Digital-Tutors - Creating a Transformable Flying Car in Maya and Silo
- 收录时间:2018-04-07 00:39:17
- 文件大小:2GB
- 下载次数:125
- 最近下载:2021-01-21 23:59:24
- 磁力链接:
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文件列表
- 13. UV mapping with Smooth Mesh.mp4 165MB
- 12. Finishing car body UV mapping.mp4 162MB
- 11. Beginning car body UV mapping.mp4 141MB
- 07. Building the wheels.mp4 135MB
- 17. Texture construction.mp4 133MB
- 06. Adding door and bonnet details.mp4 120MB
- 05. Defining the wheel arches and panels.mp4 119MB
- 15. Occlusion map baking.mp4 114MB
- 19. Basic scene lighting setup.mp4 112MB
- 08. Adding the thrusters.mp4 107MB
- 09. Creating the wings.mp4 102MB
- 20. Basic shader setup for car paint, chrome, and glass.mp4 96MB
- 10. Final vehicle models.mp4 92MB
- 03. Blocking out the car body.mp4 90MB
- 16. Diffuse map baking.mp4 85MB
- 04. Refining the car body.mp4 80MB
- 18. Car transformation rigging.mp4 77MB
- 14. Creating a UV layout for the vehicle.mp4 55MB
- 02. Initial project requirements and base model construction.mp4 40MB
- 01. Introduction and project overview.mp4 10MB