Digital Tutors - Pushing Your Character Rigs Beyond the Basics in Maya
- 收录时间:2018-03-15 20:34:40
- 文件大小:5GB
- 下载次数:132
- 最近下载:2021-01-21 19:24:26
- 磁力链接:
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文件列表
- Project_Files.rar 289MB
- 46. Twisting the spine.mp4 155MB
- 51. Finalizing the arm controls.mp4 152MB
- 22. Binding the character's head.mp4 148MB
- 45. Translating the spine.mp4 141MB
- 24. Skinning the arms.mp4 130MB
- 40. Building an automated foot roll system.mp4 124MB
- 58. Finishing our finger controls.mp4 116MB
- 31. Skinning the pants and shoes.mp4 113MB
- 48. Creating a control that will drive both the neck and head.mp4 112MB
- 14. Finishing the twist systems for the shins.mp4 111MB
- 29. Refining the deformations of the shirt.mp4 111MB
- 06. Creating a tool that will quickly segment bones.mp4 110MB
- 27. Finalizing our proxy cage.mp4 108MB
- 60. Wrapping up the control rig.mp4 104MB
- 44. Controlling the spine.mp4 102MB
- 18. Counter-twisting the shoulders.mp4 95MB
- 17. Adding twist systems to the forearms.mp4 95MB
- 56. Creating finger controls.mp4 95MB
- 09. Creating our clavicle and arm bones.mp4 94MB
- 05. Setting up a joint chain for the torso.mp4 92MB
- 15. Developing counter-twist systems for the thighs.mp4 92MB
- 41. Knee controls.mp4 91MB
- 12. Maintaining volume in the knees and elbows.mp4 88MB
- 34. Setting up foot roll systems.mp4 86MB
- 43. Adding Connect Curves to the knees.mp4 86MB
- 39. Finishing our secondary foot controls.mp4 86MB
- 25. Creating a proxy cage to skin complex geometry faster.mp4 85MB
- 02. Creating the leg bones.mp4 83MB
- 26. Finishing the shirt's proxy cage.mp4 82MB
- 32. Mirroring the weights of the torso and legs.mp4 81MB
- 38. Adding secondary foot controls.mp4 80MB
- 52. Controlling the elbows.mp4 79MB
- 54. Rigging Auto Clavicles.mp4 74MB
- 47. Adding a secondary hip control.mp4 74MB
- 49. Rigging the clavicles.mp4 73MB
- 11. Creating a joint chain for the thumb and mirroring the arm.mp4 72MB
- 10. Adding hand bones.mp4 72MB
- 21. Twist joints for the neck.mp4 71MB
- 42. Dynamically parenting the legs.mp4 70MB
- 19. Preserving volume in the buttocks.mp4 68MB
- 57. Cleaning up the finger controls.mp4 67MB
- 20. Finishing our buttocks systems.mp4 64MB
- 59. Connecting the hand controls and creating signature hand poses.mp4 64MB
- 16. Finalizing the counter-twist rigs for the thighs.mp4 59MB
- 28. Connecting our proxy cage to the shirt.mp4 57MB
- 36. Finalizing our foot roll systems.mp4 57MB
- 37. Designing leg controls.mp4 57MB
- 35. Creating an efficient grouping tool with Python.mp4 54MB
- 13. Setting up twist systems for the shins.mp4 50MB
- 30. Improving the deformations of the shoulders.mp4 50MB
- 50. Arm controls.mp4 47MB
- 04. Creating a tool to reset the orientation of joints with Python.mp4 47MB
- 03. Finishing our leg chains.mp4 45MB
- 55. Finishing our Auto Clavicle systems.mp4 40MB
- 53. Dynamically parenting the arms.mp4 31MB
- 07. Using our Joint Resolution Tool to segment the character's spine.mp4 20MB
- 23. Deforming the hair.mp4 19MB
- 33. Cleaning up our scene.mp4 19MB
- 08. Adding a head bone.mp4 16MB
- 01. Introduction and project overview.mp4 9MB