Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya
- 收录时间:2018-05-02 03:26:22
- 文件大小:1GB
- 下载次数:37
- 最近下载:2021-01-13 08:51:20
- 磁力链接:
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文件列表
- 13. Creating a custom brush and adding grunge layer.mp4 158MB
- 17. Importing the assets into UDK.mp4 131MB
- 05. Modeling extra parts.mp4 97MB
- 16. Finishing the diffuse and setting up the emissive map.mp4 96MB
- 10. Painting edges and lines in Photoshop.mp4 87MB
- 15. Finding fonts and adding type to the sign.mp4 87MB
- 04. Modeling the smaller signs.mp4 86MB
- 06. Creating the UVs.mp4 80MB
- 09. Creating base color and color palette.mp4 75MB
- 12. Creating the lights and starting the emissive layers.mp4 74MB
- 18. Creating the neon bulb texture.mp4 69MB
- 03. Modeling the base sign.mp4 59MB
- 11. Creating and painting with a custom bolt brush.mp4 55MB
- 21. Finishing the neon material and conclusion.mp4 55MB
- Project_Files.rar 52MB
- 19. Creating the neon material and mesh.mp4 52MB
- 20. Finishing the neon diffuse texture.mp4 51MB
- 07. Setting up mirrored UVs and finalizing UV layout.mp4 48MB
- 14. Setting up layer overlays and blending modes.mp4 44MB
- 08. Preparing UVs and Photoshop file.mp4 38MB
- 02. Concepting and pre-process.mp4 28MB
- 01. Introduction and project overview.mp4 8MB