589689.xyz

Creative Development Modeling a Human Marionette in Softimage and ZBrush with Daniele Angelozzi

  • 收录时间:2019-03-01 08:05:56
  • 文件大小:2GB
  • 下载次数:39
  • 最近下载:2021-01-13 09:36:30
  • 磁力链接:

文件列表

  1. project_files.zip 450MB
  2. 10. Continuing to add details to the metal pieces.flv 134MB
  3. 20. Starting to paint the skin.flv 118MB
  4. 22. Adding final props to the model.flv 112MB
  5. 8. Blocking out the metal pieces.flv 108MB
  6. 16. Putting our procedural modeling concepts into practice.flv 106MB
  7. 17. Creating finer organic details.flv 101MB
  8. 25. Creating our final render in ZBrush.flv 89MB
  9. 6. Using DynaMesh to add refinement.flv 88MB
  10. 9. Starting to add details to the metal pieces.flv 87MB
  11. 2. Creating the organic base mesh.flv 86MB
  12. 7. Looking at modeling tools in Softimage.flv 80MB
  13. 19. Detailing and texturing using Surface Noise.flv 79MB
  14. 18. Adding high frequency details.flv 79MB
  15. 5. Posing the model with the ZSphere rig.flv 76MB
  16. 24. Shading the metal pieces.flv 74MB
  17. 4. Blocking in the face shape.flv 73MB
  18. 11. Rigging and posing the metal arm.flv 68MB
  19. 14. Refining the ICE tree.flv 57MB
  20. 3. Roughing out the shape of the base mesh.flv 56MB
  21. 23. Creating a convincing look for the skin.flv 55MB
  22. 12. Procedural modeling using expressions.flv 51MB
  23. 21. Finalizing the skin tones.flv 46MB
  24. 13. Using ICE to create chains.flv 43MB
  25. 15. Adding some features to our ICE compound.flv 39MB
  26. 1. Introduction and project overview.flv 12MB