Caesar3_Win 收录时间:2020-05-27 13:33:21 文件大小:572MB 下载次数:27 最近下载:2021-01-16 18:39:33 磁力链接: magnet:?xt=urn:btih:27d097b40f42b001d478d4ccf7957a3367491b75 立即下载 复制链接 文件列表 smk/Intro.smk 58MB wavs/ROME5.WAV 18MB wavs/ROME3.WAV 16MB wavs/ROME4.WAV 15MB wavs/ROME2.WAV 15MB smk/WIN_GAME.SMK 13MB C3_North.555 11MB C3.555 11MB c3_South.555 11MB smk/1st_Chariot.smk 11MB wavs/ROME1.WAV 11MB smk/Lose_game.smk 9MB wavs/Combat_Long.wav 8MB smk/God_Neptune.smk 6MB smk/God_Ceres.smk 5MB wavs/04B.WAV 5MB smk/Victory_Senate.smk 5MB smk/Victory_Balcony.smk 4MB smk/CREDITS.SMK 4MB wavs/10B.WAV 4MB smk/riot.smk 4MB smk/Emmigrate.smk 4MB smk/Empire_Expand.smk 4MB smk/Population2.smk 4MB smk/Population1.smk 4MB smk/God_Venus.smk 4MB smk/Festival2_chariot.smk 4MB The_empire.555 4MB smk/Glad_revolt.smk 4MB smk/1st_Glad.smk 4MB smk/festival1_feast.smk 4MB smk/SICK.SMK 3MB smk/Population3.smk 3MB smk/emp_2nd_chance.smk 3MB wavs/03B.WAV 3MB smk/Army_Lose.smk 3MB smk/GOD_MARS.SMK 3MB smk/ARMY_WIN.SMK 3MB smk/QUAKE.SMK 3MB Europe01.555 3MB smk/Empire_Contract.smk 3MB wavs/WinAssignment.wav 3MB wavs/07B.WAV 3MB smk/urgent_message1.smk 3MB smk/spy_barbarian.smk 3MB smk/spy_army.smk 3MB wavs/Combat_Short.wav 2MB smk/Urgent_message2.smk 2MB wavs/09B.WAV 2MB wavs/19B.WAV 2MB smk/God_Mercury.smk 2MB smk/Mugging.smk 2MB smk/emp_displeased.smk 2MB wavs/15B.WAV 2MB wavs/SETUP.WAV 2MB smk/SPY_RIOT.SMK 2MB smk/city_fire.smk 2MB wavs/05B.WAV 2MB wavs/11B.WAV 2MB wavs/06B.WAV 2MB wavs/08B.WAV 2MB wavs/20B.WAV 2MB mission1.pak 2MB 555/01b.555 2MB 555/01w.555 2MB 555/02b.555 2MB 555/02W.555 2MB 555/03b.555 2MB 555/03w.555 2MB 555/04B.555 2MB 555/04w.555 2MB 555/05b.555 2MB 555/05w.555 2MB 555/06b.555 2MB 555/06w.555 2MB 555/07b.555 2MB 555/07w.555 2MB 555/08b.555 2MB 555/08w.555 2MB 555/09b.555 2MB 555/09w.555 2MB 555/0_fired.555 2MB 555/10b.555 2MB 555/10w.555 2MB 555/11b.555 2MB 555/11w.555 2MB 555/12b.555 2MB 555/12w.555 2MB 555/13b.555 2MB 555/13w.555 2MB 555/14b.555 2MB 555/14w.555 2MB 555/15b.555 2MB 555/15w.555 2MB 555/16b.555 2MB 555/16w.555 2MB 555/17b.555 2MB 555/17w.555 2MB 555/18b.555 2MB 555/18w.555 2MB 555/19b.555 2MB 555/19w.555 2MB 555/20B.555 2MB 555/20w.555 2MB Briefing1a.555 2MB ckit.555 2MB Mapback.555 2MB scoreb.555 2MB Senate.555 2MB wavs/18B.WAV 1MB Europe02.555 1MB wavs/20W.WAV 1MB Picture5.555 1MB DxWnd/dxwnd.exe 1MB wavs/17B.WAV 1MB wavs/19W.WAV 1MB wavs/13B.WAV 1MB wavs/12B.WAV 1MB wavs/14B.WAV 1MB DxWnd/dxwnd.dll 1MB smk/Festival3_Glad.smk 1MB wavs/02B.WAV 1MB smk/emp_send_army.smk 1MB panelwindows.555 1MB DxWnd/SDL2.dll 1MB Picture0.555 1MB wavs/16B.WAV 936KB Manual/주택발전필요요소정리.bmp 924KB Picture3.555 915KB Picture4.555 892KB wavs/lose_game.wav 887KB smk/emp_angry.smk 864KB celts.555 856KB carthage.555 844KB wavs/01B.WAV 812KB c3.exe 792KB Picture9.555 788KB smk/Logo.smk 767KB Picture2.555 721KB egyptians.555 711KB goths.555 661KB C3.sg2 645KB C3_North.sg2 645KB C3_south.sg2 645KB carthage.sg2 645KB celts.sg2 645KB egyptians.sg2 645KB Etruscan.sg2 645KB Gaul.sg2 645KB goths.sg2 645KB Greek.sg2 645KB North African.sg2 645KB Persians.sg2 645KB Phoenician.sg2 645KB DxWnd/libvorbis.dll 640KB C3title.555 600KB Demo1.555 600KB Demo2.555 600KB Demo3.555 600KB Load1.555 600KB Load2.555 600KB Load3.555 600KB Load4.555 600KB title.555 600KB Manual/PC CHAMP/Caesar 3 07.jpg 582KB Manual/PC CHAMP/Caesar 3 06.jpg 576KB DxWnd/dxwanim.bmp 563KB Manual/PC CHAMP/Caesar 3 05.jpg 549KB Manual/PC CHAMP/Caesar 3 03.jpg 537KB bigpeople.555 534KB Manual/PC CHAMP/Caesar 3 02.jpg 525KB Manual/PC CHAMP/Caesar 3 08.jpg 525KB Manual/PC CHAMP/Caesar 3 04.jpg 511KB Manual/16.맵_만들기_2.hwp 508KB c3.emp 501KB c32.emp 501KB wavs/03W.WAV 495KB Manual/PC CHAMP/Caesar 3 01.jpg 487KB Picture1.555 475KB wavs/02w.wav 458KB Greek.555 444KB Etruscan.555 443KB wavs/08W.WAV 419KB wavs/06W.WAV 417KB Phoenician.555 415KB Manual/10.군사_행동_-_제국_임무.hwp 414KB Manual/8.황제군과_맞서기.hwp 396KB Persians.555 395KB wavs/01W.WAV 382KB wavs/12W.WAV 382KB wavs/16W.WAV 382KB wavs/17W.WAV 382KB wavs/04W.WAV 381KB wavs/05W.WAV 381KB wavs/15W.WAV 381KB wavs/18W.WAV 381KB wavs/11W.WAV 380KB wavs/13W.WAV 380KB Manual/12.군사_행동_-_전쟁_기술_1.hwp 378KB Manual/14.군사_행동_-_전쟁_기술_3.hwp 377KB Manual/11.군사_행동_-_성벽,_탑_만들기.hwp 373KB Gaul.555 373KB Manual/1.식량,_생산품_관리하기.hwp 365KB wavs/10W.WAV 345KB wavs/07W.WAV 341KB Manual/5.원주민.hwp 304KB wavs/14W.WAV 297KB DxWnd/SDL.dll 296KB DxWnd/CDPlayer.exe 296KB Manual/3.무역하기-1.hwp 295KB wavs/09W.WAV 295KB North African.555 290KB Manual/6.귀족_만들기.hwp 282KB map_panels.555 271KB Manual/9.군사_행동_-_군대_만들기.hwp 270KB cs-city.sav 241KB Manual/13.군사_행동_-_전쟁_기술_2.hwp 240KB Manual/15.맵_만들기_1.hwp 239KB Manual/4.무역하기-2.hwp 232KB Soundfx/lionTr_nofun1.wav 219KB wavs/lionTr_nofun1.wav 219KB DxWnd/readme-relnotes.txt 208KB c-p.map 207KB Caesarea.map 207KB Carthago.map 207KB Corinthus.map 207KB Cyrene.map 207KB Hierosolyma.map 207KB Lindum.map 207KB Londinium.map 207KB Lugdunum.map 207KB Mediolanum.map 207KB Tarraco.map 207KB Toletum.map 207KB Valentia.map 207KB Manual/2.어업하기.hwp 205KB DxWnd/dxhqx.dll 204KB Soundfx/ampitheatre.wav 200KB wavs/ampitheatre.wav 200KB 128채.sav 196KB Soundfx/gladtr_nofun1.wav 193KB wavs/gladtr_nofun1.wav 193KB c3_mm.eng 186KB IndirectSound_0_20.zip 185KB 16채예쁜도시.sav 184KB Readme.txt 179KB Soundfx/colloseum.wav 173KB wavs/colloseum.wav 173KB DxWnd/dxwplay.dll 172KB Soundfx/boats_exact3.wav 171KB wavs/boats_exact3.wav 171KB Soundfx/taxman_exact2.wav 167KB wavs/taxman_exact2.wav 167KB Soundfx/engine_nofun1.wav 163KB wavs/engine_nofun1.wav 163KB Soundfx/DRUMS.WAV 159KB wavs/DRUMS.WAV 159KB Soundfx/barber_nofun1.wav 154KB wavs/barber_nofun1.wav 154KB Soundfx/boats_exact5.wav 154KB wavs/boats_exact5.wav 154KB DxWnd/help/lib/xg2tweaked.jpg 153KB Soundfx/mission_exact4.wav 151KB wavs/mission_exact4.wav 151KB Soundfx/actors_nofun1.wav 150KB wavs/actors_nofun1.wav 150KB Soundfx/missionary_exact2.wav 149KB wavs/missionary_exact2.wav 149KB Manual/7.황제_요구_들어주기.hwp 148KB Soundfx/priest_nofun1.wav 148KB wavs/priest_nofun1.wav 148KB DxWnd/help/lib/xg2base.jpg 148KB Soundfx/house_good3.wav 148KB wavs/house_good3.wav 148KB Soundfx/missionary_exact1.wav 147KB wavs/missionary_exact1.wav 147KB Soundfx/granboy_exact2.wav 142KB wavs/granboy_exact2.wav 142KB Soundfx/taxman_nofun1.wav 141KB wavs/taxman_nofun1.wav 141KB Soundfx/donkey_exact5.wav 140KB wavs/donkey_exact5.wav 140KB DxWnd/Disasm.dll 136KB Soundfx/quake_rumble.wav 134KB wavs/quake_rumble.wav 134KB Soundfx/crtpsh_great2.wav 133KB wavs/crtpsh_great2.wav 133KB Soundfx/wallguard_great2.wav 133KB wavs/wallguard_great2.wav 133KB c3.eng 131KB Soundfx/rioter_exact2.wav 131KB wavs/rioter_exact2.wav 131KB Soundfx/house_slum3.wav 129KB wavs/house_slum3.wav 129KB Soundfx/crtpsh_starv1.wav 128KB wavs/crtpsh_starv1.wav 128KB Soundfx/granboy_exact3.wav 126KB wavs/granboy_exact3.wav 126KB Soundfx/patric_starv1.wav 124KB wavs/patric_starv1.wav 124KB Soundfx/doctor_nofun1.wav 123KB wavs/doctor_nofun1.wav 123KB Soundfx/TIMBER.WAV 122KB wavs/TIMBER.WAV 122KB Soundfx/gladtr_great2.wav 122KB wavs/gladtr_great2.wav 122KB Soundfx/actors_nojob1.wav 121KB wavs/actors_nojob1.wav 121KB Soundfx/priest_starv1.wav 121KB wavs/priest_starv1.wav 121KB Soundfx/market_exact1.wav 121KB wavs/market_exact1.wav 121KB Soundfx/market_nojob1.wav 120KB wavs/market_nojob1.wav 120KB Soundfx/actors_relig1.wav 119KB wavs/actors_relig1.wav 119KB Soundfx/donkey_exact1.wav 119KB wavs/donkey_exact1.wav 119KB Soundfx/missionary_exact3.wav 118KB wavs/missionary_exact3.wav 118KB Soundfx/bather_starv1.wav 118KB wavs/bather_starv1.wav 118KB Soundfx/charot_nofun1.wav 118KB wavs/charot_nofun1.wav 118KB Soundfx/pleb_nofun1.wav 117KB wavs/pleb_nofun1.wav 117KB Soundfx/HOUSING.WAV 117KB wavs/HOUSING.WAV 117KB Soundfx/hippodrome.wav 116KB wavs/hippodrome.wav 116KB Soundfx/MARKET2.WAV 116KB wavs/MARKET2.WAV 116KB Soundfx/gov_palace.wav 115KB Soundfx/PALACE.WAV 115KB wavs/gov_palace.wav 115KB wavs/PALACE.WAV 115KB Soundfx/CHAR_PIT.WAV 114KB wavs/CHAR_PIT.WAV 114KB Soundfx/patric_nojob1.wav 114KB wavs/patric_nojob1.wav 114KB Soundfx/warehouse1.wav 113KB wavs/warehouse1.wav 113KB Soundfx/wheat_farm.wav 112KB wavs/wheat_farm.wav 112KB Soundfx/priest_relig1.wav 111KB wavs/priest_relig1.wav 111KB Soundfx/Army_war_cry.wav 111KB wavs/Army_war_cry.wav 111KB Soundfx/patric_great2.wav 111KB wavs/patric_great2.wav 111KB Soundfx/WHARF.WAV 111KB wavs/WHARF.WAV 111KB Soundfx/crtpsh_nojob1.wav 110KB wavs/crtpsh_nojob1.wav 110KB Soundfx/taxman_starv1.wav 110KB wavs/taxman_starv1.wav 110KB Soundfx/crtpsh_exact1.wav 109KB wavs/crtpsh_exact1.wav 109KB Soundfx/lionTr_starv1.wav 109KB wavs/lionTr_starv1.wav 109KB Soundfx/SCHOOL.WAV 108KB wavs/SCHOOL.WAV 108KB Soundfx/weapons_workshop.wav 108KB wavs/weapons_workshop.wav 108KB Soundfx/barber_starv1.wav 107KB wavs/barber_starv1.wav 107KB Soundfx/wallguard_nofun1.wav 107KB wavs/wallguard_nofun1.wav 107KB Soundfx/lionTr_relig1.wav 107KB Soundfx/taxman_great2.wav 107KB wavs/lionTr_relig1.wav 107KB wavs/taxman_great2.wav 107KB Soundfx/HOSPITAL.WAV 106KB wavs/HOSPITAL.WAV 106KB Soundfx/lionTr_needjob1.wav 106KB wavs/lionTr_needjob1.wav 106KB Soundfx/doctor_relig1.wav 106KB wavs/doctor_relig1.wav 106KB Soundfx/teach_nojob1.wav 106KB wavs/teach_nojob1.wav 106KB Soundfx/house_good4.wav 106KB wavs/house_good4.wav 106KB Soundfx/barber_great1.wav 105KB wavs/barber_great1.wav 105KB Soundfx/house_mid4.wav 105KB wavs/house_mid4.wav 105KB Soundfx/patric_nofun1.wav 105KB wavs/patric_nofun1.wav 105KB Soundfx/market_starv1.wav 105KB wavs/market_starv1.wav 105KB Soundfx/RESEVOIR.WAV 104KB wavs/RESEVOIR.WAV 104KB Soundfx/taxman_relig1.wav 104KB wavs/taxman_relig1.wav 104KB Soundfx/lionTr_exact3.wav 104KB wavs/lionTr_exact3.wav 104KB Soundfx/wallguard_exact5.wav 104KB wavs/wallguard_exact5.wav 104KB Soundfx/market_relig1.wav 103KB wavs/market_relig1.wav 103KB Soundfx/MARKET3.WAV 102KB wavs/MARKET3.WAV 102KB Soundfx/gladtr_needjob1.wav 102KB wavs/gladtr_needjob1.wav 102KB Soundfx/pupils_nofun1.wav 101KB wavs/pupils_nofun1.wav 101KB Soundfx/ART_PIT.WAV 101KB wavs/ART_PIT.WAV 101KB Soundfx/gladtr_exact1.wav 100KB wavs/gladtr_exact1.wav 100KB Soundfx/pupils_needjob1.wav 99KB wavs/pupils_needjob1.wav 99KB Soundfx/crtpsh_relig1.wav 98KB wavs/crtpsh_relig1.wav 98KB Soundfx/engine_relig1.wav 98KB wavs/engine_relig1.wav 98KB Soundfx/pott_workshop.wav 98KB wavs/pott_workshop.wav 98KB Soundfx/lionTr_great1.wav 97KB wavs/lionTr_great1.wav 97KB Soundfx/vigils_exact10.wav 97KB wavs/vigils_exact10.wav 97KB Soundfx/engine_exact1.wav 96KB wavs/engine_exact1.wav 96KB Soundfx/patric_needjob1.wav 96KB wavs/patric_needjob1.wav 96KB Soundfx/patric_relig1.wav 96KB wavs/patric_relig1.wav 96KB Soundfx/TOWER3.WAV 96KB wavs/TOWER3.WAV 96KB Soundfx/empty_land.wav 95KB Soundfx/WELL.WAV 95KB wavs/empty_land.wav 95KB wavs/WELL.WAV 95KB Soundfx/taxman_exact3.wav 95KB wavs/taxman_exact3.wav 95KB DxWnd/help/js/jquery.min.js 95KB Soundfx/taxman_exact1.wav 94KB wavs/taxman_exact1.wav 94KB DxWnd/help/lib/gpw-fix.jpg 94KB DxWnd/help/lib/gpw.jpg 94KB Soundfx/pupils_relig1.wav 94KB wavs/pupils_relig1.wav 94KB SMACKW32.DLL 94KB Soundfx/FORT2.WAV 93KB wavs/FORT2.WAV 93KB Soundfx/THEATRE.WAV 93KB wavs/THEATRE.WAV 93KB Soundfx/donkey_exact2.wav 93KB wavs/donkey_exact2.wav 93KB Soundfx/barbarian_war_cry.wav 93KB Soundfx/house_slum4.wav 93KB wavs/barbarian_war_cry.wav 93KB wavs/house_slum4.wav 93KB Soundfx/barber_relig1.wav 92KB wavs/barber_relig1.wav 92KB Soundfx/crtpsh_nofun1.wav 92KB wavs/crtpsh_nofun1.wav 92KB Soundfx/wallguard_nojob1.wav 91KB wavs/wallguard_nojob1.wav 91KB Soundfx/SHIPYARD.WAV 91KB Soundfx/shipyard1.wav 91KB wavs/SHIPYARD.WAV 91KB wavs/shipyard1.wav 91KB Soundfx/rioter_exact3.wav 91KB wavs/rioter_exact3.wav 91KB Soundfx/market_nofun1.wav 91KB wavs/market_nofun1.wav 91KB Soundfx/priest_needjob1.wav 91KB wavs/priest_needjob1.wav 91KB Soundfx/DOCK.WAV 90KB wavs/DOCK.WAV 90KB Soundfx/gladtr_nojob1.wav 90KB wavs/gladtr_nojob1.wav 90KB Soundfx/teach_relig1.wav 90KB wavs/teach_relig1.wav 90KB Soundfx/house_posh4.wav 90KB wavs/house_posh4.wav 90KB Soundfx/fanfare_nu3.wav 89KB wavs/fanfare_nu3.wav 89KB Soundfx/market_exact3.wav 88KB wavs/market_exact3.wav 88KB Soundfx/PARK.WAV 87KB wavs/PARK.WAV 87KB Soundfx/patric_great1.wav 87KB wavs/patric_great1.wav 87KB Soundfx/actors_starv1.wav 87KB wavs/actors_starv1.wav 87KB DxWnd/help/lib/dxwnd_position.jpg 86KB Soundfx/BATHS.WAV 86KB wavs/BATHS.WAV 86KB Soundfx/boats_exact4.wav 86KB Soundfx/crtpsh_exact3.wav 86KB wavs/boats_exact4.wav 86KB wavs/crtpsh_exact3.wav 86KB Soundfx/lionTr_great2.wav 86KB wavs/lionTr_great2.wav 86KB Soundfx/barber_great2.wav 86KB wavs/barber_great2.wav 86KB DxWnd/proxy/opengl32.dll 85KB Soundfx/house_poor3.wav 85KB wavs/house_poor3.wav 85KB Soundfx/house_mid3.wav 85KB wavs/house_mid3.wav 85KB Soundfx/TOWER2.WAV 84KB wavs/TOWER2.WAV 84KB Soundfx/emigrate_exact4.wav 84KB Soundfx/granboy_exact1.wav 84KB Soundfx/taxman_nojob1.wav 84KB wavs/emigrate_exact4.wav 84KB wavs/granboy_exact1.wav 84KB wavs/taxman_nojob1.wav 84KB Soundfx/market_needjob1.wav 84KB wavs/market_needjob1.wav 84KB DxWnd/scale2k.dll 84KB Soundfx/teach_nofun1.wav 84KB wavs/teach_nofun1.wav 84KB Soundfx/VIGILS_STARV1.wav 84KB wavs/VIGILS_STARV1.wav 84KB Soundfx/barber_nojob1.wav 84KB wavs/barber_nojob1.wav 84KB Soundfx/bather_nojob1.wav 83KB wavs/bather_nojob1.wav 83KB Soundfx/house_posh3.wav 83KB wavs/house_posh3.wav 83KB Soundfx/gladtr_great1.wav 83KB wavs/gladtr_great1.wav 83KB Soundfx/emigrate_exact3.wav 83KB wavs/emigrate_exact3.wav 83KB Soundfx/house_slum2.wav 83KB wavs/house_slum2.wav 83KB Soundfx/FORT.WAV 83KB Soundfx/FORT1.WAV 83KB wavs/FORT.WAV 83KB wavs/FORT1.WAV 83KB Soundfx/CLAY.WAV 82KB wavs/CLAY.WAV 82KB Soundfx/STATUE.WAV 82KB wavs/STATUE.WAV 82KB Soundfx/donkey_exact3.wav 82KB Soundfx/emigrate_exact2.wav 82KB wavs/donkey_exact3.wav 82KB wavs/emigrate_exact2.wav 82KB Soundfx/FORT3.WAV 82KB wavs/FORT3.WAV 82KB Soundfx/VIGILS_NOFUN1.wav 82KB wavs/VIGILS_NOFUN1.wav 82KB Soundfx/house_mid1.wav 82KB wavs/house_mid1.wav 82KB Soundfx/immigrant_exact2.wav 82KB wavs/immigrant_exact2.wav 82KB Soundfx/doctor_nojob1.wav 82KB wavs/doctor_nojob1.wav 82KB Soundfx/immigrant_exact1.wav 81KB wavs/immigrant_exact1.wav 81KB Soundfx/priest_nojob1.wav 81KB wavs/priest_nojob1.wav 81KB Soundfx/QUARRY.WAV 81KB wavs/QUARRY.WAV 81KB CAlan-FountainCity.sav 81KB Soundfx/crtpsh_needjob1.wav 81KB wavs/crtpsh_needjob1.wav 81KB Soundfx/temple_war.wav 80KB wavs/temple_war.wav 80KB Soundfx/teach_starv1.wav 80KB wavs/teach_starv1.wav 80KB Soundfx/doctor_starv1.wav 79KB wavs/doctor_starv1.wav 79KB Soundfx/temp_comm.wav 79KB Soundfx/temple_comm.wav 79KB wavs/temp_comm.wav 79KB wavs/temple_comm.wav 79KB Soundfx/unemploy_exact2.wav 79KB wavs/unemploy_exact2.wav 79KB Soundfx/MARKET.WAV 78KB Soundfx/MARKET1.WAV 78KB wavs/MARKET.WAV 78KB wavs/MARKET1.WAV 78KB Soundfx/vigils_exact9.wav 78KB wavs/vigils_exact9.wav 78KB Soundfx/engine_needjob1.wav 78KB wavs/engine_needjob1.wav 78KB Soundfx/FOUNTAIN.WAV 77KB wavs/FOUNTAIN.WAV 77KB Soundfx/market_great2.wav 77KB wavs/market_great2.wav 77KB Soundfx/house_mid2.wav 77KB wavs/house_mid2.wav 77KB Soundfx/house_posh2.wav 76KB wavs/house_posh2.wav 76KB Soundfx/fanfare_nu2.wav 76KB wavs/fanfare_nu2.wav 76KB Soundfx/house_poor1.wav 76KB wavs/house_poor1.wav 76KB Soundfx/house_poor2.wav 76KB wavs/house_poor2.wav 76KB Soundfx/engine_exact2.wav 75KB wavs/engine_exact2.wav 75KB Soundfx/CLAY_PIT.WAV 75KB wavs/CLAY_PIT.WAV 75KB DxWnd/help/lib/dxwnd_configuration_video5.png 75KB Soundfx/furn_workshop.wav 75KB wavs/furn_workshop.wav 75KB Soundfx/vigils_exact6.wav 74KB wavs/vigils_exact6.wav 74KB Soundfx/doctor_needjob1.wav 74KB wavs/doctor_needjob1.wav 74KB Soundfx/donkey_exact4.wav 73KB wavs/donkey_exact4.wav 73KB Soundfx/BARRACKS.WAV 73KB wavs/BARRACKS.WAV 73KB Soundfx/gladtr_relig1.wav 73KB wavs/gladtr_relig1.wav 73KB Soundfx/bather_great2.wav 73KB wavs/bather_great2.wav 73KB Soundfx/charot_relig1.wav 73KB wavs/charot_relig1.wav 73KB 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