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Digital-Tutors - Creating a Transformable Flying Car in Maya and Silo

  • 收录时间:2018-04-07 00:39:17
  • 文件大小:2GB
  • 下载次数:125
  • 最近下载:2021-01-21 23:59:24
  • 磁力链接:

文件列表

  1. 13. UV mapping with Smooth Mesh.mp4 165MB
  2. 12. Finishing car body UV mapping.mp4 162MB
  3. 11. Beginning car body UV mapping.mp4 141MB
  4. 07. Building the wheels.mp4 135MB
  5. 17. Texture construction.mp4 133MB
  6. 06. Adding door and bonnet details.mp4 120MB
  7. 05. Defining the wheel arches and panels.mp4 119MB
  8. 15. Occlusion map baking.mp4 114MB
  9. 19. Basic scene lighting setup.mp4 112MB
  10. 08. Adding the thrusters.mp4 107MB
  11. 09. Creating the wings.mp4 102MB
  12. 20. Basic shader setup for car paint, chrome, and glass.mp4 96MB
  13. 10. Final vehicle models.mp4 92MB
  14. 03. Blocking out the car body.mp4 90MB
  15. 16. Diffuse map baking.mp4 85MB
  16. 04. Refining the car body.mp4 80MB
  17. 18. Car transformation rigging.mp4 77MB
  18. 14. Creating a UV layout for the vehicle.mp4 55MB
  19. 02. Initial project requirements and base model construction.mp4 40MB
  20. 01. Introduction and project overview.mp4 10MB