Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur
- 收录时间:2018-05-24 23:49:35
- 文件大小:564MB
- 下载次数:23
- 最近下载:2021-01-07 01:01:32
- 磁力链接:
-
文件列表
- 3. Overview of the Skeleton Generator window.flv 80MB
- 14. Workflow for retargeting.flv 47MB
- 8. Creating a control rig and keying groups.flv 40MB
- 16. Tweaking mocap data using the HumanIK rig.flv 35MB
- 7. Characterization window with our custom skeleton.flv 34MB
- 9. Pinning reach and keying groups.flv 30MB
- 20. Using MEL with the Character Controls window.flv 29MB
- 11. How to create auxiliary effectors.flv 28MB
- 19. Using MEL with the Characterization Tool.flv 28MB
- 4. Looking at the requirements for using your own skeleton.flv 26MB
- 12. How to create pivots effectors.flv 25MB
- 2. What is HumanIK.flv 23MB
- 13. Preparing for retargeting.flv 23MB
- 17. Using retargeted data to pose animation.flv 19MB
- 15. Best practices for baking mocap.flv 18MB
- 6. Characterization window with the default skeleton.flv 16MB
- 18. Using MEL with the Skeleton Generator.flv 16MB
- 5. Required nodes for HIK and dealing with extra joints.flv 15MB
- 1. Introduction and project overview.flv 13MB
- 10. Looking at the HIK rig options.flv 12MB
- project_files.zip 7MB