Game Development
- 收录时间:2018-06-14 00:42:49
- 文件大小:1GB
- 下载次数:48
- 最近下载:2020-12-23 18:04:49
- 磁力链接:
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文件列表
- Charles River/Awesome 3D Game Development - No Programming Required.chm 115MB
- Course Technology/Beyond Reality - A Guide to Alternate Reality Gaming.pdf 73MB
- Wordware Publishing/Modeling a Character in 3DS Max, 2nd Edition.pdf 66MB
- Course Technology/Serious Games - Games that Educate, Train and Inform.pdf 63MB
- New Riders Publishing/Game Character Development with Maya.chm 54MB
- John Wiley & Sons/Project Arcade - Build Your Own Arcade Machine.pdf 47MB
- Course Technology/Beginning C++ Game Programming.pdf 46MB
- Course Technology/3D Game Programming All in One.chm 43MB
- Course Technology/Game Art for Teens.pdf 35MB
- Wordware Publishing/Game Design - Theory and Practice.pdf 35MB
- Wordware Publishing/Game Design - Theory and Practice, 2nd Edition.chm 32MB
- CMP Books/Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm 28MB
- Wordware Publishing/Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf 27MB
- Course Technology/Software Engineering for Game Developers.pdf 25MB
- Sams Publishing/Teach Yourself Internet Game Programming with Java In 21 Days.chm 24MB
- Wordware Publishing/Lightwave 3D [8] - Character Animation.pdf 22MB
- Premier Press/Beginner's Guide to DarkBASIC Game Programming.chm 22MB
- Charles River/Game Programming Gems 2.pdf 21MB
- Course Technology/Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf 20MB
- Wordware Publishing/Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf 19MB
- AK Peter/Hardcore AI for Computer Games and Animation.pdf 19MB
- Microsoft Press/Fundamentals of Audio and Video Programming for Games.chm 18MB
- Sams Publishing/Tricks of the Windows Game Programming Gurus.pdf 16MB
- Wordware Publishing/ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf 15MB
- Course Technology/Mathematics for Game Developers.pdf 15MB
- Course Technology/The Unauthorized Halo 2 Battle Guide.pdf 15MB
- Wordware Publishing/LightWave 3D 8 Lighting.pdf 13MB
- O'Reilly/Killer Game Programming in Java.chm 13MB
- John Wiley & Sons/Quake 4 Mods For Dummies.pdf 13MB
- John Wiley & Sons/Programming for the Series 60 Platform and Symbian OS.pdf 13MB
- Wordware Publishing/Games That Sell!.pdf 12MB
- Wordware Publishing/Strategy Game Programming with DirectX 9.0.chm 12MB
- Focal Press/A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf 12MB
- Morgan Kaufmann Publishers/Game Physics.djvu 12MB
- Course Technology/Microsoft Visual Basic - Game Programming for Teens.pdf 11MB
- Course Technology/Game Testing All in One.chm 11MB
- Focal Press/Flash MX 2004 Games - Art to ActionScript.pdf 11MB
- Charles River/Practical Java Game Programming.chm 10MB
- Course Technology/Shaders for Game Programming and Artists.pdf 10MB
- Wordware Publishing/Learn Vertex and Pixel Shader Programming with Directx 9.pdf 10MB
- Premier Press/Beginning Direct 3D Game Programming, 2nd Edition.chm 10MB
- Premier Press/Game Developer's Market Guide.pdf 9MB
- John Wiley & Sons/Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf 9MB
- Premier Press/Macromedia Flash MX 2004 Game Programming.chm 9MB
- Wordware Publishing/Java 1.4 Game Programming.chm 9MB
- Course Technology/3D Game Engine Programming.pdf 9MB
- Peachpit Press/Macromedia Flash MX Game Design Demystified.chm 9MB
- Premier Press/Game Programming All in One, 2nd Edition.pdf 9MB
- Course Technology/Beginning Game Programming.pdf 9MB
- Wordware Publishing/Programming Game AI by Example.chm 9MB
- New Riders Publishing/Andrew Rollings and Ernest Adams on Game Design.chm 8MB
- Charles River/Al Application Programming.chm 8MB
- John Wiley & Sons/The Game Animators Guide to Maya.pdf 8MB
- Course Technology/Game Programming for Teens, 2nd Edition.pdf 7MB
- Premier Press/Beginning Game Audio Programming.chm 7MB
- Addison Wesley/Micro JAVA Game Development.pdf 7MB
- Course Technology/Game Design, 2nd Edition.pdf 7MB
- Focal Press/Digital Storytelling.pdf 7MB
- John Wiley & Sons/Symbian OS Internals.pdf 7MB
- Wordware Publishing/ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf 7MB
- Wordware Publishing/Introduction to 3D Game Programming with DirectX 9.0.pdf 7MB
- McGraw-Hill/Ultimate Game Design - Building Game Worlds.pdf 7MB
- PDI-DreamWork/SHREK-The Story Behind the Screen.pdf 7MB
- Wordware Publishing/Programming Multiplayer Games.pdf 7MB
- Course Technology/Game Interface Design.pdf 6MB
- Morgan Kaufmann Publishers/3D Game Engine Architecture.pdf 6MB
- New Riders Publishing/Digital Character Animation 3.chm 6MB
- Course Technology/Beginning OpenGL Game Programming.pdf 6MB
- Waite Group Press/Black Art of Java Game Programming.pdf 6MB
- Apress/Programming Sudoku/Programming Sudoku.pdf 6MB
- John Wiley & Sons/Programming Java 2 Micro Edition for Symbian OS.pdf 6MB
- Sams Publishing/OpenGL SuperBible, 3rd Edition.chm 6MB
- Course Technology/Beginning Game Level Design.pdf 5MB
- McGraw-Hill/Digital Animation Bible.pdf 5MB
- Wordware Publishing/Directx 9 User Interfaces - Design and Implementation.pdf 5MB
- Course Technology/PHP Game Programming.pdf 5MB
- Wordware Publishing/Virtual Machine Design and Implementation in C.C++.chm 5MB
- Wordware Publishing/Delphi Graphics and Game Programming Exposed with DirectX 7.0.chm 5MB
- Premier Press/Game Development Business and Legal Guide.chm 5MB
- Course Technology/Beginning C# Game Programming.pdf 5MB
- John Wiley & Sons/Java Game Programming For Dummies.pdf 5MB
- Focal Press/Timing for Animation.chm 5MB
- New Riders Publishing/Creating Emotion in Games - The Craft and Art of Emotioneering.chm 5MB
- Course Technology/Beginning C++ Game Programming.chm 5MB
- New Riders Publishing/Core Techniques and Algorithms in Game Programming.chm 4MB
- O'Reilly/Java 3D Programming.pdf 4MB
- New Riders Publishing/Developing Games in Java.chm 4MB
- Wordware Publishing/Advanced 3D Game Programming Using DirectX 9.0.chm 4MB
- Addison Wesley/Software Engineering and Computer Games.chm 4MB
- O'Reilly/Physics for Game Developers.pdf 4MB
- John Wiley & Sons/Developing Software for Symbian OS.pdf 4MB
- Course Technology/J2ME.chm 4MB
- Wordware Publishing/Wireless Game Development in C&C++ with BREW.chm 4MB
- Wordware Publishing/Vector Game Math Processors.pdf 4MB
- Wordware Publishing/Game Design Foundations.pdf 4MB
- A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf 4MB
- Sams Publishing/Beginning 3D Game Programming.chm 4MB
- Utils/FoxitReader.exe 4MB
- Wordware Publishing/Wireless Game Development in Java with MIDP 2.0.chm 4MB
- Wordware Publishing/Game Development and Production.chm 3MB
- Sams Publishing/Programming Windows Games with Borland C++.pdf 3MB
- Premier Press/Game Development with ActionScript.chm 3MB
- New Riders Publishing/AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm 3MB
- Apress/Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm 3MB
- Sams Publishing/Teach Yourself Game Programming in 24 Hours.chm 3MB
- O'Reilly/Retro Gaming Hacks.chm 3MB
- Addison Wesley/OpenGL Shading Language.chm 3MB
- O'Reilly/AI for Game Developers.chm 3MB
- Premier Press/Focus on Curves and Surfaces.chm 3MB
- John Wiley & Sons/Algorithms and Networking for Computer Games.pdf 3MB
- New Riders Publishing/Beginning Math and Physics for Game Programmers.chm 3MB
- New Riders Publishing/Developing Online Games - An Insider's Guide.chm 3MB
- Premier Press/MUD Game Programming.chm 3MB
- Charles River/Elementary Game Programming and Simulators Using Jamagic.chm 2MB
- Premier Press/Game Programming with Python, Lua, and Ruby.chm 2MB
- Charles River/Secrets of the Game Business.chm 2MB
- New Riders Publishing/Chris Crawford on Game Design.chm 2MB
- Premier Press/Game Programming for Teens.chm 2MB
- Premier Press/Focus On Photon Mapping.chm 2MB
- The MIT Press/Unit Operations - An Approach to Videogame Criticism.pdf 2MB
- New Riders Publishing/Designing Virtual Worlds.chm 2MB
- Apress/DotNET Game Programming with DirectX 9.0.pdf 1MB
- New Riders Publishing/Creating Games in C++ - A Step-by-Step Guide.chm 1MB
- Design Documents/Freddy Design.pdf 574KB
- Design Documents/Larry6 Design.pdf 513KB
- Utils/WinDjView-0.4.3.exe 502KB
- Design Documents/Larry5 Design.pdf 475KB
- Design Documents/Larry7 Design.pdf 471KB
- Design Documents/Torin Design.pdf 468KB
- Design Documents/Larry's Casino Design.pdf 337KB
- Apress/Programming Sudoku/Sudoku_src.rar 28KB
- Design Documents/Text.txt 322B
- Course Technology/Character Development and Storytelling for Games.pdf 14B