589689.xyz

Quick Start to ZBrush (Rus)

  • 收录时间:2018-03-20 02:56:04
  • 文件大小:998MB
  • 下载次数:159
  • 最近下载:2021-01-01 09:46:44
  • 磁力链接:

文件列表

  1. volume 5/02. Posing models.mp3 29MB
  2. volume 3/03. Polypainting basics.mp3 26MB
  3. volume 2/07. Sculpting the character.mp3 26MB
  4. volume 3/02. Working with materials.mp3 26MB
  5. volume 3/12. Volume 3 assignment.mp3 25MB
  6. volume 2/03. Creating ZSphere armatures.mp3 25MB
  7. volume 4/02. Working with Insert Mesh brushes.mp3 24MB
  8. volume 3/06. Using texture maps.mp3 23MB
  9. volume 4/07. Working with the topology tools.mp3 21MB
  10. volume 3/04. Painting with strokes and alphas.mp3 20MB
  11. volume 5/05. Working with FiberMesh.mp3 20MB
  12. volume 2/08. Using QRemesher.mp3 20MB
  13. volume 4/09. Texturing using Spotlight.mp3 20MB
  14. volume 1/10. Using strokes and alphas.mp3 19MB
  15. volume 4/03. Using DynaMesh.mp3 19MB
  16. volume 5/10. Creating turntables.mp3 19MB
  17. volume 5/03. Cleaning up posed geometry.mp3 19MB
  18. volume 4/06. Using Tri-Part insert brushes.mp3 19MB
  19. volume 5/12. Using Decimation Master.mp3 18MB
  20. volume 5/04. Using 3D layers.mp3 18MB
  21. volume 1/09. Sculpting and shaping.mp3 18MB
  22. volume 3/09. Remeshing geometry.mp3 18MB
  23. volume 3/05. Working with UVs.mp3 17MB
  24. volume 1/12. Using SubTools.mp3 17MB
  25. volume 5/09. Using BPR filters.mp3 16MB
  26. volume 2/13. Extracting geometry.mp3 16MB
  27. volume 3/11. Clipping geometry.mp3 16MB
  28. volume 3/07. Adding surface noise.mp3 16MB
  29. volume 3/08. Using Shadowbox.mp3 16MB
  30. volume 1/02. Interface and navigation.mp3 16MB
  31. volume 2/04. Working with polygroups.mp3 16MB
  32. volume 1/03. Working with pixols and the 2.5D canvas.mp3 15MB
  33. volume 1/05. Using primitives.mp3 15MB
  34. volume 4/11. Extracting normal and displacement maps.mp3 15MB
  35. volume 1/08. Working with subdivision levels.mp3 15MB
  36. volume 5/13. Integrating with other applications.mp3 14MB
  37. volume 1/11. Masking geometry.mp3 14MB
  38. volume 5/08. Using LightCaps.mp3 14MB
  39. volume 5/07. Basics of Best Preview Render.mp3 14MB
  40. volume 4/04. Using curve-based brushes.mp3 14MB
  41. volume 2/10. Working with panel loops.mp3 14MB
  42. volume 2/09. Using custom alphas.mp3 13MB
  43. volume 2/12. Modifying strokes.mp3 13MB
  44. volume 1/04. Working with files.mp3 13MB
  45. volume 5/06. Adding simple lighting.mp3 13MB
  46. volume 1/07. Geometry display options.mp3 13MB
  47. volume 4/10. Transferring polypaint.mp3 13MB
  48. volume 1/06. Transforming geometry around the canvas.mp3 13MB
  49. volume 2/14. Volume 2 assignment.mp3 13MB
  50. volume 2/06. Deforming geometry.mp3 12MB
  51. volume 5/11. Saving images and movies.mp3 11MB
  52. volume 2/02. Advanced primitive creation.mp3 11MB
  53. volume 2/05. Modifying geometry.mp3 11MB
  54. volume 3/10. Projecting detail.mp3 11MB
  55. volume 5/14. Volume 5 assignment.mp3 11MB
  56. volume 4/12. Volume 4 assignment.mp3 10MB
  57. volume 4/08. Reprojecting detail.mp3 10MB
  58. volume 1/13. Volume 1 assignment.mp3 9MB
  59. volume 4/05. Working with Insert Multi-Mesh brushes.mp3 9MB
  60. volume 2/11. Sculpting with stencils.mp3 9MB
  61. volume 1/01. Introduction and project overview.mp3 3MB
  62. volume 3/01. Introduction and project overview.mp3 3MB
  63. volume 5/01. Introduction and project overview.mp3 3MB
  64. volume 4/01. Introduction and project overview.mp3 2MB
  65. volume 2/01. Introduction and project overview.mp3 2MB
  66. volume 3/02. Working with materials.srt 779B
  67. volume 5/07. Basics of Best Preview Render.srt 543B
  68. volume 5/05. Working with FiberMesh.srt 440B
  69. volume 5/10. Creating turntables.srt 394B
  70. volume 3/12. Volume 3 assignment.srt 367B
  71. volume 4/02. Working with Insert Mesh brushes.srt 347B
  72. volume 4/01. Introduction and project overview.srt 296B
  73. volume 5/08. Using LightCaps.srt 271B
  74. volume 4/08. Reprojecting detail.srt 270B
  75. volume 3/07. Adding surface noise.srt 267B
  76. volume 4/10. Transferring polypaint.srt 224B
  77. volume 3/11. Clipping geometry.srt 216B
  78. volume 4/04. Using curve-based brushes.srt 201B
  79. volume 4/11. Extracting normal and displacement maps.srt 195B
  80. volume 3/05. Working with UVs.srt 193B
  81. volume 4/09. Texturing using Spotlight.srt 182B
  82. volume 5/12. Using Decimation Master.srt 173B
  83. volume 4/06. Using Tri-Part insert brushes.srt 163B
  84. volume 3/06. Using texture maps.srt 121B
  85. volume 5/06. Adding simple lighting.srt 117B
  86. volume 5/03. Cleaning up posed geometry.srt 114B
  87. volume 5/04. Using 3D layers.srt 111B
  88. volume 4/05. Working with Insert Multi-Mesh brushes.srt 92B
  89. volume 4/12. Volume 4 assignment.srt 80B
  90. volume 3/03. Polypainting basics.srt 75B
  91. volume 4/03. Using DynaMesh.srt 58B
  92. volume 3/10. Projecting detail.srt 56B
  93. volume 3/08. Using Shadowbox.srt 56B
  94. volume 5/09. Using BPR filters.srt 54B