27MB
  151. 08 FPS Zombie Game/019 Starting with the Enemy AI.mp4 26MB
  152. 08 FPS Zombie Game/020 NavMesh and NavMesh Agent.mp4 24MB
  153. 08 FPS Zombie Game/004 Setting up the Scene and Looking at Skyboxes.mp4 23MB
  154. 04 Learning Advanced C# by Developing Mini Games - Hangman/009 OnGui Overview.mp4 23MB
  155. 08 FPS Zombie Game/018 Adding more Transitions and Has Exit Time.mp4 23MB
  156. 03 Learning C# by Developing Mini Games - Guess the number/007 Variables overview.mp4 22MB
  157. 03 Learning C# by Developing Mini Games - Guess the number/017 Challenge 1.mp4 22MB
  158. 05 Unity Physics - Rolling Danger/021 Outro.mp4 22MB
  159. 06 2D - Space Invaders/019 Outro.mp4 22MB
  160. 08 FPS Zombie Game/028 Adding A CrossHair.mp4 22MB
  161. 08 FPS Zombie Game/001 Introduction to the chapter.mp4 22MB
  162. 03 Learning C# by Developing Mini Games - Guess the number/002 Why C#.mp4 21MB
  163. 07 Mobile - Fruit Ninja/007 challenge - destroying the cut fruits.mp4 21MB
  164. 02 Code-less Fun Ball in a Maze Game/001 Introduction to the chapter.mp4 21MB
  165. 01 Introduction/003 What is a game_.mp4 20MB
  166. 09 Hausemeister Tycoon/001 Introduction to the chapter.mp4 19MB
  167. 01 Introduction/004 What is a game engine_.mp4 19MB
  168. 08 FPS Zombie Game/010 FPS Character tricks.mp4 18MB
  169. 05 Unity Physics - Rolling Danger/001 Introduction to the chapter.mp4 17MB
  170. 07 Mobile - Fruit Ninja/009 Start vs Awake Method.mp4 17MB
  171. 03 Learning C# by Developing Mini Games - Guess the number/001 Introduction to the chapter.mp4 16MB
  172. 01 Introduction/009 Intro To GameObjects and Components.mp4 16MB
  173. 02 Code-less Fun Ball in a Maze Game/015 Outro.mp4 15MB
  174. 03 Learning C# by Developing Mini Games - Guess the number/015 Methods overview.mp4 15MB
  175. 01 Introduction/011 Outro.mp4 15MB
  176. 07 Mobile - Fruit Ninja/018 Outro.mp4 14MB
  177. 03 Learning C# by Developing Mini Games - Guess the number/011 If Statements Overview.mp4 13MB
  178. 06 2D - Space Invaders/001 Introduction to the chapter.mp4 12MB
  179. 01 Introduction/002 Introduction to the chapter.mp4 10MB
  180. 03 Learning C# by Developing Mini Games - Guess the number/019 Outro.mp4 10MB
  181. 04 Learning Advanced C# by Developing Mini Games - Hangman/001 Introduction to the chapter.mp4 10MB
  182. 05 Unity Physics - Rolling Danger/002 Introduction - what we will build.mp4 9MB
  183. 02 Code-less Fun Ball in a Maze Game/005 Explaining Physics and Force - Rigidbody and Torque.mp4 6MB
  184. 03 Learning C# by Developing Mini Games - Guess the number/004 Guess The Number Intro.mp4 5MB
  185. 07 Mobile - Fruit Ninja/002 Introducing Fruit Ninja.mp4 5MB
  186. 07 Mobile - Fruit Ninja/004 Making our Fruits Explode.en.srt 32KB
  187. 09 Hausemeister Tycoon/016 Serialization - Storing our Game State Correctly using JSON.en.srt 30KB
  188. 09 Hausemeister Tycoon/015 In App Product 2 - Adding the Collecting Manager.en.srt 28KB
  189. 07 Mobile - Fruit Ninja/008 Creating the Blade and cutting fruits.en.srt 25KB
  190. 06 2D - Space Invaders/003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.en.srt 24KB
  191. 05 Unity Physics - Rolling Danger/007 Adding Physics and creating prefabs.en.srt 22KB
  192. 06 2D - Space Invaders/008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.en.srt 21KB
  193. 06 2D - Space Invaders/007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.en.srt 21KB
  194. 04 Learning Advanced C# by Developing Mini Games - Hangman/015 Winning or Losing the game.en.srt 21KB
  195. 04 Learning Advanced C# by Developing Mini Games - Hangman/014 Adding the game logic to our hang man game.en.srt 21KB
  196. 03 Learning C# by Developing Mini Games - Guess the number/003 Our first Code.en.srt 21KB
  197. 01 Introduction/007 Overview of Unitys Interface.en.srt 20KB
  198. 09 Hausemeister Tycoon/004 Adding the Money Manager - Singletons and BigIntegers.en.srt 20KB
  199. 02 Code-less Fun Ball in a Maze Game/013 Polishing the game by using the Asset Store.en.srt 20KB
  200. 02 Code-less Fun Ball in a Maze Game/008 Connecting Game Physics with UI.en.srt 20KB
  201. 04 Learning Advanced C# by Developing Mini Games - Hangman/003 Setting Up the Hangman.en.srt 20KB
  202. 01 Introduction/010 GameObjects and Components in Action ending.en.srt 20KB
  203. 09 Hausemeister Tycoon/014 In App Product 1 - Buying Money and Removing Ads.en.srt 19KB
  204. 05 Unity Physics - Rolling Danger/008 Inputmanager and Playermovement.en.srt 19KB
  205. 06 2D - Space Invaders/011 Implementing the Cannon Script part 1.en.srt 19KB
  206. 06 2D - Space Invaders/015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.en.srt 19KB
  207. 04 Learning Advanced C# by Developing Mini Games - Hangman/007 For Loops and Incrementing and decrementing.en.srt 19KB
  208. 08 FPS Zombie Game/006 Building our Environment - Streets and Houses.en.srt 18KB
  209. 05 Unity Physics - Rolling Danger/005 The Animator and Animating the Player.en.srt 18KB
  210. 09 Hausemeister Tycoon/010 Adding the Ads Manager.en.srt 18KB
  211. 03 Learning C# by Developing Mini Games - Guess the number/006 Connecting a script to a button and using debug.log to write on the.en.srt 18KB
  212. 07 Mobile - Fruit Ninja/010 Adding the GameManager and Scoring System.en.srt 18KB
  213. 04 Learning Advanced C# by Developing Mini Games - Hangman/004 Using Deltatime to display a timer.en.srt 17KB
  214. 02 Code-less Fun Ball in a Maze Game/006 Adding A Parent GameObject and a Constant Force.en.srt 17KB
  215. 03 Learning C# by Developing Mini Games - Guess the number/005 Adding The GUI.en.srt 17KB
  216. 02 Code-less Fun Ball in a Maze Game/002 Setting up the Walls.en.srt 17KB
  217. 07 Mobile - Fruit Ninja/013 GameOver GUI And Resetting the Scene.en.srt 17KB
  218. 05 Unity Physics - Rolling Danger/019 Spawning Monsters Randomly using Instantiate.en.srt 17KB
  219. 05 Unity Physics - Rolling Danger/009 Setting up the Animations in the Animator.en.srt 17KB
  220. 06 2D - Space Invaders/013 Spring Joints.en.srt 16KB
  221. 04 Learning Advanced C# by Developing Mini Games - Hangman/008 For Loops in Action, and Strings are just an Array of Chars.en.srt 16KB
  222. 05 Unity Physics - Rolling Danger/003 Setting up our Map.en.srt 16KB
  223. 09 Hausemeister Tycoon/006 Displaying and Collecting Profit.en.srt 16KB
  224. 07 Mobile - Fruit Ninja/016 Adding Sound and AudioClips.en.srt 16KB
  225. 06 2D - Space Invaders/010 Setting up The Cannon.en.srt 15KB
  226. 06 2D - Space Invaders/018 Winning Platform and Coroutines.en.srt 15KB
  227. 04 Learning Advanced C# by Developing Mini Games - Hangman/002 Setting up the UI.en.srt 15KB
  228. 08 FPS Zombie Game/012 Looking Around with MouseLook - MouseSensitivity and Clamping.en.srt 15KB
  229. 09 Hausemeister Tycoon/007 Upgrading Buildings.en.srt 15KB
  230. 09 Hausemeister Tycoon/011 Monetization Strategy - Rewarded Ads.en.srt 15KB
  231. 07 Mobile - Fruit Ninja/006 Spawning Fruits Part 2.en.srt 15KB
  232. 05 Unity Physics - Rolling Danger/012 Spawning Bullets using Instatiate and InvokeRepeating.en.srt 15KB
  233. 08 FPS Zombie Game/027 Using Raycasts to shoot.en.srt 14KB
  234. 09 Hausemeister Tycoon/005 Buying Buildings.en.srt 14KB
  235. 04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.en.srt 14KB
  236. 03 Learning C# by Developing Mini Games - Guess the number/012 Using Conditions in our game.en.srt 14KB
  237. 04 Learning Advanced C# by Developing Mini Games - Hangman/006 Using Random Range and The Length of an Array.en.srt 14KB
  238. 04 Learning Advanced C# by Developing Mini Games - Hangman/017 Resetting a Game by using the SceneManager.en.srt 14KB
  239. 03 Learning C# by Developing Mini Games - Guess the number/016 Using Methods in our Guess The Number Game.en.srt 14KB
  240. 06 2D - Space Invaders/009 Prefabs.en.srt 14KB
  241. 07 Mobile - Fruit Ninja/005 Spawning Fruits Part 1.en.srt 14KB
  242. 09 Hausemeister Tycoon/003 Adding a Button in World Space for our Building.en.srt 14KB
  243. 06 2D - Space Invaders/004 Adding Jumping and Using The Space Key for That.en.srt 14KB
  244. 08 FPS Zombie Game/014 Adding Gravity Manually and using Layers and Masks.en.srt 14KB
  245. 02 Code-less Fun Ball in a Maze Game/007 Adding our First UI by adding Buttons.en.srt 14KB
  246. 02 Code-less Fun Ball in a Maze Game/009 Adding the Winning UI.en.srt 13KB
  247. 09 Hausemeister Tycoon/002 Setting up the Project.en.srt 13KB
  248. 09 Hausemeister Tycoon/008 Formatting the Money.en.srt 13KB
  249. 09 Hausemeister Tycoon/013 Preparing in App Purchases.en.srt 13KB
  250. 02 Code-less Fun Ball in a Maze Game/012 Adding Audio to the game.en.srt 13KB
  251. 08 FPS Zombie Game/016 Adding an Animator and Where to Find Animations (MIXAMO).en.srt 13KB
  252. 05 Unity Physics - Rolling Danger/018 Destroy the player on collision with enemy.en.srt 13KB
  253. 05 Unity Physics - Rolling Danger/004 Slicing and Animating our bullet.en.srt 13KB
  254. 07 Mobile - Fruit Ninja/017 Preparing the Game for Mobile.en.srt 13KB
  255. 06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.en.srt 13KB
  256. 05 Unity Physics - Rolling Danger/010 Finishing the Animator settings.en.srt 13KB
  257. 04 Learning Advanced C# by Developing Mini Games - Hangman/005 Introduction to Arrays.en.srt 12KB
  258. 05 Unity Physics - Rolling Danger/017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.en.srt 12KB
  259. 03 Learning C# by Developing Mini Games - Guess the number/018 Challenge 2.en.srt 12KB
  260. 07 Mobile - Fruit Ninja/011 Adding the Bomb to our Game and Stop it once hit.en.srt 12KB
  261. 01 Introduction/005 Installing Unity 2021.1.0.en.srt 12KB
  262. 08 FPS Zombie Game/040 Main Menu Setup.en.srt 12KB
  263. 03 Learning C# by Developing Mini Games - Guess the number/009 Getting User Input and use it in our code.en.srt 12KB
  264. 08 FPS Zombie Game/007 Building our Environment - Decorations and Story.en.srt 11KB
  265. 06 2D - Space Invaders/012 Implementing the Cannon Script part 2 - shooting with lasers.en.srt 11KB
  266. 06 2D - Space Invaders/017 Displaying Text in the World Space.en.srt 11KB
  267. 07 Mobile - Fruit Ninja/012 Spawning Bombs randomly.en.srt 11KB
  268. 08 FPS Zombie Game/008 Adding Invisible walls and limitations.en.srt 11KB
  269. 03 Learning C# by Developing Mini Games - Guess the number/007 Variables overview.en.srt 11KB
  270. 06 2D - Space Invaders/002 Setting up the Playground.en.srt 11KB
  271. 09 Hausemeister Tycoon/009 Adding the other Buildings.en.srt 11KB
  272. 03 Learning C# by Developing Mini Games - Guess the number/014 Working with Text Objects in Unity and Code.en.srt 11KB
  273. 09 Hausemeister Tycoon/017 Moving the Camera.en.srt 11KB
  274. 04 Learning Advanced C# by Developing Mini Games - Hangman/016 Getting Words from a Text File into the Game.en.srt 11KB
  275. 03 Learning C# by Developing Mini Games - Guess the number/008 Our first variable.en.srt 11KB
  276. 05 Unity Physics - Rolling Danger/006 Game Difficult - Excurse.en.srt 11KB
  277. 05 Unity Physics - Rolling Danger/014 Make Bullets follow the player.en.srt 10KB
  278. 08 FPS Zombie Game/033 Writing the GameManager that takes care of Spawning Enemies Randomly.en.srt 10KB
  279. 08 FPS Zombie Game/017 Adding Transitions and Animations.en.srt 10KB
  280. 05 Unity Physics - Rolling Danger/015 Destroying the Bullets with OnCollisionEnter2D.en.srt 10KB
  281. 05 Unity Physics - Rolling Danger/016 Spawning Bullets differently.en.srt 10KB
  282. 08 FPS Zombie Game/021 Baking the NavMesh and using the NavMesh Agent.en.srt 10KB
  283. 06 2D - Space Invaders/005 Avoiding Jumpspamming using Collision Detection.en.srt 10KB
  284. 05 Unity Physics - Rolling Danger/013 Make Bullets and Enemies move.en.srt 10KB
  285. 02 Code-less Fun Ball in a Maze Game/010 Adding a Glass.en.srt 10KB
  286. 04 Learning Advanced C# by Developing Mini Games - Hangman/013 The Substring Method.en.srt 9KB
  287. 01 Introduction/008 Using extra windows and changing the layout.en.srt 9KB
  288. 06 2D - Space Invaders/006 Raycasting and Avoiding Jump spamming part 2.en.srt 9KB
  289. 01 Introduction/006 First Project and Checking Connection between Unity And Visual Studio.en.srt 9KB
  290. 08 FPS Zombie Game/013 Player Movement using a Character Controller.en.srt 9KB
  291. 08 FPS Zombie Game/029 Adding Enemy Health and Make them killable.en.srt 9KB
  292. 08 FPS Zombie Game/011 Adding the Main Character to the Game - How to use Clipping.en.srt 9KB
  293. 01 Introduction/001 Welcome to the course - And how to get most out of it.en.srt 9KB
  294. 07 Mobile - Fruit Ninja/003 What you will learn building Fruit Ninja.en.srt 8KB
  295. 07 Mobile - Fruit Ninja/014 Display the Highscore and Store it permanently.en.srt 8KB
  296. 08 FPS Zombie Game/035 Displaying the Rounds.en.srt 8KB
  297. 09 Hausemeister Tycoon/012 Monetization Strategy - Skippable Ads.en.srt 8KB
  298. 06 2D - Space Invaders/014 Resetting The Game using the SceneManager.en.srt 8KB
  299. 03 Learning C# by Developing Mini Games - Guess the number/013 Checking if the user even entered a number.en.srt 8KB
  300. 08 FPS Zombie Game/034 Enemies call their Death, and a neat little trick assigning the Gam.en.srt 8KB
  301. 02 Code-less Fun Ball in a Maze Game/003 Adding the Player.en.srt 7KB
  302. 08 FPS Zombie Game/038 Displaying Statistics at the end of the game.en.srt 7KB
  303. 03 Learning C# by Developing Mini Games - Guess the number/010 Converting Strings to Ints by using the Parse Method.en.srt 7KB
  304. 08 FPS Zombie Game/023 Make Enemy Run after us and Loop The Run Animation.en.srt 7KB
  305. 03 Learning C# by Developing Mini Games - Guess the number/011 If Statements Overview.en.srt 7KB
  306. 03 Learning C# by Developing Mini Games - Guess the number/015 Methods overview.en.srt 7KB
  307. 08 FPS Zombie Game/037 Game Over Screen.en.srt 7KB
  308. 08 FPS Zombie Game/036 Displaying the Health.en.srt 6KB
  309. 08 FPS Zombie Game/031 Triggering the Recoil Animation on Shoot.en.srt 6KB
  310. 08 FPS Zombie Game/032 Adding Spawn locations.en.srt 6KB
  311. 08 FPS Zombie Game/005 Checking out the Assets we are going to use.en.srt 6KB
  312. 05 Unity Physics - Rolling Danger/020 Resetting the Game when the player dies.en.srt 6KB
  313. 01 Introduction/003 What is a game_.en.srt 6KB
  314. 08 FPS Zombie Game/015 Adding Jumping.en.srt 6KB
  315. 04 Learning Advanced C# by Developing Mini Games - Hangman/009 OnGui Overview.en.srt 6KB
  316. 08 FPS Zombie Game/022 Using the NavMeshAgent to allow the zombie to follow us.en.srt 6KB
  317. 02 Code-less Fun Ball in a Maze Game/004 Changing the Player-mode Tint Color to save hours.en.srt 6KB
  318. 01 Introduction/004 What is a game engine_.en.srt 6KB
  319. 07 Mobile - Fruit Ninja/015 Adding more Fruits.en.srt 6KB
  320. 08 FPS Zombie Game/024 Detect Collision between Enemy and Player.en.srt 6KB
  321. 01 Introduction/009 Intro To GameObjects and Components.en.srt 6KB
  322. 08 FPS Zombie Game/003 Setup and Looking at the URP assets.en.srt 6KB
  323. 04 Learning Advanced C# by Developing Mini Games - Hangman/012 While Loops.en.srt 5KB
  324. 08 FPS Zombie Game/002 Setting up the FPS Project and HDRP vs URP.en.srt 5KB
  325. 04 Learning Advanced C# by Developing Mini Games - Hangman/011 Understanding the IndexOf Method.en.srt 5KB
  326. 02 Code-less Fun Ball in a Maze Game/014 Polishing challenge.en.srt 5KB
  327. 08 FPS Zombie Game/025 Creating the PlayerManager and Health that is reduced when Hit.en.srt 5KB
  328. 08 FPS Zombie Game/009 Challenge - build your own city.en.srt 5KB
  329. 02 Code-less Fun Ball in a Maze Game/011 Stopping the game once won.en.srt 5KB
  330. 03 Learning C# by Developing Mini Games - Guess the number/017 Challenge 1.en.srt 5KB
  331. 05 Unity Physics - Rolling Danger/011 Has Exit Time explained.en.srt 5KB
  332. 07 Mobile - Fruit Ninja/007 challenge - destroying the cut fruits.en.srt 4KB
  333. 08 FPS Zombie Game/041 Returning to Main Menu.en.srt 4KB
  334. 08 FPS Zombie Game/030 Adding a Recoil Animation to the weapon.en.srt 4KB
  335. 08 FPS Zombie Game/019 Starting with the Enemy AI.en.srt 4KB
  336. 03 Learning C# by Developing Mini Games - Guess the number/002 Why C#.en.srt 4KB
  337. 08 FPS Zombie Game/026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.en.srt 4KB
  338. 08 FPS Zombie Game/039 Making the game Replayable.en.srt 4KB
  339. 08 FPS Zombie Game/018 Adding more Transitions and Has Exit Time.en.srt 4KB
  340. 08 FPS Zombie Game/004 Setting up the Scene and Looking at Skyboxes.en.srt 4KB
  341. 04 Learning Advanced C# by Developing Mini Games - Hangman/018 Outro.en.srt 3KB
  342. 02 Code-less Fun Ball in a Maze Game/005 Explaining Physics and Force - Rigidbody and Torque.en.srt 3KB
  343. 08 FPS Zombie Game/028 Adding A CrossHair.en.srt 3KB
  344. 03 Learning C# by Developing Mini Games - Guess the number/004 Guess The Number Intro.en.srt 3KB
  345. 08 FPS Zombie Game/010 FPS Character tricks.en.srt 3KB
  346. 07 Mobile - Fruit Ninja/002 Introducing Fruit Ninja.en.srt 2KB
  347. 08 FPS Zombie Game/020 NavMesh and NavMesh Agent.en.srt 2KB
  348. 07 Mobile - Fruit Ninja/001 Introduction to the chapter.en.srt 2KB
  349. 08 FPS Zombie Game/001 Introduction to the chapter.en.srt 2KB
  350. 07 Mobile - Fruit Ninja/009 Start vs Awake Method.en.srt 2KB
  351. 05 Unity Physics - Rolling Danger/021 Outro.en.srt 2KB
  352. 06 2D - Space Invaders/019 Outro.en.srt 2KB
  353. 02 Code-less Fun Ball in a Maze Game/001 Introduction to the chapter.en.srt 2KB
  354. 05 Unity Physics - Rolling Danger/002 Introduction - what we will build.en.srt 1KB
  355. 09 Hausemeister Tycoon/001 Introduction to the chapter.en.srt 1KB
  356. 03 Learning C# by Developing Mini Games - Guess the number/001 Introduction to the chapter.en.srt 1KB
  357. 02 Code-less Fun Ball in a Maze Game/015 Outro.en.srt 1KB
  358. 05 Unity Physics - Rolling Danger/001 Introduction to the chapter.en.srt 1KB
  359. 01 Introduction/011 Outro.en.srt 1KB
  360. 07 Mobile - Fruit Ninja/018 Outro.en.srt 1KB
  361. 06 2D - Space Invaders/001 Introduction to the chapter.en.srt 986B
  362. 01 Introduction/002 Introduction to the chapter.en.srt 796B
  363. 03 Learning C# by Developing Mini Games - Guess the number/019 Outro.en.srt 785B
  364. 04 Learning Advanced C# by Developing Mini Games - Hangman/001 Introduction to the chapter.en.srt 785B