Lynda - Unity 5 2D Essential Training
- 收录时间:2018-02-26 14:32:34
- 文件大小:592MB
- 下载次数:55
- 最近下载:2020-04-02 18:02:01
- 磁力链接:
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文件列表
- gia to mwro mou v2/Ex_Files_Unity5_2D_EssT.zip 144MB
- gia to mwro mou v2/9 - 8. Creating More Obstacles/02 Add in animated obstacles.mp4 18MB
- gia to mwro mou v2/10 - 9. Publishing/01 Publish to different formats.mp4 15MB
- gia to mwro mou v2/7 - 6. Setting Up the Game/04 Add a game over effect.mp4 14MB
- gia to mwro mou v2/3 - 2. Creating Repeating Textures/02 Resize textures to fill the screen.mp4 13MB
- gia to mwro mou v2/8 - 7. Polishing the Game/07 Add in a simple lighting effect overlay.mp4 13MB
- gia to mwro mou v2/2 - 1. Working with Sprites/04 Build a pixel perfect camera.mp4 13MB
- gia to mwro mou v2/5 - 4. Object Pooling/04 Wire up the object pool.mp4 13MB
- gia to mwro mou v2/4 - 3. Creating Obstacles/05 Destroy obstacles offscreen.mp4 13MB
- gia to mwro mou v2/7 - 6. Setting Up the Game/03 End the game.mp4 12MB
- gia to mwro mou v2/6 - 5. Creating the Player/04 Add in a player idle animation.mp4 12MB
- gia to mwro mou v2/5 - 4. Object Pooling/01 Build a gameobject utility class.mp4 12MB
- gia to mwro mou v2/7 - 6. Setting Up the Game/01 Start the game.mp4 12MB
- gia to mwro mou v2/5 - 4. Object Pooling/08 Dynamically resize 2D box colliders.mp4 12MB
- gia to mwro mou v2/6 - 5. Creating the Player/02 Detect when the player is standing.mp4 12MB
- gia to mwro mou v2/8 - 7. Polishing the Game/06 Save high scores.mp4 12MB
- gia to mwro mou v2/3 - 2. Creating Repeating Textures/04 Emulate parallax scrolling.mp4 11MB
- gia to mwro mou v2/7 - 6. Setting Up the Game/05 Restart the game.mp4 11MB
- gia to mwro mou v2/6 - 5. Creating the Player/03 Make the player jump.mp4 11MB
- gia to mwro mou v2/5 - 4. Object Pooling/03 Build an object pool.mp4 11MB
- gia to mwro mou v2/2 - 1. Working with Sprites/02 Cut up sprites.mp4 11MB
- gia to mwro mou v2/5 - 4. Object Pooling/07 Clean up the obstacles.mp4 10MB
- gia to mwro mou v2/3 - 2. Creating Repeating Textures/03 Animate repeat background textures.mp4 10MB
- gia to mwro mou v2/5 - 4. Object Pooling/06 Implement recycle in any script.mp4 10MB
- gia to mwro mou v2/8 - 7. Polishing the Game/04 Display the score.mp4 10MB
- gia to mwro mou v2/6 - 5. Creating the Player/06 Recycle player.mp4 10MB
- gia to mwro mou v2/5 - 4. Object Pooling/02 Recycle game objects.mp4 10MB
- gia to mwro mou v2/4 - 3. Creating Obstacles/04 Random spawner delay times.mp4 10MB
- gia to mwro mou v2/5 - 4. Object Pooling/05 Make obstacles recyclable.mp4 9MB
- gia to mwro mou v2/8 - 7. Polishing the Game/02 Lay out text.mp4 9MB
- gia to mwro mou v2/4 - 3. Creating Obstacles/03 Spawn new obstacles.mp4 9MB
- gia to mwro mou v2/8 - 7. Polishing the Game/03 Control text with code.mp4 9MB
- gia to mwro mou v2/2 - 1. Working with Sprites/01 Import artwork.mp4 8MB
- gia to mwro mou v2/8 - 7. Polishing the Game/01 Add text.mp4 8MB
- gia to mwro mou v2/3 - 2. Creating Repeating Textures/01 Build a repeat background.mp4 8MB
- gia to mwro mou v2/9 - 8. Creating More Obstacles/01 Add zombies.mp4 8MB
- gia to mwro mou v2/7 - 6. Setting Up the Game/02 Add the player.mp4 8MB
- gia to mwro mou v2/6 - 5. Creating the Player/05 Player animation manager.mp4 7MB
- gia to mwro mou v2/6 - 5. Creating the Player/01 Build the player.mp4 7MB
- gia to mwro mou v2/4 - 3. Creating Obstacles/02 Move obstacles.mp4 7MB
- gia to mwro mou v2/4 - 3. Creating Obstacles/01 Build a reusable obstacle gameobject.mp4 7MB
- gia to mwro mou v2/8 - 7. Polishing the Game/05 Connect the score to the game manager.mp4 6MB
- gia to mwro mou v2/2 - 1. Working with Sprites/03 Optimize loose sprites.mp4 6MB
- gia to mwro mou v2/1 - Introduction/01 Welcome.mp4 6MB
- gia to mwro mou v2/11 - Conclusion/01 Next steps.mp4 2MB
- gia to mwro mou v2/1 - Introduction/02 The exercise files.mp4 2MB