589689.xyz

CGCookie - Fundamentals of Blender Materials and Shading (Blender ) (2020)

  • 收录时间:2021-02-10 05:46:25
  • 文件大小:3GB
  • 下载次数:1
  • 最近下载:2021-02-10 05:46:25
  • 磁力链接:

文件列表

  1. materials-and-shading_textures.zip 211MB
  2. Chapter 4 - Intro to Physically Based Rendering/29. Shading the Grass Field Mesh.mp4 175MB
  3. Chapter 5 - Rendering Materials and Shaders/32. Light Path Visibility.mp4 134MB
  4. Chapter 4 - Intro to Physically Based Rendering/26. The Principled Hair Shader.mp4 130MB
  5. materials-and-shading_source-files.zip 128MB
  6. Chapter 4 - Intro to Physically Based Rendering/23. Everything Has Fresnel.mp4 107MB
  7. Chapter 5 - Rendering Materials and Shaders/33. Rendering Glass.mp4 106MB
  8. Chapter 6 - The Materials and Shading Workflow/44. Create Materials and Shaders for a Scene.mp4 102MB
  9. Chapter 5 - Rendering Materials and Shaders/31. Light Path Bounces.mp4 94MB
  10. Chapter 4 - Intro to Physically Based Rendering/30. Shading the Grass Field Hair.mp4 86MB
  11. Chapter 3 - How to Use Textures/16. Changing Texture Coordinates.mp4 82MB
  12. Chapter 3 - How to Use Textures/20. Using Normal Maps.mp4 82MB
  13. Chapter 5 - Rendering Materials and Shaders/38. Rendering Volumes.mp4 82MB
  14. Chapter 3 - How to Use Textures/21. Displacement and Adaptive Subdivision.mp4 71MB
  15. Chapter 2 - The Basic Blender Shader Nodes/06. The Mix and Add Shaders.mp4 71MB
  16. Chapter 2 - The Basic Blender Shader Nodes/12. The Absorption and Scattering Volume Shaders.mp4 71MB
  17. Chapter 2 - The Basic Blender Shader Nodes/14. Shading From Observation.mp4 71MB
  18. Chapter 5 - Rendering Materials and Shaders/35. Eevee Glass and Transparency.mp4 69MB
  19. Chapter 6 - The Materials and Shading Workflow/43. Exporting Materials.mp4 64MB
  20. Chapter 5 - Rendering Materials and Shaders/37. Eevee Reflection Planes and Screen Space Reflection.mp4 60MB
  21. Chapter 6 - The Materials and Shading Workflow/39. Shader to RGB Toon Effects.mp4 58MB
  22. Chapter 3 - How to Use Textures/18. Blend Modes and Basic Color Math.mp4 58MB
  23. Chapter 5 - Rendering Materials and Shaders/34. Creating Glass Dispersion.mp4 57MB
  24. Chapter 1 - Intro to Materials and Shading/03. Assigning Material Slots to Objects and Faces.mp4 54MB
  25. Chapter 5 - Rendering Materials and Shaders/36. Eevee Reflection Cubemaps.mp4 54MB
  26. Chapter 4 - Intro to Physically Based Rendering/22. Intro to Physically Based Rendering.mp4 53MB
  27. Chapter 6 - The Materials and Shading Workflow/45. Bonus- Animating the Material Transformation Effect.mp4 53MB
  28. Chapter 6 - The Materials and Shading Workflow/42. Creating Group Nodes.mp4 52MB
  29. Chapter 2 - The Basic Blender Shader Nodes/13. The Emission, Velvet, and Toon Shaders.mp4 50MB
  30. Chapter 3 - How to Use Textures/19. Manipulating Normals.mp4 49MB
  31. Chapter 2 - The Basic Blender Shader Nodes/11. The Subsurface Scattering Shader.mp4 47MB
  32. Chapter 2 - The Basic Blender Shader Nodes/09. The Refraction and Glass Shaders.mp4 45MB
  33. Chapter 4 - Intro to Physically Based Rendering/25. The Principled Shader.mp4 42MB
  34. Chapter 3 - How to Use Textures/17. The Socket Color Meanings.mp4 41MB
  35. Chapter 3 - How to Use Textures/15. Intro to Textures.mp4 38MB
  36. Chapter 2 - The Basic Blender Shader Nodes/07. The Anisotropic Shader.mp4 35MB
  37. Chapter 2 - The Basic Blender Shader Nodes/05. The Glossy and Diffuse Shaders.mp4 32MB
  38. Chapter 1 - Intro to Materials and Shading/04. Using Blender's Shader Editor.mp4 31MB
  39. Chapter 2 - The Basic Blender Shader Nodes/10. The Translucent Shader.mp4 29MB
  40. Chapter 4 - Intro to Physically Based Rendering/24. How Roughness Influences Fresnel.mp4 27MB
  41. Chapter 4 - Intro to Physically Based Rendering/27. The Principled Volume Shader.mp4 27MB
  42. Chapter 1 - Intro to Materials and Shading/02. Creating Materials in Blender.mp4 26MB
  43. Chapter 6 - The Materials and Shading Workflow/41. Layout Nodes and Shader Organization.mp4 25MB
  44. Chapter 2 - The Basic Blender Shader Nodes/08. The Transparent and Holdout Shaders.mp4 24MB
  45. Chapter 1 - Intro to Materials and Shading/01. How Shaders Manipulate Light.mp4 21MB
  46. Chapter 4 - Intro to Physically Based Rendering/28. Shading the Orbot.mp4 18MB
  47. Chapter 6 - The Materials and Shading Workflow/40. Freestyle Outline Effects.mp4 5MB