Lynda.com.V-Ray.2.0.for.3dsMax.Essential.Training 收录时间:2018-05-16 23:48:35 文件大小:2GB 下载次数:5 最近下载:2020-10-17 05:57:27 磁力链接: magnet:?xt=urn:btih:3e3bb92174723dcb3ac42b83ad5f5d0363f6b7eb 立即下载 复制链接 文件列表 Exercise Files/scenes/Chap_07/Ch07_Physical_Workflow_Phys_Cam.max 91MB Exercise Files/scenes/Chap_07/Ch07_Physical_Workflow_Start.max 91MB Exercise Files/scenes/Chap_03/Ch03_Character_Bust_Start.max 65MB Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Blurry.max 44MB Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Reflect.max 44MB Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Refract.max 44MB Exercise Files/scenes/Chap_05/Ch05_Walled_Garden_Start.max 44MB Exercise Files/scenes/Chap_01/Ch01_Output_Start.max 42MB Exercise Files/proxies/gwIvy002.vrmesh 41MB Exercise Files/sceneassets/images/Bear_Fur_Length_Control_Head.tif 28MB 05. The V-Ray Materials/04. Blurring reflections.mov 27MB 05. The V-Ray Materials/05. Making clear and colored glass.mov 25MB 07. The Physical Workflow/02. Working with VRaySun and VRaySky.mov 23MB 08. V-Ray's Effects Tools/05. Using VRayFur.mov 23MB 05. The V-Ray Materials/02. Creating a diffuse color.mov 22MB 09. Using Render Elements/05. Post-lighting a scene.mov 22MB 10. V-Ray RT/02. Demonstrating the RT workflow.mov 22MB 04. Global Illumination/07. Using light cache.mov 21MB 03. Key Lighting Tools/03. Adding a spherical fill light.mov 21MB 08. V-Ray's Effects Tools/03. Creating a motion blur effect.mov 21MB 07. The Physical Workflow/03. Controlling the VRayPhysicalCamera.mov 18MB 09. Using Render Elements/01. Render elements workflow.mov 18MB 08. V-Ray's Effects Tools/04. Generating caustic effects.mov 18MB 04. Global Illumination/05. Using irradiance mapping, part 2.mov 17MB 06. Quality Control with Image Sampling/02. Using the Fixed-Rate sampler.mov 16MB 08. V-Ray's Effects Tools/06. Stereoscopic 3D rendering.mov 16MB 06. Quality Control with Image Sampling/03. How to use the Adaptive DMC sampler.mov 16MB 05. The V-Ray Materials/06. Creating a translucency effect.mov 15MB 06. Quality Control with Image Sampling/04. Working with the Adaptive Subdivision sampler.mov 15MB 01. Getting Ready to Render with V-Ray/03. Locating V-Ray's tools and features.mov 15MB 03. Key Lighting Tools/02. Dealing with lighting problems.mov 15MB 02. Critical V-Ray Concepts/03. Using the DMC Sampler.mov 14MB Exercise Files/scenes/Chap_08/CH08_Stereo_Start.max 14MB Exercise Files/scenes/Chap_08/CH08_Bear_Fur_Start.max 14MB 05. The V-Ray Materials/03. Making reflective materials.mov 14MB Exercise Files/sceneassets/images/Wood_Planks_Bump_Spec_New.tif 14MB 08. V-Ray's Effects Tools/01. Depth of field VRayPhysicalCamera.mov 14MB Exercise Files/scenes/Chap_06/Ch06_Sampling_Cupboard_Start.max 14MB 10. V-Ray RT/01. Overview of V-Ray RT.mov 13MB 09. Using Render Elements/02. Compositing V-Ray elements.mov 13MB 09. Using Render Elements/04. Putting extra elements to work.mov 12MB 03. Key Lighting Tools/05. Creating a skylight effect.mov 11MB 08. V-Ray's Effects Tools/02. Depth of field using a perspective viewport.mov 11MB 04. Global Illumination/09. Using brute force GI.mov 11MB Exercise Files/scenes/Chap_04/Ch04_GI_Room_Interior_Start.max 11MB 01. Getting Ready to Render with V-Ray/04. V-Ray's image-saving options.mov 10MB 01. Getting Ready to Render with V-Ray/01. Installing V-Ray.mov 10MB Exercise Files/sceneassets/images/Wood_Planks_New.tif 10MB 00. Introduction/01. Welcome.mov 10MB 03. Key Lighting Tools/06. Working with the dome light.mov 10MB 02. Critical V-Ray Concepts/04. Overview of color mapping.mov 10MB 01. Getting Ready to Render with V-Ray/02. Setting up V-Ray.mov 10MB 02. Critical V-Ray Concepts/05. Understanding the color-mapping modes.mov 10MB 04. Global Illumination/04. Using irradiance mapping, part 1.mov 9MB 04. Global Illumination/03. How irradiance mapping works.mov 9MB 03. Key Lighting Tools/04. Creating a mesh light.mov 8MB Exercise Files/renderoutput/Ch01/Window_Test.vrimg 7MB 02. Critical V-Ray Concepts/02. Understanding subdivs.mov 7MB 06. Quality Control with Image Sampling/05. Comparing image-sampling renders.mov 7MB 04. Global Illumination/01. Global illumination (GI) explained.mov 7MB 06. Quality Control with Image Sampling/01. Introduction to image sampling.mov 7MB 02. Critical V-Ray Concepts/01. Image sampling explained.mov 6MB 03. Key Lighting Tools/01. Introduction to lighting in V-Ray.mov 6MB 04. Global Illumination/06. How light cache works.mov 6MB 04. Global Illumination/02. Understanding primary and secondary bounces.mov 5MB 05. The V-Ray Materials/01. Introduction to V-Ray-specific materials.mov 5MB Exercise Files/sceneassets/images/Pool_Ball_10.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_13.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_15.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_14.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_12.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_11.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_9.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_8.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_6.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_3.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_2.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_4.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_7.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_1.tif 5MB Exercise Files/sceneassets/images/Pool_Ball_5.tif 5MB Exercise Files/sceneassets/images/PoolTable Surface.tif 5MB Exercise Files/sceneassets/images/PoolTable SurfaceBump.tif 5MB Exercise Files/sceneassets/images/Table_Cloth_Normal.tif 5MB Exercise Files/sceneassets/images/Ivy_Back_Diffuse.tif 5MB Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_01.bmp 4MB Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_02.bmp 4MB Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_03.bmp 4MB Exercise Files/renderoutput/Ch06/Adapt_DMC/DMC_04.bmp 4MB Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_01.bmp 4MB Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_02.bmp 4MB Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_03.bmp 4MB Exercise Files/renderoutput/Ch06/Adap_SubDiv/Adv_Sub_04.bmp 4MB Exercise Files/renderoutput/Ch06/Copy_Final_Renders/Adv_Sub_04.bmp 4MB Exercise Files/renderoutput/Ch06/Copy_Final_Renders/DMC_04.bmp 4MB Exercise Files/renderoutput/Ch06/Copy_Final_Renders/Fixed_4.bmp 4MB Exercise Files/renderoutput/Ch06/Fixed/Fixed_1.bmp 4MB Exercise Files/renderoutput/Ch06/Fixed/Fixed_2.bmp 4MB Exercise Files/renderoutput/Ch06/Fixed/Fixed_3.bmp 4MB Exercise Files/renderoutput/Ch06/Fixed/Fixed_4.bmp 4MB Exercise Files/renderoutput/Ch06/Adv_Sub_DOF.bmp 4MB Exercise Files/renderoutput/Ch06/DMC_DOF.bmp 4MB Exercise Files/renderoutput/Ch06/Fixed_DOF.bmp 4MB Exercise Files/scenes/Chap_08/Ch08_Pool_Table_Start.max 4MB Exercise Files/sceneassets/images/Ivy_leaf_front_04.tif 4MB Exercise Files/sceneassets/images/Ivy_leaf_front_02.tif 4MB Exercise Files/sceneassets/images/Ivy_leaf_front_01.tif 4MB Exercise Files/sceneassets/images/Ivy_leaf_front_03.tif 4MB 09. Using Render Elements/02. Preparing to composite.mov 4MB 04. Global Illumination/08. Understanding brute force GI.mov 3MB Exercise Files/sceneassets/images/Floral-Pattern_Diffuse.tif 3MB 11. Conclusion/01. What's next.mov 3MB Exercise Files/sceneassets/images/Leaf_bump.tif 3MB 00. Introduction/04. Workflow options.mov 3MB Exercise Files/sceneassets/images/Concrete_Dirty2.tif 3MB Exercise Files/sceneassets/images/Concrete_Dirty.tif 3MB Exercise Files/sceneassets/images/Leaf_Reflec.tif 3MB 07. The Physical Workflow/01. The physical workflow explained.mov 3MB Exercise Files/scenes/Chap_03/Ch03_Alleyway_Start.max 3MB Exercise Files/sceneassets/images/Floral_Pattern_Bump.tif 3MB Exercise Files/sceneassets/images/Leaft Cutout.tif 2MB Exercise Files/compositefiles/Elements.exr 2MB Exercise Files/compositefiles/Elements_Light_Select.exr 2MB Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_03.bmp 2MB Exercise Files/sceneassets/images/OutDoor_Wall_Normal.jpg 2MB Exercise Files/sceneassets/images/NMP_Ripples2_512.dds 1MB Exercise Files/renderoutput/Ch08/Vray Fur/Fur_01.bmp 1MB Exercise Files/renderoutput/Ch08/Vray Fur/Fur_02.bmp 1MB Exercise Files/renderoutput/Ch08/Vray Fur/Fur_03.bmp 1MB Exercise Files/renderoutput/Ch08/Vray Fur/Fur_04.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01a.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_02.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_02a.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_03.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_03a.bmp 1MB Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_04.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_01.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_02.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_03.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_04.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_05.bmp 1MB Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_06.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_01.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_02.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_03.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_04.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_05.bmp 1MB Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_06.bmp 1MB Exercise Files/sceneassets/images/Physical_Workflow_Building_Diffuse.jpg 1MB Exercise Files/renderoutput/Ch05/Patio_Objects.bmp 1MB Exercise Files/renderoutput/Ch05/Patio_Wide.bmp 1MB 00. Introduction/03. Using the exercise files.mov 1MB Exercise Files/sceneassets/images/Chair_Fabric.tif 1MB Exercise Files/sceneassets/images/Chair_Fabric_Bump.tif 1MB Exercise Files/sceneassets/images/wood_009x04_NEW.jpg 1MB 00. Introduction/02. What you should know before watching this course.mov 1MB Exercise Files/renderoutput/Ch06/Main.bmp 1MB Exercise Files/sceneassets/images/Floral_Singal_Pattern_Diffuse.tif 1MB Exercise Files/sceneassets/images/OutDoor_Planks_Diffuse.jpg 1MB Exercise Files/sceneassets/images/sky_cube_mipmap.dds 1MB Exercise Files/sceneassets/images/sunol_cubemap.dds 1MB Exercise Files/sceneassets/images/noise.dds 1MB Exercise Files/sceneassets/images/OutDoor_Wall_Diffuse.jpg 1007KB Exercise Files/sceneassets/images/Floral_Pattern_Alpha.tif 939KB Exercise Files/renderoutput/Ch07/Ch07_01.bmp 930KB Exercise Files/renderoutput/Ch07/Ch07_02.bmp 930KB Exercise Files/renderoutput/Ch07/Ch07_03.bmp 930KB Exercise Files/renderoutput/Ch07/Ch07_04.bmp 930KB Exercise Files/renderoutput/Ch07/Ch07_05.bmp 930KB Exercise Files/renderoutput/Ch07/Ch07_06.bmp 930KB Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_01.bmp 930KB Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_02.bmp 930KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_01.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_02.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_03.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_04.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_05.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_18.bmp 928KB Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_22.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_01.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_02.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_03.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_04.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_05.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_06.bmp 928KB Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_07.bmp 928KB Exercise Files/renderoutput/Ch02/DMC/Ch02_01.bmp 928KB Exercise Files/renderoutput/Ch02/DMC/Ch02_02.bmp 928KB Exercise Files/renderoutput/Ch02/DMC/Ch02_03.bmp 928KB Exercise Files/renderoutput/Ch02/DMC/Ch02_04.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_01.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_02.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_03.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_04.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_05.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_06.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_07.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_08.bmp 928KB Exercise Files/renderoutput/Ch03/Ch03_09.bmp 928KB Exercise Files/sceneassets/images/Table_Cloth.tif 838KB Exercise Files/sceneassets/images/wood_009x04_NEWB.jpg 821KB Exercise Files/scenes/Chap_09/Ch09_Toy_Cars_Light_Select.max 820KB Exercise Files/scenes/Chap_09/Ch09_Toy_Cars_Start.max 820KB Exercise Files/scenes/Chap_10/Ch10_RT_Cars.max 812KB Exercise Files/sceneassets/images/OutDoor_Planks_Spec.jpg 786KB Exercise Files/sceneassets/images/Kitchen_CupboardWood_Diffuse.jpg 738KB Exercise Files/renderoutput/Ch04/01.bmp 736KB Exercise Files/renderoutput/Ch04/02.bmp 736KB Exercise Files/renderoutput/Ch04/03.bmp 736KB Exercise Files/renderoutput/Ch04/04.bmp 736KB Exercise Files/renderoutput/Ch04/05.bmp 736KB Exercise Files/renderoutput/Ch04/06.bmp 736KB Exercise Files/renderoutput/Ch04/Ch04_PPT.bmp 736KB Exercise Files/sceneassets/images/Kitchen_CupboardWood_Normal.jpg 669KB Exercise Files/sceneassets/images/Kitchen_CupboardWood_Normal copy.jpg 573KB Exercise Files/sceneassets/images/OutDoor_Planks_Bump.jpg 565KB Exercise Files/sceneassets/images/Kitchen_CupboardWood_Reflectionl copy.jpg 452KB Exercise Files/sceneassets/images/Kitchen_CupboardWood_Reflectionl.jpg 420KB Exercise Files/scenes/Chap_02/Ch02_Cornell_Space_Start.max 344KB Exercise Files/scenes/Chap_04/Ch04_Cornell_Space_Start.max 340KB Exercise Files/sceneassets/images/Human_Eye.jpg 327KB Exercise Files/sceneassets/images/glowtest.dds 256KB Exercise Files/sceneassets/images/test_noise.dds 225KB Exercise Files/compositefiles/Ch09_Elements_ReLight.txcomposition 211KB Exercise Files/sceneassets/images/Pool_Cue_Wood_Diffuse.jpg 200KB Exercise Files/sceneassets/images/Pool_Cue_Wood_Normal.jpg 191KB Exercise Files/sceneassets/images/Pool_Cue_Wood_Spec.jpg 181KB Exercise Files/sceneassets/images/Allyway_Wall_Bump.jpg 167KB Exercise Files/compositefiles/Ch09_Elements_02.txcomposition 167KB Exercise Files/sceneassets/images/Specular.tga 64KB Exercise Files/compositefiles/Ch09_Elements_01.txcomposition 58KB Exercise Files/sceneassets/images/seafloor.dds 43KB Exercise Files/proxies/dir.csv 866B Exercise Files/renderoutput/Ch02/ColMap/Ch02_ColMap_01.ifl 140B Exercise Files/renderoutput/Ch03/Ch03_01.ifl 117B Exercise Files/renderoutput/Ch08/DOF/Ch08_DOF_01.ifl 102B Exercise Files/renderoutput/Ch08/Motion Blur/Ch08_MB_01.ifl 96B Exercise Files/renderoutput/Ch08/Caustics/Ch08_Caustics_01.ifl 88B Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_BD_01.ifl 80B Exercise Files/renderoutput/Ch07/Ch07_01.ifl 78B Exercise Files/renderoutput/Ch08/Stereo/Ch08_Stereo_01.ifl 60B Exercise Files/renderoutput/Ch02/DMC/Ch02_01.ifl 52B Exercise Files/renderoutput/Ch04/01.ifl 48B Exercise Files/renderoutput/Ch08/Vray Fur/Fur_01.ifl 48B Exercise Files/renderoutput/Ch02/Bright_Dark/Ch02_Gamma_18.ifl 38B