[] Pluralsight - Game Environment Texturing Fundamentals
- 收录时间:2018-06-06 20:50:05
- 文件大小:1GB
- 下载次数:89
- 最近下载:2021-01-04 13:39:11
- 磁力链接:
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文件列表
- 04.Rock-Texturing-Fundamentals/05.Adding-Details-to-the-Normal-Map-in-Photoshop.mp4 97MB
- 05.Metal-Texturing-Fundamentals/03.Creating-Roughness-Map-for-the-Metal-and-Polishing-textures.mp4 71MB
- 04.Rock-Texturing-Fundamentals/06.Creating-Specular-Texture-in-Photoshop.mp4 68MB
- 04.Rock-Texturing-Fundamentals/03.Finalizing-the-Albedo-Texture-for-the-Rock.mp4 67MB
- 02.UV-Creation-Fundamentals/02.Cleaning-up-UV-Maps-Using-3DS-max.mp4 61MB
- 04.Rock-Texturing-Fundamentals/04.Creating-the-Roughness-Map-in-Photoshop.mp4 60MB
- 06.Cloth-Texturing-Fundamentals/04.Scene-Overview-and-Final-Remarks.mp4 57MB
- 03.Detail-Baking-Fundamentals/02.Creating-a-Cage-and-Baking-in-xNormal.mp4 55MB
- 01.Retopology-Fundamentals/03.Cleaning-up-the-Mesh-Using-3ds-Max.mp4 54MB
- 04.Rock-Texturing-Fundamentals/02.Adding-Details-to-Rock-Albedo-Texture.mp4 49MB
- 02.UV-Creation-Fundamentals/00.Creating-UVs-Using-3ds-Max.mp4 49MB
- 01.Retopology-Fundamentals/01.Creating-Low-polygon-Mesh-Using-3ds-Max.mp4 47MB
- 05.Metal-Texturing-Fundamentals/00.Creating-Albedo-Texture-for-the-Metal.mp4 47MB
- 06.Cloth-Texturing-Fundamentals/02.Creating-a-Detailed-Normal-Map.mp4 46MB
- 04.Rock-Texturing-Fundamentals/01.Basic-Albedo-Rock-Painting-in-Photoshop.mp4 43MB
- 03.Detail-Baking-Fundamentals/00.Preparing-the-Mesh-in-3ds-Max.mp4 42MB
- 02.UV-Creation-Fundamentals/03.Preparing-the-Mesh-for-Symmetrical-Baking.mp4 32MB
- 05.Metal-Texturing-Fundamentals/01.Creating-Normal-Map-for-the-Metal.mp4 29MB
- 06.Cloth-Texturing-Fundamentals/03.Creating-a-Roughness-Map-for-Cloth.mp4 28MB
- 01.Retopology-Fundamentals/02.Creating-Low-Polygon-Mesh-Using-Topgun.mp4 27MB
- 04.Rock-Texturing-Fundamentals/00.Creating-Actions-in-Photoshop-Setting-up-Marmoset.mp4 25MB
- 06.Cloth-Texturing-Fundamentals/01.Creating-Albedo-Texture-for-Cloth.mp4 21MB
- 02.UV-Creation-Fundamentals/01.Creating-UV-Maps-Using-Zbrush.mp4 18MB
- 01.Retopology-Fundamentals/04.Creating-Low-Polygon-Mesh-zBrush.mp4 17MB
- 06.Cloth-Texturing-Fundamentals/00.Creating-Alpha-Mask-for-Cloth.mp4 17MB
- 05.Metal-Texturing-Fundamentals/02.Creating-Metalness-Map-for-the-Metal.mp4 16MB
- 03.Detail-Baking-Fundamentals/01.Setting-up-xNormal.mp4 13MB
- 01.Retopology-Fundamentals/00.Optimizing-High-Polygon-Mesh-in-zBrush.mp4 5MB
- 00.Course-Overview/00.Course-Overview.mp4 4MB
- image.jpg 669KB
- 04.Rock-Texturing-Fundamentals/04.Creating-the-Roughness-Map-in-Photoshop.mp4.srt 11KB
- 04.Rock-Texturing-Fundamentals/03.Finalizing-the-Albedo-Texture-for-the-Rock.mp4.srt 10KB
- 01.Retopology-Fundamentals/01.Creating-Low-polygon-Mesh-Using-3ds-Max.mp4.srt 10KB
- 02.UV-Creation-Fundamentals/00.Creating-UVs-Using-3ds-Max.mp4.srt 10KB
- 04.Rock-Texturing-Fundamentals/02.Adding-Details-to-Rock-Albedo-Texture.mp4.srt 9KB
- 05.Metal-Texturing-Fundamentals/00.Creating-Albedo-Texture-for-the-Metal.mp4.srt 9KB
- 04.Rock-Texturing-Fundamentals/05.Adding-Details-to-the-Normal-Map-in-Photoshop.mp4.srt 9KB
- 04.Rock-Texturing-Fundamentals/01.Basic-Albedo-Rock-Painting-in-Photoshop.mp4.srt 8KB
- 06.Cloth-Texturing-Fundamentals/01.Creating-Albedo-Texture-for-Cloth.mp4.srt 8KB
- 02.UV-Creation-Fundamentals/02.Cleaning-up-UV-Maps-Using-3DS-max.mp4.srt 8KB
- 04.Rock-Texturing-Fundamentals/06.Creating-Specular-Texture-in-Photoshop.mp4.srt 8KB
- 06.Cloth-Texturing-Fundamentals/00.Creating-Alpha-Mask-for-Cloth.mp4.srt 8KB
- 03.Detail-Baking-Fundamentals/02.Creating-a-Cage-and-Baking-in-xNormal.mp4.srt 8KB
- 04.Rock-Texturing-Fundamentals/00.Creating-Actions-in-Photoshop-Setting-up-Marmoset.mp4.srt 8KB
- 05.Metal-Texturing-Fundamentals/03.Creating-Roughness-Map-for-the-Metal-and-Polishing-textures.mp4.srt 8KB
- 01.Retopology-Fundamentals/03.Cleaning-up-the-Mesh-Using-3ds-Max.mp4.srt 7KB
- 03.Detail-Baking-Fundamentals/00.Preparing-the-Mesh-in-3ds-Max.mp4.srt 6KB
- 06.Cloth-Texturing-Fundamentals/02.Creating-a-Detailed-Normal-Map.mp4.srt 6KB
- 06.Cloth-Texturing-Fundamentals/03.Creating-a-Roughness-Map-for-Cloth.mp4.srt 5KB
- 01.Retopology-Fundamentals/02.Creating-Low-Polygon-Mesh-Using-Topgun.mp4.srt 5KB
- 03.Detail-Baking-Fundamentals/01.Setting-up-xNormal.mp4.srt 5KB
- 02.UV-Creation-Fundamentals/03.Preparing-the-Mesh-for-Symmetrical-Baking.mp4.srt 5KB
- 06.Cloth-Texturing-Fundamentals/04.Scene-Overview-and-Final-Remarks.mp4.srt 5KB
- 01.Retopology-Fundamentals/04.Creating-Low-Polygon-Mesh-zBrush.mp4.srt 4KB
- 02.UV-Creation-Fundamentals/01.Creating-UV-Maps-Using-Zbrush.mp4.srt 4KB
- 05.Metal-Texturing-Fundamentals/01.Creating-Normal-Map-for-the-Metal.mp4.srt 4KB
- 05.Metal-Texturing-Fundamentals/02.Creating-Metalness-Map-for-the-Metal.mp4.srt 3KB
- 01.Retopology-Fundamentals/00.Optimizing-High-Polygon-Mesh-in-zBrush.mp4.srt 2KB
- 04.Rock-Texturing-Fundamentals/clips-info.json 2KB
- course-info.json 2KB
- 01.Retopology-Fundamentals/clips-info.json 1KB
- 06.Cloth-Texturing-Fundamentals/clips-info.json 1KB
- [CourseClub.NET].txt 1KB
- 05.Metal-Texturing-Fundamentals/clips-info.json 1KB
- 00.Course-Overview/00.Course-Overview.mp4.srt 1KB
- 02.UV-Creation-Fundamentals/clips-info.json 1KB
- [FreeCourseSite.com].txt 1KB
- 03.Detail-Baking-Fundamentals/clips-info.json 820B
- 05.Metal-Texturing-Fundamentals/module-info.json 322B
- 06.Cloth-Texturing-Fundamentals/module-info.json 322B
- 04.Rock-Texturing-Fundamentals/module-info.json 320B
- 03.Detail-Baking-Fundamentals/module-info.json 318B
- 02.UV-Creation-Fundamentals/module-info.json 314B
- 01.Retopology-Fundamentals/module-info.json 312B
- 00.Course-Overview/module-info.json 294B
- 00.Course-Overview/clips-info.json 261B
- [FreeCourseSite.com].url 127B
- [CourseClub.NET].url 123B