Creating Game Vehicles in Maya and TopoGun
- 收录时间:2018-03-13 05:28:20
- 文件大小:1GB
- 下载次数:36
- 最近下载:2020-12-09 23:32:40
- 磁力链接:
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文件列表
- project_files.zip 145MB
- 08. Creating new topology for the engine.flv 145MB
- 04. Preparing reference meshes.flv 92MB
- 03. Reducing resolution.flv 92MB
- 09. Laying out the UVs.flv 91MB
- 11. Baking maps in Maya.flv 85MB
- 07. Creating new topology for the seat.flv 79MB
- 14. Finishing the bike textures.flv 77MB
- 12. Generating maps for the brakes.flv 66MB
- 02. Separating geometry.flv 65MB
- 06. Creating new topology for the radiator.flv 65MB
- 05. Creating new topology for the battery case.flv 58MB
- 10. Baking maps in TopoGun.flv 49MB
- 13. Baking maps for the shocks.flv 41MB
- 01. Introduction and project overview.flv 10MB