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[Lynda] 3ds Max 2018 Mastering UVW Mapping [ENG-RUS]

  • 收录时间:2021-01-19 01:44:04
  • 文件大小:696MB
  • 下载次数:2
  • 最近下载:2021-01-19 14:06:57
  • 磁力链接:

文件列表

  1. Ex_Files_3ds_Max_2018_Mastering_UVW_Mapping.zip 57MB
  2. 025 Peel mapping tools.mp4 21MB
  3. 013 Real-world mapping sizes.mp4 20MB
  4. 030 The Stitch rollout.mp4 20MB
  5. 012 Working with the UVW gizmo.mp4 19MB
  6. 020 Using map channels.mp4 19MB
  7. 035 Rendering our UV layout.mp4 19MB
  8. 015 The Coordinates rollout.mp4 18MB
  9. 028 Quick transforms for UV layout.mp4 17MB
  10. 027 Using the pelt mapping controls.mp4 17MB
  11. 032 Relaxing UVs.mp4 16MB
  12. 034 Multi-tile UVs (UDIMs).mp4 15MB
  13. 023 Selection tools.mp4 15MB
  14. 008 Displaying viewport maps correctly.mp4 15MB
  15. 009 Auto-generated UVs.mp4 14MB
  16. 026 How pelt mapping works.mp4 14MB
  17. 016 Working in world space.mp4 14MB
  18. 024 Edit UVs rollout.mp4 13MB
  19. 039 Using the projection options.mp4 13MB
  20. 011 The UVW Map modifier, part 2.mp4 12MB
  21. 017 Working in object space.mp4 12MB
  22. 029 Reshape UV elements.mp4 11MB
  23. 021 Working with vertex color channels.mp4 11MB
  24. 019 XYZ to UVW method.mp4 11MB
  25. 006 What are UVW coordinates_.mp4 11MB
  26. 037 The blending controls.mp4 11MB
  27. 033 The Arrange Elements tool set.mp4 11MB
  28. 018 Working with explicit map channels.mp4 11MB
  29. 010 The UVW Map modifier, part 1.mp4 10MB
  30. 040 How transforms affect our projections.mp4 10MB
  31. 001 Welcome.mp4 10MB
  32. 031 Mapping with smoothing groups.mp4 10MB
  33. 007 Understanding the UV space.mp4 9MB
  34. 036 What is Blended Box mapping_.mp4 8MB
  35. 038 Working with maps.mp4 7MB
  36. 022 The UVW Unwrap modifier.mp4 7MB
  37. 014 How to clear out UVs and materials.mp4 7MB
  38. 030 The Stitch rollout.mp3 6MB
  39. 041 Next steps.mp4 6MB
  40. 013 Real-world mapping sizes.mp3 6MB
  41. 008 Displaying viewport maps correctly.mp3 5MB
  42. 004 3ds Max project structure.mp4 5MB
  43. 015 The Coordinates rollout.mp3 5MB
  44. 025 Peel mapping tools.mp3 5MB
  45. 027 Using the pelt mapping controls.mp3 5MB
  46. 009 Auto-generated UVs.mp3 5MB
  47. 035 Rendering our UV layout.mp3 5MB
  48. 012 Working with the UVW gizmo.mp3 5MB
  49. 023 Selection tools.mp3 4MB
  50. 005 Gamma handling.mp4 4MB
  51. 002 What you should know.mp4 4MB
  52. 026 How pelt mapping works.mp3 4MB
  53. 032 Relaxing UVs.mp3 4MB
  54. 034 Multi-tile UVs (UDIMs).mp3 4MB
  55. 011 The UVW Map modifier, part 2.mp3 4MB
  56. 020 Using map channels.mp3 4MB
  57. 028 Quick transforms for UV layout.mp3 4MB
  58. 039 Using the projection options.mp3 4MB
  59. 016 Working in world space.mp3 4MB
  60. 021 Working with vertex color channels.mp3 3MB
  61. 024 Edit UVs rollout.mp3 3MB
  62. 037 The blending controls.mp3 3MB
  63. 010 The UVW Map modifier, part 1.mp3 3MB
  64. 040 How transforms affect our projections.mp3 3MB
  65. 019 XYZ to UVW method.mp3 3MB
  66. 029 Reshape UV elements.mp3 3MB
  67. 006 What are UVW coordinates.mp3 3MB
  68. 033 The Arrange Elements tool set.mp3 3MB
  69. 018 Working with explicit map channels.mp3 3MB
  70. 031 Mapping with smoothing groups.mp3 3MB
  71. 022 The UVW Unwrap modifier.mp3 3MB
  72. 007 Understanding the UV space.mp3 3MB
  73. 017 Working in object space.mp3 2MB
  74. 038 Working with maps.mp3 2MB
  75. 036 What is Blended Box mapping_.mp3 2MB
  76. 014 How to clear out UVs and materials.mp3 2MB
  77. 005 Gamma handling.mp3 2MB
  78. 004 3ds Max project structure.mp3 2MB
  79. 003 Exercise files.mp4 2MB
  80. 001 Welcome.mp3 2MB
  81. 041 Next steps.mp3 1MB
  82. 002 What you should know.mp3 1MB
  83. 003 Exercise files.mp3 973KB