Introduction to Rigging in Maya 2014
- 收录时间:2018-03-07 12:49:35
- 文件大小:998MB
- 下载次数:90
- 最近下载:2020-12-17 20:42:21
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文件列表
- Introduction to Rigging in Maya.zip 129MB
- 22 Editing Smooth Skin deformations.mp4 74MB
- 18 Establishing Driven Key relationships.mp4 54MB
- 04 Understanding joints in Maya.mp4 49MB
- 10 Creating controls and working with the constraints.mp4 46MB
- 14 Creating custom attributes and using the Connection Editor.mp4 45MB
- 03 Adjusting pivots and parenting objects in Maya.mp4 42MB
- 20 Deforming objects with the Lattice deformer.mp4 41MB
- 24 Creating your own jiggle tool.mp4 40MB
- 16 Finishing our hand-spread feature.mp4 38MB
- 07 Understanding the Maya Rotate Plane and Single Chain Solvers.mp4 33MB
- 21 Smooth Binding objects.mp4 32MB
- 11 Working with the Aim constraint.mp4 31MB
- 27 Modifying Blend Shapes.mp4 31MB
- 17 Creating Expressions in Maya.mp4 31MB
- 26 Morphing objects with powerful Blend Shape deformer in Maya.mp4 28MB
- 09 Controlling a spline IK rig.mp4 27MB
- 19 Rotate Order and Gimbal Lock.mp4 27MB
- 05 Joint Attributes.mp4 25MB
- 15 Exploring the Node Editor.mp4 23MB
- 12 Exploring the Spline IK Advanced Twist Control.mp4 23MB
- 02 Using solid naming conventions.mp4 22MB
- 25 Attaching our jiggle tool.mp4 21MB
- 28 Customizing Maya to work faster.mp4 21MB
- 23 The jiggle deformer.mp4 17MB
- 08 Rigging with the Spline IK solver.mp4 16MB
- 06 Creating a flexible shoulder rig with the Disconnect Joint tool.mp4 15MB
- 13 Locking and hiding channels.mp4 11MB
- 01 Introduction and project overview.mp4 5MB
- about.txt 1KB