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Muhammad M. M. - OpenGL Development Cookbook - 2013 +Code

  • 收录时间:2018-02-25 00:47:02
  • 文件大小:67MB
  • 下载次数:221
  • 最近下载:2021-01-23 17:10:37
  • 磁力链接:

文件列表

  1. 5046_Codes/Chapter7/media/Engine256.raw 16MB
  2. Muhammad M. M. - OpenGL Development Cookbook - 2013.pdf 4MB
  3. 5046_Codes/Chapter8/media/dude.ezm 3MB
  4. 5046_Codes/media/dude.ezm 3MB
  5. 5046_Codes/Chapter3/media/skybox/ocean/posy.png 3MB
  6. 5046_Codes/media/skybox/ocean/posy.png 3MB
  7. 5046_Codes/Chapter5/media/dudeMesh.ezm 3MB
  8. 5046_Codes/Chapter3/media/skybox/ocean/posx.png 3MB
  9. 5046_Codes/media/skybox/ocean/posx.png 3MB
  10. 5046_Codes/Chapter3/media/skybox/ocean/negz.png 2MB
  11. 5046_Codes/media/skybox/ocean/negz.png 2MB
  12. 5046_Codes/Chapter3/media/skybox/ocean/negx.png 2MB
  13. 5046_Codes/media/skybox/ocean/negx.png 2MB
  14. 5046_Codes/Chapter3/media/skybox/ocean/posz.png 2MB
  15. 5046_Codes/media/skybox/ocean/posz.png 2MB
  16. 5046_Codes/Chapter8/media/BODY03_color.dds 1MB
  17. 5046_Codes/Chapter8/media/HEAD03_color.dds 1MB
  18. 5046_Codes/Chapter8/media/LEG03_color.dds 1MB
  19. 5046_Codes/Chapter5/EZMeshViewer/MeshImport_x86.dll 557KB
  20. 5046_Codes/Chapter8/DualQuaternionSkinning/MeshImport_x86.dll 557KB
  21. 5046_Codes/Chapter8/MatrixPaletteSkinning/MeshImport_x86.dll 557KB
  22. 5046_Codes/Chapter1/ImageLoader/ImageLoader/media/Lenna.png 463KB
  23. 5046_Codes/Chapter3/Convolution/Convolution/media/Lenna.png 463KB
  24. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/media/Lenna.png 463KB
  25. 5046_Codes/Chapter3/media/skybox/ocean/negy.png 403KB
  26. 5046_Codes/media/skybox/ocean/negy.png 403KB
  27. 5046_Codes/Chapter5/EZMeshViewer/3rdParty/pugi_xml/pugixml.cpp 266KB
  28. 5046_Codes/Chapter8/DualQuaternionSkinning/3rdParty/pugi_xml/pugixml.cpp 266KB
  29. 5046_Codes/Chapter8/MatrixPaletteSkinning/3rdParty/pugi_xml/pugixml.cpp 266KB
  30. 5046_Codes/Chapter5/media/heightmap512x512.png 258KB
  31. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/media/heightmap512x512.png 258KB
  32. 5046_Codes/Chapter5/TerrainLoading/TerrainLoading/media/heightmap512x512.png 258KB
  33. 5046_Codes/Chapter8/media/dwarf_anim.ezm 254KB
  34. 5046_Codes/Chapter5/EZMeshViewer/MeshImportEzm_x86.dll 96KB
  35. 5046_Codes/Chapter8/DualQuaternionSkinning/MeshImportEzm_x86.dll 96KB
  36. 5046_Codes/Chapter8/MatrixPaletteSkinning/MeshImportEzm_x86.dll 96KB
  37. 5046_Codes/Chapter5/media/jacket.jpg 69KB
  38. 5046_Codes/Chapter8/media/jacket.jpg 69KB
  39. 5046_Codes/media/jacket.jpg 69KB
  40. 5046_Codes/Chapter5/media/particle.dds 64KB
  41. 5046_Codes/Chapter5/media/pants.jpg 62KB
  42. 5046_Codes/Chapter8/media/pants.jpg 62KB
  43. 5046_Codes/media/pants.jpg 62KB
  44. 5046_Codes/Chapter5/media/upBodyC.jpg 52KB
  45. 5046_Codes/Chapter8/media/upBodyC.jpg 52KB
  46. 5046_Codes/media/upBodyC.jpg 52KB
  47. 5046_Codes/Chapter5/media/Microsoft_Permissive_License.rtf 45KB
  48. 5046_Codes/Chapter8/media/Microsoft_Permissive_License.rtf 45KB
  49. 5046_Codes/media/Microsoft_Permissive_License.rtf 45KB
  50. 5046_Codes/Chapter5/EZMeshViewer/3rdParty/pugi_xml/pugixml.hpp 44KB
  51. 5046_Codes/Chapter8/DualQuaternionSkinning/3rdParty/pugi_xml/pugixml.hpp 44KB
  52. 5046_Codes/Chapter8/MatrixPaletteSkinning/3rdParty/pugi_xml/pugixml.hpp 44KB
  53. 5046_Codes/Chapter5/media/head.jpg 41KB
  54. 5046_Codes/Chapter8/media/head.jpg 41KB
  55. 5046_Codes/media/head.jpg 41KB
  56. 5046_Codes/Chapter5/EZMeshViewer/MeshImport.h 39KB
  57. 5046_Codes/Chapter8/DualQuaternionSkinning/MeshImport.h 39KB
  58. 5046_Codes/Chapter8/MatrixPaletteSkinning/MeshImport.h 39KB
  59. 5046_Codes/Chapter5/media/A.png 33KB
  60. 5046_Codes/Chapter6/media/A.png 33KB
  61. 5046_Codes/Chapter8/TransformFeedbackClothCollision/main.cpp 32KB
  62. 5046_Codes/Chapter4/VarianceShadowMapping/main.cpp 29KB
  63. 5046_Codes/Chapter8/TransformFeedbackCloth/main.cpp 28KB
  64. 5046_Codes/Chapter5/media/E.png 27KB
  65. 5046_Codes/Chapter6/media/E.png 27KB
  66. 5046_Codes/Chapter7/HalfAngleSlicing/main.cpp 27KB
  67. 5046_Codes/Chapter5/media/C.png 27KB
  68. 5046_Codes/Chapter6/media/C.png 27KB
  69. 5046_Codes/Chapter6/SSAO/main.cpp 27KB
  70. 5046_Codes/Chapter5/media/D.png 26KB
  71. 5046_Codes/Chapter6/media/D.png 26KB
  72. 5046_Codes/Chapter5/media/B.png 25KB
  73. 5046_Codes/Chapter6/media/B.png 25KB
  74. 5046_Codes/Chapter5/media/F.png 24KB
  75. 5046_Codes/Chapter6/media/F.png 24KB
  76. 5046_Codes/Chapter8/DualQuaternionSkinning/main.cpp 23KB
  77. 5046_Codes/Chapter6/GPUPathtracing/Obj.cpp 22KB
  78. 5046_Codes/Chapter6/GPURaytracing/Obj.cpp 22KB
  79. 5046_Codes/Chapter8/MatrixPaletteSkinning/main.cpp 21KB
  80. 5046_Codes/Chapter5/media/spaceship.3DS 21KB
  81. 5046_Codes/Chapter4/ShadowMapping/main.cpp 21KB
  82. 5046_Codes/Chapter5/ObjViewer/Obj.cpp 21KB
  83. 5046_Codes/Chapter4/ShadowMappingPCF/main.cpp 21KB
  84. 5046_Codes/Chapter6/SphericalHarmonics/Obj.cpp 21KB
  85. 5046_Codes/Chapter6/SSAO/Obj.cpp 21KB
  86. 5046_Codes/Chapter6/DualDepthPeeling/main.cpp 21KB
  87. 5046_Codes/Chapter6/GPUPathtracing/main.cpp 21KB
  88. 5046_Codes/Chapter6/GPURaytracing/main.cpp 21KB
  89. 5046_Codes/Chapter7/MarchingTetrahedra/Tables.h 20KB
  90. 5046_Codes/Chapter8/DualQuaternionSkinning/Ezm.cpp 18KB
  91. 5046_Codes/Chapter8/MatrixPaletteSkinning/Ezm.cpp 18KB
  92. 5046_Codes/Chapter6/FrontToBackPeeling/main.cpp 18KB
  93. 5046_Codes/Chapter7/3DTextureSlicingClassification/main.cpp 18KB
  94. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/main.cpp 17KB
  95. 5046_Codes/Chapter5/3dsViewer/main.cpp 17KB
  96. 5046_Codes/Chapter4/SpotLight/main.cpp 16KB
  97. 5046_Codes/Chapter3/DynamicCubemap/main.cpp 16KB
  98. 5046_Codes/Chapter8/TransformFeedbackParticles/main.cpp 16KB
  99. 5046_Codes/Chapter4/PointLight/main.cpp 15KB
  100. 5046_Codes/Chapter7/3DTextureSlicing/main.cpp 15KB
  101. 5046_Codes/Chapter4/DirectionalLight/main.cpp 15KB
  102. 5046_Codes/Chapter6/SphericalHarmonics/main.cpp 14KB
  103. 5046_Codes/Chapter5/EZMeshViewer/main.cpp 14KB
  104. 5046_Codes/Chapter7/Splatting/main.cpp 14KB
  105. 5046_Codes/Chapter5/ObjViewer/main.cpp 14KB
  106. 5046_Codes/Chapter3/Glow/main.cpp 14KB
  107. 5046_Codes/Chapter5/EZMeshViewer/Ezm.cpp 14KB
  108. 5046_Codes/Chapter4/PerFragmentLighting/main.cpp 13KB
  109. 5046_Codes/Chapter4/PerVertexLighting/main.cpp 13KB
  110. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/main.cpp 10KB
  111. 5046_Codes/Chapter5/3dsViewer/3ds.cpp 9KB
  112. 5046_Codes/Chapter5/SimpleParticles/main.cpp 9KB
  113. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/main.cpp 8KB
  114. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/main.cpp 8KB
  115. 5046_Codes/Chapter7/GPURaycastingIsosurface/main.cpp 8KB
  116. 5046_Codes/Chapter7/GPURaycasting/main.cpp 8KB
  117. 5046_Codes/Chapter5/TerrainLoading/TerrainLoading/main.cpp 8KB
  118. 5046_Codes/Chapter5/3dsViewer/MeshLoader.cpp 8KB
  119. 5046_Codes/Chapter2/TargetCamera/TargetCamera/main.cpp 8KB
  120. 5046_Codes/Chapter2/FreeCamera/FreeCamera/main.cpp 8KB
  121. 5046_Codes/Chapter6/GPUPathtracing/shaders/pathtracer.frag 8KB
  122. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/main.cpp 7KB
  123. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Spring.vert 7KB
  124. 5046_Codes/Chapter3/Convolution/Convolution/main.cpp 7KB
  125. 5046_Codes/Chapter7/MarchingTetrahedra/main.cpp 7KB
  126. 5046_Codes/Chapter5/media/ball.3DS 7KB
  127. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/main.cpp 7KB
  128. 5046_Codes/Chapter1/SubdivisionGeometryShader/SubdivisionGeometryShader/main.cpp 7KB
  129. 5046_Codes/Chapter3/SkyboxWater/main.cpp 7KB
  130. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/main.cpp 7KB
  131. 5046_Codes/Chapter1/RippleDeformer/RippleDeformer/main.cpp 6KB
  132. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Spring.vp 6KB
  133. 5046_Codes/Chapter6/GPURaytracing/shaders/raytracer.frag 6KB
  134. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/main.cpp 6KB
  135. 5046_Codes/Chapter5/media/POLYSHIP.jpg 6KB
  136. 5046_Codes/Chapter1/ImageLoader/ImageLoader/main.cpp 6KB
  137. 5046_Codes/Chapter7/GPURaycastingIsosurface/shaders/raycaster.frag 6KB
  138. 5046_Codes/Chapter3/Skybox/main.cpp 6KB
  139. 5046_Codes/Chapter5/media/blocks.3DS 5KB
  140. 5046_Codes/Chapter5/EZMeshViewer/MeshImport.cpp 5KB
  141. 5046_Codes/Chapter8/DualQuaternionSkinning/MeshImport.cpp 5KB
  142. 5046_Codes/Chapter8/MatrixPaletteSkinning/MeshImport.cpp 5KB
  143. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/main.cpp 5KB
  144. 5046_Codes/Chapter4/ShadowMappingPCF/shaders/PointLightShadowMapped_PCF.frag 5KB
  145. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle/main.cpp 5KB
  146. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/Picking_SceneIntersection.vcxproj 5KB
  147. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/Picking_ColorBuffer.vcxproj 5KB
  148. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/Picking_DepthBuffer.vcxproj 5KB
  149. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/SimpleCamera.vcxproj 5KB
  150. 5046_Codes/Chapter2/TargetCamera/TargetCamera/TargetCamera.vcxproj 5KB
  151. 5046_Codes/Chapter2/FreeCamera/FreeCamera/FreeCamera.vcxproj 5KB
  152. 5046_Codes/Chapter6/GPUPathtracing/GPUPathtracing.vcxproj 5KB
  153. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/ViewFrustumCulling.vcxproj 5KB
  154. 5046_Codes/Chapter7/MarchingTetrahedra/MarchingTetrahedra.vcxproj 5KB
  155. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Spring.vert 5KB
  156. 5046_Codes/Chapter1/SubdivisionGeometryShader/SubdivisionGeometryShader/SubdivisionGeometryShader.vcxproj 5KB
  157. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/SubdivisionGeometryShader.vcxproj 5KB
  158. 5046_Codes/Chapter5/TerrainLoading/TerrainLoading/TerrainLoading.vcxproj 5KB
  159. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/TerrainGeometryShader.vcxproj 5KB
  160. 5046_Codes/Chapter3/Convolution/Convolution/Convolution.vcxproj 5KB
  161. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/TwirlFilter.vcxproj 5KB
  162. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/MirrorUsingFBO.vcxproj 5KB
  163. 5046_Codes/Chapter1/ImageLoader/ImageLoader/ImageLoader.vcxproj 5KB
  164. 5046_Codes/Chapter8/media/License.txt 5KB
  165. 5046_Codes/Chapter7/MarchingTetrahedra/TetrahedraMarcher.cpp 5KB
  166. 5046_Codes/Chapter7/3DTextureSlicing/3DTextureSlicing.vcxproj 4KB
  167. 5046_Codes/Chapter3/Glow/Glow.vcxproj 4KB
  168. 5046_Codes/Chapter8/DualQuaternionSkinning/DualQuaternionSkinning.vcxproj 4KB
  169. 5046_Codes/Chapter8/MatrixPaletteSkinning/MatrixPaletteSkinning.vcxproj 4KB
  170. 5046_Codes/Chapter3/SkyboxWater/SkyboxWater.vcxproj 4KB
  171. 5046_Codes/Chapter5/EZMeshViewer/EZMeshViewer.vcxproj 4KB
  172. 5046_Codes/Chapter1/RippleDeformer/RippleDeformer/RippleDeformer.vcxproj 4KB
  173. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle/SimpleTriangle.vcxproj 4KB
  174. 5046_Codes/Chapter3/Skybox/Skybox.vcxproj 4KB
  175. 5046_Codes/Chapter4/PerFragmentLighting/PerFragmentLighting.vcxproj.vcxproj 4KB
  176. 5046_Codes/Chapter1/GettingStarted/GettingStarted/GettingStarted.vcxproj 4KB
  177. 5046_Codes/Chapter6/SphericalHarmonics/SphericalHarmonics.vcxproj 4KB
  178. 5046_Codes/Chapter3/DynamicCubemap/DynamicCubemap.vcxproj 4KB
  179. 5046_Codes/Chapter5/ObjViewer/ObjViewer.vcxproj 4KB
  180. 5046_Codes/Chapter6/GPURaytracing/GPURaytracing.vcxproj 4KB
  181. 5046_Codes/Chapter5/3dsViewer/3dsViewer.vcxproj 4KB
  182. 5046_Codes/Chapter6/SSAO/SSAO.vcxproj 4KB
  183. 5046_Codes/Chapter7/3DTextureSlicingClassification/3DTextureSlicingClassification.vcxproj 4KB
  184. 5046_Codes/Chapter5/SimpleParticles/SimpleParticles.vcxproj 4KB
  185. 5046_Codes/Chapter7/GPURaycastingIsosurface/GPURaycastingIsosurface.vcxproj 4KB
  186. 5046_Codes/Chapter6/FrontToBackPeeling/FrontToBackPeeling.vcxproj 4KB
  187. 5046_Codes/Chapter4/PerVertexLighting/PerVertexLighting.vcxproj 4KB
  188. 5046_Codes/Chapter4/DirectionalLight/DirectionalLight.vcxproj 4KB
  189. 5046_Codes/Chapter6/DualDepthPeeling/DualDepthPeeling.vcxproj 4KB
  190. 5046_Codes/Chapter7/HalfAngleSlicing/HalfAngleSlicing.vcxproj 4KB
  191. 5046_Codes/Chapter6/SSAO/shaders/SSAO_SecondStep.frag 4KB
  192. 5046_Codes/Chapter7/GPURaycasting/GPURaycasting.vcxproj 4KB
  193. 5046_Codes/Chapter4/PointLight/PointLight.vcxproj 4KB
  194. 5046_Codes/Chapter4/SpotLight/SpotLight.vcxproj 4KB
  195. 5046_Codes/Chapter8/TransformFeedbackClothCollision/TransformFeedbackClothCollision.vcxproj 4KB
  196. 5046_Codes/Chapter7/Splatting/Splatting.vcxproj 4KB
  197. 5046_Codes/Chapter8/TransformFeedbackParticles/TransformFeedbackParticles.vcxproj 4KB
  198. 5046_Codes/Chapter4/VarianceShadowMapping/VarianceShadowMapping.vcxproj 4KB
  199. 5046_Codes/Chapter8/TransformFeedbackCloth/TransformFeedbackCloth.vcxproj 4KB
  200. 5046_Codes/Chapter4/ShadowMappingPCF/ShadowMappingPCF.vcxproj 4KB
  201. 5046_Codes/Chapter4/ShadowMapping/ShadowMapping.vcxproj 4KB
  202. 5046_Codes/Chapter8/DualQuaternionSkinning/shaders/shader.vert 4KB
  203. 5046_Codes/Chapter8/src/GLSLShader.cpp 4KB
  204. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/UnitColorCube.cpp 4KB
  205. 5046_Codes/Chapter3/src/UnitColorCube.cpp 4KB
  206. 5046_Codes/Chapter4/src/UnitColorCube.cpp 4KB
  207. 5046_Codes/Chapter5/media/blocks.obj 4KB
  208. 5046_Codes/Chapter6/media/blocks.obj 4KB
  209. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/AbstractCamera.cpp 3KB
  210. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Spring.vp 3KB
  211. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Particle.vert 3KB
  212. 5046_Codes/Chapter2/src/AbstractCamera.cpp 3KB
  213. 5046_Codes/Chapter3/src/AbstractCamera.cpp 3KB
  214. 5046_Codes/Chapter7/GPURaycasting/shaders/raycaster.frag 3KB
  215. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/Quad.cpp 3KB
  216. 5046_Codes/Chapter3/src/Quad.cpp 3KB
  217. 5046_Codes/Chapter4/src/Quad.cpp 3KB
  218. 5046_Codes/Chapter1/ImageLoader/ImageLoader/GLSLShader.cpp 3KB
  219. 5046_Codes/Chapter1/RippleDeformer/RippleDeformer/GLSLShader.cpp 3KB
  220. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle/GLSLShader.cpp 3KB
  221. 5046_Codes/Chapter1/SubdivisionGeometryShader/SubdivisionGeometryShader/GLSLShader.cpp 3KB
  222. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/GLSLShader.cpp 3KB
  223. 5046_Codes/Chapter2/FreeCamera/FreeCamera/GLSLShader.cpp 3KB
  224. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/GLSLShader.cpp 3KB
  225. 5046_Codes/Chapter2/src/GLSLShader.cpp 3KB
  226. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/GLSLShader.cpp 3KB
  227. 5046_Codes/Chapter3/Convolution/Convolution/GLSLShader.cpp 3KB
  228. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/GLSLShader.cpp 3KB
  229. 5046_Codes/Chapter3/src/GLSLShader.cpp 3KB
  230. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/GLSLShader.cpp 3KB
  231. 5046_Codes/Chapter4/src/GLSLShader.cpp 3KB
  232. 5046_Codes/Chapter5/src/GLSLShader.cpp 3KB
  233. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/GLSLShader.cpp 3KB
  234. 5046_Codes/Chapter5/TerrainLoading/TerrainLoading/GLSLShader.cpp 3KB
  235. 5046_Codes/Chapter6/src/GLSLShader.cpp 3KB
  236. 5046_Codes/Chapter7/src/GLSLShader.cpp 3KB
  237. 5046_Codes/Chapter6/SphericalHarmonics/shaders/sh_shader.vert 3KB
  238. 5046_Codes/Chapter8/MatrixPaletteSkinning/shaders/shader.vert 3KB
  239. 5046_Codes/Chapter5/EZMeshViewer/3rdParty/pugi_xml/pugiconfig.hpp 3KB
  240. 5046_Codes/Chapter8/DualQuaternionSkinning/3rdParty/pugi_xml/pugiconfig.hpp 3KB
  241. 5046_Codes/Chapter8/MatrixPaletteSkinning/3rdParty/pugi_xml/pugiconfig.hpp 3KB
  242. 5046_Codes/Chapter3/src/WaterSurface.cpp 3KB
  243. 5046_Codes/Chapter5/media/block.3DS 3KB
  244. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/Grid.cpp 3KB
  245. 5046_Codes/Chapter3/src/Grid.cpp 3KB
  246. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/VarianceShadowMapping.frag 3KB
  247. 5046_Codes/Chapter7/Splatting/VolumeSplatter.cpp 2KB
  248. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Particle.vp 2KB
  249. 5046_Codes/Chapter4/src/UnitCube.cpp 2KB
  250. 5046_Codes/Chapter6/DualDepthPeeling/shaders/dual_peel.frag 2KB
  251. 5046_Codes/Chapter5/SimpleParticles/shaders/shader.vert 2KB
  252. 5046_Codes/Chapter3/Convolution/Convolution/shaders/shader_convolution.frag 2KB
  253. 5046_Codes/Chapter4/ShadowMapping/shaders/PointLightShadowMapped.frag 2KB
  254. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/Grid.cpp 2KB
  255. 5046_Codes/Chapter5/3dsViewer/3ds.h 2KB
  256. 5046_Codes/Chapter4/PerVertexLighting/shaders/perVertexLighting.vert 2KB
  257. 5046_Codes/Chapter3/src/Skybox.cpp 2KB
  258. 5046_Codes/Chapter2/src/UnitCube.cpp 2KB
  259. 5046_Codes/Chapter3/src/UnitCube.cpp 2KB
  260. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/TargetCamera.cpp 2KB
  261. 5046_Codes/Chapter7/MarchingTetrahedra/TetrahedraMarcher.h 2KB
  262. 5046_Codes/Chapter4/src/RenderableObject.cpp 2KB
  263. 5046_Codes/Chapter2/src/TargetCamera.cpp 2KB
  264. 5046_Codes/Chapter7/Splatting/VolumeSplatter.h 2KB
  265. 5046_Codes/Chapter1/GettingStarted/GettingStarted/main.cpp 2KB
  266. 5046_Codes/Chapter3/src/RenderableObject.cpp 2KB
  267. 5046_Codes/Chapter2/src/RenderableObject.cpp 2KB
  268. 5046_Codes/Chapter6/src/RenderableObject.cpp 2KB
  269. 5046_Codes/Chapter7/src/RenderableObject.cpp 2KB
  270. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/ScreenSizeQuad.cpp 2KB
  271. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/RenderableObject.cpp 2KB
  272. 5046_Codes/Chapter3/SkyboxWater/shaders/water.vert 2KB
  273. 5046_Codes/Chapter5/3dsViewer/MeshLoader.h 2KB
  274. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/SimpleCamera.vcxproj.filters 2KB
  275. 5046_Codes/Chapter5/media/blocks.mtl 2KB
  276. 5046_Codes/Chapter6/media/blocks.mtl 2KB
  277. 5046_Codes/Chapter6/SphericalHarmonics/shaders/shader.vert 2KB
  278. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/Picking_ColorBuffer.vcxproj.filters 2KB
  279. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/Picking_DepthBuffer.vcxproj.filters 2KB
  280. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/Picking_SceneIntersection.vcxproj.filters 2KB
  281. 5046_Codes/Chapter8/MatrixPaletteSkinning/shaders/shader.frag 2KB
  282. 5046_Codes/Chapter8/DualQuaternionSkinning/shaders/shader.frag 2KB
  283. 5046_Codes/Chapter3/Glow/Glow.vcxproj.filters 2KB
  284. 5046_Codes/Chapter4/SpotLight/shaders/SpotLight.frag 2KB
  285. 5046_Codes/Chapter2/TargetCamera/TargetCamera/TargetCamera.vcxproj.filters 2KB
  286. 5046_Codes/Chapter2/FreeCamera/FreeCamera/FreeCamera.vcxproj.filters 2KB
  287. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Basic.fp 2KB
  288. 5046_Codes/Chapter4/PerFragmentLighting/shaders/perFragmentLighting.frag 2KB
  289. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Basic.fp 2KB
  290. 5046_Codes/Chapter7/MarchingTetrahedra/MarchingTetrahedra.vcxproj.filters 1KB
  291. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/ViewFrustumCulling.vcxproj.filters 1KB
  292. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/MirrorUsingFBO.vcxproj.filters 1KB
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  408. 5046_Codes/Chapter2/FreeCamera/FreeCamera/GLSLShader.h 919B
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  410. 5046_Codes/Chapter2/src/GLSLShader.h 919B
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  420. 5046_Codes/Chapter6/src/GLSLShader.h 919B
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  424. 5046_Codes/Chapter7/GPURaycastingIsosurface/GPURaycastingIsosurface.sln 912B
  425. 5046_Codes/Chapter8/DualQuaternionSkinning/DualQuaternionSkinning.sln 910B
  426. 5046_Codes/Chapter8/TransformFeedbackCloth/TransformFeedbackCloth.sln 910B
  427. 5046_Codes/Chapter1/GettingStarted/GettingStarted.sln 909B
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  429. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle.sln 909B
  430. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO.sln 909B
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  432. 5046_Codes/Chapter4/VarianceShadowMapping/VarianceShadowMapping.sln 908B
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  434. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera.sln 903B
  435. 5046_Codes/Chapter2/TargetCamera/TargetCamera.sln 903B
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  438. 5046_Codes/Chapter7/MarchingTetrahedra/MarchingTetrahedra.sln 902B
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  444. 5046_Codes/Chapter4/ShadowMappingPCF/ShadowMappingPCF.sln 898B
  445. 5046_Codes/Chapter6/DualDepthPeeling/DualDepthPeeling.sln 898B
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  448. 5046_Codes/Chapter2/FreeCamera/FreeCamera.sln 897B
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  450. 5046_Codes/Chapter3/DynamicCubemap/DynamicCubemap.sln 894B
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  454. 5046_Codes/Chapter7/GPURaycasting/GPURaycasting.sln 892B
  455. 5046_Codes/Chapter5/EZMeshViewer/EZMeshViewer.sln 890B
  456. 5046_Codes/Chapter3/SkyboxWater/SkyboxWater.sln 888B
  457. 5046_Codes/Chapter4/PointLight/PointLight.sln 886B
  458. 5046_Codes/Chapter4/SpotLight/SpotLight.sln 884B
  459. 5046_Codes/Chapter5/3dsViewer/3dsViewer.sln 884B
  460. 5046_Codes/Chapter5/ObjViewer/ObjViewer.sln 884B
  461. 5046_Codes/Chapter7/Splatting/Splatting.sln 884B
  462. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/textureSlicer.frag 880B
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  464. 5046_Codes/Chapter3/Glow/Glow.sln 874B
  465. 5046_Codes/Chapter6/SSAO/SSAO.sln 874B
  466. 5046_Codes/Chapter4/DirectionalLight/shaders/DirectionalLight.frag 867B
  467. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/firstStep.frag 864B
  468. 5046_Codes/Chapter7/3DTextureSlicingClassification/shaders/textureSlicer.frag 812B
  469. 5046_Codes/Chapter2/src/Plane.cpp 785B
  470. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/Plane.cpp 785B
  471. 5046_Codes/Chapter3/src/Plane.cpp 785B
  472. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Render.vert 757B
  473. 5046_Codes/Chapter3/DynamicCubemap/shaders/cubemap.frag 745B
  474. 5046_Codes/Chapter7/Splatting/shaders/splatShader.vert 738B
  475. 5046_Codes/Chapter6/DualDepthPeeling/shaders/final.frag 735B
  476. 5046_Codes/Chapter1/RippleDeformer/RippleDeformer/shaders/shader.vert 732B
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  478. 5046_Codes/Chapter5/EZMeshViewer/Ezm.h 711B
  479. 5046_Codes/Chapter3/Glow/shaders/particle.vert 681B
  480. 5046_Codes/Chapter3/Glow/shaders/full_screen_shader.frag 679B
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  482. 5046_Codes/Chapter4/DirectionalLight/shaders/DirectionalLight.vert 675B
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  488. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/slicerShadow.vert 665B
  489. 5046_Codes/Chapter4/src/RenderableObject.h 659B
  490. 5046_Codes/Chapter2/src/RenderableObject.h 629B
  491. 5046_Codes/Chapter6/src/RenderableObject.h 629B
  492. 5046_Codes/Chapter7/src/RenderableObject.h 629B
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  496. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/TargetCamera.h 599B
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  499. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/front_peel.frag 592B
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  502. 5046_Codes/Chapter2/src/TargetCamera.h 568B
  503. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Basic.vp 551B
  504. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/shaders/shader.geom 546B
  505. 5046_Codes/Chapter4/src/UnitCube.h 542B
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  507. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/quad_shader.vert 525B
  508. 5046_Codes/Chapter2/src/FreeCamera.h 507B
  509. 5046_Codes/Chapter3/src/FreeCamera.h 507B
  510. 5046_Codes/Chapter3/Skybox/shaders/skybox.vert 505B
  511. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/firstStep.vert 497B
  512. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/cube_shader.vert 485B
  513. 5046_Codes/Chapter2/FreeCamera/FreeCamera/shaders/checker_shader.vert 480B
  514. 5046_Codes/Chapter2/TargetCamera/TargetCamera/shaders/checker_shader.vert 480B
  515. 5046_Codes/Chapter3/Glow/shaders/particle.frag 445B
  516. 5046_Codes/Chapter7/MarchingTetrahedra/shaders/marcher.vert 444B
  517. 5046_Codes/Chapter2/src/TexturedPlane.h 440B
  518. 5046_Codes/Chapter5/SimpleParticles/shaders/textured.frag 438B
  519. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Basic.frag 438B
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  521. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Render.vp 437B
  522. 5046_Codes/Chapter2/src/UnitCube.h 433B
  523. 5046_Codes/Chapter3/src/UnitCube.h 433B
  524. 5046_Codes/Chapter2/FreeCamera/FreeCamera/FreeCamera.h 413B
  525. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/FreeCamera.h 413B
  526. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/FreeCamera.h 413B
  527. 5046_Codes/Chapter7/Splatting/shaders/quad_shader.vert 410B
  528. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/Quad.h 406B
  529. 5046_Codes/Chapter3/src/Quad.h 406B
  530. 5046_Codes/Chapter4/src/Quad.h 406B
  531. 5046_Codes/Chapter2/FreeCamera/FreeCamera/shaders/checker_shader.frag 402B
  532. 5046_Codes/Chapter2/TargetCamera/TargetCamera/shaders/checker_shader.frag 402B
  533. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/quad_shader.frag 399B
  534. 5046_Codes/Chapter2/src/Plane.h 397B
  535. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/Plane.h 397B
  536. 5046_Codes/Chapter3/src/Plane.h 397B
  537. 5046_Codes/Chapter3/Convolution/Convolution/shaders/shader.frag 395B
  538. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/Passthrough.vert 395B
  539. 5046_Codes/Chapter7/Splatting/shaders/Passthrough.vert 391B
  540. 5046_Codes/Chapter1/ImageLoader/ImageLoader/shaders/shader.frag 390B
  541. 5046_Codes/Chapter3/Glow/shaders/full_screen_shader.vert 385B
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  543. 5046_Codes/Chapter3/Convolution/Convolution/shaders/shader.vert 382B
  544. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/shaders/shader.vert 382B
  545. 5046_Codes/Chapter3/SkyboxWater/shaders/water.frag 377B
  546. 5046_Codes/Chapter2/src/Grid.h 371B
  547. 5046_Codes/Chapter6/src/Grid.h 371B
  548. 5046_Codes/Chapter7/src/Grid.h 371B
  549. 5046_Codes/Chapter6/DualDepthPeeling/shaders/dual_init.frag 370B
  550. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/Grid.h 369B
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  555. 5046_Codes/Chapter6/SSAO/shaders/Passthrough.vert 363B
  556. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/shaders/points.frag 362B
  557. 5046_Codes/Chapter3/DynamicCubemap/shaders/cube_shader.vert 359B
  558. 5046_Codes/Chapter3/Skybox/shaders/skybox.frag 352B
  559. 5046_Codes/Chapter3/src/Skybox.h 349B
  560. 5046_Codes/Chapter7/Splatting/shaders/quad_shader.frag 347B
  561. 5046_Codes/Chapter3/Glow/shaders/cube_shader.vert 346B
  562. 5046_Codes/Chapter4/DirectionalLight/shaders/shader.vert 345B
  563. 5046_Codes/Chapter4/PerFragmentLighting/shaders/shader.vert 345B
  564. 5046_Codes/Chapter4/PerVertexLighting/shaders/shader.vert 345B
  565. 5046_Codes/Chapter4/PointLight/shaders/shader.vert 345B
  566. 5046_Codes/Chapter4/ShadowMapping/shaders/shader.vert 345B
  567. 5046_Codes/Chapter4/ShadowMappingPCF/shaders/shader.vert 345B
  568. 5046_Codes/Chapter4/SpotLight/shaders/shader.vert 345B
  569. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/shader.vert 345B
  570. 5046_Codes/Chapter5/3dsViewer/shaders/flat.vert 345B
  571. 5046_Codes/Chapter5/EZMeshViewer/shaders/flat.vert 345B
  572. 5046_Codes/Chapter5/ObjViewer/shaders/flat.vert 345B
  573. 5046_Codes/Chapter6/GPUPathtracing/shaders/flat.vert 345B
  574. 5046_Codes/Chapter6/GPURaytracing/shaders/flat.vert 345B
  575. 5046_Codes/Chapter6/SphericalHarmonics/shaders/flat.vert 345B
  576. 5046_Codes/Chapter6/SSAO/shaders/flat.vert 345B
  577. 5046_Codes/Chapter8/DualQuaternionSkinning/shaders/flat.vert 345B
  578. 5046_Codes/Chapter8/MatrixPaletteSkinning/shaders/flat.vert 345B
  579. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/quad_shader.vert 343B
  580. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/UnitColorCube.h 341B
  581. 5046_Codes/Chapter3/src/UnitColorCube.h 341B
  582. 5046_Codes/Chapter4/src/UnitColorCube.h 341B
  583. 5046_Codes/Chapter6/GPUPathtracing/shaders/pathtracer.vert 339B
  584. 5046_Codes/Chapter6/GPURaytracing/shaders/raytracer.vert 339B
  585. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/shaders/points.vert 337B
  586. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/quad_shader.frag 334B
  587. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/shaders/shader.vert 327B
  588. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/cube_shader.frag 326B
  589. 5046_Codes/Chapter6/SSAO/shaders/SSAO_FirstStep.frag 315B
  590. 5046_Codes/Chapter3/DynamicCubemap/shaders/shader.vert 309B
  591. 5046_Codes/Chapter3/Glow/shaders/shader.vert 309B
  592. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/shader.vert 309B
  593. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/RenderableObject.h 307B
  594. 5046_Codes/Chapter5/SimpleParticles/shaders/shader.frag 297B
  595. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle/shaders/shader.frag 294B
  596. 5046_Codes/Chapter7/MarchingTetrahedra/shaders/marcher.frag 294B
  597. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Render.frag 286B
  598. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/shaders/shader.vert 284B
  599. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Passthrough.vert 280B
  600. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Passthrough.vert 278B
  601. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Passthrough.vert 278B
  602. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/blend.frag 276B
  603. 5046_Codes/Chapter4/PerVertexLighting/shaders/perVertexLighting.frag 275B
  604. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Passthrough.frag 271B
  605. 5046_Codes/Chapter6/DualDepthPeeling/shaders/cube_shader.vert 265B
  606. 5046_Codes/Chapter6/DualDepthPeeling/shaders/dual_peel.vert 265B
  607. 5046_Codes/Chapter6/DualDepthPeeling/shaders/shader.vert 265B
  608. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/cube_shader.vert 265B
  609. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/front_peel.vert 265B
  610. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/shader.vert 265B
  611. 5046_Codes/Chapter7/3DTextureSlicing/shaders/shader.vert 265B
  612. 5046_Codes/Chapter7/3DTextureSlicingClassification/shaders/shader.vert 265B
  613. 5046_Codes/Chapter7/GPURaycasting/shaders/shader.vert 265B
  614. 5046_Codes/Chapter7/GPURaycastingIsosurface/shaders/shader.vert 265B
  615. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/shader.vert 265B
  616. 5046_Codes/Chapter7/MarchingTetrahedra/shaders/shader.vert 265B
  617. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/shaders/shader.vert 258B
  618. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/shaders/shader.vert 258B
  619. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/shaders/shader.vert 258B
  620. 5046_Codes/Chapter2/ViewFrustumCulling/ViewFrustumCulling/shaders/shader.frag 253B
  621. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/shaders/cube_shader.vert 246B
  622. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/shaders/cube_shader.vert 246B
  623. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/shaders/cube_shader.vert 246B
  624. 5046_Codes/Chapter3/Glow/shaders/cube_shader.frag 244B
  625. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/shaders/cube_shader.frag 240B
  626. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/shaders/cube_shader.frag 240B
  627. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/shaders/cube_shader.frag 240B
  628. 5046_Codes/Chapter3/DynamicCubemap/shaders/cube_shader.frag 240B
  629. 5046_Codes/Chapter6/DualDepthPeeling/shaders/cube_shader.frag 229B
  630. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/cube_shader.frag 229B
  631. 5046_Codes/Chapter6/DualDepthPeeling/shaders/blend.vert 225B
  632. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/blend.vert 225B
  633. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/ScreenSizeQuad.h 208B
  634. 5046_Codes/Chapter7/Splatting/Tables.h 202B
  635. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/Grid.h 198B
  636. 5046_Codes/Chapter2/Picking_ColorBuffer/Picking_ColorBuffer/shaders/shader.frag 194B
  637. 5046_Codes/Chapter2/Picking_DepthBuffer/Picking_DepthBuffer/shaders/shader.frag 194B
  638. 5046_Codes/Chapter2/Picking_SceneIntersection/Picking_SceneIntersection/shaders/shader.frag 194B
  639. 5046_Codes/Chapter6/DualDepthPeeling/shaders/shader.frag 192B
  640. 5046_Codes/Chapter6/FrontToBackPeeling/shaders/shader.frag 192B
  641. 5046_Codes/Chapter7/3DTextureSlicing/shaders/shader.frag 192B
  642. 5046_Codes/Chapter7/3DTextureSlicingClassification/shaders/shader.frag 192B
  643. 5046_Codes/Chapter7/GPURaycasting/shaders/shader.frag 192B
  644. 5046_Codes/Chapter7/GPURaycastingIsosurface/shaders/shader.frag 192B
  645. 5046_Codes/Chapter7/HalfAngleSlicing/shaders/shader.frag 192B
  646. 5046_Codes/Chapter7/MarchingTetrahedra/shaders/shader.frag 192B
  647. 5046_Codes/Chapter1/SubdivisionGeometryShader/SubdivisionGeometryShader/shaders/shader.vert 190B
  648. 5046_Codes/Chapter8/media/dwarf.txt 190B
  649. 5046_Codes/Chapter1/SubdivisionGeometryShader/SubdivisionGeometryShader/shaders/shader.frag 188B
  650. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/shaders/shader.frag 188B
  651. 5046_Codes/Chapter5/TerrainLoading/TerrainLoading/shaders/shader.frag 188B
  652. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Passthrough.vp 187B
  653. 5046_Codes/Chapter1/RippleDeformer/RippleDeformer/shaders/shader.frag 185B
  654. 5046_Codes/Chapter3/DynamicCubemap/shaders/shader.frag 183B
  655. 5046_Codes/Chapter3/Glow/shaders/shader.frag 183B
  656. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/shaders/shader.frag 183B
  657. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Passthrough.frag 182B
  658. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Passthrough.frag 181B
  659. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Passthrough.vp 177B
  660. 5046_Codes/Chapter3/SkyboxWater/shaders/skybox.vert 175B
  661. 5046_Codes/Chapter4/DirectionalLight/shaders/shader.frag 175B
  662. 5046_Codes/Chapter4/PerFragmentLighting/shaders/shader.frag 175B
  663. 5046_Codes/Chapter4/PerVertexLighting/shaders/shader.frag 175B
  664. 5046_Codes/Chapter4/PointLight/shaders/shader.frag 175B
  665. 5046_Codes/Chapter4/ShadowMapping/shaders/shader.frag 175B
  666. 5046_Codes/Chapter4/ShadowMappingPCF/shaders/shader.frag 175B
  667. 5046_Codes/Chapter4/SpotLight/shaders/shader.frag 175B
  668. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/Passthrough.frag 175B
  669. 5046_Codes/Chapter4/VarianceShadowMapping/shaders/shader.frag 175B
  670. 5046_Codes/Chapter5/3dsViewer/shaders/flat.frag 175B
  671. 5046_Codes/Chapter5/EZMeshViewer/shaders/flat.frag 175B
  672. 5046_Codes/Chapter5/ObjViewer/shaders/flat.frag 175B
  673. 5046_Codes/Chapter6/GPUPathtracing/shaders/flat.frag 175B
  674. 5046_Codes/Chapter6/GPURaytracing/shaders/flat.frag 175B
  675. 5046_Codes/Chapter6/SphericalHarmonics/shaders/flat.frag 175B
  676. 5046_Codes/Chapter6/SSAO/shaders/flat.frag 175B
  677. 5046_Codes/Chapter8/DualQuaternionSkinning/shaders/flat.frag 175B
  678. 5046_Codes/Chapter8/MatrixPaletteSkinning/shaders/flat.frag 175B
  679. 5046_Codes/Chapter3/SkyboxWater/shaders/skybox.frag 171B
  680. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Passthrough.vp 162B
  681. 5046_Codes/Chapter1/GettingStarted/GettingStarted/GettingStarted.vcxproj.user 143B
  682. 5046_Codes/Chapter1/SimpleTriangle/SimpleTriangle/SimpleTriangle.vcxproj.user 143B
  683. 5046_Codes/Chapter1/SubdivisionGeometryShader_Instanced/SubdivisionGeometryShader/SubdivisionGeometryShader.vcxproj.user 143B
  684. 5046_Codes/Chapter2/FreeCamera/FreeCamera/FreeCamera.vcxproj.user 143B
  685. 5046_Codes/Chapter3/Convolution/Convolution/Convolution.vcxproj.user 143B
  686. 5046_Codes/Chapter3/DynamicCubemap/DynamicCubemap.vcxproj.user 143B
  687. 5046_Codes/Chapter3/Glow/Glow.vcxproj.user 143B
  688. 5046_Codes/Chapter3/MirrorUsingFBO/MirrorUsingFBO/MirrorUsingFBO.vcxproj.user 143B
  689. 5046_Codes/Chapter3/Skybox/Skybox.vcxproj.user 143B
  690. 5046_Codes/Chapter3/SkyboxWater/SkyboxWater.vcxproj.user 143B
  691. 5046_Codes/Chapter3/TwirlFilter/TwirlFilter/TwirlFilter.vcxproj.user 143B
  692. 5046_Codes/Chapter4/DirectionalLight/DirectionalLight.vcxproj.user 143B
  693. 5046_Codes/Chapter4/PointLight/PointLight.vcxproj.user 143B
  694. 5046_Codes/Chapter8/MatrixPaletteSkinning/MatrixPaletteSkinning.vcxproj.user 143B
  695. 5046_Codes/Chapter8/TransformFeedbackClothCollision/TransformFeedbackClothCollision.vcxproj.user 143B
  696. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Render.fp 140B
  697. 5046_Codes/Chapter8/TransformFeedbackCloth/shaders/Passthrough.fp 139B
  698. 5046_Codes/Chapter8/TransformFeedbackParticles/shaders/Passthrough.fp 139B
  699. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/RenderableObject.cpp 136B
  700. 5046_Codes/Chapter2/FreeCamera/FreeCamera/shaders/shader.vert 122B
  701. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/shaders/shader.vert 122B
  702. 5046_Codes/Chapter8/TransformFeedbackClothCollision/shaders/Passthrough.fp 115B
  703. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/shaders/shader.vert 98B
  704. 5046_Codes/Chapter2/FreeCamera/FreeCamera/shaders/shader.frag 93B
  705. 5046_Codes/Chapter2/SimpleCamera/SimpleCamera/shaders/shader.frag 93B
  706. 5046_Codes/Chapter5/TerrainGeometryShader/TerrainGeometryShader/shaders/shader.frag 88B
  707. 5046_Codes/Chapter7/media/Readme.txt 77B