CGCookie - Sci-Fi Helmet Part 2 - Texturing and Shading a Sci-Fi Helmet in Blender (2014)
- 收录时间:2021-05-19 03:07:17
- 文件大小:4GB
- 下载次数:1
- 最近下载:2021-05-19 03:07:17
- 磁力链接:
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文件列表
- Chapter 1 - UV Unwrapping/03. Unwrapping Large Pieces I.mp4 654MB
- Chapter 1 - UV Unwrapping/04. Unwrapping Large Pieces II – Timelapse.mp4 480MB
- Chapter 1 - UV Unwrapping/05. Unwrapping Small Details.mp4 458MB
- Chapter 1 - UV Unwrapping/06. Consolidating UVs with Texture Atlas.mp4 432MB
- Chapter 1 - UV Unwrapping/02. Understanding UV Unwrapping.mp4 296MB
- Chapter 3 - Shading/12. Painted Metal Wear & Tear.mp4 257MB
- Chapter 3 - Shading/18. LEDs & Lens Glass.mp4 230MB
- Chapter 3 - Shading/14. Tinted Metal.mp4 215MB
- Chapter 2 - Textures/07. Painting Base Colors.mp4 178MB
- Chapter 3 - Shading/15. Bare Metal.mp4 167MB
- Chapter 3 - Shading/13. Painted Metal Dust.mp4 132MB
- Chapter 2 - Textures/09. Decals.mp4 113MB
- source_files.zip 110MB
- Chapter 3 - Shading/17. Leather.mp4 109MB
- Chapter 3 - Shading/10. Establishing a Light Setup.mp4 97MB
- Chapter 3 - Shading/16. Assigning Various Materials.mp4 92MB
- Chapter 3 - Shading/11. Painted Metal Foundation.mp4 79MB
- Chapter 2 - Textures/08. Map Baking.mp4 70MB
- Chapter 1 - UV Unwrapping/01. UV Preparation.mp4 44MB