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Digital Tutors - Performance-Based Dynamics in Maya

  • 收录时间:2018-03-10 07:28:44
  • 文件大小:588MB
  • 下载次数:39
  • 最近下载:2020-11-30 01:43:11
  • 磁力链接:

文件列表

  1. 16. Delving into the Global Procedures of our Rigid Body Tool.mp4 78MB
  2. 18. nCloth for rigid-type dynamics.mp4 48MB
  3. 15. Completing the breakdown of our Rigid Body Tool's UI.mp4 37MB
  4. 11. Attaching the muscle to a control rig.mp4 36MB
  5. 04. Creating controls for our muscle rig.mp4 33MB
  6. 06. Driving the deformations of the muscle with our controls.mp4 32MB
  7. 07. Maintaining volume in the muscle with the Wire deformer.mp4 32MB
  8. 05. Deforming the muscle.mp4 32MB
  9. 08. Finishing the muscle's squash and stretch system.mp4 32MB
  10. 12. Setting up the muscle to influence skin deformations.mp4 30MB
  11. 14. Breaking down the code of our Rigid Body Tool.mp4 30MB
  12. 13. Exploring an efficient Rigid Body Tool.mp4 28MB
  13. 17. Controlling the initial velocity of an active rigid body.mp4 27MB
  14. Performance-Based Dynamics in Maya.zip 26MB
  15. 10. Finishing the muscle.mp4 26MB
  16. 09. Adding soft body dynamics to our muscle.mp4 23MB
  17. 03. Starting on our muscle rig.mp4 18MB
  18. 02. A look at our soft body muscle.mp4 12MB
  19. 01. Introduction and project overview.mp4 5MB