Quick Start to ZBrush (Rus)
- 收录时间:2018-03-20 02:56:04
- 文件大小:998MB
- 下载次数:159
- 最近下载:2021-01-01 09:46:44
- 磁力链接:
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文件列表
- volume 5/02. Posing models.mp3 29MB
- volume 3/03. Polypainting basics.mp3 26MB
- volume 2/07. Sculpting the character.mp3 26MB
- volume 3/02. Working with materials.mp3 26MB
- volume 3/12. Volume 3 assignment.mp3 25MB
- volume 2/03. Creating ZSphere armatures.mp3 25MB
- volume 4/02. Working with Insert Mesh brushes.mp3 24MB
- volume 3/06. Using texture maps.mp3 23MB
- volume 4/07. Working with the topology tools.mp3 21MB
- volume 3/04. Painting with strokes and alphas.mp3 20MB
- volume 5/05. Working with FiberMesh.mp3 20MB
- volume 2/08. Using QRemesher.mp3 20MB
- volume 4/09. Texturing using Spotlight.mp3 20MB
- volume 1/10. Using strokes and alphas.mp3 19MB
- volume 4/03. Using DynaMesh.mp3 19MB
- volume 5/10. Creating turntables.mp3 19MB
- volume 5/03. Cleaning up posed geometry.mp3 19MB
- volume 4/06. Using Tri-Part insert brushes.mp3 19MB
- volume 5/12. Using Decimation Master.mp3 18MB
- volume 5/04. Using 3D layers.mp3 18MB
- volume 1/09. Sculpting and shaping.mp3 18MB
- volume 3/09. Remeshing geometry.mp3 18MB
- volume 3/05. Working with UVs.mp3 17MB
- volume 1/12. Using SubTools.mp3 17MB
- volume 5/09. Using BPR filters.mp3 16MB
- volume 2/13. Extracting geometry.mp3 16MB
- volume 3/11. Clipping geometry.mp3 16MB
- volume 3/07. Adding surface noise.mp3 16MB
- volume 3/08. Using Shadowbox.mp3 16MB
- volume 1/02. Interface and navigation.mp3 16MB
- volume 2/04. Working with polygroups.mp3 16MB
- volume 1/03. Working with pixols and the 2.5D canvas.mp3 15MB
- volume 1/05. Using primitives.mp3 15MB
- volume 4/11. Extracting normal and displacement maps.mp3 15MB
- volume 1/08. Working with subdivision levels.mp3 15MB
- volume 5/13. Integrating with other applications.mp3 14MB
- volume 1/11. Masking geometry.mp3 14MB
- volume 5/08. Using LightCaps.mp3 14MB
- volume 5/07. Basics of Best Preview Render.mp3 14MB
- volume 4/04. Using curve-based brushes.mp3 14MB
- volume 2/10. Working with panel loops.mp3 14MB
- volume 2/09. Using custom alphas.mp3 13MB
- volume 2/12. Modifying strokes.mp3 13MB
- volume 1/04. Working with files.mp3 13MB
- volume 5/06. Adding simple lighting.mp3 13MB
- volume 1/07. Geometry display options.mp3 13MB
- volume 4/10. Transferring polypaint.mp3 13MB
- volume 1/06. Transforming geometry around the canvas.mp3 13MB
- volume 2/14. Volume 2 assignment.mp3 13MB
- volume 2/06. Deforming geometry.mp3 12MB
- volume 5/11. Saving images and movies.mp3 11MB
- volume 2/02. Advanced primitive creation.mp3 11MB
- volume 2/05. Modifying geometry.mp3 11MB
- volume 3/10. Projecting detail.mp3 11MB
- volume 5/14. Volume 5 assignment.mp3 11MB
- volume 4/12. Volume 4 assignment.mp3 10MB
- volume 4/08. Reprojecting detail.mp3 10MB
- volume 1/13. Volume 1 assignment.mp3 9MB
- volume 4/05. Working with Insert Multi-Mesh brushes.mp3 9MB
- volume 2/11. Sculpting with stencils.mp3 9MB
- volume 1/01. Introduction and project overview.mp3 3MB
- volume 3/01. Introduction and project overview.mp3 3MB
- volume 5/01. Introduction and project overview.mp3 3MB
- volume 4/01. Introduction and project overview.mp3 2MB
- volume 2/01. Introduction and project overview.mp3 2MB
- volume 3/02. Working with materials.srt 779B
- volume 5/07. Basics of Best Preview Render.srt 543B
- volume 5/05. Working with FiberMesh.srt 440B
- volume 5/10. Creating turntables.srt 394B
- volume 3/12. Volume 3 assignment.srt 367B
- volume 4/02. Working with Insert Mesh brushes.srt 347B
- volume 4/01. Introduction and project overview.srt 296B
- volume 5/08. Using LightCaps.srt 271B
- volume 4/08. Reprojecting detail.srt 270B
- volume 3/07. Adding surface noise.srt 267B
- volume 4/10. Transferring polypaint.srt 224B
- volume 3/11. Clipping geometry.srt 216B
- volume 4/04. Using curve-based brushes.srt 201B
- volume 4/11. Extracting normal and displacement maps.srt 195B
- volume 3/05. Working with UVs.srt 193B
- volume 4/09. Texturing using Spotlight.srt 182B
- volume 5/12. Using Decimation Master.srt 173B
- volume 4/06. Using Tri-Part insert brushes.srt 163B
- volume 3/06. Using texture maps.srt 121B
- volume 5/06. Adding simple lighting.srt 117B
- volume 5/03. Cleaning up posed geometry.srt 114B
- volume 5/04. Using 3D layers.srt 111B
- volume 4/05. Working with Insert Multi-Mesh brushes.srt 92B
- volume 4/12. Volume 4 assignment.srt 80B
- volume 3/03. Polypainting basics.srt 75B
- volume 4/03. Using DynaMesh.srt 58B
- volume 3/10. Projecting detail.srt 56B
- volume 3/08. Using Shadowbox.srt 56B
- volume 5/09. Using BPR filters.srt 54B