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Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya

  • 收录时间:2018-05-02 03:26:22
  • 文件大小:1GB
  • 下载次数:37
  • 最近下载:2021-01-13 08:51:20
  • 磁力链接:

文件列表

  1. 13. Creating a custom brush and adding grunge layer.mp4 158MB
  2. 17. Importing the assets into UDK.mp4 131MB
  3. 05. Modeling extra parts.mp4 97MB
  4. 16. Finishing the diffuse and setting up the emissive map.mp4 96MB
  5. 10. Painting edges and lines in Photoshop.mp4 87MB
  6. 15. Finding fonts and adding type to the sign.mp4 87MB
  7. 04. Modeling the smaller signs.mp4 86MB
  8. 06. Creating the UVs.mp4 80MB
  9. 09. Creating base color and color palette.mp4 75MB
  10. 12. Creating the lights and starting the emissive layers.mp4 74MB
  11. 18. Creating the neon bulb texture.mp4 69MB
  12. 03. Modeling the base sign.mp4 59MB
  13. 11. Creating and painting with a custom bolt brush.mp4 55MB
  14. 21. Finishing the neon material and conclusion.mp4 55MB
  15. Project_Files.rar 52MB
  16. 19. Creating the neon material and mesh.mp4 52MB
  17. 20. Finishing the neon diffuse texture.mp4 51MB
  18. 07. Setting up mirrored UVs and finalizing UV layout.mp4 48MB
  19. 14. Setting up layer overlays and blending modes.mp4 44MB
  20. 08. Preparing UVs and Photoshop file.mp4 38MB
  21. 02. Concepting and pre-process.mp4 28MB
  22. 01. Introduction and project overview.mp4 8MB