[Lynda] 3ds Max 2018 Mastering UVW Mapping [ENG-RUS]
- 收录时间:2021-01-19 01:44:04
- 文件大小:696MB
- 下载次数:2
- 最近下载:2021-01-19 14:06:57
- 磁力链接:
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文件列表
- Ex_Files_3ds_Max_2018_Mastering_UVW_Mapping.zip 57MB
- 025 Peel mapping tools.mp4 21MB
- 013 Real-world mapping sizes.mp4 20MB
- 030 The Stitch rollout.mp4 20MB
- 012 Working with the UVW gizmo.mp4 19MB
- 020 Using map channels.mp4 19MB
- 035 Rendering our UV layout.mp4 19MB
- 015 The Coordinates rollout.mp4 18MB
- 028 Quick transforms for UV layout.mp4 17MB
- 027 Using the pelt mapping controls.mp4 17MB
- 032 Relaxing UVs.mp4 16MB
- 034 Multi-tile UVs (UDIMs).mp4 15MB
- 023 Selection tools.mp4 15MB
- 008 Displaying viewport maps correctly.mp4 15MB
- 009 Auto-generated UVs.mp4 14MB
- 026 How pelt mapping works.mp4 14MB
- 016 Working in world space.mp4 14MB
- 024 Edit UVs rollout.mp4 13MB
- 039 Using the projection options.mp4 13MB
- 011 The UVW Map modifier, part 2.mp4 12MB
- 017 Working in object space.mp4 12MB
- 029 Reshape UV elements.mp4 11MB
- 021 Working with vertex color channels.mp4 11MB
- 019 XYZ to UVW method.mp4 11MB
- 006 What are UVW coordinates_.mp4 11MB
- 037 The blending controls.mp4 11MB
- 033 The Arrange Elements tool set.mp4 11MB
- 018 Working with explicit map channels.mp4 11MB
- 010 The UVW Map modifier, part 1.mp4 10MB
- 040 How transforms affect our projections.mp4 10MB
- 001 Welcome.mp4 10MB
- 031 Mapping with smoothing groups.mp4 10MB
- 007 Understanding the UV space.mp4 9MB
- 036 What is Blended Box mapping_.mp4 8MB
- 038 Working with maps.mp4 7MB
- 022 The UVW Unwrap modifier.mp4 7MB
- 014 How to clear out UVs and materials.mp4 7MB
- 030 The Stitch rollout.mp3 6MB
- 041 Next steps.mp4 6MB
- 013 Real-world mapping sizes.mp3 6MB
- 008 Displaying viewport maps correctly.mp3 5MB
- 004 3ds Max project structure.mp4 5MB
- 015 The Coordinates rollout.mp3 5MB
- 025 Peel mapping tools.mp3 5MB
- 027 Using the pelt mapping controls.mp3 5MB
- 009 Auto-generated UVs.mp3 5MB
- 035 Rendering our UV layout.mp3 5MB
- 012 Working with the UVW gizmo.mp3 5MB
- 023 Selection tools.mp3 4MB
- 005 Gamma handling.mp4 4MB
- 002 What you should know.mp4 4MB
- 026 How pelt mapping works.mp3 4MB
- 032 Relaxing UVs.mp3 4MB
- 034 Multi-tile UVs (UDIMs).mp3 4MB
- 011 The UVW Map modifier, part 2.mp3 4MB
- 020 Using map channels.mp3 4MB
- 028 Quick transforms for UV layout.mp3 4MB
- 039 Using the projection options.mp3 4MB
- 016 Working in world space.mp3 4MB
- 021 Working with vertex color channels.mp3 3MB
- 024 Edit UVs rollout.mp3 3MB
- 037 The blending controls.mp3 3MB
- 010 The UVW Map modifier, part 1.mp3 3MB
- 040 How transforms affect our projections.mp3 3MB
- 019 XYZ to UVW method.mp3 3MB
- 029 Reshape UV elements.mp3 3MB
- 006 What are UVW coordinates.mp3 3MB
- 033 The Arrange Elements tool set.mp3 3MB
- 018 Working with explicit map channels.mp3 3MB
- 031 Mapping with smoothing groups.mp3 3MB
- 022 The UVW Unwrap modifier.mp3 3MB
- 007 Understanding the UV space.mp3 3MB
- 017 Working in object space.mp3 2MB
- 038 Working with maps.mp3 2MB
- 036 What is Blended Box mapping_.mp3 2MB
- 014 How to clear out UVs and materials.mp3 2MB
- 005 Gamma handling.mp3 2MB
- 004 3ds Max project structure.mp3 2MB
- 003 Exercise files.mp4 2MB
- 001 Welcome.mp3 2MB
- 041 Next steps.mp3 1MB
- 002 What you should know.mp3 1MB
- 003 Exercise files.mp3 973KB