Skillshare - Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash by 3D Tudor 收录时间:2022-08-17 08:58:04 文件大小:28GB 下载次数:1 最近下载:2022-08-17 08:58:04 磁力链接: magnet:?xt=urn:btih:424f29139053110a0965a8c015a5ae84f7d14def 立即下载 复制链接 文件列表 004. The Importance of Seams & Sharps.mp4 813MB Dungeon Pack.zip 691MB 111. Setting up Water Mesh for Sewer.mp4 516MB 116. Creating Waterfall Using Mesh.mp4 462MB 137. Color Grading Using Post Process.mp4 442MB 101. Bringing our Dungeon Design Together.mp4 438MB 091. Changing the main viewpoint.mp4 426MB 090. Creating the library room.mp4 423MB 133. Setting up Torch Blueprint Variations.mp4 413MB 110. Creating Manhole Floor Covers.mp4 410MB 083. Setting up Background Environment.mp4 404MB 108. Animating all our Modular Doors.mp4 403MB 109. Fixing the Door Collisions.mp4 387MB 099. Working with Colliders.mp4 370MB 115. Setting up Water Material Parameters.mp4 369MB 051. Creating the Flame embers.mp4 352MB 066. Rendering with Cycles X Render Engine.mp4 342MB 087. Building a Sewer Systems.mp4 340MB 058. Creating Under Flooring.mp4 339MB 097. Learning how to adapt assets.mp4 337MB 089. Creating our first room.mp4 331MB 136. Setting up Lighting for our UE5 Scene.mp4 327MB 114. Setting up Water Flow Material Animation.mp4 325MB 084. Creating a Lava Base Material.mp4 319MB 134. Placing Light Sources Within our Dungeon.mp4 315MB 088. Building a Staircase and our First Modular Room.mp4 301MB 124. Setting up Niagara Fire Fluid Simulation.mp4 291MB 102. Adding in the Bottom Walls.mp4 290MB 095. Setting out the pantry room.mp4 284MB 094. Finishing the armoury room.mp4 278MB 098. Laying out our prison.mp4 277MB 132. Setting up Light Flicker Effect.mp4 276MB 080. Creating Mesh Collisions.mp4 273MB 082. Generating Collisions for Complex Shapes.mp4 272MB 081. Generating Custom Collisions.mp4 258MB 086. Setting up Lava as PBR material.mp4 255MB 096. Working with different lighting modes.mp4 254MB 085. Creating Motion for a Lava Material.mp4 250MB 135. Placing Rock Asset Decorations.mp4 248MB 118. Setting up Particle System as Waterfall.mp4 247MB 126. Baking out Fire Particle Animations.mp4 247MB 059. Building the Dungeon Kitchens.mp4 245MB 078. Setting up Kitbash Assets in Order.mp4 243MB 100. Creating the Treasure Room Hallway.mp4 238MB 104. Setting up Door Blue Print.mp4 235MB 018. Project from View Unwraps.mp4 235MB 074. Setting Up Basic PBR Material.mp4 228MB 077. Sorting out Kitbash Assets.mp4 225MB 092. Starting the armoury room.mp4 225MB 093. Creating two tier rooms.mp4 221MB 130. Adding Ember Particles to our Fire System.mp4 216MB 013. Techniques for Creating Geometry.mp4 210MB 064. Setting up our Camera.mp4 209MB 123. Setting up Waterfall Splash.mp4 208MB 055. Starting the Library Room.mp4 205MB 014. Taking UV Unwrapping to the Next Level.mp4 200MB 120. Setting up Waterfall Particle Curve Graph Parameters.mp4 199MB 048. Creating our Animated Flame.mp4 199MB 017. What is Modifier Stacking.mp4 194MB 061. Creating the Dungeon Prison.mp4 193MB 053. Building the Dungeon Sewer System.mp4 193MB 105. Creating Interactable Door Blueprint Animation.mp4 177MB 054. Creating our First Dungeon Room.mp4 176MB 026. Creating Hinges & Handles the Easy Way.mp4 176MB 020. Creating our Small Grate.mp4 174MB 008. How to Create Edge Loops.mp4 173MB 122. Creating Animated Particle Splash.mp4 172MB 034. Working with Boolean Modifier.mp4 171MB 043. Creating the Brazier Mesh.mp4 170MB 128. Setting up Fire Particle Texture.mp4 168MB 106. Setting up Door Blueprint With Specified Distance Activation.mp4 167MB 056. Finishing the Dungeon First Floor.mp4 165MB 031. Importing Custom Brushes to Blender.mp4 163MB 039. Using the Simple Deform Modifier.mp4 161MB 009. Creating Variation in Meshes.mp4 160MB 021. Creating the Top Walls.mp4 160MB 069. Final Blender 3 Finishing Preparation69. Final Blender 3 Finishing Preparation.mp4 157MB 072. Introduction to UE5 UI.mp4 154MB 011. Creating our First Dungeon Wall.mp4 153MB 019. Creating the Bottom Walls.mp4 152MB 022. Starting our Dungeon Doors.mp4 152MB 003. Importing Reference images.mp4 151MB 079. Creating asset color adjustments.mp4 151MB 125. Creating Fire Simulation for Torches.mp4 149MB 103. Adding in the Final Doors.mp4 148MB 036. Outlining our Door Arches.mp4 146MB 015. Creating our Large Wall Modular Pieces.mp4 146MB 002. The Basics of Blender.mp4 146MB 029. Creating the Ornate Wall Supports.mp4 146MB 062. Finishing the Dungeon Main Build.mp4 145MB 037. Creating the Door Arches.mp4 145MB 131. Creating a Torch Blueprint.mp4 142MB 073. Creating New Level and Importing Assets.mp4 142MB 068. Setting up Assets for Unreal Engine 5.mp4 141MB 071. Introduction to UE5 Viewport Controls.mp4 140MB 046. Creating the Torch Handle & Holder.mp4 140MB 024. Adding Realism to Our Models.mp4 139MB 016. Fixing Issues with Our Large Brick W.mp4 138MB 057. Starting the Dungeon Armory.mp4 137MB 040. Finishing the Spiral Stair Mesh.mp4 136MB 010. Working with the Array Modifier.mp4 136MB 076. Replacing Material References.mp4 133MB 025. Finishing our Dungeon door Meshes.mp4 132MB 050. Setting up the Light Flicker Effect.mp4 132MB 063. Placing our Torches Through out the Dungeon.mp4 132MB 028. Creating Ornate Pillars.mp4 131MB 129. Creating Niagara Fire Particle System.mp4 130MB 035. Modeling the Modular Door Walls.mp4 129MB 044. Creating the Hot coals.mp4 128MB 032. Creating our First Stairs.mp4 127MB 023. Working with Proportional Editing.mp4 125MB 112. Creating Water Material.mp4 125MB 119. Creating Base Splash Particle.mp4 123MB 030. Basic Sculpting Setup in Blender.mp4 122MB 047. Finishing our Torch Models.mp4 122MB 117. Creating a Niagra Particles System for Water.mp4 117MB 052. Finishing the Dungeon Modular Pack.mp4 117MB 005. Working with HDRI Lighting.mp4 113MB 038. Adding Materials to our Door Arches.mp4 109MB 033. Finishing our Straight Stairs.mp4 109MB 075. Setting up Emissive Material.mp4 107MB 060. Creating the Dungeon Mid level.mp4 104MB 012. How Smoothing Works in Blender.mp4 103MB 042. Parenting Objects and Keeping Transform.mp4 100MB 006. What is Transformation Orientation.mp4 98MB 041. Creating the Vault Wall.mp4 97MB 027. Finishing our Dungeon Doors.mp4 94MB 121. Setting up Base Splash Particle.mp4 88MB 001. Introduction to Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash.mp4 87MB 065. Rendering with Eevee Renderer.mp4 87MB 007. Working with Blenders Asset Manage.mp4 84MB 067. Setting up Collections.mp4 84MB 113. Creating Additional Control for Water Material.mp4 84MB 045. Creating the Ornate Torch.mp4 83MB 049. Setting up our Flame Node Tree.mp4 78MB 107. Creating Blueprints for our Door.mp4 69MB 127. Creating Animated Fire Particle Material.mp4 66MB 070. Creating New UE5 Project.mp4 24MB