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[Gumroad] Texturing Tutorial in Mari and Substance Designer [ENG-RUS]

  • 收录时间:2024-04-13 00:25:01
  • 文件大小:16GB
  • 下载次数:1
  • 最近下载:2024-04-13 00:25:01
  • 磁力链接:

文件列表

  1. Project_files.rar 5GB
  2. Part 5 - Reference projection.mp4 2GB
  3. Part 8 - Mask generation in Substance Designer.mp4 1GB
  4. Part 14 - Painting dirt mask.mp4 1GB
  5. Part 2- Removing shadows & Highlights and making tilables.mp4 1GB
  6. Part 7 - Baking utility maps in Substance and making edge wear.mp4 1GB
  7. Part 13 - Matching reference closer and adding details to colour map.mp4 700MB
  8. Part 16 - Painting broad displacement.mp4 460MB
  9. Part 11 - Integrating Substance Designer tile into model.mp4 437MB
  10. Part 9 - Displacement generation in Substance Designer.mp4 436MB
  11. Part 15 - Painting engine soot mask.mp4 416MB
  12. Part 10 - Colour map generation in Substance Designer.mp4 386MB
  13. Part 12 - Node graph housekeeping and mask painting for lookdev.mp4 382MB
  14. Part 6 - Matching reference closer.mp4 378MB
  15. Part 4 - Importing tilables onto model.mp4 366MB
  16. Part 17 - Painting specular roughness.mp4 340MB
  17. Part 18 - Painting fine displacement.mp4 288MB
  18. Part 3 - Intro to Maris interface and node graph basics.mp4 220MB
  19. Part 1 - Grading of reference.mp4 184MB
  20. Part 19 - Setting up channels for export.mp4 132MB
  21. Part 20 - Exporting textures.mp4 36MB