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[] Udemy - Learn Advanced AI for Games with Behaviour Trees

  • 收录时间:2022-06-05 03:22:21
  • 文件大小:4GB
  • 下载次数:1
  • 最近下载:2022-06-05 03:22:21
  • 磁力链接:

文件列表

  1. 07 Final Challenge/002 Cop & Robber Challenge.mp4 163MB
  2. 03 Advanced Behaviours/004 Repeating Tasks.mp4 158MB
  3. 05 Adding New Agent Challenge/001 Art Lovers.mp4 147MB
  4. 02 Behaviour Tree Concepts/008 Extending Action Methods.mp4 144MB
  5. 04 Refactoring for Scalability/004 Building A Complex Behaviour Tree.mp4 144MB
  6. 06 Environmental Factors/006 Assigning Individual Agents to Work with Each Other.mp4 137MB
  7. 02 Behaviour Tree Concepts/006 Sequences.mp4 134MB
  8. 02 Behaviour Tree Concepts/007 Selectors.mp4 133MB
  9. 04 Refactoring for Scalability/007 Adding Co-dependancy Challenge.mp4 131MB
  10. 04 Refactoring for Scalability/002 Traditional AI_ Fleeing Part 1.mp4 129MB
  11. 02 Behaviour Tree Concepts/004 Leaf and Action Nodes.mp4 129MB
  12. 04 Refactoring for Scalability/006 Abandoning Sequences.mp4 128MB
  13. 05 Adding New Agent Challenge/003 A Coroutine to Effect Agent Properties.mp4 127MB
  14. 04 Refactoring for Scalability/001 Dealing with Arrays of Choice.mp4 127MB
  15. 02 Behaviour Tree Concepts/009 Conditions.mp4 123MB
  16. 06 Environmental Factors/001 Blackboards.mp4 120MB
  17. 05 Adding New Agent Challenge/004 The Loop Decorator Node.mp4 119MB
  18. 03 Advanced Behaviours/008 Random Selector Challenge.mp4 118MB
  19. 04 Refactoring for Scalability/003 Traditional AI_ Fleeing Part 2.mp4 117MB
  20. 08 Final Words/001 Debugging a Behaviour Tree.mp4 115MB
  21. 06 Environmental Factors/004 Agent Cooperation.mp4 111MB
  22. 06 Environmental Factors/005 Interacting Agents.mp4 110MB
  23. 03 Advanced Behaviours/007 Dynamically Changing Node Priorities.mp4 103MB
  24. 07 Final Challenge/001 Cop Patrol Challenge.mp4 95MB
  25. 03 Advanced Behaviours/006 A Prioritising Selector.mp4 94MB
  26. 02 Behaviour Tree Concepts/003 Tree Printing.mp4 90MB
  27. 05 Adding New Agent Challenge/002 Art Lovers Behaviour.mp4 88MB
  28. 03 Advanced Behaviours/002 A Generic Agent Class.mp4 86MB
  29. 02 Behaviour Tree Concepts/002 Nodes.mp4 82MB
  30. 06 Environmental Factors/007 Thinking like a Behaviour Tree.mp4 81MB
  31. 06 Environmental Factors/002 Integrating Blackboard State Challenge.mp4 79MB
  32. 03 Advanced Behaviours/005 Ensuring Node Status Return True States of GameObjects.mp4 75MB
  33. 06 Environmental Factors/008 Remember to Add Dependencies.mp4 72MB
  34. 02 Behaviour Tree Concepts/005 NavMesh Movement.mp4 71MB
  35. 03 Advanced Behaviours/003 Optimising with Coroutines.mp4 65MB
  36. 06 Environmental Factors/003 Not Daylight Robbery.mp4 61MB
  37. 04 Refactoring for Scalability/008 Fallback Behaviours.mp4 60MB
  38. 04 Refactoring for Scalability/005 Cancelling Sequences with Conditions.mp4 59MB
  39. 03 Advanced Behaviours/001 Inverters.mp4 59MB
  40. 03 Advanced Behaviours/009 Shuffle and Sort Once.mp4 56MB
  41. 01 Introduction/001 Course Overview.mp4 47MB
  42. 02 Behaviour Tree Concepts/001 Introducing Behaviour Trees.mp4 40MB
  43. 08 Final Words/002 Some Final Words from Penny.mp4 28MB
  44. 01 Introduction/002 Join the H3D Student Community.mp4 15MB
  45. 04 Refactoring for Scalability/022 ProcessMulti.zip 11MB
  46. 07 Final Challenge/043 FinalBTProject.zip 11MB
  47. 02 Behaviour Tree Concepts/012 BTFinal.zip 11MB
  48. 03 Advanced Behaviours/021 EndSection3Solution.zip 11MB
  49. 06 Environmental Factors/041 EndSection6Project.zip 11MB
  50. 04 Refactoring for Scalability/029 RobberAfterFallbackAdded.zip 11MB
  51. 02 Behaviour Tree Concepts/004 GalleryStarter.zip 11MB
  52. 05 Adding New Agent Challenge/001 Art Lovers.en.srt 19KB
  53. 02 Behaviour Tree Concepts/004 Leaf and Action Nodes.en.srt 19KB
  54. 06 Environmental Factors/006 Assigning Individual Agents to Work with Each Other.en.srt 18KB
  55. 02 Behaviour Tree Concepts/006 Sequences.en.srt 18KB
  56. 02 Behaviour Tree Concepts/009 Conditions.en.srt 16KB
  57. 03 Advanced Behaviours/004 Repeating Tasks.en.srt 16KB
  58. 07 Final Challenge/002 Cop & Robber Challenge.en.srt 16KB
  59. 02 Behaviour Tree Concepts/008 Extending Action Methods.en.srt 16KB
  60. 06 Environmental Factors/001 Blackboards.en.srt 16KB
  61. 02 Behaviour Tree Concepts/007 Selectors.en.srt 15KB
  62. 04 Refactoring for Scalability/001 Dealing with Arrays of Choice.en.srt 15KB
  63. 04 Refactoring for Scalability/006 Abandoning Sequences.en.srt 15KB
  64. 04 Refactoring for Scalability/004 Building A Complex Behaviour Tree.en.srt 15KB
  65. 04 Refactoring for Scalability/003 Traditional AI_ Fleeing Part 2.en.srt 15KB
  66. 02 Behaviour Tree Concepts/002 Nodes.en.srt 14KB
  67. 02 Behaviour Tree Concepts/003 Tree Printing.en.srt 14KB
  68. 04 Refactoring for Scalability/007 Adding Co-dependancy Challenge.en.srt 14KB
  69. 08 Final Words/001 Debugging a Behaviour Tree.en.srt 14KB
  70. 05 Adding New Agent Challenge/004 The Loop Decorator Node.en.srt 14KB
  71. 04 Refactoring for Scalability/002 Traditional AI_ Fleeing Part 1.en.srt 14KB
  72. 06 Environmental Factors/004 Agent Cooperation.en.srt 13KB
  73. 03 Advanced Behaviours/006 A Prioritising Selector.en.srt 13KB
  74. 05 Adding New Agent Challenge/003 A Coroutine to Effect Agent Properties.en.srt 12KB
  75. 03 Advanced Behaviours/008 Random Selector Challenge.en.srt 12KB
  76. 06 Environmental Factors/005 Interacting Agents.en.srt 12KB
  77. 03 Advanced Behaviours/007 Dynamically Changing Node Priorities.en.srt 11KB
  78. 06 Environmental Factors/007 Thinking like a Behaviour Tree.en.srt 11KB
  79. 07 Final Challenge/001 Cop Patrol Challenge.en.srt 10KB
  80. 04 Refactoring for Scalability/005 Cancelling Sequences with Conditions.en.srt 10KB
  81. 05 Adding New Agent Challenge/002 Art Lovers Behaviour.en.srt 10KB
  82. 02 Behaviour Tree Concepts/005 NavMesh Movement.en.srt 10KB
  83. 03 Advanced Behaviours/005 Ensuring Node Status Return True States of GameObjects.en.srt 9KB
  84. 03 Advanced Behaviours/002 A Generic Agent Class.en.srt 9KB
  85. 03 Advanced Behaviours/009 Shuffle and Sort Once.en.srt 9KB
  86. 06 Environmental Factors/002 Integrating Blackboard State Challenge.en.srt 8KB
  87. 06 Environmental Factors/008 Remember to Add Dependencies.en.srt 8KB
  88. 04 Refactoring for Scalability/008 Fallback Behaviours.en.srt 8KB
  89. 03 Advanced Behaviours/003 Optimising with Coroutines.en.srt 8KB
  90. 06 Environmental Factors/003 Not Daylight Robbery.en.srt 7KB
  91. 03 Advanced Behaviours/001 Inverters.en.srt 7KB
  92. 02 Behaviour Tree Concepts/001 Introducing Behaviour Trees.en.srt 6KB
  93. 06 Environmental Factors/036 RobberClosedHours.zip 5KB
  94. 03 Advanced Behaviours/019 PSelector.zip 4KB
  95. 04 Refactoring for Scalability/024 Fleeing.zip 3KB
  96. 01 Introduction/001 Course Overview.en.srt 3KB
  97. 03 Advanced Behaviours/015 BTAgentV2.zip 3KB
  98. 05 Adding New Agent Challenge/033 LoopNode.zip 2KB
  99. 03 Advanced Behaviours/021 R&PSelectors.zip 2KB
  100. 04 Refactoring for Scalability/029 RobberBehaviourWithFallback.zip 2KB
  101. 08 Final Words/002 Some Final Words from Penny.en.srt 2KB
  102. 01 Introduction/002 Join the H3D Student Community.en.srt 2KB
  103. 03 Advanced Behaviours/017 RobberBehaviourEnabledFix.zip 1KB
  104. 06 Environmental Factors/034 Blackboard.cs 1KB
  105. 01 Introduction/003 FAQs.html 1KB
  106. 03 Advanced Behaviours/018 PrioritisingSelectorResources.zip 1000B
  107. 07 Final Challenge/042 Cop.cs 744B
  108. 03 Advanced Behaviours/013 Inverter.cs 470B
  109. 03 Advanced Behaviours/020 Utils.cs 468B
  110. 0. Websites you may like/[FCS Forum].url 133B
  111. 0. Websites you may like/[FreeCourseSite.com].url 127B
  112. 0. Websites you may like/[CourseClub.ME].url 122B
  113. 0. Websites you may like/[GigaCourse.Com].url 49B