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Lynda Zbrush and Keyshot for Product Design and Rendering

  • 收录时间:2018-08-21 11:33:02
  • 文件大小:445MB
  • 下载次数:201
  • 最近下载:2021-01-20 11:44:39
  • 磁力链接:

文件列表

  1. Exercise Files/Ex_Files_Zbrush_Keyshot_Product_Design_Rendering.zip 110MB
  2. 2.1. Making a 3D Model of the Product/12.Crafting the logo.mp4 33MB
  3. 2.1. Making a 3D Model of the Product/11.Modeling the grips.mp4 31MB
  4. 2.1. Making a 3D Model of the Product/05.Brainstorming design ideas.mp4 28MB
  5. 2.1. Making a 3D Model of the Product/15.Adding the finishing details.mp4 25MB
  6. 2.1. Making a 3D Model of the Product/14.Solution - Make the lock and unlock button.mp4 19MB
  7. 3.2. Preparing to Render/16.Getting the Booleaned mesh.mp4 19MB
  8. 3.2. Preparing to Render/17.Using DynaMesh to soften hard edges.mp4 15MB
  9. 4.3. Rendering in KeyShot/24.Setting up the renderer.mp4 15MB
  10. 2.1. Making a 3D Model of the Product/07.Modeling the chosen design.mp4 14MB
  11. 2.1. Making a 3D Model of the Product/10.Making the clip hole.mp4 13MB
  12. 2.1. Making a 3D Model of the Product/08.Adding the blade retraction switch.mp4 12MB
  13. 2.1. Making a 3D Model of the Product/06.Designing variations.mp4 12MB
  14. 2.1. Making a 3D Model of the Product/04.Making the razor blade.mp4 12MB
  15. 4.3. Rendering in KeyShot/23.Setting up the lights.mp4 12MB
  16. 3.2. Preparing to Render/19.Render preparation.mp4 11MB
  17. 4.3. Rendering in KeyShot/21.Applying the materials.mp4 11MB
  18. 4.3. Rendering in KeyShot/22.Positioning the object in the scene.mp4 11MB
  19. 2.1. Making a 3D Model of the Product/09.Detailing the retraction button.mp4 10MB
  20. 3.2. Preparing to Render/18.Decimating to reduce polygon count.mp4 8MB
  21. 4.3. Rendering in KeyShot/20.Sending the scene to KeyShot.mp4 8MB
  22. 1.Introduction/01.Welcome.mp4 5MB
  23. 1.Introduction/02.What you should know.mp4 3MB
  24. 2.1. Making a 3D Model of the Product/13.Challenge - Make the lock and unlock button.mp4 2MB
  25. 5.Conclusion/25.Where to go from here.mp4 2MB
  26. 1.Introduction/03.Exercise files.mp4 2MB
  27. 2.1. Making a 3D Model of the Product/11.Modeling the grips.en.srt 20KB
  28. 2.1. Making a 3D Model of the Product/05.Brainstorming design ideas.en.srt 19KB
  29. 2.1. Making a 3D Model of the Product/12.Crafting the logo.en.srt 15KB
  30. 2.1. Making a 3D Model of the Product/15.Adding the finishing details.en.srt 11KB
  31. 2.1. Making a 3D Model of the Product/07.Modeling the chosen design.en.srt 9KB
  32. 2.1. Making a 3D Model of the Product/06.Designing variations.en.srt 9KB
  33. 2.1. Making a 3D Model of the Product/10.Making the clip hole.en.srt 9KB
  34. 2.1. Making a 3D Model of the Product/04.Making the razor blade.en.srt 9KB
  35. 3.2. Preparing to Render/16.Getting the Booleaned mesh.en.srt 9KB
  36. 2.1. Making a 3D Model of the Product/14.Solution - Make the lock and unlock button.en.srt 8KB
  37. 2.1. Making a 3D Model of the Product/08.Adding the blade retraction switch.en.srt 8KB
  38. 4.3. Rendering in KeyShot/24.Setting up the renderer.en.srt 7KB
  39. 4.3. Rendering in KeyShot/23.Setting up the lights.en.srt 7KB
  40. 4.3. Rendering in KeyShot/21.Applying the materials.en.srt 6KB
  41. 3.2. Preparing to Render/19.Render preparation.en.srt 6KB
  42. 3.2. Preparing to Render/17.Using DynaMesh to soften hard edges.en.srt 6KB
  43. 4.3. Rendering in KeyShot/20.Sending the scene to KeyShot.en.srt 5KB
  44. 4.3. Rendering in KeyShot/22.Positioning the object in the scene.en.srt 5KB
  45. 2.1. Making a 3D Model of the Product/09.Detailing the retraction button.en.srt 5KB
  46. 3.2. Preparing to Render/18.Decimating to reduce polygon count.en.srt 4KB
  47. 1.Introduction/01.Welcome.en.srt 2KB
  48. 1.Introduction/02.What you should know.en.srt 2KB
  49. 2.1. Making a 3D Model of the Product/13.Challenge - Make the lock and unlock button.en.srt 1KB
  50. 1.Introduction/03.Exercise files.en.srt 1KB
  51. 5.Conclusion/25.Where to go from here.en.srt 974B