589689.xyz

Udemy - Blender Cyberpunk in Unity HDRP (2020)

  • 收录时间:2021-08-16 23:38:12
  • 文件大小:29GB
  • 下载次数:1
  • 最近下载:2021-08-16 23:38:12
  • 磁力链接:

文件列表

  1. 5. UV Unwrapping/28. UV unwrap hotel upper.mp4 599MB
  2. 7. Unity HDRP/39. Placing assets.mp4 562MB
  3. 5. UV Unwrapping/26. UV unwrap hotel base.mp4 551MB
  4. 7. Unity HDRP/44. Multiple reflection probes.mp4 463MB
  5. 5. UV Unwrapping/21. UV unwrap upper floor.mp4 421MB
  6. 5. UV Unwrapping/23. UV unwrapping side sign.mp4 400MB
  7. 3. Low poly modelling/41. Modelling the hotel upper floor.mp4 395MB
  8. 7. Unity HDRP/7. Importing objects.mp4 365MB
  9. 5. UV Unwrapping/7. Unwrap shop front V2.mp4 344MB
  10. 5. UV Unwrapping/4. UV unwrap shop front part 3.mp4 304MB
  11. 7. Unity HDRP/46. Post processing.mp4 303MB
  12. 5. UV Unwrapping/15. UV unwrapping neon light and pipes.mp4 302MB
  13. 7. Unity HDRP/10. Window lights.mp4 297MB
  14. 3. Low poly modelling/3. Modelling the door.mp4 297MB
  15. 4. High Poly Modelling/17. High poly hotel upper floor.mp4 294MB
  16. 3. Low poly modelling/7. Modelling Columns V1.mp4 292MB
  17. 5. UV Unwrapping/18. Sign packing and sewerage.mp4 288MB
  18. 7. Unity HDRP/36. Baking a lightmap.mp4 285MB
  19. 3. Low poly modelling/29. Modelling the electric box.mp4 285MB
  20. 6. Texturing in Substance Painter/33. Texturing the electric box.mp4 281MB
  21. 5. UV Unwrapping/8. Unwrap column V1.mp4 275MB
  22. 7. Unity HDRP/3. Setting up export order.mp4 265MB
  23. 3. Low poly modelling/10. Modelling roller shutter frame.mp4 263MB
  24. 3. Low poly modelling/6. Modelling the Fan.mp4 261MB
  25. 5. UV Unwrapping/20. UV unwrap electric box.mp4 259MB
  26. 4. High Poly Modelling/11. High poly electric box.mp4 253MB
  27. 3. Low poly modelling/42. Cyber Hotel Sign.mp4 246MB
  28. 7. Unity HDRP/21. Hotel.mp4 245MB
  29. 3. Low poly modelling/16. Modelling the signs.mp4 244MB
  30. 3. Low poly modelling/27. Modelling shop front V2.mp4 239MB
  31. 3. Low poly modelling/1. Blocking out a shop front.mp4 237MB
  32. 3. Low poly modelling/38. Video 43 - Modelling the hotel base.mp4 237MB
  33. 3. Low poly modelling/35. Creating side signs.mp4 235MB
  34. 3. Low poly modelling/32. Creating more neon text.mp4 234MB
  35. 7. Unity HDRP/16. Adjustments.mp4 231MB
  36. 5. UV Unwrapping/25. Finishing side signs.mp4 227MB
  37. 6. Texturing in Substance Painter/37. Texturing the upper floor.mp4 226MB
  38. 7. Unity HDRP/40. Glass sign.mp4 223MB
  39. 2. Blender Basics/2. Blender Basics - Edit Mode.mp4 222MB
  40. 3. Low poly modelling/20. Finishing shop front V1.mp4 219MB
  41. 7. Unity HDRP/2. Sorting the hierarchy.mp4 217MB
  42. 5. UV Unwrapping/29. Packing hotel upper.mp4 215MB
  43. 6. Texturing in Substance Painter/23. Texturing the columns.mp4 207MB
  44. 5. UV Unwrapping/14. Packing shutter UVs.mp4 205MB
  45. 6. Texturing in Substance Painter/32. Texturing upper wall.mp4 204MB
  46. 5. UV Unwrapping/2. UV unwrap shop front part 1.mp4 204MB
  47. 6. Texturing in Substance Painter/41. Texturing the hotel base.mp4 198MB
  48. 4. High Poly Modelling/18. High poly drainage.mp4 196MB
  49. 2. Blender Basics/1. Blender Basics - Object Mode.mp4 196MB
  50. 4. High Poly Modelling/6. High poly shutter piece.mp4 195MB
  51. 6. Texturing in Substance Painter/43. Texturing hotel upper floor.mp4 194MB
  52. 3. Low poly modelling/9. Modelling the side pillars.mp4 193MB
  53. 3. Low poly modelling/24. Setting up neon text.mp4 192MB
  54. 7. Unity HDRP/24. Ground details.mp4 192MB
  55. 3. Low poly modelling/12. Merging geometry.mp4 190MB
  56. 6. Texturing in Substance Painter/8. Metal details.mp4 190MB
  57. 3. Low poly modelling/8. Modelling Columns V2.mp4 190MB
  58. 7. Unity HDRP/48. Fixing reflection probe blending.mp4 181MB
  59. 5. UV Unwrapping/6. Unwrap the fan.mp4 181MB
  60. 3. Low poly modelling/31. Modelling top wall V2.mp4 181MB
  61. 6. Texturing in Substance Painter/27. Texturing roller shutter metal.mp4 177MB
  62. 6. Texturing in Substance Painter/31. Texturing signs.mp4 176MB
  63. 3. Low poly modelling/33. Creating the upper floor.mp4 176MB
  64. 7. Unity HDRP/22. Hotel block.mp4 173MB
  65. 5. UV Unwrapping/13. UV unwrap roller shutter frame.mp4 172MB
  66. 6. Texturing in Substance Painter/36. Export upper floor.mp4 170MB
  67. 7. Unity HDRP/41. Occlusion culling.mp4 167MB
  68. 4. High Poly Modelling/5. High poly columns.mp4 166MB
  69. 6. Texturing in Substance Painter/45. Floors fix.mp4 166MB
  70. 5. UV Unwrapping/11. UV unwrapping side column.mp4 164MB
  71. 3. Low poly modelling/2. Blocking out the shop top.mp4 163MB
  72. 7. Unity HDRP/45. Sky and fog volume.mp4 163MB
  73. 6. Texturing in Substance Painter/34. Texturing electric box pipes.mp4 162MB
  74. 7. Unity HDRP/17. Create a shop block.mp4 161MB
  75. 6. Texturing in Substance Painter/28. Finishing roller shutter.mp4 160MB
  76. 3. Low poly modelling/25. Neon text V2.mp4 159MB
  77. 3. Low poly modelling/11. Modelling roller shutter metal.mp4 158MB
  78. 6. Texturing in Substance Painter/9. Metal painting.mp4 157MB
  79. 5. UV Unwrapping/9. Unwrap column V2.mp4 157MB
  80. 3. Low poly modelling/21. Hanging wires.mp4 155MB
  81. 7. Unity HDRP/19. Second shop block.mp4 154MB
  82. 5. UV Unwrapping/16. UV unwrapping sign V1.mp4 151MB
  83. 4. High Poly Modelling/7. High poly shutter.mp4 147MB
  84. 3. Low poly modelling/18. Modelling pipes.mp4 145MB
  85. 7. Unity HDRP/11. Window blinds.mp4 145MB
  86. 7. Unity HDRP/31. Extra emission.mp4 143MB
  87. 6. Texturing in Substance Painter/46. Texturing sewer covers.mp4 142MB
  88. 6. Texturing in Substance Painter/15. Grate opacity.mp4 140MB
  89. 5. UV Unwrapping/3. UV unwrap shop front part 2.mp4 138MB
  90. 7. Unity HDRP/9. Creating the first shop front.mp4 137MB
  91. 3. Low poly modelling/14. Creating a neon tube.mp4 136MB
  92. 4. High Poly Modelling/8. High poly neon light.mp4 136MB
  93. 3. Low poly modelling/36. Creating a standing sign.mp4 136MB
  94. 5. UV Unwrapping/12. UV unwrapping roller shutter piece.mp4 134MB
  95. 4. High Poly Modelling/14. High Poly side signs.mp4 133MB
  96. 6. Texturing in Substance Painter/39. Texturing the side signs.mp4 129MB
  97. 3. Low poly modelling/40. Hotel upper floor blockout.mp4 127MB
  98. 3. Low poly modelling/34. Creating neon wires.mp4 127MB
  99. 6. Texturing in Substance Painter/30. Texturing pipes.mp4 126MB
  100. 3. Low poly modelling/15. Creating Quads.mp4 126MB
  101. 3. Low poly modelling/26. Blockout 2.mp4 125MB
  102. 7. Unity HDRP/1. Preparing to export from Blender.mp4 125MB
  103. 7. Unity HDRP/29. Setting up an area light.mp4 124MB
  104. 7. Unity HDRP/34. Neon wires.mp4 122MB
  105. 3. Low poly modelling/37. Video 42 - Hotel Blockout.mp4 122MB
  106. 3. Low poly modelling/19. Creating curved pipes.mp4 120MB
  107. 4. High Poly Modelling/1. High Poly Shop V1.mp4 120MB
  108. 7. Unity HDRP/35. Reflection probes.mp4 120MB
  109. 7. Unity HDRP/37. Adjusting the lightmap.mp4 120MB
  110. 4. High Poly Modelling/13. High poly upper floor.mp4 119MB
  111. 7. Unity HDRP/18. Finishing shop block.mp4 118MB
  112. 3. Low poly modelling/5. Modelling the ventilation shaft.mp4 117MB
  113. 3. Low poly modelling/4. Modelling the window.mp4 117MB
  114. 7. Unity HDRP/4. Exporting from Blender.mp4 116MB
  115. 7. Unity HDRP/27. Blocking gaps.mp4 116MB
  116. 7. Unity HDRP/30. Switching on the neon lights.mp4 114MB
  117. 4. High Poly Modelling/10. High poly top walls.mp4 112MB
  118. 6. Texturing in Substance Painter/12. Window glass.mp4 110MB
  119. 4. High Poly Modelling/16. High poly hotel base.mp4 110MB
  120. 6. Texturing in Substance Painter/35. Electric box details.mp4 110MB
  121. 6. Texturing in Substance Painter/16. Texturing the fan.mp4 109MB
  122. 3. Low poly modelling/17. Modelling top wall V1.mp4 108MB
  123. 4. High Poly Modelling/9. High poly pipes.mp4 106MB
  124. 5. UV Unwrapping/19. UV unwrapping top walls.mp4 106MB
  125. 3. Low poly modelling/43. Modelling drainage props.mp4 106MB
  126. 6. Texturing in Substance Painter/6. Adding extra details.mp4 103MB
  127. 4. High Poly Modelling/15. High poly standing sign.mp4 102MB
  128. 3. Low poly modelling/13. Deleting backfaces.mp4 98MB
  129. 7. Unity HDRP/25. The wine bar.mp4 95MB
  130. 7. Unity HDRP/20. E bank.mp4 95MB
  131. 7. Unity HDRP/8. HDRI background.mp4 92MB
  132. 6. Texturing in Substance Painter/19. Adding metal details.mp4 90MB
  133. 6. Texturing in Substance Painter/5. Texturing the wall.mp4 89MB
  134. 6. Texturing in Substance Painter/11. Door texture.mp4 89MB
  135. 7. Unity HDRP/33. Globe rotation.mp4 88MB
  136. 6. Texturing in Substance Painter/10. Door handles and frames.mp4 88MB
  137. 7. Unity HDRP/13. Neon colours.mp4 88MB
  138. 5. UV Unwrapping/10. UV map packing for columns.mp4 88MB
  139. 6. Texturing in Substance Painter/48. Texturing the puddles on the road.mp4 87MB
  140. 6. Texturing in Substance Painter/3. Baking mesh maps.mp4 86MB
  141. 6. Texturing in Substance Painter/47. Creating a road in Blender.mp4 83MB
  142. 5. UV Unwrapping/17. Sign challenge.mp4 83MB
  143. 7. Unity HDRP/15. Upper floors.mp4 83MB
  144. 7. Unity HDRP/23. More shops.mp4 83MB
  145. 3. Low poly modelling/39. Hotel Text.mp4 82MB
  146. 7. Unity HDRP/42. Baking final lightmap.mp4 82MB
  147. 4. High Poly Modelling/4. High poly shop V2.mp4 80MB
  148. 7. Unity HDRP/6. Introduction to Unity.mp4 78MB
  149. 7. Unity HDRP/28. Alternative pipe material.mp4 76MB
  150. 3. Low poly modelling/23. Top Wall Fix.mp4 75MB
  151. 6. Texturing in Substance Painter/26. Export roller shutter.mp4 75MB
  152. 6. Texturing in Substance Painter/7. Weathering the wall.mp4 74MB
  153. 6. Texturing in Substance Painter/18. Texturing the wall V2.mp4 74MB
  154. 7. Unity HDRP/12. Upper floor.mp4 73MB
  155. 5. UV Unwrapping/22. Packing upper floor.mp4 72MB
  156. 4. High Poly Modelling/2. High poly grid.mp4 71MB
  157. 5. UV Unwrapping/5. Bonus - Unwrap shop door handle.mp4 70MB
  158. 6. Texturing in Substance Painter/24. Texturing the side pillar.mp4 67MB
  159. 3. Low poly modelling/28. Finishing shop front V2.mp4 66MB
  160. 6. Texturing in Substance Painter/38. Exporting side signs.mp4 64MB
  161. 7. Unity HDRP/14. Shop fronts.mp4 62MB
  162. 7. Unity HDRP/43. Baked lightmap results.mp4 61MB
  163. 6. Texturing in Substance Painter/42. Finishing the hotel base.mp4 61MB
  164. 4. High Poly Modelling/3. High poly fan.mp4 60MB
  165. 6. Texturing in Substance Painter/13. Export shop front V1 textures.mp4 59MB
  166. 4. High Poly Modelling/12. High poly electric pipes.mp4 56MB
  167. 3. Low poly modelling/30. Blockout for top wall V2.mp4 54MB
  168. 1. Course Introduction/2. Research assignment.mp4 53MB
  169. 7. Unity HDRP/49. Fan rotation.mp4 52MB
  170. 7. Unity HDRP/38. Free assets.mp4 51MB
  171. 1. Course Introduction/1. Introduction.mp4 50MB
  172. 7. Unity HDRP/47. Ground reflections.mp4 49MB
  173. 6. Texturing in Substance Painter/44. Finishing hotel upper floor.mp4 49MB
  174. 6. Texturing in Substance Painter/40. Finishing the side signs.mp4 49MB
  175. 6. Texturing in Substance Painter/20. Adding metal texture.mp4 46MB
  176. 6. Texturing in Substance Painter/21. Windows for shop front V2.mp4 45MB
  177. 6. Texturing in Substance Painter/29. Export pipes.mp4 44MB
  178. 1. Course Introduction/3. Setting up Blender.mp4 44MB
  179. 1. Course Introduction/4. Setting up Blender.mp4 44MB
  180. 7. Unity HDRP/26. Puddle material.mp4 44MB
  181. 6. Texturing in Substance Painter/14. Export fan mesh.mp4 43MB
  182. 6. Texturing in Substance Painter/4. Material vs Smart material.mp4 42MB
  183. 7. Unity HDRP/32. Globe materials.mp4 40MB
  184. 6. Texturing in Substance Painter/22. Export columns.mp4 40MB
  185. 6. Texturing in Substance Painter/2. Exporting meshes from Blender.mp4 38MB
  186. 5. UV Unwrapping/24. Side sign task.mp4 38MB
  187. 6. Texturing in Substance Painter/17. Export shop front V2.mp4 34MB
  188. 3. Low poly modelling/22. Wires Task.mp4 26MB
  189. 6. Texturing in Substance Painter/25. Install external substance.mp4 25MB
  190. 5. UV Unwrapping/1. Introduction to UV unwrapping.mp4 25MB
  191. 7. Unity HDRP/5. Installing Unity.mp4 25MB
  192. 7. Unity HDRP/HDRI.zip 20MB
  193. 6. Texturing in Substance Painter/1. Install Substance Painter.mp4 18MB
  194. 5. UV Unwrapping/27. UV challenge.mp4 14MB
  195. 6. Texturing in Substance Painter/CustomStrips.zip 11MB
  196. 7. Unity HDRP/50. Course completion.mp4 10MB
  197. 7. Unity HDRP/NormalMap.png 2MB
  198. 7. Unity HDRP/Asphalt.png 2MB
  199. 6. Texturing in Substance Painter/SideSigns.zip 2MB
  200. 1. Course Introduction/textools.zip 1MB
  201. 3. Low poly modelling/FontSelector.zip 481KB
  202. 6. Texturing in Substance Painter/Signs.zip 378KB
  203. 7. Unity HDRP/glass+sign.zip 43KB
  204. 3. Low poly modelling/expansiva.zip 41KB
  205. 7. Unity HDRP/7. Importing objects.vtt 31KB
  206. 5. UV Unwrapping/28. UV unwrap hotel upper.vtt 31KB
  207. 7. Unity HDRP/39. Placing assets.vtt 27KB
  208. 5. UV Unwrapping/26. UV unwrap hotel base.vtt 27KB
  209. 3. Low poly modelling/Slim.zip 23KB
  210. 3. Low poly modelling/41. Modelling the hotel upper floor.vtt 22KB
  211. 7. Unity HDRP/44. Multiple reflection probes.vtt 21KB
  212. 3. Low poly modelling/3. Modelling the door.vtt 20KB
  213. 7. Unity HDRP/46. Post processing.vtt 19KB
  214. 5. UV Unwrapping/21. UV unwrap upper floor.vtt 19KB
  215. 2. Blender Basics/2. Blender Basics - Edit Mode.vtt 19KB
  216. 5. UV Unwrapping/18. Sign packing and sewerage.vtt 19KB
  217. 5. UV Unwrapping/23. UV unwrapping side sign.vtt 19KB
  218. 7. Unity HDRP/36. Baking a lightmap.vtt 19KB
  219. 6. Texturing in Substance Painter/31. Texturing signs.vtt 19KB
  220. 6. Texturing in Substance Painter/37. Texturing the upper floor.vtt 18KB
  221. 7. Unity HDRP/3. Setting up export order.vtt 18KB
  222. 6. Texturing in Substance Painter/33. Texturing the electric box.vtt 18KB
  223. 5. UV Unwrapping/20. UV unwrap electric box.vtt 18KB
  224. 3. Low poly modelling/7. Modelling Columns V1.vtt 17KB
  225. 5. UV Unwrapping/4. UV unwrap shop front part 3.vtt 17KB
  226. 2. Blender Basics/1. Blender Basics - Object Mode.vtt 17KB
  227. 5. UV Unwrapping/7. Unwrap shop front V2.vtt 17KB
  228. 6. Texturing in Substance Painter/15. Grate opacity.vtt 16KB
  229. 3. Low poly modelling/29. Modelling the electric box.vtt 16KB
  230. 5. UV Unwrapping/15. UV unwrapping neon light and pipes.vtt 16KB
  231. 6. Texturing in Substance Painter/23. Texturing the columns.vtt 16KB
  232. 5. UV Unwrapping/25. Finishing side signs.vtt 16KB
  233. 3. Low poly modelling/6. Modelling the Fan.vtt 16KB
  234. 6. Texturing in Substance Painter/39. Texturing the side signs.vtt 15KB
  235. 3. Low poly modelling/1. Blocking out a shop front.vtt 15KB
  236. 3. Low poly modelling/42. Cyber Hotel Sign.vtt 15KB
  237. 5. UV Unwrapping/8. Unwrap column V1.vtt 15KB
  238. 5. UV Unwrapping/2. UV unwrap shop front part 1.vtt 15KB
  239. 7. Unity HDRP/10. Window lights.vtt 14KB
  240. 7. Unity HDRP/2. Sorting the hierarchy.vtt 14KB
  241. 3. Low poly modelling/24. Setting up neon text.vtt 14KB
  242. 3. Low poly modelling/10. Modelling roller shutter frame.vtt 14KB
  243. 3. Low poly modelling/16. Modelling the signs.vtt 14KB
  244. 4. High Poly Modelling/11. High poly electric box.vtt 14KB
  245. 6. Texturing in Substance Painter/32. Texturing upper wall.vtt 13KB
  246. 6. Texturing in Substance Painter/8. Metal details.vtt 13KB
  247. 4. High Poly Modelling/17. High poly hotel upper floor.vtt 13KB
  248. 3. Low poly modelling/38. Video 43 - Modelling the hotel base.vtt 13KB
  249. 7. Unity HDRP/40. Glass sign.vtt 13KB
  250. 3. Low poly modelling/27. Modelling shop front V2.vtt 13KB
  251. 6. Texturing in Substance Painter/36. Export upper floor.vtt 12KB
  252. 6. Texturing in Substance Painter/45. Floors fix.vtt 12KB
  253. 3. Low poly modelling/32. Creating more neon text.vtt 12KB
  254. 6. Texturing in Substance Painter/41. Texturing the hotel base.vtt 12KB
  255. 7. Unity HDRP/21. Hotel.vtt 12KB
  256. 3. Low poly modelling/20. Finishing shop front V1.vtt 12KB
  257. 7. Unity HDRP/16. Adjustments.vtt 12KB
  258. 5. UV Unwrapping/6. Unwrap the fan.vtt 12KB
  259. 6. Texturing in Substance Painter/43. Texturing hotel upper floor.vtt 12KB
  260. 4. High Poly Modelling/6. High poly shutter piece.vtt 11KB
  261. 6. Texturing in Substance Painter/27. Texturing roller shutter metal.vtt 11KB
  262. 6. Texturing in Substance Painter/ElectricBolt.zip 11KB
  263. 3. Low poly modelling/9. Modelling the side pillars.vtt 11KB
  264. 6. Texturing in Substance Painter/9. Metal painting.vtt 11KB
  265. 7. Unity HDRP/41. Occlusion culling.vtt 11KB
  266. 6. Texturing in Substance Painter/46. Texturing sewer covers.vtt 11KB
  267. 3. Low poly modelling/35. Creating side signs.vtt 11KB
  268. 5. UV Unwrapping/13. UV unwrap roller shutter frame.vtt 11KB
  269. 6. Texturing in Substance Painter/28. Finishing roller shutter.vtt 11KB
  270. 5. UV Unwrapping/29. Packing hotel upper.vtt 11KB
  271. 6. Texturing in Substance Painter/3. Baking mesh maps.vtt 10KB
  272. 3. Low poly modelling/31. Modelling top wall V2.vtt 10KB
  273. 7. Unity HDRP/45. Sky and fog volume.vtt 10KB
  274. 3. Low poly modelling/33. Creating the upper floor.vtt 10KB
  275. 4. High Poly Modelling/5. High poly columns.vtt 10KB
  276. 5. UV Unwrapping/11. UV unwrapping side column.vtt 10KB
  277. 5. UV Unwrapping/9. Unwrap column V2.vtt 10KB
  278. 5. UV Unwrapping/3. UV unwrap shop front part 2.vtt 10KB
  279. 5. UV Unwrapping/12. UV unwrapping roller shutter piece.vtt 10KB
  280. 3. Low poly modelling/12. Merging geometry.vtt 10KB
  281. 3. Low poly modelling/2. Blocking out the shop top.vtt 10KB
  282. 3. Low poly modelling/25. Neon text V2.vtt 10KB
  283. 4. High Poly Modelling/18. High poly drainage.vtt 10KB
  284. 5. UV Unwrapping/5. Bonus - Unwrap shop door handle.vtt 10KB
  285. 6. Texturing in Substance Painter/16. Texturing the fan.vtt 10KB
  286. 7. Unity HDRP/22. Hotel block.vtt 10KB
  287. 6. Texturing in Substance Painter/12. Window glass.vtt 10KB
  288. 6. Texturing in Substance Painter/6. Adding extra details.vtt 9KB
  289. 6. Texturing in Substance Painter/34. Texturing electric box pipes.vtt 9KB
  290. 3. Low poly modelling/8. Modelling Columns V2.vtt 9KB
  291. 7. Unity HDRP/35. Reflection probes.vtt 9KB
  292. 6. Texturing in Substance Painter/30. Texturing pipes.vtt 9KB
  293. 7. Unity HDRP/9. Creating the first shop front.vtt 9KB
  294. 3. Low poly modelling/11. Modelling roller shutter metal.vtt 9KB
  295. 7. Unity HDRP/48. Fixing reflection probe blending.vtt 9KB
  296. 3. Low poly modelling/18. Modelling pipes.vtt 9KB
  297. 3. Low poly modelling/34. Creating neon wires.vtt 9KB
  298. 6. Texturing in Substance Painter/48. Texturing the puddles on the road.vtt 9KB
  299. 4. High Poly Modelling/7. High poly shutter.vtt 8KB
  300. 7. Unity HDRP/24. Ground details.vtt 8KB
  301. 7. Unity HDRP/4. Exporting from Blender.vtt 8KB
  302. 7. Unity HDRP/8. HDRI background.vtt 8KB
  303. 4. High Poly Modelling/8. High poly neon light.vtt 8KB
  304. 6. Texturing in Substance Painter/5. Texturing the wall.vtt 8KB
  305. 4. High Poly Modelling/1. High Poly Shop V1.vtt 8KB
  306. 3. Low poly modelling/19. Creating curved pipes.vtt 8KB
  307. 7. Unity HDRP/31. Extra emission.vtt 8KB
  308. 7. Unity HDRP/17. Create a shop block.vtt 8KB
  309. 5. UV Unwrapping/14. Packing shutter UVs.vtt 8KB
  310. 7. Unity HDRP/1. Preparing to export from Blender.vtt 8KB
  311. 3. Low poly modelling/5. Modelling the ventilation shaft.vtt 8KB
  312. 3. Low poly modelling/43. Modelling drainage props.vtt 7KB
  313. 3. Low poly modelling/40. Hotel upper floor blockout.vtt 7KB
  314. 4. High Poly Modelling/10. High poly top walls.vtt 7KB
  315. 3. Low poly modelling/4. Modelling the window.vtt 7KB
  316. 3. Low poly modelling/14. Creating a neon tube.vtt 7KB
  317. 7. Unity HDRP/6. Introduction to Unity.vtt 7KB
  318. 5. UV Unwrapping/16. UV unwrapping sign V1.vtt 7KB
  319. 6. Texturing in Substance Painter/18. Texturing the wall V2.vtt 7KB
  320. 7. Unity HDRP/18. Finishing shop block.vtt 7KB
  321. 4. High Poly Modelling/14. High Poly side signs.vtt 7KB
  322. 3. Low poly modelling/15. Creating Quads.vtt 7KB
  323. 3. Low poly modelling/36. Creating a standing sign.vtt 7KB
  324. 3. Low poly modelling/26. Blockout 2.vtt 7KB
  325. 7. Unity HDRP/29. Setting up an area light.vtt 7KB
  326. 7. Unity HDRP/37. Adjusting the lightmap.vtt 7KB
  327. 7. Unity HDRP/19. Second shop block.vtt 7KB
  328. 3. Low poly modelling/21. Hanging wires.vtt 7KB
  329. 6. Texturing in Substance Painter/19. Adding metal details.vtt 7KB
  330. 6. Texturing in Substance Painter/7. Weathering the wall.vtt 7KB
  331. 3. Low poly modelling/37. Video 42 - Hotel Blockout.vtt 7KB
  332. 3. Low poly modelling/17. Modelling top wall V1.vtt 7KB
  333. 7. Unity HDRP/11. Window blinds.vtt 6KB
  334. 6. Texturing in Substance Painter/35. Electric box details.vtt 6KB
  335. 7. Unity HDRP/5. Installing Unity.vtt 6KB
  336. 4. High Poly Modelling/13. High poly upper floor.vtt 6KB
  337. 6. Texturing in Substance Painter/42. Finishing the hotel base.vtt 6KB
  338. 7. Unity HDRP/30. Switching on the neon lights.vtt 6KB
  339. 4. High Poly Modelling/9. High poly pipes.vtt 6KB
  340. 7. Unity HDRP/42. Baking final lightmap.vtt 6KB
  341. 5. UV Unwrapping/19. UV unwrapping top walls.vtt 6KB
  342. 7. Unity HDRP/27. Blocking gaps.vtt 6KB
  343. 7. Unity HDRP/34. Neon wires.vtt 6KB
  344. 7. Unity HDRP/33. Globe rotation.vtt 6KB
  345. 6. Texturing in Substance Painter/13. Export shop front V1 textures.vtt 6KB
  346. 6. Texturing in Substance Painter/10. Door handles and frames.vtt 6KB
  347. 3. Low poly modelling/13. Deleting backfaces.vtt 6KB
  348. 7. Unity HDRP/13. Neon colours.vtt 6KB
  349. 6. Texturing in Substance Painter/47. Creating a road in Blender.vtt 6KB
  350. 6. Texturing in Substance Painter/11. Door texture.vtt 5KB
  351. 4. High Poly Modelling/16. High poly hotel base.vtt 5KB
  352. 3. Low poly modelling/39. Hotel Text.vtt 5KB
  353. 6. Texturing in Substance Painter/40. Finishing the side signs.vtt 5KB
  354. 6. Texturing in Substance Painter/38. Exporting side signs.vtt 5KB
  355. 4. High Poly Modelling/15. High poly standing sign.vtt 5KB
  356. 1. Course Introduction/3. Setting up Blender.vtt 5KB
  357. 1. Course Introduction/4. Setting up Blender.vtt 5KB
  358. 6. Texturing in Substance Painter/24. Texturing the side pillar.vtt 5KB
  359. 7. Unity HDRP/25. The wine bar.vtt 5KB
  360. 7. Unity HDRP/20. E bank.vtt 5KB
  361. 6. Texturing in Substance Painter/20. Adding metal texture.vtt 5KB
  362. 5. UV Unwrapping/10. UV map packing for columns.vtt 5KB
  363. 7. Unity HDRP/15. Upper floors.vtt 5KB
  364. 5. UV Unwrapping/17. Sign challenge.vtt 5KB
  365. 4. High Poly Modelling/2. High poly grid.vtt 5KB
  366. 6. Texturing in Substance Painter/4. Material vs Smart material.vtt 4KB
  367. 7. Unity HDRP/12. Upper floor.vtt 4KB
  368. 7. Unity HDRP/28. Alternative pipe material.vtt 4KB
  369. 4. High Poly Modelling/3. High poly fan.vtt 4KB
  370. 4. High Poly Modelling/4. High poly shop V2.vtt 4KB
  371. 6. Texturing in Substance Painter/26. Export roller shutter.vtt 4KB
  372. 7. Unity HDRP/38. Free assets.vtt 4KB
  373. 7. Unity HDRP/14. Shop fronts.vtt 4KB
  374. 3. Low poly modelling/28. Finishing shop front V2.vtt 4KB
  375. 7. Unity HDRP/23. More shops.vtt 4KB
  376. 7. Unity HDRP/49. Fan rotation.vtt 4KB
  377. 6. Texturing in Substance Painter/14. Export fan mesh.vtt 4KB
  378. 6. Texturing in Substance Painter/25. Install external substance.vtt 4KB
  379. 3. Low poly modelling/23. Top Wall Fix.vtt 4KB
  380. 6. Texturing in Substance Painter/44. Finishing hotel upper floor.vtt 4KB
  381. 6. Texturing in Substance Painter/21. Windows for shop front V2.vtt 4KB
  382. 6. Texturing in Substance Painter/2. Exporting meshes from Blender.vtt 4KB
  383. 4. High Poly Modelling/12. High poly electric pipes.vtt 4KB
  384. 6. Texturing in Substance Painter/22. Export columns.vtt 3KB
  385. 7. Unity HDRP/26. Puddle material.vtt 3KB
  386. 5. UV Unwrapping/22. Packing upper floor.vtt 3KB
  387. 7. Unity HDRP/43. Baked lightmap results.vtt 3KB
  388. 1. Course Introduction/2. Research assignment.vtt 3KB
  389. 3. Low poly modelling/30. Blockout for top wall V2.vtt 3KB
  390. 6. Texturing in Substance Painter/29. Export pipes.vtt 3KB
  391. 7. Unity HDRP/47. Ground reflections.vtt 2KB
  392. 1. Course Introduction/1. Introduction.vtt 2KB
  393. 7. Unity HDRP/32. Globe materials.vtt 2KB
  394. 5. UV Unwrapping/24. Side sign task.vtt 2KB
  395. 6. Texturing in Substance Painter/17. Export shop front V2.vtt 2KB
  396. 5. UV Unwrapping/1. Introduction to UV unwrapping.vtt 2KB
  397. 3. Low poly modelling/22. Wires Task.vtt 1KB
  398. 6. Texturing in Substance Painter/1. Install Substance Painter.vtt 1KB
  399. 5. UV Unwrapping/27. UV challenge.vtt 1KB
  400. 7. Unity HDRP/50. Course completion.vtt 860B
  401. 1. Course Introduction/3. Download Blender.html 369B