LinkedIn - Unreal Engine Creating Templates for Visualization Projects
- 收录时间:2022-02-14 14:25:57
- 文件大小:839MB
- 下载次数:1
- 最近下载:2022-02-14 14:25:57
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文件列表
- Exercise Files/Extra Assets/HDRIHaven/Daytime/emmarentia_8k.hdr 107MB
- Exercise Files/Extra Assets/HDRIHaven/Daytime/greenwich_park_8k.hdr 104MB
- Exercise Files/Extra Assets/HDRIHaven/SunsetSunrise/sisulu_8k.hdr 102MB
- Exercise Files/Extra Assets/HDRIHaven/SunsetSunrise/spruit_sunrise_8k.hdr 89MB
- Exercise Files/Extra Assets/Normal.png 42MB
- [2] 1. Creating an Arch Viz Template Project/[6] Constructing a playable camera.mp4 25MB
- [2] 1. Creating an Arch Viz Template Project/[2] Adding sun and sky lighting.mp4 23MB
- [2] 1. Creating an Arch Viz Template Project/[3] Building a post process volume.mp4 19MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/OldIndHall_BandW_Env.exr 18MB
- [2] 1. Creating an Arch Viz Template Project/[10] Creating a basic master material Part 3.mp4 18MB
- [3] 2. Creating a Product Viz Template Project/[2] Setting up a three-point lighting system.mp4 17MB
- [3] 2. Creating a Product Viz Template Project/[4] Tweaking your camera settings.mp4 15MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/89.udsmesh 15MB
- [2] 1. Creating an Arch Viz Template Project/[9] Creating a basic master material Part 2.mp4 15MB
- [2] 1. Creating an Arch Viz Template Project/[4] Quality lighting setup.mp4 15MB
- [2] 1. Creating an Arch Viz Template Project/[11] Parameter organization in the Unreal UI.mp4 14MB
- [3] 2. Creating a Product Viz Template Project/[1] Creating a product template.mp4 14MB
- [2] 1. Creating an Arch Viz Template Project/[8] Creating a basic master material Part 1.mp4 14MB
- [2] 1. Creating an Arch Viz Template Project/[7] Setting up a basic terrain.mp4 13MB
- [2] 1. Creating an Arch Viz Template Project/[5] Placing static cameras for stills.mp4 13MB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref_Assets/72.udsmesh 12MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/72.udsmesh 12MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/86.udsmesh 12MB
- [3] 2. Creating a Product Viz Template Project/[3] Adding extra cameras to the scene.mp4 12MB
- [2] 1. Creating an Arch Viz Template Project/[1] Creating useful folder structures.mp4 11MB
- [3] 2. Creating a Product Viz Template Project/[5] Adding a sequence for animations.mp4 11MB
- [1] Introduction/[1] Creating project templates.mp4 9MB
- [1] Introduction/[2] Creating an empty project.mp4 9MB
- [3] 2. Creating a Product Viz Template Project/[6] Creating a high-quality light mass setup.mp4 9MB
- Exercise Files/Extra Assets/Roughness.png 7MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/114.udsmesh 7MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/87.udsmesh 7MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/104.udsmesh 5MB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref_Assets/2.udsmesh 5MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/2.udsmesh 5MB
- [4] Conclusion/[1] Next steps.mp4 4MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/63.udsmesh 3MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/88.udsmesh 2MB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref_Assets/64.udsmesh 2MB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/64.udsmesh 2MB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref_Assets/Fabric_A_Diff.jpg 276KB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/Fabric_A_Diff.jpg 276KB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref_Assets/Fabric_A_Bump.jpg 276KB
- Exercise Files/Extra Assets/Datasmith/Product_Template_Assets/Fabric_A_Bump.jpg 276KB
- Exercise Files/Extra Assets/JB_UVW_Test_Map.jpg 202KB
- Exercise Files/Extra Assets/Datasmith/Camera_Ref.udatasmith 21KB
- Exercise Files/Extra Assets/Datasmith/Product_Template.udatasmith 15KB
- [2] 1. Creating an Arch Viz Template Project/[6] Constructing a playable camera.srt 14KB
- [2] 1. Creating an Arch Viz Template Project/[2] Adding sun and sky lighting.srt 13KB
- [2] 1. Creating an Arch Viz Template Project/[3] Building a post process volume.srt 12KB
- [3] 2. Creating a Product Viz Template Project/[2] Setting up a three-point lighting system.srt 12KB
- [3] 2. Creating a Product Viz Template Project/[4] Tweaking your camera settings.srt 12KB
- [3] 2. Creating a Product Viz Template Project/[1] Creating a product template.srt 10KB
- [2] 1. Creating an Arch Viz Template Project/[10] Creating a basic master material Part 3.srt 9KB
- [2] 1. Creating an Arch Viz Template Project/[9] Creating a basic master material Part 2.srt 9KB
- [2] 1. Creating an Arch Viz Template Project/[5] Placing static cameras for stills.srt 9KB
- [2] 1. Creating an Arch Viz Template Project/[1] Creating useful folder structures.srt 8KB
- [2] 1. Creating an Arch Viz Template Project/[4] Quality lighting setup.srt 8KB
- [3] 2. Creating a Product Viz Template Project/[3] Adding extra cameras to the scene.srt 8KB
- [3] 2. Creating a Product Viz Template Project/[6] Creating a high-quality light mass setup.srt 7KB
- [2] 1. Creating an Arch Viz Template Project/[8] Creating a basic master material Part 1.srt 7KB
- [3] 2. Creating a Product Viz Template Project/[5] Adding a sequence for animations.srt 7KB
- [2] 1. Creating an Arch Viz Template Project/[11] Parameter organization in the Unreal UI.srt 7KB
- [1] Introduction/[2] Creating an empty project.srt 6KB
- [2] 1. Creating an Arch Viz Template Project/[7] Setting up a basic terrain.srt 6KB
- [1] Introduction/[1] Creating project templates.srt 4KB
- [4] Conclusion/[1] Next steps.srt 3KB