[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]
- 收录时间:2022-04-10 00:25:47
- 文件大小:13GB
- 下载次数:1
- 最近下载:2022-04-10 00:25:47
- 磁力链接:
-
文件列表
- ProjectFiles.7z 987MB
- 12. Sculpt spider's surface details in ZBrush.mp4 774MB
- 24. Groom and shade the Yeti fur on the spider.mp4 759MB
- 10. Create a low-poly spider topology in Maya.mp4 698MB
- 11. Create the spider's UV texture coordinates in Maya.mp4 643MB
- 25. Breakdown of final spider Redshift render.mp4 594MB
- 22. Apply color texture maps to the abdomen fur.mp4 551MB
- 07. Refine the segments of the legs.mp4 530MB
- 13. Polypaint the spider's fur color pattern in ZBrush.mp4 525MB
- 23. Create Yeti for nudes for the spider's head.mp4 516MB
- 21. Create Yeti fur nodes for the spider's abdomen.mp4 506MB
- 08. Define the spider's eyes and mouthparts.mp4 500MB
- 20. Set up Spider's Redshift materials in Maya.mp4 475MB
- 02. Overview of basic spider anatomy.mp4 467MB
- 18. Pose the jumping spider in ZBrush.mp4 466MB
- 05. Rough out the forms of the spider.mp4 433MB
- 15. Bake spider detail maps in Substance Painter.mp4 430MB
- 14. Export spider texture and displacement maps from ZBrush.mp4 426MB
- 09. Finishing the ZBrush spider sculpt.mp4 408MB
- 19. Establish basic lighting and view of the spider in Maya.mp4 386MB
- 16. Paint spider's exoskeleton in Substance Painter.mp4 365MB
- 06. Refine the forms of the Head.mp4 347MB
- 03. Using ZBrush ZSpheres to block out the spider.mp4 284MB
- 17. Export spider textures from Substance Painter.mp4 277MB
- 04. Split the spider mesh into subtools.mp4 272MB
- 01. Introduction.mp4 63MB
- 12. Sculpt spider_s surface details in ZBrush.mp3 51MB
- 24. Groom and shade the Yeti fur on the spider.mp3 44MB
- 02. Overview of basic spider anatomy.mp3 40MB
- 10. Create a low-poly spider topology in Maya.mp3 40MB
- 25. Breakdown of final spider Redshift render.mp3 39MB
- 07. Refine the segments of the legs.mp3 35MB
- 11. Create the spider_s UV texture coordinates in Maya.mp3 35MB
- 08. Define the spider_s eyes and mouthparts.mp3 34MB
- 20. Set up Spider_s Redshift materials in Maya.mp3 33MB
- 05. Rough out the forms of the spider.mp3 33MB
- 14. Export spider texture and displacement maps from ZBrush.mp3 33MB
- 21. Create Yeti fur nodes for the spider_s abdomen.mp3 31MB
- 18. Pose the jumping spider in ZBrush.mp3 31MB
- 22. Apply color texture maps to the abdomen fur.mp3 30MB
- 23. Create Yeti for nudes for the spider_s head.mp3 30MB
- 15. Bake spider detail maps in Substance Painter.mp3 30MB
- 13. Polypaint the spider_s fur color pattern in ZBrush.mp3 30MB
- 16. Paint spider_s exoskeleton in Substance Painter.mp3 28MB
- 19. Establish basic lighting and view of the spider in Maya.mp3 27MB
- 06. Refine the forms of the Head.mp3 27MB
- 09. Finishing the ZBrush spider sculpt.mp3 24MB
- 17. Export spider textures from Substance Painter.mp3 24MB
- 04. Split the spider mesh into subtools.mp3 19MB
- 03. Using ZBrush ZSpheres to block out the spider.mp3 18MB
- 01. Introduction.mp3 4MB
- di-65RP.png 698KB