Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller
- 收录时间:2020-08-26 18:11:51
- 文件大小:12GB
- 下载次数:9
- 最近下载:2021-01-01 04:02:16
- 磁力链接:
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文件列表
- ProjectFiles.7z 987MB
- 12. Sculpt spider's surface details in ZBrush.mp4 774MB
- 24. Groom and shade the Yeti fur on the spider.mp4 759MB
- 10. Create a low-poly spider topology in Maya.mp4 698MB
- 11. Create the spider's UV texture coordinates in Maya.mp4 643MB
- 25. Breakdown of final spider Redshift render.mp4 594MB
- 22. Apply color texture maps to the abdomen fur.mp4 551MB
- 07. Refine the segments of the legs.mp4 530MB
- 13. Polypaint the spider's fur color pattern in ZBrush.mp4 525MB
- 23. Create Yeti for nudes for the spider's head.mp4 516MB
- 21. Create Yeti fur nodes for the spider's abdomen.mp4 506MB
- 08. Define the spider's eyes and mouthparts.mp4 500MB
- 20. Set up Spider's Redshift materials in Maya.mp4 475MB
- 02. Overview of basic spider anatomy.mp4 467MB
- 18. Pose the jumping spider in ZBrush.mp4 466MB
- 05. Rough out the forms of the spider.mp4 433MB
- 15. Bake spider detail maps in Substance Painter.mp4 430MB
- 14. Export spider texture and displacement maps from ZBrush.mp4 426MB
- 09. Finishing the ZBrush spider sculpt.mp4 408MB
- 19. Establish basic lighting and view of the spider in Maya.mp4 386MB
- 16. Paint spider's exoskeleton in Substance Painter.mp4 365MB
- 06. Refine the forms of the Head.mp4 347MB
- 03. Using ZBrush ZSpheres to block out the spider.mp4 284MB
- 17. Export spider textures from Substance Painter.mp4 277MB
- 04. Split the spider mesh into subtools.mp4 272MB
- 01. Introduction.mp4 63MB
- Grafixfather Thanking You.jpg 333KB
- Guide How To.txt 1KB
- Join Us On Telegram.url 121B
- Join Us For Secret Content.url 117B
- Templatemommy.url 116B
- GrafixFather.url 115B