[Yiihuu] Creating an Advanced Cinematic Character [ENG-RUS] 收录时间:2021-04-07 08:51:49 文件大小:7GB 下载次数:1 最近下载:2021-04-07 08:51:49 磁力链接: magnet:?xt=urn:btih:32c4203058b9d4dbb6d0349038d2e429df0ead57 立即下载 复制链接 文件列表 Chapter 3 - Making and Refining High Poly Mesh/Section 13 - Head modeling refinement Part 2.mp4 240MB Chapter 5 - Creating Hair and Fur in Xgen/Section 37 - Introduction To Xgen.mp4 215MB Chapter 5 - Creating Hair and Fur in Xgen/Section 39 - Eyebrow Making In Xgen - Part 2.mp4 214MB Chapter 5 - Creating Hair and Fur in Xgen/Section 47 - Moustache Making In Xgen - Part 2.mp4 211MB Chapter 4 - Mapping and Texturing/Section 25 - Skin Texturing - Part 1.mp4 209MB Chapter 7 - Rendering in Arnold/Section 54 - Hair Texturing.mp4 204MB Chapter 5 - Creating Hair and Fur in Xgen/Section 44 - Advanced Hair Making In Xgen - Part 2.mp4 199MB Chapter 5 - Creating Hair and Fur in Xgen/Section 38 - Eyebrow Making In Xgen - Part 1.mp4 196MB Chapter 5 - Creating Hair and Fur in Xgen/Section 41 - Hair Making In Xgen - Part 2.mp4 191MB Chapter 5 - Creating Hair and Fur in Xgen/Section 46 - Moustache Making In Xgen - Part 1.mp4 190MB Chapter 5 - Creating Hair and Fur in Xgen/Section 43 - Advanced Hair Making In Xgen - Part 1.mp4 190MB Chapter 2 - Preparation and Base Mesh/Section 11 - Detailing Outfits Part2.mp4 181MB Chapter 5 - Creating Hair and Fur in Xgen/Section 45 - Advanced Hair Making In Xgen - Part 3.mp4 179MB Project Files/ZBrush Brush Alpha.rar 179MB Chapter 4 - Mapping and Texturing/Section 32 - Materials Of The Armour - Part 2.mp4 179MB Chapter 5 - Creating Hair and Fur in Xgen/Section 48 - Moustache Making In Xgen - Part 3.mp4 170MB Chapter 4 - Mapping and Texturing/Section 29 - Creating Materials For The Eye Balls.mp4 166MB Chapter 4 - Mapping and Texturing/Section 28 - Render Setting And Material Testing.mp4 166MB Chapter 4 - Mapping and Texturing/Section 31 - Materials Of The Armour - Part 1.mp4 161MB Chapter 2 - Preparation and Base Mesh/Section 10 - Detailing Outfits Part1.mp4 154MB Chapter 5 - Creating Hair and Fur in Xgen/Section 40 - Hair Making In Xgen - Part 1.mp4 152MB Chapter 6 - Render Integration/Section 52 - Final Render Image Adjustment.mp4 148MB Chapter 7 - Rendering in Arnold/Section 53 - Lighting Setting And Skin Texturing.mp4 146MB Chapter 4 - Mapping and Texturing/Section 26 - Skin Texturing - Part 2.mp4 146MB Chapter 4 - Mapping and Texturing/Section 27 - Advanced Skin Texturing.mp4 146MB Chapter 3 - Making and Refining High Poly Mesh/Section 16 - Creating Xyz Texture In Mari Part 2.mp4 141MB Chapter 3 - Making and Refining High Poly Mesh/Section 21 - Making Uv For Armour.mp4 135MB Chapter 2 - Preparation and Base Mesh/Section 09 - Creating outfits Part3.mp4 129MB Chapter 5 - Creating Hair and Fur in Xgen/Section 42 - Hair Making In Xgen - Part 3.mp4 128MB Chapter 3 - Making and Refining High Poly Mesh/Section 19 - High Poly Mesh Making Part 3.mp4 123MB Chapter 3 - Making and Refining High Poly Mesh/Section 17 - High Poly Mesh Making Part 1.mp4 121MB Chapter 2 - Preparation and Base Mesh/Section 06 - Basic Head Modeling - Structure Modification.mp4 117MB Chapter 3 - Making and Refining High Poly Mesh/Section 20 - High Poly Mesh Making Part 4.mp4 116MB Chapter 3 - Making and Refining High Poly Mesh/Section 15 - Creating Xyz Texture In Mari Part 1.mp4 111MB Chapter 3 - Making and Refining High Poly Mesh/Section 12 - Head modeling refinement Part 1.mp4 110MB Chapter 4 - Mapping and Texturing/Section 34 - Material Making For Leather - Part 1.mp4 108MB Chapter 3 - Making and Refining High Poly Mesh/Section 18 - High Poly Mesh Making Part 2.mp4 107MB Chapter 2 - Preparation and Base Mesh/Section 08 - Creating outfits Part2.mp4 103MB Chapter 2 - Preparation and Base Mesh/Section 05 - Basic Head Modeling - Nose and Facial Bones.mp4 84MB Chapter 3 - Making and Refining High Poly Mesh/Section 14 - Basic Mari.mp4 81MB Chapter 6 - Render Integration/Section 51 - Lighting And Rendering Setting.mp4 80MB Chapter 7 - Rendering in Arnold/Section 56 - Armor Metal Texturing.mp4 80MB Chapter 2 - Preparation and Base Mesh/Section 07 - Creating outfits Part1.mp4 80MB Chapter 2 - Preparation and Base Mesh/Section 04 - Basic Head Modeling - Lips And Eyes.mp4 77MB Chapter 4 - Mapping and Texturing/Section 30 - Base Introduction To Substance Painter.mp4 75MB Chapter 7 - Rendering in Arnold/Section 57 - Leather Texturing.mp4 75MB Chapter 4 - Mapping and Texturing/Section 33 - Material Making For Accessories.mp4 62MB Chapter 7 - Rendering in Arnold/Section 58 - Leather And Clothes Texturing.mp4 58MB Chapter 2 - Preparation and Base Mesh/Section 03 - Basic Head Modeling - Ear.mp4 56MB Chapter 7 - Rendering in Arnold/Section 55 - Eyes Texturing.mp4 54MB Chapter 7 - Rendering in Arnold/Section 59 - Arnold Lighting Setting And Analysising.mp4 44MB Chapter 5 - Creating Hair and Fur in Xgen/Section 37 - Introduction To Xgen.mp3 28MB Chapter 3 - Making and Refining High Poly Mesh/Section 12 - Head modeling refinement Part 1.mp3 26MB Chapter 6 - Render Integration/Section 52 - Final Render Image Adjustment.mp3 25MB Chapter 4 - Mapping and Texturing/Section 25 - Skin Texturing - Part 1.mp3 25MB Chapter 1 - Overview/Section 02 - Introduction And Preparation.mp4 18MB Chapter 3 - Making and Refining High Poly Mesh/Section 16 - Creating Xyz Texture In Mari Part 2.mp3 18MB Chapter 6 - Render Integration/Section 51 - Lighting And Rendering Setting.mp3 18MB Chapter 7 - Rendering in Arnold/Section 55 - Eyes Texturing.mp3 18MB Chapter 1 - Overview/Section 02 - Introduction And Preparation.mp3 13MB Chapter 3 - Making and Refining High Poly Mesh/Section 19 - High Poly Mesh Making Part 3.mp3 13MB Chapter 4 - Mapping and Texturing/Section 28 - Render Setting And Material Testing.mp3 13MB Chapter 5 - Creating Hair and Fur in Xgen/Section 40 - Hair Making In Xgen - Part 1.mp3 13MB Chapter 7 - Rendering in Arnold/Section 58 - Leather And Clothes Texturing.mp3 13MB Chapter 3 - Making and Refining High Poly Mesh/Section 13 - Head modeling refinement Part 2.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 03 - Basic Head Modeling - Ear.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 08 - Creating outfits Part2.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 09 - Creating outfits Part3.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 10 - Detailing Outfits Part1.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 11 - Detailing Outfits Part2.mp3 11MB Chapter 2 - Preparation and Base Mesh/Section 06 - Basic Head Modeling - Structure Modification.mp3 10MB Chapter 5 - Creating Hair and Fur in Xgen/Section 48 - Moustache Making In Xgen - Part 3.mp3 10MB Chapter 1 - Overview/Section 01 - Trailer.mp4 10MB Chapter 3 - Making and Refining High Poly Mesh/Section 18 - High Poly Mesh Making Part 2.mp3 10MB Chapter 4 - Mapping and Texturing/Section 27 - Advanced Skin Texturing.mp3 10MB Chapter 5 - Creating Hair and Fur in Xgen/Section 39 - Eyebrow Making In Xgen - Part 2.mp3 10MB Chapter 7 - Rendering in Arnold/Section 57 - Leather Texturing.mp3 10MB Chapter 2 - Preparation and Base Mesh/Section 05 - Basic Head Modeling - Nose and Facial Bones.mp3 9MB Chapter 4 - Mapping and Texturing/Section 34 - Material Making For Leather - Part 1.mp3 9MB Chapter 5 - Creating Hair and Fur in Xgen/Section 46 - Moustache Making In Xgen - Part 1.mp3 9MB Chapter 3 - Making and Refining High Poly Mesh/Section 17 - High Poly Mesh Making Part 1.mp3 9MB Chapter 4 - Mapping and Texturing/Section 26 - Skin Texturing - Part 2.mp3 9MB Chapter 5 - Creating Hair and Fur in Xgen/Section 38 - Eyebrow Making In Xgen - Part 1.mp3 9MB Chapter 7 - Rendering in Arnold/Section 56 - Armor Metal Texturing.mp3 9MB Chapter 2 - Preparation and Base Mesh/Section 07 - Creating outfits Part1.mp3 8MB Chapter 5 - Creating Hair and Fur in Xgen/Section 47 - Moustache Making In Xgen - Part 2.mp3 8MB Chapter 7 - Rendering in Arnold/Section 59 - Arnold Lighting Setting And Analysising.mp3 8MB Chapter 2 - Preparation and Base Mesh/Section 04 - Basic Head Modeling - Lips And Eyes.mp3 7MB Chapter 4 - Mapping and Texturing/Section 33 - Material Making For Accessories.mp3 7MB Chapter 5 - Creating Hair and Fur in Xgen/Section 45 - Advanced Hair Making In Xgen - Part 3.mp3 7MB Chapter 4 - Mapping and Texturing/Section 32 - Materials Of The Armour - Part 2.mp3 7MB Chapter 5 - Creating Hair and Fur in Xgen/Section 44 - Advanced Hair Making In Xgen - Part 2.mp3 7MB Chapter 3 - Making and Refining High Poly Mesh/Section 20 - High Poly Mesh Making Part 4.mp3 6MB Chapter 4 - Mapping and Texturing/Section 29 - Creating Materials For The Eye Balls.mp3 6MB Chapter 5 - Creating Hair and Fur in Xgen/Section 41 - Hair Making In Xgen - Part 2.mp3 6MB Chapter 3 - Making and Refining High Poly Mesh/Section 15 - Creating Xyz Texture In Mari Part 1.mp3 6MB Chapter 7 - Rendering in Arnold/Section 54 - Hair Texturing.mp3 6MB banner.jpg 2MB Chapter 3 - Making and Refining High Poly Mesh/Section 21 - Making Uv For Armour.mp3 2MB Chapter 4 - Mapping and Texturing/Section 30 - Base Introduction To Substance Painter.mp3 2MB Chapter 5 - Creating Hair and Fur in Xgen/Section 42 - Hair Making In Xgen - Part 3.mp3 2MB Chapter 4 - Mapping and Texturing/Section 31 - Materials Of The Armour - Part 1.mp3 1MB Chapter 5 - Creating Hair and Fur in Xgen/Section 43 - Advanced Hair Making In Xgen - Part 1.mp3 1MB Chapter 1 - Overview/Section 01 - Trailer.mp3 1MB Chapter 3 - Making and Refining High Poly Mesh/Section 14 - Basic Mari.mp3 1MB Chapter 7 - Rendering in Arnold/Section 53 - Lighting Setting And Skin Texturing.mp3 1MB