Digital Tutors - Using Cloth Simulations with a Mechanical Rig in Maya
- 收录时间:2018-04-17 01:09:37
- 文件大小:597MB
- 下载次数:85
- 最近下载:2020-12-22 05:48:47
- 磁力链接:
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文件列表
- Project_Files.rar 202MB
- 07. Setting up the wrap deform.mp4 30MB
- 10. Dealing with stretching and joint pulling.mp4 28MB
- 17. Finishing the constraints.mp4 28MB
- 05. Rigging up the pulleys.mp4 27MB
- 13. Finishing the rope and adding curves for deformers.mp4 27MB
- 15. Duplicating the buckets.mp4 25MB
- 14. Dealing with inherited cloth nodes.mp4 25MB
- 18. Cleaning up and final thoughts.mp4 25MB
- 08. Starting the cloth simulation.mp4 25MB
- 12. Creating a start position for the rope in the second example.mp4 24MB
- 16. Dealing with the one frame lag problem.mp4 23MB
- 11. Finishing the crane and setting up test animations.mp4 23MB
- 04. Starting the crane rig.mp4 22MB
- 09. Applying cloth simulation to the rig.mp4 22MB
- 03. Building joints with cloth simulation.mp4 17MB
- 06. Finishing the crane rig.mp4 13MB
- 02. Walking through the scene.mp4 8MB
- 01. Introduction and project overview.mp4 3MB