[] Udemy - Shader Development from Scratch for Unity with Cg 收录时间:2020-12-13 18:31:18 文件大小:4GB 下载次数:5 最近下载:2021-01-16 19:21:24 磁力链接: magnet:?xt=urn:btih:2d41be7ce80f546e37d47fb3769ae014bf5f495b 立即下载 复制链接 文件列表 11. Appendices/3.1 CompleteShader2019_3_0a2.zip 344MB 10. Final Words/1. Where to Now.mp4 251MB 9. Volumetric Rendering/2. More on Ray Marching.mp4 184MB 9. Volumetric Rendering/12. Clouds On Camera P1.mp4 183MB 9. Volumetric Rendering/14. Clouds On Camera P3.mp4 178MB 9. Volumetric Rendering/7. Programming Value Noise P1.mp4 167MB 9. Volumetric Rendering/10. Integrating Colours and Depth.mp4 166MB 9. Volumetric Rendering/1. Ray Marching.mp4 162MB 9. Volumetric Rendering/15. Clouds On Camera P4.mp4 154MB 9. Volumetric Rendering/11. Enhanced Noise.mp4 145MB 9. Volumetric Rendering/4. Rendering Fog Density P1.mp4 140MB 9. Volumetric Rendering/6. Volumetric Clouds Value Noise.mp4 134MB 9. Volumetric Rendering/3. Spherical Fog.mp4 125MB 9. Volumetric Rendering/8. Programming Value Noise P2.mp4 123MB 9. Volumetric Rendering/13. Clouds On Camera P2.mp4 120MB 9. Volumetric Rendering/9. Programming Value Noise P3.mp4 107MB 8. Advanced Effects/4. Waves.mp4 98MB 3. Illuminating Surfaces/6.1 BumpedEnvSample.zip 96MB 9. Volumetric Rendering/5. Rendering Fog Density P2.mp4 70MB 4. The Dot Product/1. The Dot Product.mp4 68MB 8. Advanced Effects/7. Plasma.mp4 65MB 6. Passes & Blending/7. Advanced Stencils.mp4 65MB 8. Advanced Effects/5. Scrolling Textures.mp4 61MB 3. Illuminating Surfaces/6. Bumped Environments.mp4 59MB 3. Illuminating Surfaces/2. Normal Mapping.mp4 49MB 2. Shader Essentials/3. Shader Properties.mp4 43MB 7. Writing Vertex and Fragment Shaders/2. Colouring by Vertices and Fragments.mp4 41MB 1. Introduction/5. The Rendering Pipeline.mp4 40MB 6. Passes & Blending/3. Blending.mp4 40MB 7. Writing Vertex and Fragment Shaders/3. Material Use.mp4 39MB 1. Introduction/1. Welcome.mp4 39MB 1. Introduction/6. Your First Surface Shader.mp4 38MB 5. Lighting/3. Physically-Based Rendering.mp4 37MB 5. Lighting/6. Writing Your Own Lighting Model.mp4 37MB 4. The Dot Product/3. Rim Lighting.mp4 34MB 6. Passes & Blending/2. Holograms.mp4 34MB 4. The Dot Product/4. Logical Cutoffs.mp4 33MB 8. Advanced Effects/3. Glass.mp4 33MB 6. Passes & Blending/4. Leaves and Culling.mp4 32MB 8. Advanced Effects/2. Outlining.mp4 32MB 6. Passes & Blending/6. Stencil Buffer.mp4 32MB 5. Lighting/1. Lighting Models.mp4 29MB 2. Shader Essentials/1. Variables and Packed Arrays.srt 29MB 2. Shader Essentials/1. Variables and Packed Arrays.mp4 29MB 6. Passes & Blending/1. The Alpha Channel.mp4 29MB 6. Passes & Blending/5. Blending Two Images.mp4 28MB 1. Introduction/2. Join the H3D Student Community.mp4 28MB 3. Illuminating Surfaces/5. Illumination Models.mp4 27MB 7. Writing Vertex and Fragment Shaders/5. Shadows.mp4 27MB 3. Illuminating Surfaces/8. Buffers and Queues.mp4 25MB 2. Shader Essentials/2. The Anatomy of a Mesh and Shader Input.mp4 24MB 5. Lighting/2. Blinn-Phong Lighting & Surface Output.mp4 23MB 7. Writing Vertex and Fragment Shaders/1. The Anatomy of a VertexFragment Shader.mp4 22MB 8. Advanced Effects/1. Vertex Extruding.mp4 21MB 7. Writing Vertex and Fragment Shaders/4. Lighting.mp4 17MB 6. Passes & Blending/4.1 ConiferTree.zip 15MB 3. Illuminating Surfaces/1. Lambert & Lighting.mp4 10MB 6. Passes & Blending/2.1 SkyCar.zip 4MB 2. Shader Essentials/7.2 ZombunnyTextures.zip 3MB 5. Lighting/5. Challenge 2.mp4 2MB 6. Passes & Blending/3.2 panel.png.zip 2MB 6. Passes & Blending/3.1 ParticleTextures.zip 866KB 5. Lighting/4. Challenge 1.mp4 844KB 6. Passes & Blending/1.2 LeafTexture.zip 698KB 9. Volumetric Rendering/12.2 ValueNoise.png.zip 257KB 8. Advanced Effects/5.1 SimpleFoam.png 243KB 8. Advanced Effects/3.2 GlassStarterFiles.zip 123KB 1. Introduction/6.2 zbunny.unitypackage.zip 83KB 5. Lighting/8.1 SinTimeChallenge.pdf 74KB 3. Illuminating Surfaces/4.1 VisNormals2.zip 24KB 9. Volumetric Rendering/1. Ray Marching.srt 24KB 9. Volumetric Rendering/2. More on Ray Marching.srt 23KB 9. Volumetric Rendering/7. Programming Value Noise P1.srt 22KB 9. Volumetric Rendering/12. Clouds On Camera P1.srt 22KB 7. Writing Vertex and Fragment Shaders/2. Colouring by Vertices and Fragments.srt 22KB 3. Illuminating Surfaces/2. Normal Mapping.srt 22KB 2. Shader Essentials/3. Shader Properties.srt 20KB 9. Volumetric Rendering/3. Spherical Fog.srt 20KB 5. Lighting/6. Writing Your Own Lighting Model.srt 20KB 9. Volumetric Rendering/14. Clouds On Camera P3.srt 18KB 9. Volumetric Rendering/6. Volumetric Clouds Value Noise.srt 18KB 6. Passes & Blending/3. Blending.srt 18KB 3. Illuminating Surfaces/6. Bumped Environments.srt 17KB 1. Introduction/6. Your First Surface Shader.srt 17KB 9. Volumetric Rendering/4. Rendering Fog Density P1.srt 17KB 9. Volumetric Rendering/8. Programming Value Noise P2.srt 17KB 6. Passes & Blending/7. Advanced Stencils.srt 17KB 6. Passes & Blending/5.1 ZomBunnyDecal.png.zip 16KB 9. Volumetric Rendering/10. Integrating Colours and Depth.srt 16KB 10. Final Words/1. Where to Now.srt 16KB 9. Volumetric Rendering/11. Enhanced Noise.srt 15KB 9. Volumetric Rendering/15. Clouds On Camera P4.srt 15KB 7. Writing Vertex and Fragment Shaders/3. Material Use.srt 15KB 5. Lighting/3. Physically-Based Rendering.srt 15KB 9. Volumetric Rendering/13. Clouds On Camera P2.srt 15KB 4. The Dot Product/4. Logical Cutoffs.srt 14KB 8. Advanced Effects/2. Outlining.srt 14KB 6. Passes & Blending/6. Stencil Buffer.srt 14KB 8. Advanced Effects/4. Waves.srt 14KB 6. Passes & Blending/5. Blending Two Images.srt 13KB 8. Advanced Effects/3. Glass.srt 13KB 8. Advanced Effects/7. Plasma.srt 13KB 4. The Dot Product/3. Rim Lighting.srt 13KB 9. Volumetric Rendering/9. Programming Value Noise P3.srt 13KB 6. Passes & Blending/2. Holograms.srt 12KB 7. Writing Vertex and Fragment Shaders/5. Shadows.srt 12KB 6. Passes & Blending/1. The Alpha Channel.srt 11KB 5. Lighting/2. Blinn-Phong Lighting & Surface Output.srt 11KB 1. Introduction/8. Crash Course in Vector Mathematics.html 11KB 8. Advanced Effects/5. Scrolling Textures.srt 11KB 3. Illuminating Surfaces/8. Buffers and Queues.srt 11KB 7. Writing Vertex and Fragment Shaders/1. The Anatomy of a VertexFragment Shader.srt 10KB 11. Appendices/1. Appendix A - CG Function List.html 10KB 4. The Dot Product/1. The Dot Product.srt 9KB 8. Advanced Effects/1. Vertex Extruding.srt 9KB 5. Lighting/1. Lighting Models.srt 8KB 2. Shader Essentials/2. The Anatomy of a Mesh and Shader Input.srt 8KB 7. Writing Vertex and Fragment Shaders/4. Lighting.srt 7KB 9. Volumetric Rendering/5. Rendering Fog Density P2.srt 7KB 6. Passes & Blending/4. Leaves and Culling.srt 7KB 3. Illuminating Surfaces/4. Visualising Normals.html 6KB 5. Lighting/6.1 CustomLights.zip 6KB 3. Illuminating Surfaces/5. Illumination Models.srt 5KB 1. Introduction/5. The Rendering Pipeline.srt 4KB 11. Appendices/2. Appendix B - Shader Cheat Sheet.html 4KB 3. Illuminating Surfaces/1. Lambert & Lighting.srt 4KB 1. Introduction/1. Welcome.srt 4KB 9. Volumetric Rendering/15.1 CloudsCameraWithPlasma.shader.zip 3KB 9. Volumetric Rendering/11.1 RaymarchCloudsVolume4.shader.zip 3KB 9. Volumetric Rendering/10.1 RaymarchCloudsVolume3.shader.zip 2KB 9. Volumetric Rendering/14.1 CloudsCamera.shader.zip 2KB 9. Volumetric Rendering/9.1 RaymarchCloudsVolume2.shader.zip 2KB 8. Advanced Effects/2.1 Outlines.zip 2KB 6. Passes & Blending/7.1 AdvStencils.zip 2KB 11. Appendices/3. Appendix C - Credits and Extra Resources.html 2KB 9. Volumetric Rendering/5.1 SphericalFog.shader.zip 2KB 8. Advanced Effects/5.2 UVScrolling.zip 2KB 5. Lighting/3.1 PBRShaders.zip 2KB 9. Volumetric Rendering/15.2 CloudsFinal.cs.zip 2KB 6. Passes & Blending/5.2 AddDecal.zip 2KB 9. Volumetric Rendering/13.3 Clouds.cs.zip 2KB 1. Introduction/2. Join the H3D Student Community.srt 2KB 6. Passes & Blending/6.1 WallHole.zip 2KB 7. Writing Vertex and Fragment Shaders/7.1 VFDiffuseColouredShadows.shader.zip 2KB 1. Introduction/4. Help! Why can't I see my shaders correctly.html 1KB 9. Volumetric Rendering/2.1 PrimitiveSphere.shader.zip 1KB 7. Writing Vertex and Fragment Shaders/5.1 VFDiffuseShadows.shader.zip 1KB 8. Advanced Effects/6.1 UVScrollWaterWithWaves.shader.zip 1KB 8. Advanced Effects/8.1 VFPlasma.shader.zip 1KB 8. Advanced Effects/4.1 Waves.shader.zip 1KB 7. Writing Vertex and Fragment Shaders/4.1 VFDiffuse.shader.zip 1KB 8. Advanced Effects/7.1 Plasma.shader.zip 1KB 9. Volumetric Rendering/8.1 Random.shader.zip 1KB 7. Writing Vertex and Fragment Shaders/3.1 VFMat.shader.zip 1KB 9. Volumetric Rendering/12.1 Drive.cs.zip 1KB 4. The Dot Product/5.1 CutoffWithDiffuse.shader.zip 1KB 7. Writing Vertex and Fragment Shaders/6.1 VFColouredMat.shader.zip 1KB 2. Shader Essentials/4.1 PropertiesChallenge1.shader.zip 1KB 3. Illuminating Surfaces/6.2 BumpedEnv.shader.zip 1KB 5. Lighting/7.1 ToonRampAlbedo.shader.zip 1KB 2. Shader Essentials/3.1 UseProperties.shader.zip 1KB 8. Advanced Effects/1.1 Extrude.shader.zip 1KB 5. Lighting/4.1 PBRChallenge1.shader.zip 1KB 5. Lighting/8. Challenge 4.html 1KB 2. Shader Essentials/7.1 PropertiesChallenge4.shader.zip 1KB 3. Illuminating Surfaces/7.1 BumpRefChallenge.shader.zip 1KB 6. Passes & Blending/2.2 Hologram.shader.zip 1KB 9. Volumetric Rendering/7.1 MarchMacro.txt.zip 1KB 2. Shader Essentials/6.1 PropertiesChallenge3.shader.zip 1011B 5. Lighting/5.1 PBRChallenge2.shader.zip 1004B 1. Introduction/7.1 MyFirstShaderChallenge.shader.zip 999B 3. Illuminating Surfaces/2.1 BumpDiffuse.shader.zip 998B 4. The Dot Product/4.1 Cutoff.shader.zip 983B 2. Shader Essentials/5.1 PropertiesChallenge2.shader.zip 968B 8. Advanced Effects/3.1 GlassUpdated.zip 957B 5. Lighting/2.1 BasicP.shader.zip 953B 3. Illuminating Surfaces/2.2 NormalPlay.cs.zip 951B 9. Volumetric Rendering/13.1 Blit.txt.zip 942B 4. The Dot Product/3.1 Rim.shader.zip 938B 1. Introduction/6.1 MyFirstShader.shader.zip 934B 6. Passes & Blending/1.1 Leaves.shader.zip 916B 2. Shader Essentials/1.1 PackedPractice.shader.zip 915B 9. Volumetric Rendering/6.1 RayMarchCloudsP1.shader.zip 836B 1. Introduction/3. FAQs.html 801B 9. Volumetric Rendering/16. References.html 794B 2. Shader Essentials/7. Properties Challenge 4.html 698B 1. Introduction/7. Challenge.html 658B 8. Advanced Effects/6. Challenge 1.html 598B 3. Illuminating Surfaces/7. Bumped Environments Challenge.html 562B 3. Illuminating Surfaces/3.1 BumpDiffuseChallenge1.zip 557B 7. Writing Vertex and Fragment Shaders/7. Challenge 2.html 485B 5. Lighting/7. Challenge 3.html 438B 2. Shader Essentials/4. Properties Challenge 1.html 428B 2. Shader Essentials/5. Properties Challenge 2.html 410B 2. Shader Essentials/6. Properties Challenge 3.html 407B 4. The Dot Product/5. Challenge.html 388B 7. Writing Vertex and Fragment Shaders/6. Challenge 1.html 361B 3. Illuminating Surfaces/3. Bumped Diffuse Challenge.html 341B 8. Advanced Effects/8. Challenge 2.html 322B 9. Volumetric Rendering/3.2 Quadratic Equations Explained.html 197B 9. Volumetric Rendering/3.1 Ray-Sphere Intersections.html 184B 1. Introduction/[Tutorialsplanet.NET].url 128B 11. Appendices/[Tutorialsplanet.NET].url 128B 6. Passes & Blending/[Tutorialsplanet.NET].url 128B [Tutorialsplanet.NET].url 128B 4. The Dot Product/2. Quiz.html 124B 9. Volumetric Rendering/13.2 Unity's Low Level Graphics Language.html 109B 9. Volumetric Rendering/13.4 Bit Block Transfer.html 99B 9. Volumetric Rendering/6.2 Perlin Noise.html 89B 5. Lighting/4. Challenge 1.srt 0B 5. Lighting/5. Challenge 2.srt 0B