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Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur

  • 收录时间:2018-05-24 23:49:35
  • 文件大小:564MB
  • 下载次数:23
  • 最近下载:2021-01-07 01:01:32
  • 磁力链接:

文件列表

  1. 3. Overview of the Skeleton Generator window.flv 80MB
  2. 14. Workflow for retargeting.flv 47MB
  3. 8. Creating a control rig and keying groups.flv 40MB
  4. 16. Tweaking mocap data using the HumanIK rig.flv 35MB
  5. 7. Characterization window with our custom skeleton.flv 34MB
  6. 9. Pinning reach and keying groups.flv 30MB
  7. 20. Using MEL with the Character Controls window.flv 29MB
  8. 11. How to create auxiliary effectors.flv 28MB
  9. 19. Using MEL with the Characterization Tool.flv 28MB
  10. 4. Looking at the requirements for using your own skeleton.flv 26MB
  11. 12. How to create pivots effectors.flv 25MB
  12. 2. What is HumanIK.flv 23MB
  13. 13. Preparing for retargeting.flv 23MB
  14. 17. Using retargeted data to pose animation.flv 19MB
  15. 15. Best practices for baking mocap.flv 18MB
  16. 6. Characterization window with the default skeleton.flv 16MB
  17. 18. Using MEL with the Skeleton Generator.flv 16MB
  18. 5. Required nodes for HIK and dealing with extra joints.flv 15MB
  19. 1. Introduction and project overview.flv 13MB
  20. 10. Looking at the HIK rig options.flv 12MB
  21. project_files.zip 7MB