Digital Tutors - Performance-Based Dynamics in Maya
- 收录时间:2018-03-10 07:28:44
- 文件大小:588MB
- 下载次数:39
- 最近下载:2020-11-30 01:43:11
- 磁力链接:
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文件列表
- 16. Delving into the Global Procedures of our Rigid Body Tool.mp4 78MB
- 18. nCloth for rigid-type dynamics.mp4 48MB
- 15. Completing the breakdown of our Rigid Body Tool's UI.mp4 37MB
- 11. Attaching the muscle to a control rig.mp4 36MB
- 04. Creating controls for our muscle rig.mp4 33MB
- 06. Driving the deformations of the muscle with our controls.mp4 32MB
- 07. Maintaining volume in the muscle with the Wire deformer.mp4 32MB
- 05. Deforming the muscle.mp4 32MB
- 08. Finishing the muscle's squash and stretch system.mp4 32MB
- 12. Setting up the muscle to influence skin deformations.mp4 30MB
- 14. Breaking down the code of our Rigid Body Tool.mp4 30MB
- 13. Exploring an efficient Rigid Body Tool.mp4 28MB
- 17. Controlling the initial velocity of an active rigid body.mp4 27MB
- Performance-Based Dynamics in Maya.zip 26MB
- 10. Finishing the muscle.mp4 26MB
- 09. Adding soft body dynamics to our muscle.mp4 23MB
- 03. Starting on our muscle rig.mp4 18MB
- 02. A look at our soft body muscle.mp4 12MB
- 01. Introduction and project overview.mp4 5MB