Udemy - Unity Multiplayer 2016 -Build Online Shooter
- 收录时间:2018-03-25 02:27:29
- 文件大小:2GB
- 下载次数:160
- 最近下载:2021-01-21 20:53:32
- 磁力链接:
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文件列表
- 02 Prepare the single game int multiplayer ready/003 Getting the scripts ready for multiplayer.mp4 118MB
- 02 Prepare the single game int multiplayer ready/006 Firing red or blue firebolts.mp4 109MB
- 04 Multiple players logic/026 Respawn player visual countdown timer.mp4 86MB
- 05 Enemies Setup/029 Programming the enemy respawn script.mp4 85MB
- 04 Multiple players logic/017 Programming player taking damage on all clients.mp4 79MB
- 06 Online Cloud Server Setup/041 Create a custom multiplayer menu and script.mp4 69MB
- 04 Multiple players logic/027 Keeping score of player kills count.mp4 66MB
- 04 Multiple players logic/019 Create a health bar.mp4 66MB
- 05 Enemies Setup/033 Camera follow local player and lighting effects.mp4 61MB
- 02 Prepare the single game int multiplayer ready/002 Download single player project and test it.mp4 56MB
- 05 Enemies Setup/030 Tweaking the enemy respawning logic.mp4 55MB
- 06 Online Cloud Server Setup/042 Connecting the custom network manager to the play level.mp4 54MB
- 04 Multiple players logic/013 Synchronizing firebolts from server to clients.mp4 53MB
- 04 Multiple players logic/021 Prevent shooting firebolts when dead.mp4 53MB
- 03 Multiplayer setup/010 Creating multiplayer spawn points.mp4 52MB
- 06 Online Cloud Server Setup/039 Unity Cloud multiplayer setup matchmaking.mp4 50MB
- 04 Multiple players logic/016 Creating player unique names part 2 of 2.mp4 47MB
- 03 Multiplayer setup/009 Adding the multiplayer network manager and HUD.mp4 47MB
- 01 Introduction/001 Introduction.mp4 46MB
- 04 Multiple players logic/024 Synchronizing respawn on server and clients.mp4 41MB
- 05 Enemies Setup/032 Synchronizing vehicles in multiplayer games.mp4 41MB
- 04 Multiple players logic/020 Synchronizing healthbar across clients and testing.mp4 39MB
- 04 Multiple players logic/023 How to easily test multiplayer by running multiple builds.mp4 39MB
- 04 Multiple players logic/012 Controlling only one player character in multiplayer.mp4 38MB
- 04 Multiple players logic/022 Programming the multiplayer respawn.mp4 38MB
- 04 Multiple players logic/014 Synchronizing player position and animations.mp4 37MB
- 04 Multiple players logic/018 displaying health points as text.mp4 36MB
- 04 Multiple players logic/015 Creating player unique names part 1 of 2.mp4 36MB
- 03 Multiplayer setup/008 Swapping player costumes for multiplayer use.mp4 33MB
- 07 Bonus/attached_files/043 Bonus - files/shooter-multiplayer-13-FINISHED.zip 31MB
- 02 Prepare the single game int multiplayer ready/005 Adding firebolt prefabs.mp4 30MB
- 06 Online Cloud Server Setup/037 Unity online git repository setup.mp4 30MB
- 06 Online Cloud Server Setup/040 Launching a build in Unity Cloud.mp4 29MB
- 04 Multiple players logic/025 Testing the player life cycle.mp4 23MB
- 07 Bonus/attached_files/043 Bonus - files/shooter-multiplayer-START.zip 20MB
- 03 Multiplayer setup/011 Launching 2 games simultaneously on your computer.mp4 20MB
- 03 Multiplayer setup/007 Create new player costume materials.mp4 19MB
- 02 Prepare the single game int multiplayer ready/004 Temporarly disabling enemies and vehicles.mp4 17MB
- 05 Enemies Setup/031 Adding multiple enemy spawn points.mp4 17MB
- 06 Online Cloud Server Setup/038 Unity Editor git settings.mp4 16MB
- 05 Enemies Setup/034 Synchronize vehicle collision with server and clients.mp4 15MB
- 05 Enemies Setup/028 Multiplayer enemy spawn point setup.mp4 14MB
- 06 Online Cloud Server Setup/036 Create an online git repository.mp4 7MB
- 07 Bonus/attached_files/043 Bonus - files/new-assets.zip 6MB
- 06 Online Cloud Server Setup/035 Overview of hosting a Unity game online.mp4 2MB
- 07 Bonus/attached_files/043 Bonus - files/multiplayer-UI.zip 64KB
- 07 Bonus/043 Bonus - files.html 27KB