[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]
- 收录时间:2024-06-22 16:22:33
- 文件大小:13GB
- 下载次数:1
- 最近下载:2024-06-22 16:22:33
- 磁力链接:
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文件列表
- ProjectFiles.7z 987MB
- 12. Sculpt spiders surface details in ZBrush.mkv 794MB
- 24. Groom and shade the Yeti fur on the spider.mkv 778MB
- 10. Create a low-poly spider topology in Maya.mkv 715MB
- 11. Create the spiders UV texture coordinates in Maya.mkv 657MB
- 25. Breakdown of final spider Redshift render.mkv 611MB
- 22. Apply color texture maps to the abdomen fur.mkv 565MB
- 07. Refine the segments of the legs.mkv 549MB
- 13. Polypaint the spiders fur color pattern in ZBrush.mkv 538MB
- 23. Create Yeti for nudes for the spiders head.mkv 530MB
- 21. Create Yeti fur nodes for the spiders abdomen.mkv 521MB
- 08. Define the spiders eyes and mouthparts.mkv 514MB
- 20. Set up Spiders Redshift materials in Maya.mkv 490MB
- 02. Overview of basic spider anatomy.mkv 486MB
- 18. Pose the jumping spider in ZBrush.mkv 478MB
- 05. Rough out the forms of the spider.mkv 447MB
- 15. Bake spider detail maps in Substance Painter.mkv 443MB
- 14. Export spider texture and displacement maps from ZBrush.mkv 441MB
- 09. Finishing the ZBrush spider sculpt.mkv 419MB
- 19. Establish basic lighting and view of the spider in Maya.mkv 398MB
- 16. Paint spiders exoskeleton in Substance Painter.mkv 378MB
- 06. Refine the forms of the Head.mkv 360MB
- 03. Using ZBrush ZSpheres to block out the spider.mkv 293MB
- 17. Export spider textures from Substance Painter.mkv 288MB
- 04. Split the spider mesh into subtools.mkv 281MB
- 01. Introduction.mkv 65MB