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Blender Cloud Procedural Shading Fundamentals and Beyond chapters 1-6

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  • 文件大小:2GB
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  • 最近下载:2021-01-16 05:47:45
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文件列表

  1. Workflow Examples/Example4_WoodenBoards(Chapter5+).mp4 275MB
  2. Workflow Examples/Example3_DynamicWall(Chapter4+).mp4 191MB
  3. Workflow Examples/Example6_RainyWindow(Chapter6+).mp4 154MB
  4. 2_Procedural Textures/Chapter2_1_Noise Textures.mp4 98MB
  5. Workflow Examples/Example2_Wood(Chapter3+).mp4 89MB
  6. 4_Shader Composition/Chapter4_1_Blending _ Masking.mp4 62MB
  7. 4_Shader Composition/Chapter4_2_Randomization.mp4 56MB
  8. Workflow Examples/Example5_Fire(Chapter6+).mp4 56MB
  9. 2_Procedural Textures/Chapter2_4_Texture Composition.mp4 49MB
  10. 4_Shader Composition/Chapter4_4_Volumetric Shaders.mp4 48MB
  11. 2_Procedural Textures/Chapter2_5_Space Manipulation.mp4 46MB
  12. 5_Modular Setup/Chapter5_2_Nodegroups.mp4 42MB
  13. 1_Fundamentals/Chapter1_3_Coordinate Types.mp4 41MB
  14. 3_Shading Principles/Chapter3_1_PBR.mp4 41MB
  15. 3_Shading Principles/Chapter3_2_Generating PBR Maps.mp4 40MB
  16. 3_Shading Principles/Chapter3_3_Geometric Dependency - Context Sensitivity.mp4 39MB
  17. 5_Modular Setup/Chapter5_1_Parametrization.mp4 39MB
  18. 4_Shader Composition/Chapter4_3_Semi-Procedural Workflow.mp4 37MB
  19. 0_Introduction/Intro02_Definition.mp4 36MB
  20. 6_Automation/Chapter6_1_Drivers.mp4 35MB
  21. Workflow Examples/Example1_Wall(Chapter2+).mp4 35MB
  22. 0_Introduction/Intro03_The Shader Editor.mp4 32MB
  23. 1_Fundamentals/Chapter1_2_Vectors and Pixels.mp4 32MB
  24. 1_Fundamentals/Chapter1_4_Value Control.mp4 31MB
  25. 2_Procedural Textures/Chapter2_2_Shape Control.mp4 30MB
  26. 6_Automation/Chapter6_2_2 Animation.mp4 29MB
  27. 0_Introduction/Intro00_Introduction.mp4 26MB
  28. 2_Procedural Textures/Chapter2_3_Repetition.mp4 25MB
  29. 1_Fundamentals/Chapter1_1_Color Values _ Vectors.mp4 20MB
  30. 0_Introduction/Intro01_ContentOverview.mp4 13MB
  31. File_Tools/Example Shader (Chapter 4-3)_ Image Texture De-Tiling.blend 10MB
  32. File_Tools/Example Shader (Chapter 4-1)_ Dilapidated Cube Scene.blend 8MB
  33. 3_Shading Principles/geometric_dependency.blend 7MB
  34. File_Tools/Example Scene.blend 7MB
  35. File_Tools/Example Scene - Simplified.blend 6MB
  36. 5_Modular Setup/bubble-wrap-group.blend 3MB
  37. 5_Modular Setup/bubble-wrap.blend 3MB
  38. File_Tools/Example Shader (Chapter 4-3)_ Semi-Procedural Fishbones Boards.blend 3MB
  39. File_Tools/Example Shader (Chapter 3-1)_ Rock.blend 3MB
  40. 1_Fundamentals/Color_Value_Vector.blend 2MB
  41. Workflow Examples/EX6-rain.blend 2MB
  42. Workflow Examples/floor_boards-examples.blend 2MB
  43. File_Tools/wood_beams04-color.png 2MB
  44. Workflow Examples/EX5-fire.blend 2MB
  45. 6_Automation/driver_examples.blend 2MB
  46. 6_Automation/procedural-animation.blend 1MB
  47. File_Tools/wood_beams04-bump.png 1MB
  48. File_Tools/Visualization (Chapter 2-5) Space Origami.blend 1MB
  49. File_Tools/Example Shader (Chapter 4-4)_ Procedural Volumetric Clouds.blend 859KB
  50. 2_Procedural Textures/Chap2_2.blend 851KB
  51. File_Tools/Visualization (Chapter 1-4) Value Graph.blend 823KB
  52. 1_Fundamentals/baked-victor.blend 816KB
  53. 1_Fundamentals/Coordinates.blend 768KB
  54. 2_Procedural Textures/Chap2_3.blend 641KB
  55. 6_Automation/Scripting for Artists bt Sybren A Stuvel.txt 90B