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- CryENGINE SDK Game Programming Essentials ® vampiri6ka

  • 收录时间:2020-12-17 05:56:55
  • 文件大小:843MB
  • 下载次数:6
  • 最近下载:2021-01-08 07:00:22
  • 磁力链接:

文件列表

  1. 08 Creating AI Behaviors in Flowgraph/27 Creating Our Own AI Behavior in Flowgraph.mp4 90MB
  2. 09 Creating a Custom Flownode from Scratch/33 Testing Your Node Class in Game.mp4 70MB
  3. 08 Creating AI Behaviors in Flowgraph/25 A Brief Introduction to Flowgraph.mp4 69MB
  4. 08 Creating AI Behaviors in Flowgraph/26 Setting Up and Generating AI Navigation.mp4 44MB
  5. 02 Overview of CryENGINE Entities/05 Changing the Entity Properties.mp4 43MB
  6. 02 Overview of CryENGINE Entities/04 Spawning Entities in the Editor.mp4 38MB
  7. 07 Creating a Custom Lua Script for Our Entity/24 Changing Our New Entity Script Properties.mp4 32MB
  8. 09 Creating a Custom Flownode from Scratch/32 Adding Logic to Your Node Part 4.mp4 30MB
  9. 07 Creating a Custom Lua Script for Our Entity/23 Accessing Our Entity Script from C--.mp4 29MB
  10. 06 Creating a Custom C++ Entity from Scratch - Part III/21 Spawning through the Editor.mp4 26MB
  11. 06 Creating a Custom C++ Entity from Scratch - Part III/20 Getting Accurate Placement Using Physics.mp4 25MB
  12. 02 Overview of CryENGINE Entities/06 A Look at the C++ Side.mp4 24MB
  13. 05 Creating a Custom C++ Entity from Scratch - Part II/17 Kill Entities in a Radius Part 3 (Damage AI).mp4 22MB
  14. 09 Creating a Custom Flownode from Scratch/31 Adding Logic to Your Node Part 3.mp4 22MB
  15. 05 Creating a Custom C++ Entity from Scratch - Part II/16 Kill Entities in a Radius Part 2 (Physics Impulse).mp4 20MB
  16. 03 Entity System from a C++ _ Programming Perspective/09 Entity Events and Their Importance.mp4 20MB
  17. 05 Creating a Custom C++ Entity from Scratch - Part II/13 Registering Our ProximityMine.mp4 19MB
  18. 09 Creating a Custom Flownode from Scratch/29 Adding Logic to Your Node Part 1.mp4 18MB
  19. 03 Entity System from a C++ _ Programming Perspective/07 The Entity System Overview.mp4 18MB
  20. 06 Creating a Custom C++ Entity from Scratch - Part III/18 Spawning through the Code Part 1.mp4 17MB
  21. 04 Creating a Custom C++ Entity from Scratch - Part I/11 Learning What the Functions Do.mp4 17MB
  22. 09 Creating a Custom Flownode from Scratch/30 Adding Logic to Your Node Part 2.mp4 16MB
  23. 03 Entity System from a C++ _ Programming Perspective/08 The SpawnEntity and RemoveEntity Functions.mp4 16MB
  24. 05 Creating a Custom C++ Entity from Scratch - Part II/15 Kill Entities in a Radius Part 1 (Proximity Check).mp4 16MB
  25. 04 Creating a Custom C++ Entity from Scratch - Part I/10 Creating a New Class.mp4 15MB
  26. 06 Creating a Custom C++ Entity from Scratch - Part III/19 Spawning through the Code Part 2.mp4 15MB
  27. 04 Creating a Custom C++ Entity from Scratch - Part I/12 Filling in the Default Code.mp4 13MB
  28. 07 Creating a Custom Lua Script for Our Entity/22 Creating the Lua Entity Script.mp4 13MB
  29. 05 Creating a Custom C++ Entity from Scratch - Part II/14 Loading a 3D Model.mp4 11MB
  30. 09 Creating a Custom Flownode from Scratch/28 Creating the Node Class.mp4 11MB
  31. 01 Setting Up Microsoft Visual Studio C++/01 Setting Up the Solution.mp4 11MB
  32. 01 Setting Up Microsoft Visual Studio C++/02 Setting Up Include, Library, and Debug Directories.mp4 7MB
  33. 01 Setting Up Microsoft Visual Studio C++/03 Compiling CryENGINE.mp4 6MB
  34. src.7z 39KB