Digital Tutors - Creating a Photorealistic Female Character in ZBrush and 3ds Max
- 收录时间:2018-03-02 11:15:14
- 文件大小:2GB
- 下载次数:107
- 最近下载:2021-01-20 19:24:54
- 磁力链接:
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文件列表
- Project_Files.rar 165MB
- 15. Texturing the front of the head.mp4 151MB
- 10. Correcting UVs in 3ds Max.mp4 123MB
- 18. Creating subsurface scattering textures.mp4 113MB
- 17. Texturing the side of the head.mp4 103MB
- 11. Texturing the dress in Photoshop.mp4 103MB
- 13. Creating the hand pearls.mp4 99MB
- 16. Finalizing the front of the head texturing.mp4 93MB
- 21. Compositing the render passes.mp4 79MB
- 05. Continuing with wrinkles around the eye.mp4 73MB
- 14. Editing reference images for texturing.mp4 71MB
- 04. Creating structure around the eye and begin putting in wrinkles.mp4 69MB
- 02. Reference materials.mp4 57MB
- 07. Using UV Master plug-in to create details.mp4 55MB
- 09. Unwrapping UVs on dress in ZBrush.mp4 47MB
- 06. Putting pore detail around the eye.mp4 44MB
- 08. Retopologizing the dress in TopoGun.mp4 44MB
- 19. Subsurface scattering material.mp4 41MB
- 20. Lighting setup.mp4 39MB
- 12. Detailing the dress in ZBrush.mp4 39MB
- 03. Anatomy modeling tips.mp4 29MB
- 01. Introduction and project overview.mp4 11MB