Skillshare - Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash by 3D Tudor (2022) 收录时间:2022-08-10 21:35:39 文件大小:28GB 下载次数:1 最近下载:2022-08-10 21:35:39 磁力链接: magnet:?xt=urn:btih:2fe3f74216b2f0b2de254eecf278c67f9f3e52d2 立即下载 复制链接 文件列表 Part 1 - Blender 3/004. The Importance of Seams & Sharps.mp4 813MB Dungeon Pack.zip 691MB Part 2 - Unreal Engine 5/111. Setting up Water Mesh for Sewer.mp4 516MB Part 2 - Unreal Engine 5/116. Creating Waterfall Using Mesh.mp4 462MB Part 2 - Unreal Engine 5/137. Color Grading Using Post Process.mp4 442MB Part 2 - Unreal Engine 5/101. Bringing our Dungeon Design Together.mp4 438MB Part 2 - Unreal Engine 5/091. Changing the main viewpoint.mp4 426MB Part 2 - Unreal Engine 5/090. Creating the library room.mp4 423MB Part 2 - Unreal Engine 5/133. Setting up Torch Blueprint Variations.mp4 413MB Part 2 - Unreal Engine 5/110. Creating Manhole Floor Covers.mp4 410MB Part 2 - Unreal Engine 5/083. Setting up Background Environment.mp4 404MB Part 2 - Unreal Engine 5/108. Animating all our Modular Doors.mp4 403MB Part 2 - Unreal Engine 5/109. Fixing the Door Collisions.mp4 387MB Part 2 - Unreal Engine 5/099. Working with Colliders.mp4 370MB Part 2 - Unreal Engine 5/115. Setting up Water Material Parameters.mp4 369MB Part 1 - Blender 3/051. Creating the Flame embers.mp4 352MB Part 1 - Blender 3/066. Rendering with Cycles X Render Engine.mp4 342MB Part 2 - Unreal Engine 5/087. Building a Sewer Systems.mp4 340MB Part 1 - Blender 3/058. Creating Under Flooring.mp4 339MB Part 2 - Unreal Engine 5/097. Learning how to adapt assets.mp4 337MB Part 2 - Unreal Engine 5/089. Creating our first room.mp4 331MB Part 2 - Unreal Engine 5/136. Setting up Lighting for our UE5 Scene.mp4 327MB Part 2 - Unreal Engine 5/114. Setting up Water Flow Material Animation.mp4 325MB Part 2 - Unreal Engine 5/084. Creating a Lava Base Material.mp4 319MB Part 2 - Unreal Engine 5/134. Placing Light Sources Within our Dungeon.mp4 315MB Part 2 - Unreal Engine 5/088. Building a Staircase and our First Modular Room.mp4 301MB Part 2 - Unreal Engine 5/124. Setting up Niagara Fire Fluid Simulation.mp4 291MB Part 2 - Unreal Engine 5/102. Adding in the Bottom Walls.mp4 290MB Part 2 - Unreal Engine 5/095. Setting out the pantry room.mp4 284MB Part 2 - Unreal Engine 5/094. Finishing the armoury room.mp4 278MB Part 2 - Unreal Engine 5/098. Laying out our prison.mp4 277MB Part 2 - Unreal Engine 5/132. Setting up Light Flicker Effect.mp4 276MB Part 2 - Unreal Engine 5/080. Creating Mesh Collisions.mp4 273MB Part 2 - Unreal Engine 5/082. Generating Collisions for Complex Shapes.mp4 272MB Part 2 - Unreal Engine 5/081. Generating Custom Collisions.mp4 258MB Part 2 - Unreal Engine 5/086. Setting up Lava as PBR material.mp4 255MB Part 2 - Unreal Engine 5/096. Working with different lighting modes.mp4 254MB Part 2 - Unreal Engine 5/085. Creating Motion for a Lava Material.mp4 250MB Part 2 - Unreal Engine 5/135. Placing Rock Asset Decorations.mp4 248MB Part 2 - Unreal Engine 5/118. Setting up Particle System as Waterfall.mp4 247MB Part 2 - Unreal Engine 5/126. Baking out Fire Particle Animations.mp4 247MB Part 1 - Blender 3/059. Building the Dungeon Kitchens.mp4 245MB Part 2 - Unreal Engine 5/078. Setting up Kitbash Assets in Order.mp4 243MB Part 2 - Unreal Engine 5/100. Creating the Treasure Room Hallway.mp4 238MB Part 2 - Unreal Engine 5/104. Setting up Door Blue Print.mp4 235MB Part 1 - Blender 3/018. Project from View Unwraps.mp4 235MB Part 2 - Unreal Engine 5/074. Setting Up Basic PBR Material.mp4 228MB Part 2 - Unreal Engine 5/077. Sorting out Kitbash Assets.mp4 225MB Part 2 - Unreal Engine 5/092. Starting the armoury room.mp4 225MB Part 2 - Unreal Engine 5/093. Creating two tier rooms.mp4 221MB Part 2 - Unreal Engine 5/130. Adding Ember Particles to our Fire System.mp4 216MB Part 1 - Blender 3/013. Techniques for Creating Geometry.mp4 210MB Part 1 - Blender 3/064. Setting up our Camera.mp4 209MB Part 2 - Unreal Engine 5/123. Setting up Waterfall Splash.mp4 208MB Part 1 - Blender 3/055. Starting the Library Room.mp4 205MB Part 1 - Blender 3/014. Taking UV Unwrapping to the Next Level.mp4 200MB Part 2 - Unreal Engine 5/120. Setting up Waterfall Particle Curve Graph Parameters.mp4 199MB Part 1 - Blender 3/048. Creating our Animated Flame.mp4 199MB Part 1 - Blender 3/017. What is Modifier Stacking.mp4 194MB Part 1 - Blender 3/061. Creating the Dungeon Prison.mp4 193MB Part 1 - Blender 3/053. Building the Dungeon Sewer System.mp4 193MB Part 2 - Unreal Engine 5/105. Creating Interactable Door Blueprint Animation.mp4 177MB Part 1 - Blender 3/054. Creating our First Dungeon Room.mp4 176MB Part 1 - Blender 3/026. Creating Hinges & Handles the Easy Way.mp4 176MB Part 1 - Blender 3/020. Creating our Small Grate.mp4 174MB Part 1 - Blender 3/008. How to Create Edge Loops.mp4 173MB Part 2 - Unreal Engine 5/122. Creating Animated Particle Splash.mp4 172MB Part 1 - Blender 3/034. Working with Boolean Modifier.mp4 171MB Part 1 - Blender 3/043. Creating the Brazier Mesh.mp4 170MB Part 2 - Unreal Engine 5/128. Setting up Fire Particle Texture.mp4 168MB Part 2 - Unreal Engine 5/106. Setting up Door Blueprint With Specified Distance Activation.mp4 167MB Part 1 - Blender 3/056. Finishing the Dungeon First Floor.mp4 165MB Part 1 - Blender 3/031. Importing Custom Brushes to Blender.mp4 163MB Part 1 - Blender 3/039. Using the Simple Deform Modifier.mp4 161MB Part 1 - Blender 3/009. Creating Variation in Meshes.mp4 160MB Part 1 - Blender 3/021. Creating the Top Walls.mp4 160MB Part 1 - Blender 3/069. Final Blender 3 Finishing Preparation.mp4 157MB Part 2 - Unreal Engine 5/072. Introduction to UE5 UI.mp4 154MB Part 1 - Blender 3/011. Creating our First Dungeon Wall.mp4 153MB Part 1 - Blender 3/019. Creating the Bottom Walls.mp4 152MB Part 1 - Blender 3/022. Starting our Dungeon Doors.mp4 152MB Part 1 - Blender 3/003. Importing Reference images.mp4 151MB Part 2 - Unreal Engine 5/079. Creating asset color adjustments.mp4 151MB Part 2 - Unreal Engine 5/125. Creating Fire Simulation for Torches.mp4 149MB Part 2 - Unreal Engine 5/103. Adding in the Final Doors.mp4 148MB Part 1 - Blender 3/036. Outlining our Door Arches.mp4 146MB Part 1 - Blender 3/015. Creating our Large Wall Modular Pieces.mp4 146MB Part 1 - Blender 3/002. The Basics of Blender.mp4 146MB Part 1 - Blender 3/029. Creating the Ornate Wall Supports.mp4 146MB Part 1 - Blender 3/062. Finishing the Dungeon Main Build.mp4 145MB Part 1 - Blender 3/037. Creating the Door Arches.mp4 145MB Part 2 - Unreal Engine 5/131. Creating a Torch Blueprint.mp4 142MB Part 2 - Unreal Engine 5/073. Creating New Level and Importing Assets.mp4 142MB Part 1 - Blender 3/068. Setting up Assets for Unreal Engine 5.mp4 141MB Part 2 - Unreal Engine 5/071. Introduction to UE5 Viewport Controls.mp4 140MB Part 1 - Blender 3/046. Creating the Torch Handle & Holder.mp4 140MB Part 1 - Blender 3/024. Adding Realism to Our Models.mp4 139MB Part 1 - Blender 3/016. Fixing Issues with Our Large Brick W.mp4 138MB Part 1 - Blender 3/057. Starting the Dungeon Armory.mp4 137MB Part 1 - Blender 3/040. Finishing the Spiral Stair Mesh.mp4 136MB Part 1 - Blender 3/010. Working with the Array Modifier.mp4 136MB Part 2 - Unreal Engine 5/076. Replacing Material References.mp4 133MB Part 1 - Blender 3/025. Finishing our Dungeon door Meshes.mp4 132MB Part 1 - Blender 3/050. Setting up the Light Flicker Effect.mp4 132MB Part 1 - Blender 3/063. Placing our Torches Through out the Dungeon.mp4 132MB Part 1 - Blender 3/028. Creating Ornate Pillars.mp4 131MB Part 2 - Unreal Engine 5/129. Creating Niagara Fire Particle System.mp4 130MB Part 1 - Blender 3/035. Modeling the Modular Door Walls.mp4 129MB Part 1 - Blender 3/044. Creating the Hot coals.mp4 128MB Part 1 - Blender 3/032. Creating our First Stairs.mp4 127MB Part 1 - Blender 3/023. Working with Proportional Editing.mp4 125MB Part 2 - Unreal Engine 5/112. Creating Water Material.mp4 125MB Part 2 - Unreal Engine 5/119. Creating Base Splash Particle.mp4 123MB Part 1 - Blender 3/030. Basic Sculpting Setup in Blender.mp4 122MB Part 1 - Blender 3/047. Finishing our Torch Models.mp4 122MB Part 2 - Unreal Engine 5/117. Creating a Niagra Particles System for Water.mp4 117MB Part 1 - Blender 3/052. Finishing the Dungeon Modular Pack.mp4 117MB Part 1 - Blender 3/005. Working with HDRI Lighting.mp4 113MB Part 1 - Blender 3/038. Adding Materials to our Door Arches.mp4 109MB Part 1 - Blender 3/033. Finishing our Straight Stairs.mp4 109MB Part 2 - Unreal Engine 5/075. Setting up Emissive Material.mp4 107MB Part 1 - Blender 3/060. Creating the Dungeon Mid level.mp4 104MB Part 1 - Blender 3/012. How Smoothing Works in Blender.mp4 103MB Part 1 - Blender 3/042. Parenting Objects and Keeping Transform.mp4 100MB Part 1 - Blender 3/006. What is Transformation Orientation.mp4 98MB Part 1 - Blender 3/041. Creating the Vault Wall.mp4 97MB Part 1 - Blender 3/027. Finishing our Dungeon Doors.mp4 94MB Part 2 - Unreal Engine 5/121. Setting up Base Splash Particle.mp4 88MB 001. Introduction to Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash.mp4 87MB Part 1 - Blender 3/065. Rendering with Eevee Renderer.mp4 87MB Part 1 - Blender 3/007. Working with Blenders Asset Manage.mp4 84MB Part 1 - Blender 3/067. Setting up Collections.mp4 84MB Part 2 - Unreal Engine 5/113. Creating Additional Control for Water Material.mp4 84MB Part 1 - Blender 3/045. Creating the Ornate Torch.mp4 83MB Part 1 - Blender 3/049. Setting up our Flame Node Tree.mp4 78MB Part 2 - Unreal Engine 5/107. Creating Blueprints for our Door.mp4 69MB Part 2 - Unreal Engine 5/127. Creating Animated Fire Particle Material.mp4 66MB Part 2 - Unreal Engine 5/070. Creating New UE5 Project.mp4 24MB