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[Pluralsight] Houdini VFX for Games [ENG-RUS]

  • 收录时间:2023-04-20 11:54:45
  • 文件大小:1GB
  • 下载次数:1
  • 最近下载:2023-04-20 11:54:45
  • 磁力链接:

文件列表

  1. houdini-vfx-games.zip 202MB
  2. 6. Adding Debris/21. Creating a Rock Generator.mp4 67MB
  3. 6. Adding Debris/22. Finishing the Rock Generator.mp4 64MB
  4. 8. Finishing the Effect/31. Adding Sparks.mp4 57MB
  5. 5. Creating a Shockwave/19. Creating a Refraction Material for Sprites.mp4 56MB
  6. 8. Finishing the Effect/32. Adding a Ground Shockwave.mp4 49MB
  7. 5. Creating a Shockwave/17. Making Some Noise.mp4 47MB
  8. 8. Finishing the Effect/33. Adding Camera Shake.mp4 45MB
  9. 2. Creating a Looping Smoke Texture/02. Creating a Smokepillar.mp4 43MB
  10. 4. Creating an Explosive Material/15. Tweaking the Texture.mp4 43MB
  11. 5. Creating a Shockwave/18. Baking and Tiling the Normalmap.mp4 40MB
  12. 6. Adding Debris/24. Creating a Debris Emitter.mp4 40MB
  13. 6. Adding Debris/25. Finishing the Debris Emitter.mp4 38MB
  14. 5. Creating a Shockwave/20. Creating the Shockwave Emitter.mp4 38MB
  15. 2. Creating a Looping Smoke Texture/06. Shading and Rendering.mp4 37MB
  16. 4. Creating an Explosive Material/16. Update the Explosion.mp4 37MB
  17. 2. Creating a Looping Smoke Texture/05. Fading the Edges.mp4 35MB
  18. 3. Testing the Texture in Unreal Engine 4/09. Setting up a Smokepuff Emitter.mp4 35MB
  19. 8. Finishing the Effect/30. Adding a Secondary Explosion.mp4 34MB
  20. 6. Adding Debris/23. Creating a Digital Asset.mp4 34MB
  21. 2. Creating a Looping Smoke Texture/04. Looping the Cache.mp4 32MB
  22. 3. Testing the Texture in Unreal Engine 4/10. Finishing the Smokepuff.mp4 31MB
  23. 7. Burning the Ground/29. Finishing the Blueprint.mp4 30MB
  24. 3. Testing the Texture in Unreal Engine 4/08. Creating a Smoke Material.mp4 28MB
  25. 7. Burning the Ground/27. Creating a Static Decal.mp4 27MB
  26. 7. Burning the Ground/26. Creating the Decal Texture in Photoshop.mp4 26MB
  27. 4. Creating an Explosive Material/13. Finishing the Material.mp4 26MB
  28. 7. Burning the Ground/28. Setting up an Explosion Blueprint.mp4 25MB
  29. 2. Creating a Looping Smoke Texture/03. Setting up a Cache.mp4 25MB
  30. 4. Creating an Explosive Material/11. Setting up Internal Erosion.mp4 25MB
  31. 4. Creating an Explosive Material/14. Converting the Smokepuff to an Explosion.mp4 23MB
  32. 2. Creating a Looping Smoke Texture/07. Creating the Texture Atlas.mp4 19MB
  33. 4. Creating an Explosive Material/12. Colorizing the Mask.mp4 19MB
  34. 1. Course Overview/01. Course Overview.mp4 6MB