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GetFreeCourses.Co-Udemy-Learn OpenGL with Python for Graphics and Games

  • 收录时间:2022-07-23 23:37:29
  • 文件大小:7GB
  • 下载次数:1
  • 最近下载:2022-07-23 23:37:29
  • 磁力链接:

文件列表

  1. 07 - Affine Transformations/39781496-S0708.mp4 138MB
  2. 13 - Customising Shaders/004 Integrating a Second and Different Shader.mp4 134MB
  3. 10 - Creating 3D Objects/005 Animating with Transformations.mp4 130MB
  4. 13 - Customising Shaders/006 Final Project.mp4 129MB
  5. 11 - Lights/008 Multiple Light Sources Part 2.mp4 114MB
  6. 07 - Affine Transformations/009 Scaling.mp4 112MB
  7. 04 - Turtle Graphics/004 Drawing an L-System.mp4 111MB
  8. 07 - Affine Transformations/004 Translation.mp4 111MB
  9. 11 - Lights/004 Passing Vertex Normals.mp4 110MB
  10. 12 - Textures/003 Shaders with Textures.mp4 107MB
  11. 04 - Turtle Graphics/005 Iterative Function Systems Part 1.mp4 106MB
  12. 02 - Getting Started/004 OpenGL Programming Basics.mp4 102MB
  13. 09 - Camera Movement and Matrices/008 Adjusting for Unwanted Camera Roll.mp4 101MB
  14. 10 - Creating 3D Objects/006 Transforming All Meshes.mp4 99MB
  15. 07 - Affine Transformations/005 Mesh Translations.mp4 99MB
  16. 11 - Lights/005 Ambient, Diffuse and Specular Lights.mp4 99MB
  17. 12 - Textures/004 Playing with UV Values.mp4 97MB
  18. 10 - Creating 3D Objects/002 Loading an OBJ File.mp4 96MB
  19. 04 - Turtle Graphics/001 Programming a Turtle.mp4 96MB
  20. 01 - Introduction/001 Welcome.mp4 95MB
  21. 10 - Creating 3D Objects/004 Rotations, rotations and more rotations.mp4 95MB
  22. 05 - Working with Meshes/001 The Structure of a Mesh.mp4 95MB
  23. 13 - Customising Shaders/003 Considering the Camera and Light.mp4 94MB
  24. 09 - Camera Movement and Matrices/004 A New Camera.mp4 94MB
  25. 06 - Drawing in 3D/007 Visualising World Orientation.mp4 93MB
  26. 06 - Drawing in 3D/005 Live Camera Rotating.mp4 92MB
  27. 05 - Working with Meshes/003 Loading a Mesh from a File.mp4 92MB
  28. 06 - Drawing in 3D/004 Live Camera Moving.mp4 91MB
  29. 11 - Lights/007 Multiple Light Sources Part 1.mp4 91MB
  30. 07 - Affine Transformations/007 Rotation.mp4 91MB
  31. 08 - Optimising Drawing in PyOpenGL/009 Working with Multiple Vertices.mp4 90MB
  32. 12 - Textures/005 Blending.mp4 89MB
  33. 10 - Creating 3D Objects/001 Creating a 3D Object.mp4 88MB
  34. 06 - Drawing in 3D/006 Mouse Movement Sensitivity.mp4 87MB
  35. 11 - Lights/006 More on Specular Lights.mp4 86MB
  36. 08 - Optimising Drawing in PyOpenGL/003 Passing Uniforms.mp4 85MB
  37. 11 - Lights/002 Loading Vertex Normals and UVs.mp4 85MB
  38. 06 - Drawing in 3D/002 Setting Viewing Transformations.mp4 84MB
  39. 12 - Textures/002 Textures.mp4 84MB
  40. 07 - Affine Transformations/008 Mesh Rotations.mp4 83MB
  41. 05 - Working with Meshes/004 Displaying a Loaded Mesh.mp4 79MB
  42. 03 - Basic Graphics Primitives/001 Points and Plotting Functions.mp4 79MB
  43. 12 - Textures/001 UVs.mp4 79MB
  44. 03 - Basic Graphics Primitives/009 Polygons.mp4 78MB
  45. 06 - Drawing in 3D/003 Moving and Aiming the Camera.mp4 77MB
  46. 13 - Customising Shaders/002 Reconfiguring the Mesh Class.mp4 75MB
  47. 10 - Creating 3D Objects/007 Translating and Scaling in Realtime.mp4 75MB
  48. 08 - Optimising Drawing in PyOpenGL/011 Bringing back the Mesh.mp4 74MB
  49. 13 - Customising Shaders/001 Loading Shaders from a File.mp4 73MB
  50. 08 - Optimising Drawing in PyOpenGL/010 Working with Multiple Colours.mp4 72MB
  51. 09 - Camera Movement and Matrices/005 Working with Projection and Modelviews in Vertex Shaders.mp4 69MB
  52. 03 - Basic Graphics Primitives/004 Drawing Lines Part 1.mp4 68MB
  53. 02 - Getting Started/003 Introducing Pygame.mp4 68MB
  54. 10 - Creating 3D Objects/003 Reapplying Scaling and Rotation.mp4 65MB
  55. 09 - Camera Movement and Matrices/001 Matrices for Transformations.mp4 62MB
  56. 11 - Lights/003 Adding Lights to Vertex Shaders.mp4 62MB
  57. 03 - Basic Graphics Primitives/007 Saving a Line Graph to a Data File.mp4 61MB
  58. 11 - Lights/001 Normals.mp4 61MB
  59. 08 - Optimising Drawing in PyOpenGL/004 OpenGL Shader Language.mp4 60MB
  60. 09 - Camera Movement and Matrices/006 Adding Transformations to Meshes.mp4 60MB
  61. 03 - Basic Graphics Primitives/008 Loading a Line from a Data File.mp4 60MB
  62. 09 - Camera Movement and Matrices/002 Performing Transformations.mp4 60MB
  63. 03 - Basic Graphics Primitives/003 Mapping Values Between Coordinate Systems.mp4 59MB
  64. 08 - Optimising Drawing in PyOpenGL/007 My First Vertex Shader Part 1.mp4 58MB
  65. 08 - Optimising Drawing in PyOpenGL/001 Refactoring for Flexibility.mp4 58MB
  66. 07 - Affine Transformations/006 Translating on the Fly.mp4 54MB
  67. 04 - Turtle Graphics/002 Rotating and Moving the Turtle.mp4 54MB
  68. 03 - Basic Graphics Primitives/006 Drawing a Graph with Lines.mp4 53MB
  69. 03 - Basic Graphics Primitives/002 Plotting Points with a Mouse.mp4 53MB
  70. 02 - Getting Started/005 Plotting Star Signs.mp4 53MB
  71. 08 - Optimising Drawing in PyOpenGL/006 Compiling Shader Code.mp4 53MB
  72. 07 - Affine Transformations/003 Matrices in Transformation.mp4 51MB
  73. 07 - Affine Transformations/001 The Elementary Transformations.mp4 51MB
  74. 13 - Customising Shaders/005 Multiple Lights.mp4 50MB
  75. 04 - Turtle Graphics/003 Lindenmayer Systems.mp4 50MB
  76. 09 - Camera Movement and Matrices/007 Create World Axes with Vertex Shaders.mp4 47MB
  77. 06 - Drawing in 3D/001 Coordinate Spaces.mp4 47MB
  78. 08 - Optimising Drawing in PyOpenGL/002 Testing the Engine Foundation.mp4 45MB
  79. 07 - Affine Transformations/010 Properties of Affine Transformations.mp4 45MB
  80. 08 - Optimising Drawing in PyOpenGL/008 My First Vertex Shader Part 2.mp4 44MB
  81. 01 - Introduction/004 Representing Colour.mp4 44MB
  82. 08 - Optimising Drawing in PyOpenGL/005 Shader Datatypes.mp4 41MB
  83. 02 - Getting Started/001 Integrated Development Environment Setup.mp4 40MB
  84. 14 - Final Words/001 Some Final Words from Penny.mp4 40MB
  85. 02 - Getting Started/002 Testing OpenGL in PyCharm.mp4 39MB
  86. 05 - Working with Meshes/002 Creating a Cube Class.mp4 39MB
  87. 09 - Camera Movement and Matrices/009 Restricting Pitch Angles.mp4 38MB
  88. 04 - Turtle Graphics/006 Iterative Function Systems Part 2.mp4 37MB
  89. 07 - Affine Transformations/002 Let's Talk about Matrices.mp4 37MB
  90. 09 - Camera Movement and Matrices/003 The Perspective Matrix.mp4 36MB
  91. 01 - Introduction/003 Three Dimensions, Vectors and Cartesian Coordinates.mp4 33MB
  92. 03 - Basic Graphics Primitives/005 Drawing Lines Part 2.mp4 27MB
  93. 01 - Introduction/002 Join the H3D Student Community.mp4 15MB
  94. 13 - Customising Shaders/40438078-FinalProject.zip 3MB
  95. 06 - Drawing in 3D/39657908-teapot.obj 1MB
  96. 13 - Customising Shaders/40401544-EndSection12.zip 647KB
  97. 13 - Customising Shaders/40438066-Engine3Refactored.zip 641KB
  98. 05 - Working with Meshes/39637476-S0503Resources.zip 286KB
  99. 11 - Lights/40401456-S1104Solution.zip 195KB
  100. 12 - Textures/40401516-ResourcesS1201.zip 78KB
  101. 12 - Textures/40401528-ResourcesS1205.zip 39KB
  102. 08 - Optimising Drawing in PyOpenGL/40400810-S0810Resources.zip 24KB
  103. 09 - Camera Movement and Matrices/40109364-S0909Resources.zip 19KB
  104. 09 - Camera Movement and Matrices/40109066-S0907Resources.zip 19KB
  105. 02 - Getting Started/004 OpenGL Programming Basics_en.vtt 17KB
  106. 08 - Optimising Drawing in PyOpenGL/40400784-S0808Resources.zip 16KB
  107. 04 - Turtle Graphics/004 Drawing an L-System_en.vtt 16KB
  108. 04 - Turtle Graphics/005 Iterative Function Systems Part 1_en.vtt 14KB
  109. 13 - Customising Shaders/004 Integrating a Second and Different Shader_en.vtt 14KB
  110. 04 - Turtle Graphics/001 Programming a Turtle_en.vtt 14KB
  111. 11 - Lights/005 Ambient, Diffuse and Specular Lights_en.vtt 13KB
  112. 03 - Basic Graphics Primitives/001 Points and Plotting Functions_en.vtt 13KB
  113. 10 - Creating 3D Objects/005 Animating with Transformations_en.vtt 13KB
  114. 02 - Getting Started/003 Introducing Pygame_en.vtt 13KB
  115. 09 - Camera Movement and Matrices/004 A New Camera_en.vtt 12KB
  116. 05 - Working with Meshes/001 The Structure of a Mesh_en.vtt 12KB
  117. 05 - Working with Meshes/003 Loading a Mesh from a File_en.vtt 12KB
  118. 06 - Drawing in 3D/002 Setting Viewing Transformations_en.vtt 12KB
  119. 07 - Affine Transformations/004 Translation_en.vtt 12KB
  120. 07 - Affine Transformations/009 Scaling_en.vtt 12KB
  121. 08 - Optimising Drawing in PyOpenGL/009 Working with Multiple Vertices_en.vtt 12KB
  122. 08 - Optimising Drawing in PyOpenGL/003 Passing Uniforms_en.vtt 12KB
  123. 03 - Basic Graphics Primitives/009 Polygons_en.vtt 12KB
  124. 06 - Drawing in 3D/007 Visualising World Orientation_en.vtt 12KB
  125. 12 - Textures/005 Blending_en.vtt 12KB
  126. 11 - Lights/008 Multiple Light Sources Part 2_en.vtt 12KB
  127. 12 - Textures/003 Shaders with Textures_en.vtt 12KB
  128. 06 - Drawing in 3D/004 Live Camera Moving_en.vtt 12KB
  129. 13 - Customising Shaders/006 Final Project_en.vtt 11KB
  130. 09 - Camera Movement and Matrices/008 Adjusting for Unwanted Camera Roll_en.vtt 11KB
  131. 11 - Lights/004 Passing Vertex Normals_en.vtt 11KB
  132. 08 - Optimising Drawing in PyOpenGL/001 Refactoring for Flexibility_en.vtt 11KB
  133. 07 - Affine Transformations/007 Rotation_en.vtt 11KB
  134. 08 - Optimising Drawing in PyOpenGL/007 My First Vertex Shader Part 1_en.vtt 11KB
  135. 13 - Customising Shaders/001 Loading Shaders from a File_en.vtt 11KB
  136. 10 - Creating 3D Objects/002 Loading an OBJ File_en.vtt 11KB
  137. 11 - Lights/001 Normals_en.vtt 11KB
  138. 06 - Drawing in 3D/005 Live Camera Rotating_en.vtt 10KB
  139. 10 - Creating 3D Objects/004 Rotations, rotations and more rotations_en.vtt 10KB
  140. 11 - Lights/007 Multiple Light Sources Part 1_en.vtt 10KB
  141. 12 - Textures/002 Textures_en.vtt 10KB
  142. 11 - Lights/006 More on Specular Lights_en.vtt 10KB
  143. 06 - Drawing in 3D/003 Moving and Aiming the Camera_en.vtt 10KB
  144. 08 - Optimising Drawing in PyOpenGL/010 Working with Multiple Colours_en.vtt 10KB
  145. 03 - Basic Graphics Primitives/004 Drawing Lines Part 1_en.vtt 10KB
  146. 08 - Optimising Drawing in PyOpenGL/011 Bringing back the Mesh_en.vtt 10KB
  147. 11 - Lights/003 Adding Lights to Vertex Shaders_en.vtt 10KB
  148. 07 - Affine Transformations/005 Mesh Translations_en.vtt 10KB
  149. 08 - Optimising Drawing in PyOpenGL/004 OpenGL Shader Language_en.vtt 10KB
  150. 02 - Getting Started/001 Integrated Development Environment Setup_en.vtt 10KB
  151. 06 - Drawing in 3D/006 Mouse Movement Sensitivity_en.vtt 10KB
  152. 09 - Camera Movement and Matrices/005 Working with Projection and Modelviews in Vertex Shaders_en.vtt 10KB
  153. 09 - Camera Movement and Matrices/003 The Perspective Matrix_en.vtt 9KB
  154. 12 - Textures/001 UVs_en.vtt 9KB
  155. 13 - Customising Shaders/003 Considering the Camera and Light_en.vtt 9KB
  156. 01 - Introduction/003 Three Dimensions, Vectors and Cartesian Coordinates_en.vtt 9KB
  157. 10 - Creating 3D Objects/001 Creating a 3D Object_en.vtt 9KB
  158. 07 - Affine Transformations/003 Matrices in Transformation_en.vtt 9KB
  159. 03 - Basic Graphics Primitives/008 Loading a Line from a Data File_en.vtt 9KB
  160. 06 - Drawing in 3D/001 Coordinate Spaces_en.vtt 9KB
  161. 09 - Camera Movement and Matrices/001 Matrices for Transformations_en.vtt 9KB
  162. 05 - Working with Meshes/004 Displaying a Loaded Mesh_en.vtt 9KB
  163. 03 - Basic Graphics Primitives/007 Saving a Line Graph to a Data File_en.vtt 9KB
  164. 04 - Turtle Graphics/003 Lindenmayer Systems_en.vtt 9KB
  165. 10 - Creating 3D Objects/006 Transforming All Meshes_en.vtt 9KB
  166. 07 - Affine Transformations/008 Mesh Rotations_en.vtt 9KB
  167. 04 - Turtle Graphics/002 Rotating and Moving the Turtle_en.vtt 9KB
  168. 12 - Textures/004 Playing with UV Values_en.vtt 9KB
  169. 13 - Customising Shaders/002 Reconfiguring the Mesh Class_en.vtt 8KB
  170. 03 - Basic Graphics Primitives/003 Mapping Values Between Coordinate Systems_en.vtt 8KB
  171. 02 - Getting Started/005 Plotting Star Signs_en.vtt 8KB
  172. 11 - Lights/002 Loading Vertex Normals and UVs_en.vtt 8KB
  173. 03 - Basic Graphics Primitives/002 Plotting Points with a Mouse_en.vtt 8KB
  174. 08 - Optimising Drawing in PyOpenGL/40467762-S0806Resources.zip 8KB
  175. 09 - Camera Movement and Matrices/006 Adding Transformations to Meshes_en.vtt 8KB
  176. 09 - Camera Movement and Matrices/002 Performing Transformations_en.vtt 7KB
  177. 08 - Optimising Drawing in PyOpenGL/006 Compiling Shader Code_en.vtt 7KB
  178. 03 - Basic Graphics Primitives/006 Drawing a Graph with Lines_en.vtt 7KB
  179. 08 - Optimising Drawing in PyOpenGL/005 Shader Datatypes_en.vtt 7KB
  180. 07 - Affine Transformations/001 The Elementary Transformations_en.vtt 7KB
  181. 10 - Creating 3D Objects/003 Reapplying Scaling and Rotation_en.vtt 7KB
  182. 07 - Affine Transformations/002 Let's Talk about Matrices_en.vtt 7KB
  183. 10 - Creating 3D Objects/007 Translating and Scaling in Realtime_en.vtt 7KB
  184. 08 - Optimising Drawing in PyOpenGL/002 Testing the Engine Foundation_en.vtt 6KB
  185. 13 - Customising Shaders/005 Multiple Lights_en.vtt 6KB
  186. 02 - Getting Started/002 Testing OpenGL in PyCharm_en.vtt 6KB
  187. 08 - Optimising Drawing in PyOpenGL/008 My First Vertex Shader Part 2_en.vtt 6KB
  188. 08 - Optimising Drawing in PyOpenGL/39876412-S0804Resources.zip 6KB
  189. 04 - Turtle Graphics/006 Iterative Function Systems Part 2_en.vtt 6KB
  190. 09 - Camera Movement and Matrices/007 Create World Axes with Vertex Shaders_en.vtt 5KB
  191. 08 - Optimising Drawing in PyOpenGL/39798458-S0802Resources.zip 5KB
  192. 10 - Creating 3D Objects/40401440-S1005Solutions.zip 5KB
  193. 01 - Introduction/001 Welcome_en.vtt 5KB
  194. 10 - Creating 3D Objects/40401436-S1004Solutions.zip 5KB
  195. 05 - Working with Meshes/002 Creating a Cube Class_en.vtt 5KB
  196. 07 - Affine Transformations/010 Properties of Affine Transformations_en.vtt 5KB
  197. 07 - Affine Transformations/006 Translating on the Fly_en.vtt 5KB
  198. 03 - Basic Graphics Primitives/005 Drawing Lines Part 2_en.vtt 4KB
  199. 09 - Camera Movement and Matrices/009 Restricting Pitch Angles_en.vtt 4KB
  200. 10 - Creating 3D Objects/40401406-S1003Solution.zip 4KB
  201. 01 - Introduction/004 Representing Colour_en.vtt 3KB
  202. 05 - Working with Meshes/39636572-S0502Resources.zip 3KB
  203. 03 - Basic Graphics Primitives/39443126-SimplePaintFinal.py 3KB
  204. 04 - Turtle Graphics/39560920-ifs-02.py 3KB
  205. 04 - Turtle Graphics/39560284-ifs.py 3KB
  206. 04 - Turtle Graphics/39465720-l-system.py 3KB
  207. 11 - Lights/40401472-S1108Solution.zip 3KB
  208. 10 - Creating 3D Objects/40401372-S1001Solution.zip 3KB
  209. 06 - Drawing in 3D/39739588-main0607.py 3KB
  210. 07 - Affine Transformations/39780970-S0709Resources.zip 2KB
  211. 03 - Basic Graphics Primitives/39442784-SimplePaint.py 2KB
  212. 14 - Final Words/001 Some Final Words from Penny_en.vtt 2KB
  213. 03 - Basic Graphics Primitives/39436734-PlotLines.py 2KB
  214. 07 - Affine Transformations/39766640-S0706Resources.zip 2KB
  215. 06 - Drawing in 3D/39718024-S0606Resources.zip 2KB
  216. 06 - Drawing in 3D/39718020-camera0605.py 2KB
  217. 03 - Basic Graphics Primitives/39436728-Lines.py 2KB
  218. 02 - Getting Started/39334196-S0203Resources.zip 1KB
  219. 01 - Introduction/002 Join the H3D Student Community_en.vtt 1KB
  220. 04 - Turtle Graphics/39465164-S0402CompletedCode.zip 1KB
  221. 03 - Basic Graphics Primitives/39436716-S0301Resources.zip 1KB
  222. 02 - Getting Started/39312800-S0202Resources.zip 1KB
  223. 03 - Basic Graphics Primitives/40400538-Polygons.py 1KB
  224. 06 - Drawing in 3D/39657528-TransformExplorer.py 1KB
  225. 03 - Basic Graphics Primitives/39436720-S0303Resources.zip 1KB
  226. 04 - Turtle Graphics/39458904-S0401Starter.zip 1KB
  227. 02 - Getting Started/39336960-StarSign.py 1KB
  228. 05 - Working with Meshes/39637426-LoadMesh.py 1KB
  229. 06 - Drawing in 3D/39714064-camera.py 904B
  230. 02 - Getting Started/39334416-HelloOpenGL.py 845B
  231. 01 - Introduction/005 FAQs.html 634B
  232. 14 - Final Words/002 Where to Now.html 211B
  233. 05 - Working with Meshes/How you can help GetFreeCourses.Co.txt 182B
  234. 11 - Lights/How you can help GetFreeCourses.Co.txt 182B
  235. How you can help GetFreeCourses.Co.txt 182B
  236. 05 - Working with Meshes/GetFreeCourses.Co.url 116B
  237. 11 - Lights/GetFreeCourses.Co.url 116B
  238. Download Paid Udemy Courses For Free.url 116B
  239. GetFreeCourses.Co.url 116B
  240. 02 - Getting Started/39312798-PythonLinks.txt 59B