awesome-3-d-game-development-no-programming-required-2020-01-18-01-40-27-utc
- 收录时间:2023-08-30 11:18:01
- 文件大小:25GB
- 下载次数:1
- 最近下载:2023-08-30 11:18:01
- 磁力链接:
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文件列表
- wiley publishing - 2005 - 3ds max 7 bible - isbn 0764579711 - 1297s - lotb (2020_01_18 01_40_27 UTC)_jp2.zip 990MB
- Graphics Programming Black Book (2020_01_18 01_40_27 UTC)_jp2.zip 939MB
- Programming Role-playing Games With DirectX (2020_01_18 01_40_27 UTC)_jp2.zip 826MB
- Game Design - Theory and Practice (2020_01_18 01_40_27 UTC)_jp2.zip 636MB
- DirectX 3D Graphics Programming Bible (2020_01_18 01_40_27 UTC)_jp2.zip 525MB
- AI Game Engine Programming (2020_01_18 01_40_27 UTC)_jp2.zip 501MB
- Programming Windows - Charles Petzold (2020_01_18 01_40_27 UTC)_jp2.zip 475MB
- Game Scripting Mastery (2020_01_18 01_40_27 UTC)_jp2.zip 474MB
- Beginning OpenGL Game Programming (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_jp2.zip 438MB
- Game Physics (2020_01_18 01_40_27 UTC)_jp2.zip 418MB
- Code_Complete.A_Practical_Handbook_of_Software_Construction.2ndEditionDraft.McConnell (2020_01_18 01_40_27 UTC)_jp2.zip 369MB
- Creating Emotion in Games. The Craft and Art of Emotioneering (2020_01_18 01_40_27 UTC)_jp2.zip 362MB
- LightWave 3D 8 Lighting (2020_01_18 01_40_27 UTC)_jp2.zip 352MB
- Software Engineering for Game Developers (2020_01_18 01_40_27 UTC)_jp2.zip 342MB
- Game Developer's Market Guide (2020_01_18 01_40_27 UTC)_jp2.zip 312MB
- The Unauthorized Halo 2 Battle Guide (2020_01_18 01_40_27 UTC)_jp2.zip 297MB
- 3D Math Primer For Graphics And Game Development (2020_01_18 01_40_27 UTC)_jp2.zip 294MB
- Lightwave 3D [8] - Cartoon Character Creation, Volume 1 (2020_01_18 01_40_27 UTC)_jp2.zip 278MB
- Modeling a Character in 3DS Max, 2nd Edition (2020_01_18 01_40_27 UTC)_jp2.zip 276MB
- Data Structures For Game Programmers (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_jp2.zip 275MB
- Lightwave 3D [8], Cartoon Character Creation, Volume 2 (2020_01_18 01_40_27 UTC)_jp2.zip 262MB
- 3D Game Engine Design (2020_01_18 01_40_27 UTC)_jp2.zip 256MB
- Game Art for Teens (2020_01_18 01_40_27 UTC)_jp2.zip 254MB
- Tricks of the Windows Game Programming Gurus (2020_01_18 01_40_27 UTC)_jp2.zip 248MB
- Core Techniques and Algorithms in Game Programming (2020_01_18 01_40_27 UTC)_jp2.zip 244MB
- 3D Game Engine Architecture (2020_01_18 01_40_27 UTC)_jp2.zip 243MB
- 3D Game Programming All In One (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_jp2.zip 230MB
- Game Programming Gems 2 (2020_01_18 01_40_27 UTC)_jp2.zip 228MB
- OpenGL Super Bible (2020_01_18 01_40_27 UTC)_jp2.zip 221MB
- Mathematics for Game Developers (2020_01_18 01_40_27 UTC)_jp2.zip 221MB
- Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation (2020_01_18 01_40_27 UTC)_jp2.zip 220MB
- A Guide to Computer Animation for TV, Games, Multimedia and Web (2020_01_18 01_40_27 UTC)_jp2.zip 217MB
- Game Programming All in One, 2nd Edition (2020_01_18 01_40_27 UTC)_jp2.zip 216MB
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9 (2020_01_18 01_40_27 UTC)_jp2.zip 209MB
- Digital Storytelling (2020_01_18 01_40_27 UTC)_jp2.zip 201MB
- Game Development Series - Character Development and Storytelli (2020_01_18 01_40_27 UTC)_jp2.zip 193MB
- Project Arcade - Build Your Own Arcade Machine (2020_01_18 01_40_27 UTC)_jp2.zip 182MB
- The Game Animators Guide to Maya (2020_01_18 01_40_27 UTC)_jp2.zip 170MB
- Advanced Animation with DirectX (2020_01_18 01_40_27 UTC)_jp2.zip 168MB
- Hardcore AI for Computer Games and Animation (2020_01_18 01_40_27 UTC)_jp2.zip 167MB
- Mathematics for 3D Game Programming and Computer Graphics (2020_01_18 01_40_27 UTC)_jp2.zip 165MB
- Palmer - Physics For Game Programmers (Apress, 2005) (2020_01_18 01_40_27 UTC)_jp2.zip 165MB
- Learn Vertex and Pixel Shader Programming with Directx 9 (2020_01_18 01_40_27 UTC)_jp2.zip 150MB
- AI Techniques For Game Programming (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_jp2.zip 149MB
- Shaders for Game Programming and Artists (2020_01_18 01_40_27 UTC)_jp2.zip 148MB
- C++ Advanced 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_jp2.zip 142MB
- Game Design Foundations (2020_01_18 01_40_27 UTC)_jp2.zip 141MB
- Micro JAVA Game Development (2020_01_18 01_40_27 UTC)_jp2.zip 134MB
- Quake 4 Mods For Dummies (2020_01_18 01_40_27 UTC)_jp2.zip 130MB
- Ultimate Game Design - Building Game Worlds (2020_01_18 01_40_27 UTC)_jp2.zip 128MB
- Game Design, 2nd Edition (2020_01_18 01_40_27 UTC)_jp2.zip 122MB
- Vector Game Math Processors (2020_01_18 01_40_27 UTC)_jp2.zip 122MB
- Digital Animation Bible (2020_01_18 01_40_27 UTC)_jp2.zip 117MB
- Awesome 3D Game Development - No Programming Required (2020_01_18 01_40_27 UTC).chm 115MB
- Linux Games Programming (2020_01_18 01_40_27 UTC)_jp2.zip 113MB
- Programming Windows Games with Borland C++ (2020_01_18 01_40_27 UTC)_jp2.zip 112MB
- Graphics Programming Black Book (2020_01_18 01_40_27 UTC).pdf 110MB
- Programming Multiplayer Games (2020_01_18 01_40_27 UTC)_jp2.zip 110MB
- Multiplayer Game Programming (2020_01_18 01_40_27 UTC)_jp2.zip 110MB
- Game Programming Golden Rules (2020_01_18 01_40_27 UTC)_jp2.zip 110MB
- Lightwave 3D [8] - Character Animation (2020_01_18 01_40_27 UTC)_jp2.zip 108MB
- Game Programming for Teens, 2nd Edition (2020_01_18 01_40_27 UTC)_jp2.zip 107MB
- Games That Sell! (2020_01_18 01_40_27 UTC)_jp2.zip 106MB
- Algorithms and Networking for Computer Games (2020_01_18 01_40_27 UTC)_jp2.zip 105MB
- Flash MX 2004 Games - Art to ActionScript (2020_01_18 01_40_27 UTC)_jp2.zip 105MB
- Networking and Online Games - Understanding and Engineering Multiplayer Internet Games (2020_01_18 01_40_27 UTC)_jp2.zip 102MB
- Introduction to 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_jp2.zip 101MB
- Beginning C++ Game Programming 2004 (2020_01_18 01_40_27 UTC)_jp2.zip 100MB
- Beginning C++ Game Programming (2020_01_18 01_40_27 UTC)_jp2.zip 100MB
- ShaderX^2 - Introductions and Tutorials with DirectX 9.0 (2020_01_18 01_40_27 UTC)_jp2.zip 94MB
- Beginning Game Level Design (2020_01_18 01_40_27 UTC)_jp2.zip 94MB
- Beginning Game Programming (2020_01_18 01_40_27 UTC)_jp2.zip 92MB
- A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix (2020_01_18 01_40_27 UTC)_jp2.zip 91MB
- Unit Operations - An Approach to Videogame Criticism (2020_01_18 01_40_27 UTC)_jp2.zip 90MB
- SHREK-The Story Behind the Screen (2020_01_18 01_40_27 UTC)_jp2.zip 86MB
- Game Interface Design (2020_01_18 01_40_27 UTC)_jp2.zip 84MB
- Physics for Game Developers (2020_01_18 01_40_27 UTC)_jp2.zip 79MB
- AI Game Engine Programming (2020_01_18 01_40_27 UTC).pdf 77MB
- 3D Game Engine Design (2020_01_18 01_40_27 UTC).pdf 74MB
- Serious Games - Games that Educate, Train and Inform (2020_01_18 01_40_27 UTC)_jp2.zip 74MB
- Directx 9 User Interfaces - Design and Implementation (2020_01_18 01_40_27 UTC)_jp2.zip 74MB
- Beyond Reality - A Guide to Alternate Reality Gaming (2020_01_18 01_40_27 UTC).pdf 73MB
- Modeling a Character in 3DS Max, 2nd Edition (2020_01_18 01_40_27 UTC).pdf 66MB
- wiley publishing - 2005 - 3ds max 7 bible - isbn 0764579711 - 1297s - lotb (2020_01_18 01_40_27 UTC)_hocr.html 64MB
- Serious Games - Games that Educate, Train and Inform (2020_01_18 01_40_27 UTC).pdf 63MB
- Beyond Reality - A Guide to Alternate Reality Gaming (2020_01_18 01_40_27 UTC)_jp2.zip 63MB
- Graphics Programming Black Book (2020_01_18 01_40_27 UTC)_hocr.html 61MB
- Programming Windows - Charles Petzold (2020_01_18 01_40_27 UTC)_hocr.html 58MB
- Game Scripting Mastery (2020_01_18 01_40_27 UTC)_hocr.html 56MB
- Game Character Development with Maya (2020_01_18 01_40_27 UTC).chm 54MB
- DirectX 3D Graphics Programming Bible (2020_01_18 01_40_27 UTC).pdf 52MB
- Game Scripting Mastery (2020_01_18 01_40_27 UTC).pdf 52MB
- Game Programming Golden Rules (2020_01_18 01_40_27 UTC).pdf 50MB
- Freddy Design (2020_01_18 01_40_27 UTC)_jp2.zip 48MB
- Project Arcade - Build Your Own Arcade Machine (2020_01_18 01_40_27 UTC).pdf 47MB
- Beginning OpenGL Game Programming (Premier Press, 2004) (2020_01_18 01_40_27 UTC).pdf 47MB
- Beginning C++ Game Programming (2020_01_18 01_40_27 UTC).pdf 46MB
- Beginning C++ Game Programming 2004 (2020_01_18 01_40_27 UTC).pdf 46MB
- Code_Complete.A_Practical_Handbook_of_Software_Construction.2ndEditionDraft.McConnell (2020_01_18 01_40_27 UTC)_hocr.html 46MB
- Tricks of the Windows Game Programming Gurus (2020_01_18 01_40_27 UTC)_hocr.html 44MB
- Software Engineering for Game Developers (2020_01_18 01_40_27 UTC)_hocr.html 44MB
- Larry5 Design (2020_01_18 01_40_27 UTC)_jp2.zip 43MB
- Programming Role-playing Games With DirectX (2020_01_18 01_40_27 UTC)_hocr.html 43MB
- Programming Role-playing Games With DirectX (2020_01_18 01_40_27 UTC).pdf 43MB
- Torin Design (2020_01_18 01_40_27 UTC)_jp2.zip 40MB
- Game Physics (2020_01_18 01_40_27 UTC)_hocr.html 38MB
- 3D Game Programming All In One (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_hocr.html 37MB
- Game Design - Theory and Practice (2020_01_18 01_40_27 UTC)_hocr.html 37MB
- Programming Game AI by Example (2020_01_18 01_40_27 UTC).rar 37MB
- Data Structures For Game Programmers (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_hocr.html 36MB
- Larry7 Design (2020_01_18 01_40_27 UTC)_jp2.zip 36MB
- Core Techniques and Algorithms in Game Programming (2020_01_18 01_40_27 UTC)_hocr.html 36MB
- wiley publishing - 2005 - 3ds max 7 bible - isbn 0764579711 - 1297s - lotb (2020_01_18 01_40_27 UTC)_djvu.xml 35MB
- Game Art for Teens (2020_01_18 01_40_27 UTC).pdf 35MB
- C Game Programming For Dummies 2 (2020_01_18 01_40_27 UTC)_jp2.zip 35MB
- Game Design - Theory and Practice (2020_01_18 01_40_27 UTC).pdf 35MB
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9 (2020_01_18 01_40_27 UTC)_hocr.html 35MB
- wiley publishing - 2005 - 3ds max 7 bible - isbn 0764579711 - 1297s - lotb (2020_01_18 01_40_27 UTC)_chocr.html.gz 34MB
- Graphics Programming Black Book (2020_01_18 01_40_27 UTC)_chocr.html.gz 34MB
- 3D Game Engine Architecture (2020_01_18 01_40_27 UTC)_hocr.html 33MB
- Graphics Programming Black Book (2020_01_18 01_40_27 UTC)_djvu.xml 33MB
- Game Developer's Market Guide (2020_01_18 01_40_27 UTC)_hocr.html 32MB
- 3dsmax_t (2020_01_18 01_40_27 UTC).chm 31MB
- Larry6 Design (2020_01_18 01_40_27 UTC)_jp2.zip 31MB
- Programming Windows - Charles Petzold (2020_01_18 01_40_27 UTC)_djvu.xml 31MB
- Programming Windows - Charles Petzold (2020_01_18 01_40_27 UTC)_chocr.html.gz 31MB
- DirectX 3D Graphics Programming Bible (2020_01_18 01_40_27 UTC)_hocr.html 30MB
- Game Scripting Mastery (2020_01_18 01_40_27 UTC)_djvu.xml 30MB
- Mathematics for Game Developers (2020_01_18 01_40_27 UTC)_hocr.html 29MB
- Game Scripting Mastery (2020_01_18 01_40_27 UTC)_chocr.html.gz 29MB
- Creating Emotion in Games. The Craft and Art of Emotioneering (2020_01_18 01_40_27 UTC).pdf 29MB
- Game Physics (2020_01_18 01_40_27 UTC).pdf 28MB
- Game Design Workshop - Designing, Prototyping, and Playtesting Games (2020_01_18 01_40_27 UTC).chm 28MB
- Game Programming All in One, 2nd Edition (2020_01_18 01_40_27 UTC)_hocr.html 28MB
- Digital Storytelling (2020_01_18 01_40_27 UTC)_hocr.html 28MB
- Game Development Series - Character Development and Storytelli (2020_01_18 01_40_27 UTC)_hocr.html 28MB
- AI Game Engine Programming (2020_01_18 01_40_27 UTC)_hocr.html 28MB
- 3D Game Engine Design (2020_01_18 01_40_27 UTC)_hocr.html 27MB
- Lightwave 3D [8] - Cartoon Character Creation, Volume 1 (2020_01_18 01_40_27 UTC).pdf 27MB
- Game Programming Gems 2 (2020_01_18 01_40_27 UTC)_hocr.html 26MB
- wiley publishing - 2005 - 3ds max 7 bible - isbn 0764579711 - 1297s - lotb (2020_01_18 01_40_27 UTC).pdf 26MB
- OpenGL Super Bible (2020_01_18 01_40_27 UTC)_hocr.html 25MB
- Code_Complete.A_Practical_Handbook_of_Software_Construction.2ndEditionDraft.McConnell (2020_01_18 01_40_27 UTC)_djvu.xml 25MB
- Software Engineering for Game Developers (2020_01_18 01_40_27 UTC).pdf 25MB
- Project Arcade - Build Your Own Arcade Machine (2020_01_18 01_40_27 UTC)_hocr.html 25MB
- Code_Complete.A_Practical_Handbook_of_Software_Construction.2ndEditionDraft.McConnell (2020_01_18 01_40_27 UTC)_chocr.html.gz 24MB
- Programming Role-playing Games With DirectX (2020_01_18 01_40_27 UTC)_chocr.html.gz 24MB
- Software Engineering for Game Developers (2020_01_18 01_40_27 UTC)_chocr.html.gz 24MB
- Software Engineering for Game Developers (2020_01_18 01_40_27 UTC)_djvu.xml 23MB
- Tricks of the Windows Game Programming Gurus (2020_01_18 01_40_27 UTC)_djvu.xml 23MB
- Programming Role-playing Games With DirectX (2020_01_18 01_40_27 UTC)_djvu.xml 23MB
- Palmer - Physics For Game Programmers (Apress, 2005) (2020_01_18 01_40_27 UTC)_hocr.html 23MB
- Shaders for Game Programming and Artists (2020_01_18 01_40_27 UTC)_hocr.html 22MB
- Tricks of the Windows Game Programming Gurus (2020_01_18 01_40_27 UTC)_chocr.html.gz 22MB
- 3D Math Primer For Graphics And Game Development (2020_01_18 01_40_27 UTC).pdf 22MB
- C++ Advanced 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_hocr.html 22MB
- Lightwave 3D [8] - Character Animation (2020_01_18 01_40_27 UTC).pdf 22MB
- Beginner's Guide to DarkBASIC Game Programming (2020_01_18 01_40_27 UTC).chm 22MB
- Creating Emotion in Games. The Craft and Art of Emotioneering (2020_01_18 01_40_27 UTC)_hocr.html 21MB
- Vector Game Math Processors (2020_01_18 01_40_27 UTC)_hocr.html 21MB
- 3ds_max_2009_tutorials_car_rigging0 (2020_01_18 01_40_27 UTC)_jp2.zip 21MB
- Game Design Foundations (2020_01_18 01_40_27 UTC)_hocr.html 21MB
- LightWave 3D 8 Lighting (2020_01_18 01_40_27 UTC)_hocr.html 21MB
- Game Programming Gems 2 (2020_01_18 01_40_27 UTC).pdf 21MB
- Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation (2020_01_18 01_40_27 UTC).pdf 20MB
- Game Physics (2020_01_18 01_40_27 UTC)_djvu.xml 20MB
- Game Design - Theory and Practice (2020_01_18 01_40_27 UTC)_djvu.xml 20MB
- Core Techniques and Algorithms in Game Programming (2020_01_18 01_40_27 UTC)_djvu.xml 20MB
- Core Techniques and Algorithms in Game Programming (2020_01_18 01_40_27 UTC)_chocr.html.gz 20MB
- Programming Multiplayer Games (2020_01_18 01_40_27 UTC)_hocr.html 20MB
- Multiplayer Game Programming (2020_01_18 01_40_27 UTC)_hocr.html 20MB
- Game Design - Theory and Practice (2020_01_18 01_40_27 UTC)_chocr.html.gz 20MB
- Data Structures For Game Programmers (Premier Press, 2002) (2020_01_18 01_40_27 UTC).pdf 20MB
- 3D Math Primer For Graphics And Game Development (2020_01_18 01_40_27 UTC)_hocr.html 19MB
- Data Structures For Game Programmers (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_djvu.xml 19MB
- Advanced Animation with DirectX (2020_01_18 01_40_27 UTC)_hocr.html 19MB
- Game Physics (2020_01_18 01_40_27 UTC)_chocr.html.gz 19MB
- 3D Game Programming All In One (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_djvu.xml 19MB
- Lightwave 3D [8], Cartoon Character Creation, Volume 2 (2020_01_18 01_40_27 UTC).pdf 19MB
- Mathematics for 3D Game Programming and Computer Graphics (2020_01_18 01_40_27 UTC)_hocr.html 19MB
- 3D Game Programming All In One (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_chocr.html.gz 19MB
- Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_jp2.zip 19MB
- Flash MX 2004 Games - Art to ActionScript (2020_01_18 01_40_27 UTC)_hocr.html 19MB
- Hardcore AI for Computer Games and Animation (2020_01_18 01_40_27 UTC).pdf 19MB
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9 (2020_01_18 01_40_27 UTC)_djvu.xml 19MB
- Ultimate Game Design - Building Game Worlds (2020_01_18 01_40_27 UTC)_hocr.html 19MB
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9 (2020_01_18 01_40_27 UTC)_chocr.html.gz 18MB
- Micro JAVA Game Development (2020_01_18 01_40_27 UTC)_hocr.html 18MB
- Game Developer's Market Guide (2020_01_18 01_40_27 UTC)_chocr.html.gz 18MB
- 3D Game Engine Architecture (2020_01_18 01_40_27 UTC)_chocr.html.gz 18MB
- Quake 4 Mods For Dummies (2020_01_18 01_40_27 UTC)_hocr.html 18MB
- 3D Game Engine Architecture (2020_01_18 01_40_27 UTC)_djvu.xml 18MB
- Fundamentals Of Audio And Video Programming For Games (Microsoft Press, 2004) (2020_01_18 01_40_27 UTC).chm 18MB
- Data Structures For Game Programmers (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_chocr.html.gz 18MB
- Game Design, 2nd Edition (2020_01_18 01_40_27 UTC)_hocr.html 18MB
- Programming Windows Games with Borland C++ (2020_01_18 01_40_27 UTC)_hocr.html 18MB
- Game Developer's Market Guide (2020_01_18 01_40_27 UTC)_djvu.xml 17MB
- DirectX 3D Graphics Programming Bible (2020_01_18 01_40_27 UTC)_chocr.html.gz 17MB
- 3D Game Programming All In One (Premier Press, 2004) (2020_01_18 01_40_27 UTC).pdf 17MB
- Introduction to 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_hocr.html 17MB
- Digital Animation Bible (2020_01_18 01_40_27 UTC)_hocr.html 17MB
- AI Techniques For Game Programming (Premier Press, 2002) (2020_01_18 01_40_27 UTC)_hocr.html 16MB
- Physics for Game Developers (2020_01_18 01_40_27 UTC)_hocr.html 16MB
- DirectX 3D Graphics Programming Bible (2020_01_18 01_40_27 UTC)_djvu.xml 16MB
- Tricks of the Windows Game Programming Gurus (2020_01_18 01_40_27 UTC).pdf 16MB
- Mathematics for Game Developers (2020_01_18 01_40_27 UTC)_djvu.xml 16MB
- Digital Storytelling (2020_01_18 01_40_27 UTC)_chocr.html.gz 16MB
- Digital Storytelling (2020_01_18 01_40_27 UTC)_djvu.xml 15MB
- AI Game Engine Programming (2020_01_18 01_40_27 UTC)_chocr.html.gz 15MB
- Game Development Series - Character Development and Storytelli (2020_01_18 01_40_27 UTC)_djvu.xml 15MB
- Games That Sell! (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- Lightwave 3D [8] - Character Animation (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- AI Game Engine Programming (2020_01_18 01_40_27 UTC)_djvu.xml 15MB
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9 (2020_01_18 01_40_27 UTC).pdf 15MB
- Game Programming All in One, 2nd Edition (2020_01_18 01_40_27 UTC)_djvu.xml 15MB
- Mathematics for Game Developers (2020_01_18 01_40_27 UTC).pdf 15MB
- Beginning C++ Game Programming 2004 (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- Beginning C++ Game Programming (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- Mathematics for Game Developers (2020_01_18 01_40_27 UTC)_chocr.html.gz 15MB
- Game Programming All in One, 2nd Edition (2020_01_18 01_40_27 UTC)_chocr.html.gz 15MB
- The Unauthorized Halo 2 Battle Guide (2020_01_18 01_40_27 UTC).pdf 15MB
- Game Development Series - Character Development and Storytelli (2020_01_18 01_40_27 UTC)_chocr.html.gz 15MB
- Game Programming for Teens, 2nd Edition (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- Lightwave 3D [8] - Cartoon Character Creation, Volume 1 (2020_01_18 01_40_27 UTC)_hocr.html 15MB
- Larry's Casino Design (2020_01_18 01_40_27 UTC)_jp2.zip 15MB
- Beyond Reality - A Guide to Alternate Reality Gaming (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- 3D Game Engine Design (2020_01_18 01_40_27 UTC)_djvu.xml 14MB
- Lightwave 3D [8], Cartoon Character Creation, Volume 2 (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- Algorithms and Networking for Computer Games (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- Game Programming Golden Rules (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- Mathematics for 3D Game Programming and Computer Graphics (2020_01_18 01_40_27 UTC).pdf 14MB
- Game Programming Gems 2 (2020_01_18 01_40_27 UTC)_djvu.xml 14MB
- Game Programming Gems 2 (2020_01_18 01_40_27 UTC)_chocr.html.gz 14MB
- 3D Game Engine Design (2020_01_18 01_40_27 UTC)_chocr.html.gz 14MB
- C++ Advanced 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC).pdf 14MB
- OpenGL Super Bible (2020_01_18 01_40_27 UTC)_chocr.html.gz 14MB
- Beginning OpenGL Game Programming (Premier Press, 2004) (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- Game Interface Design (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- ShaderX^2 - Introductions and Tutorials with DirectX 9.0 (2020_01_18 01_40_27 UTC)_hocr.html 14MB
- OpenGL Super Bible (2020_01_18 01_40_27 UTC)_djvu.xml 14MB
- Project Arcade - Build Your Own Arcade Machine (2020_01_18 01_40_27 UTC)_djvu.xml 13MB
- Modeling a Character in 3DS Max, 2nd Edition (2020_01_18 01_40_27 UTC)_hocr.html 13MB
- LightWave 3D 8 Lighting (2020_01_18 01_40_27 UTC).pdf 13MB
- Game Art for Teens (2020_01_18 01_40_27 UTC)_hocr.html 13MB
- Project Arcade - Build Your Own Arcade Machine (2020_01_18 01_40_27 UTC)_chocr.html.gz 13MB
- Linux Games Programming (2020_01_18 01_40_27 UTC)_hocr.html 13MB
- A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix (2020_01_18 01_40_27 UTC)_hocr.html 13MB
- Game Coding Complete (2020_01_18 01_40_27 UTC).chm 13MB
- McShaffry - Game Coding Complete (Paraglyph Press, 2003) (2020_01_18 01_40_27 UTC).chm 13MB
- Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation (2020_01_18 01_40_27 UTC)_hocr.html 13MB
- Quake 4 Mods For Dummies (2020_01_18 01_40_27 UTC).pdf 13MB
- Palmer - Physics For Game Programmers (Apress, 2005) (2020_01_18 01_40_27 UTC)_djvu.xml 12MB
- Networking and Online Games - Understanding and Engineering Multiplayer Internet Games (2020_01_18 01_40_27 UTC)_hocr.html 12MB
- Serious Games - Games that Educate, Train and Inform (2020_01_18 01_40_27 UTC)_hocr.html 12MB
- Games That Sell! (2020_01_18 01_40_27 UTC).pdf 12MB
- Creating Emotion in Games. The Craft and Art of Emotioneering (2020_01_18 01_40_27 UTC)_djvu.xml 12MB
- C++ Advanced 3D Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC)_djvu.xml 12MB
- The Unauthorized Halo 2 Battle Guide (2020_01_18 01_40_27 UTC)_hocr.html 12MB
- Shaders for Game Programming and Artists (2020_01_18 01_40_27 UTC)_djvu.xml 12MB
- Strategy Game Programming with DirectX 9.0 (2020_01_18 01_40_27 UTC).chm 12MB
- Shaders for Game Programming and Artists (2020_01_18 01_40_27 UTC)_chocr.html.gz 12MB
- Beginning Game Programming (2020_01_18 01_40_27 UTC)_hocr.html 12MB
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