[Udemy] Learn the ART of Video Games [RUS]
- 收录时间:2021-08-08 19:28:30
- 文件大小:16GB
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- 最近下载:2021-08-08 19:28:30
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文件列表
- Файлы проекта/18. Creating Your Final Scene/14.1 Forest_Day_Udemy_2017_3_1.zip.zip 620MB
- 16. Creating Foliage/14. Building The Final Oak Tree.mp4 308MB
- 14. Preparing, and Applying Terrain Textures/7. Applying Textures to Unity Terrain.mp4 186MB
- 18. Creating Your Final Scene/7. Using White Box models for High Detail Collision Part 1.mp4 180MB
- 16. Creating Foliage/6. Bringing Your Grass into Unity.mp4 178MB
- 18. Creating Your Final Scene/6. Environment Particles Part 2.mp4 161MB
- 18. Creating Your Final Scene/11. Lighting and Post Processing Part 1.mp4 155MB
- 18. Creating Your Final Scene/5. Environment ParticlesPart 1.mp4 151MB
- 17. Creating Textures and Materials/19. Bringing Final Objects Into Unity Part 1.mp4 149MB
- 18. Creating Your Final Scene/12. Lighting and Post Processing Part 2.mp4 147MB
- 16. Creating Foliage/14. Building The Final Oak Tree~1.mp4 145MB
- 11. Building Detailed Geometry/14. Hut Window, Using 'Bridge and Connect' Part 1.mp4 135MB
- 09. White Boxing/7. Build an Oak Tree Use Soft Selection.mp4 132MB
- 11. Building Detailed Geometry/20. Oak Tree Part 2.mp4 131MB
- 18. Creating Your Final Scene/10. Lighting and Fog Day into Night.mp4 130MB
- 10. Building White Box Scene in Unity/7. Create Terrain in Unity Part 2 (2019) June 2019.mp4 129MB
- 11. Building Detailed Geometry/3. Axe Using 2D Projection Reference.mp4 127MB
- 17. Creating Textures and Materials/14. Painting the Hut Window Glass Using Opacity in Substance.mp4 126MB
- 09. White Boxing/17. Rocks Using FFD and Noise Part 1.mp4 125MB
- 15. UV Unwrapping Different Types of Object/6. UV Unwrapping an Oak Tree A Complex Shape.mp4 125MB
- 12. Modelling Techniques/3. Spline Modelling Part 3 (Feb 2019).mp4 123MB
- 17. Creating Textures and Materials/12. Painting the Hut Chimney Part 2.mp4 123MB
- 17. Creating Textures and Materials/21. Oak Tree Bark - Adjusting Texture Direction Part 1.mp4 122MB
- 10. Building White Box Scene in Unity/10. Build Scene in Unity Part 2.mp4 122MB
- 15. UV Unwrapping Different Types of Object/2. UV Unwrapping Basics in 3DS Max.mp4 122MB
- 17. Creating Textures and Materials/13. Painting the Hut Window Frame Seperating and Importing to Substance.mp4 120MB
- 13. UVs, Materials and Textures/7. PBR in Unity Metallic.mp4 120MB
- 01. Start Here/1. Introduction_eueu.mp4 114MB
- 09. White Boxing/18. Rocks Using FFD and Noise Part 2 + Challenge.mp4 113MB
- 15. UV Unwrapping Different Types of Object/5. UV Unwrapping an Axe Creating a Multi-sub Material.mp4 113MB
- 18. Creating Your Final Scene/3. Replacing the White Box Scene Population Part 1.mp4 112MB
- 17. Creating Textures and Materials/10. Painting The Axe Part 2 - CHALLENGE SOLUTION.mp4 111MB
- 14. Preparing, and Applying Terrain Textures/4. Authoring Terrain Textures in B2M Part 1.mp4 110MB
- 11. Building Detailed Geometry/15. Hut Window, Using 'Bridge and Connect' Part 2.mp4 110MB
- 10. Building White Box Scene in Unity/7.1. Create Terrain in Unity Part 2.mp4 107MB
- 09. White Boxing/14. Hut Porch, Steps and Hand Rail.mp4 107MB
- 17. Creating Textures and Materials/15. Just Add Rocks.mp4 106MB
- 11. Building Detailed Geometry/16. Hut Roof, Using Array..mp4 105MB
- 11. Building Detailed Geometry/12. Hut Porch Part 2.mp4 105MB
- 15. UV Unwrapping Different Types of Object/8. UV Unwrapping the Chimney.mp4 101MB
- 17. Creating Textures and Materials/11. Chimney Combining B2M with Painter.mp4 101MB
- 16. Creating Foliage/12. Creating Large Tree Branches.mp4 100MB
- 12. Modelling Techniques/1. Spline Modelling Part 1 (Feb 2019).mp4 100MB
- 17. Creating Textures and Materials/23. Oak Tree - Placing it in Unity Part 3.mp4 98MB
- 09. White Boxing/13. Hut Roof, Chimney Using Isolation Mode.mp4 98MB
- 17. Creating Textures and Materials/22. Oak Tree Bark - Adjusting Texture Direction Part 2.mp4 96MB
- 17. Creating Textures and Materials/4. Painting the Barrel Part 1.mp4 96MB
- 11. Building Detailed Geometry/2. Steel Barrels From a Primitive Using Insert.mp4 96MB
- 16. Creating Foliage/10. Rendering Large Tree Branch Textures.mp4 95MB
- 14. Preparing, and Applying Terrain Textures/3. Preparing Terrain Textures in Photoshop.mp4 91MB
- 11. Building Detailed Geometry/11. Hut Porch Using 'Group' Part 1.mp4 91MB
- 21. NEW Using the Narrative In Your Art/6. Final Scene (June 2018).mp4 89MB
- 16. Creating Foliage/7. Tree Leaves - Sourcing and Preparing.mp4 89MB
- 16. Creating Foliage/13. First Tree In Unity.mp4 88MB
- 18. Creating Your Final Scene/4. Replacing the White Box Scene Population Part 2.mp4 88MB
- 11. Building Detailed Geometry/7. Hut Door and Frame Using Chamfer Part 2.mp4 88MB
- 16. Creating Foliage/11. Rendering Tree Branch Normals in 3DS Max.mp4 88MB
- 09. White Boxing/10. Build Various White Box Trees Using Curves.mp4 87MB
- 16. Creating Foliage/3. Making Grass Part 2.mp4 87MB
- 16. Creating Foliage/8. Making Small Tree Branches Using Freeform Branch.mp4 86MB
- 11. Building Detailed Geometry/21. Oak Tree Part 3.mp4 85MB
- 18. Creating Your Final Scene/14. Final Scene Conclusion and Next Steps....mp4 85MB
- 18. Creating Your Final Scene/13. Lighting and Post Processing Part 3.mp4 85MB
- 10. Building White Box Scene in Unity/5. Bringing White Box Objects Into Unity.mp4 84MB
- 18. Creating Your Final Scene/2. The Thing About Unity Trees.mp4 84MB
- 11. Building Detailed Geometry/13. Hut Porch Part 3.mp4 84MB
- 11. Building Detailed Geometry/8. Hut Walls Part 1.mp4 83MB
- 12. Modelling Techniques/2. Spline Modelling Part 2 (Feb 2019).mp4 82MB
- 11. Building Detailed Geometry/18. Gathering Reference Material.mp4 80MB
- 11. Building Detailed Geometry/10. Hut Walls Part 3.mp4 80MB
- 10. Building White Box Scene in Unity/9. Build Scene in Unity Part 1.mp4 79MB
- 08. Modelling Basics/3. Triangles, Quads and Topology.mp4 79MB
- 15. UV Unwrapping Different Types of Object/12. UV Unwrapping the Walls Using Tiling - Part 1.mp4 79MB
- 05. Creating Concept Art/11. Adjusting Value and Adding Texture.mp4 78MB
- 10. Building White Box Scene in Unity/11. Build Scene in Unity Part 3.mp4 77MB
- 11. Building Detailed Geometry/19. Oak Tree Using Splines Part 1.mp4 77MB
- 13. UVs, Materials and Textures/8. PBR in Unity Normal.mp4 74MB
- 10. Building White Box Scene in Unity/12. Add Collision to Your Scene.mp4 74MB
- 11. Building Detailed Geometry/6. Hut Door and Frame, Using 'Chamfer' Part 1.mp4 74MB
- 15. UV Unwrapping Different Types of Object/14. UV Unwrapping Hut Window Using Flatten.mp4 73MB
- 09. White Boxing/4. Build Simple, White Box Props Part 1.mp4 72MB
- 16. Creating Foliage/9. Making Large Tree Branches Using Object Paint.mp4 71MB
- 09. White Boxing/12. Hut Main Structure Using Poly Cut Part 2.mp4 70MB
- 17. Creating Textures and Materials/20. Bringing Final Objects Into Unity Part 2.mp4 70MB
- 10. Building White Box Scene in Unity/6.1. Create Terrain in Unity Part 1.mp4 69MB
- 16. Creating Foliage/4. Making Grass Part 3.mp4 69MB
- 15. UV Unwrapping Different Types of Object/4. UV Unwrapping a Metal Drum Using Straighten (sort of).mp4 68MB
- 15. UV Unwrapping Different Types of Object/10. UV Unwrapping the Hut Roof Part 2.mp4 67MB
- 09. White Boxing/11. Hut Main Structure Using Poly Cut Part 1.mp4 67MB
- 08. Modelling Basics/13. Challenge Solution Basic Model.mp4 67MB
- 13. UVs, Materials and Textures/6. PBR in Unity Albedo.mp4 66MB
- 10. Building White Box Scene in Unity/13. White Box Scene Conclusion.mp4 65MB
- 10. Building White Box Scene in Unity/6. Create Terrain in Unity Part 1 (2019) June 2019.mp4 65MB
- Файлы проекта/17. Creating Textures and Materials/12.1 moss_fluffy.zip.zip 64MB
- 15. UV Unwrapping Different Types of Object/9. UV Unwrapping the Hut Roof Part 1 Tiling.mp4 63MB
- 17. Creating Textures and Materials/26. Painting the Hut Door CHALLENGE SOLUTION.mp4 63MB
- 15. UV Unwrapping Different Types of Object/3. UV Unwrapping Flagstones Merging Multiple Objects.mp4 63MB
- 09. White Boxing/9. Using Freeform on the Second White Box Oak Tree.mp4 61MB
- 20. Optimisation/3. Importing LODS into Unity.mp4 61MB
- 10. Building White Box Scene in Unity/3. Displaying the Map in Unity.mp4 61MB
- 17. Creating Textures and Materials/7. Using Alphas on the Barrel Part 4.mp4 59MB
- 05. Creating Concept Art/12. Adding Detail and Color.mp4 58MB
- 05. Creating Concept Art/14. Further Reading ART Books.mp4 57MB
- 17. Creating Textures and Materials/3. Substance Painter Overview.mp4 57MB
- 17. Creating Textures and Materials/2. Substance Painter 2018 UPDATE (April 2018).mp4 57MB
- 05. Creating Concept Art/9. Adjusting Shape, Composition and Value.mp4 56MB
- 10. Building White Box Scene in Unity/8. Import Standard Assets Let's Walk Around.mp4 56MB
- 13. UVs, Materials and Textures/2. What are UVs.mp4 56MB
- 17. Creating Textures and Materials/8. Setting Up the Axe With ID Masks.mp4 54MB
- 16. Creating Foliage/2. Making Grass Part 1.mp4 53MB
- 08. Modelling Basics/9. Primitives, Mesh and Poly Mode.mp4 52MB
- 18. Creating Your Final Scene/8. Using White Box models for High Detail Collision Part 2.mp4 51MB
- 15. UV Unwrapping Different Types of Object/13. UV Unwrapping the Walls Using Tiling - Part 2.mp4 51MB
- 17. Creating Textures and Materials/9. Painting the Axe Part 1 - CHALLENGE.mp4 51MB
- 09. White Boxing/16. Rocks Flagstone Slabs (steps).mp4 51MB
- 17. Creating Textures and Materials/5. Painting Dirt onto the Barrel Part 2.mp4 50MB
- 14. Preparing, and Applying Terrain Textures/5. Authoring Terrain Textures in B2M Part 2.mp4 49MB
- 06. 3DS Max Overview/5. 3DS Max Control and Keyboard Shortcuts.mp4 48MB
- 11. Building Detailed Geometry/17. Hut Chimney.mp4 48MB
- 20. Optimisation/2. Creating LOD Models.mp4 48MB
- 17. Creating Textures and Materials/24. Mask Using Poly Select.mp4 47MB
- 06. 3DS Max Overview/4. 3DS Max GUI.mp4 47MB
- 05. Creating Concept Art/8. Going Big, and Blocking Out Shapes.mp4 45MB
- 17. Creating Textures and Materials/6. Painting Rust onto the Barrel Part 3.mp4 44MB
- 08. Modelling Basics/10. Smoothing Groups.mp4 44MB
- 11. Building Detailed Geometry/9. Hut Walls Using Cut Part 2.mp4 44MB
- 17. Creating Textures and Materials/17. Final Hut Modifications.mp4 44MB
- 16. Creating Foliage/5. Finalising Your Grass Part 4.mp4 44MB
- 11. Building Detailed Geometry/4. Flagstones Using Turbo Smooth.mp4 43MB
- 08. Modelling Basics/6. Transforms Move it, Rotate it and Scale it.mp4 41MB
- 21. NEW Using the Narrative In Your Art/5. Completed Models In Substance Painter (June 2018).mp4 37MB
- 09. White Boxing/5. Build Simple, White Box Props Part 2.mp4 36MB
- 12. Modelling Techniques/124. Spline Modelling Part 1 (Feb 2019).mp3 36MB
- 18. Creating Your Final Scene/9. Scene and Mesh Preperation for Lighting.mp4 35MB
- 13. UVs, Materials and Textures/5. PBR in Unity Introduction.mp4 34MB
- 15. UV Unwrapping Different Types of Object/11. UV Unwrapping the Hut Handrail.mp4 34MB
- 07. Setting Up Unity/3. Setting Up Your Project and Scale In Unity - Import Your First Model.mp4 34MB
- 21. NEW Using the Narrative In Your Art/3. Loosely Sketch Your Ideas (May 2018).mp4 33MB
- 05. Creating Concept Art/4. Gather Reference Material.mp4 33MB
- 05. Creating Concept Art/7. Blocking Out Initial value in the thumbnail.mp4 33MB
- 12. Modelling Techniques/126. Spline Modelling Part 3 (Feb 2019).mp3 32MB
- 10. Building White Box Scene in Unity/2. A Quick Tour of Unity's Layout.mp4 32MB
- 10. Building White Box Scene in Unity/7. Create Terrain in Unity Part 2 (2019) June 2019.mp3 30MB
- Файлы проекта/13. UVs, Materials and Textures/6.1 Metal_Material_Package.zip.zip 28MB
- 16. Creating Foliage/6. Bringing Your Grass into Unity.mp3 28MB
- 09. White Boxing/6. Gathering Reference Material.mp4 28MB
- 04. Art Fundamentals/10. Value and the Colour Wheel.mp4 27MB
- 17. Creating Textures and Materials/4. Painting the Barrel Part 1.mp3 27MB
- 14. Preparing, and Applying Terrain Textures/7. Applying Textures to Unity Terrain.mp3 27MB
- 08. Modelling Basics/7. Edge Loop and Extrude.mp4 27MB
- 17. Creating Textures and Materials/16. Sourcing a Texture For the Hut Walls.mp4 27MB
- 16. Creating Foliage/10. Rendering Large Tree Branch Textures.mp3 27MB
- 15. UV Unwrapping Different Types of Object/2. UV Unwrapping Basics in 3DS Max.mp3 27MB
- 21. NEW Using the Narrative In Your Art/2. Character Bio (April 2018).mp4 26MB
- 16. Creating Foliage/15. Vegetation Conclusion.mp4 26MB
- 04. Art Fundamentals/9. Colour Terminology.mp4 26MB
- 09. White Boxing/3. Breaking Down the Concept.mp4 26MB
- 20. Optimisation/1. Optimisation Introduction.mp4 26MB
- 09. White Boxing/15. Hut Door Pivot Positioning and Animation.mp4 25MB
- 18. Creating Your Final Scene/7. Using White Box models for High Detail Collision Part 1.mp3 25MB
- 11. Building Detailed Geometry/23. Detailed Log Challenge.mp4 25MB
- 18. Creating Your Final Scene/10. Lighting and Fog Day into Night.mp3 25MB
- 17. Creating Textures and Materials/10. Painting The Axe Part 2 - CHALLENGE SOLUTION.mp3 24MB
- 11. Building Detailed Geometry/24. Detailed Geometry Conclusion.mp4 24MB
- 08. Modelling Basics/5. Normals and Flipping Normals.mp4 24MB
- 15. UV Unwrapping Different Types of Object/8. UV Unwrapping the Chimney.mp3 24MB
- 16. Creating Foliage/3. Making Grass Part 2.mp3 24MB
- 10. Building White Box Scene in Unity/7.1. Create Terrain in Unity Part 2.mp3 24MB
- 09. White Boxing/14. Hut Porch, Steps and Hand Rail.mp3 24MB
- 11. Building Detailed Geometry/18. Gathering Reference Material.mp3 24MB
- 17. Creating Textures and Materials/13. Painting the Hut Window Frame Seperating and Importing to Substance.mp3 23MB
- 04. Art Fundamentals/7. 3 Point Perspective.mp4 23MB
- 04. Art Fundamentals/2. Composition and The Golden Ratio.mp4 23MB
- 05. Creating Concept Art/11. Adjusting Value and Adding Texture.mp3 23MB
- 15. UV Unwrapping Different Types of Object/5. UV Unwrapping an Axe Creating a Multi-sub Material.mp3 23MB
- 10. Building White Box Scene in Unity/10. Build Scene in Unity Part 2.mp3 23MB
- 05. Creating Concept Art/3. Some Sketching Exercises..mp4 22MB
- 09. White Boxing/17. Rocks Using FFD and Noise Part 1.mp3 22MB
- 02. What to Expect/2. Software You Will Need.mp4 22MB
- 18. Creating Your Final Scene/6. Environment Particles Part 2.mp3 22MB
- 11. Building Detailed Geometry/3. Axe Using 2D Projection Reference.mp3 22MB
- 06. 3DS Max Overview/2. Downloading and Installing 3DS Max.mp4 22MB
- 16. Creating Foliage/4. Making Grass Part 3.mp3 22MB
- 21. NEW Using the Narrative In Your Art/4. Planning Your Models (May 2018).mp4 22MB
- 16. Creating Foliage/8. Making Small Tree Branches Using Freeform Branch.mp3 22MB
- 17. Creating Textures and Materials/3. Substance Painter Overview.mp3 22MB
- 16. Creating Foliage/11. Rendering Tree Branch Normals in 3DS Max.mp3 22MB
- 11. Building Detailed Geometry/22. Tree Review.mp4 22MB
- 13. UVs, Materials and Textures/3. What are Texture Maps and Materials.mp4 22MB
- 13. UVs, Materials and Textures/7. PBR in Unity Metallic.mp3 22MB
- 08. Modelling Basics/4. Backface Culling.mp4 22MB
- 17. Creating Textures and Materials/11. Chimney Combining B2M with Painter.mp3 22MB
- 16. Creating Foliage/9. Making Large Tree Branches Using Object Paint.mp3 21MB
- 08. Modelling Basics/8. Extrude Along a Curve.mp4 21MB
- 18. Creating Your Final Scene/11. Lighting and Post Processing Part 1.mp3 21MB
- 05. Creating Concept Art/12. Adding Detail and Color.mp3 21MB
- 18. Creating Your Final Scene/12. Lighting and Post Processing Part 2.mp3 21MB
- 03. Visual Design/2. Visual Design Brief.mp4 21MB
- 14. Preparing, and Applying Terrain Textures/6. Preparing The Smoothness Alpha Channel.mp4 21MB
- 17. Creating Textures and Materials/19. Bringing Final Objects Into Unity Part 1.mp3 21MB
- 16. Creating Foliage/14. Building The Final Oak Tree.mp3 21MB
- 17. Creating Textures and Materials/21. Oak Tree Bark - Adjusting Texture Direction Part 1.mp3 20MB
- 18. Creating Your Final Scene/5. Environment ParticlesPart 1.mp3 20MB
- 05. Creating Concept Art/2. Visual Style.mp4 20MB
- 11. Building Detailed Geometry/2. Steel Barrels From a Primitive Using Insert.mp3 20MB
- 08. Modelling Basics/14. Modelling Basics Conclusion.mp4 20MB
- 06. 3DS Max Overview/3. 3DS Max Viewport Layout.mp4 20MB
- 17. Creating Textures and Materials/12. Painting the Hut Chimney Part 2.mp3 20MB
- 09. White Boxing/10. Build Various White Box Trees Using Curves.mp3 20MB
- 17. Creating Textures and Materials/9. Painting the Axe Part 1 - CHALLENGE.mp3 20MB
- 11. Building Detailed Geometry/11. Hut Porch Using 'Group' Part 1.mp3 20MB
- 16. Creating Foliage/12. Creating Large Tree Branches.mp3 20MB
- 17. Creating Textures and Materials/14. Painting the Hut Window Glass Using Opacity in Substance.mp3 19MB
- 10. Building White Box Scene in Unity/5. Bringing White Box Objects Into Unity.mp3 19MB
- 14. Preparing, and Applying Terrain Textures/2. Sourcing Terrain Textures.mp4 19MB
- 17. Creating Textures and Materials/22. Oak Tree Bark - Adjusting Texture Direction Part 2.mp3 19MB
- 11. Building Detailed Geometry/7. Hut Door and Frame Using Chamfer Part 2.mp3 19MB
- 17. Creating Textures and Materials/27. Textures and Materials Conclusion.mp4 19MB
- 11. Building Detailed Geometry/14. Hut Window, Using 'Bridge and Connect' Part 1.mp3 19MB
- 05. Creating Concept Art/8. Going Big, and Blocking Out Shapes.mp3 19MB
- 17. Creating Textures and Materials/5. Painting Dirt onto the Barrel Part 2.mp3 19MB
- 04. Art Fundamentals/10. Value and the Colour Wheel.mp3 19MB
- 09. White Boxing/13. Hut Roof, Chimney Using Isolation Mode.mp3 19MB
- 08. Modelling Basics/2. What is a Vertex and an Edge.mp4 19MB
- 05. Creating Concept Art/9. Adjusting Shape, Composition and Value.mp3 19MB
- 21. NEW Using the Narrative In Your Art/2. Character Bio (April 2018).mp3 19MB
- 06. 3DS Max Overview/6. 3DS Max Configuration Set Up.mp4 19MB
- 13. UVs, Materials and Textures/2. What are UVs.mp3 19MB
- 19. Importing The Asset Package/1. How to Import the Asset Package.mp4 18MB
- 14. Preparing, and Applying Terrain Textures/4. Authoring Terrain Textures in B2M Part 1.mp3 18MB
- 12. Modelling Techniques/125. Spline Modelling Part 2 (Feb 2019).mp3 18MB
- 15. UV Unwrapping Different Types of Object/6. UV Unwrapping an Oak Tree A Complex Shape.mp3 18MB
- 15. UV Unwrapping Different Types of Object/14. UV Unwrapping Hut Window Using Flatten.mp3 18MB
- 17. Creating Textures and Materials/8. Setting Up the Axe With ID Masks.mp3 18MB
- 03. Visual Design/3. The Game Map.mp4 18MB
- 09. White Boxing/7. Build an Oak Tree Use Soft Selection.mp3 18MB
- 11. Building Detailed Geometry/6. Hut Door and Frame, Using 'Chamfer' Part 1.mp3 18MB
- 17. Creating Textures and Materials/15. Just Add Rocks.mp3 17MB
- 06. 3DS Max Overview/4. 3DS Max GUI.mp3 17MB
- 17. Creating Textures and Materials/2. Substance Painter 2018 UPDATE (April 2018).mp3 17MB
- 15. UV Unwrapping Different Types of Object/4. UV Unwrapping a Metal Drum Using Straighten (sort of).mp3 17MB
- 10. Building White Box Scene in Unity/4. Export From Max Which format (August 2018).mp4 17MB
- 09. White Boxing/4. Build Simple, White Box Props Part 1.mp3 17MB
- 04. Art Fundamentals/2. Composition and The Golden Ratio.mp3 17MB
- 05. Creating Concept Art/3. Some Sketching Exercises..mp3 17MB
- 11. Building Detailed Geometry/12. Hut Porch Part 2.mp3 17MB
- 15. UV Unwrapping Different Types of Object/16. UV Unwrapping Conclusion.mp4 17MB
- 10. Building White Box Scene in Unity/6.1. Create Terrain in Unity Part 1.mp3 17MB
- 08. Modelling Basics/11. Xform - Everything Is Not As It Seems.mp4 17MB
- 15. UV Unwrapping Different Types of Object/12. UV Unwrapping the Walls Using Tiling - Part 1.mp3 17MB
- 17. Creating Textures and Materials/7. Using Alphas on the Barrel Part 4.mp3 17MB
- 16. Creating Foliage/2. Making Grass Part 1.mp3 16MB
- 11. Building Detailed Geometry/19. Oak Tree Using Splines Part 1.mp3 16MB
- 10. Building White Box Scene in Unity/6. Create Terrain in Unity Part 1 (2019) June 2019.mp3 16MB
- 02. What to Expect/3. Hardware You Will Need.mp4 16MB
- 18. Creating Your Final Scene/3. Replacing the White Box Scene Population Part 1.mp3 16MB
- 10. Building White Box Scene in Unity/11. Build Scene in Unity Part 3.mp3 16MB
- 08. Modelling Basics/3. Triangles, Quads and Topology.mp3 16MB
- 15. UV Unwrapping Different Types of Object/9. UV Unwrapping the Hut Roof Part 1 Tiling.mp3 16MB
- 11. Building Detailed Geometry/10. Hut Walls Part 3.mp3 16MB
- 14. Preparing, and Applying Terrain Textures/3. Preparing Terrain Textures in Photoshop.mp3 16MB
- 15. UV Unwrapping Different Types of Object/10. UV Unwrapping the Hut Roof Part 2.mp3 15MB
- 11. Building Detailed Geometry/8. Hut Walls Part 1.mp3 15MB
- 08. Modelling Basics/9. Primitives, Mesh and Poly Mode.mp3 15MB
- 15. UV Unwrapping Different Types of Object/3. UV Unwrapping Flagstones Merging Multiple Objects.mp3 15MB
- 09. White Boxing/18. Rocks Using FFD and Noise Part 2 + Challenge.mp3 15MB
- 05. Creating Concept Art/15. Concept Art Conclusion.mp4 15MB
- 02. What to Expect/1. Course Structure.mp4 15MB
- 11. Building Detailed Geometry/15. Hut Window, Using 'Bridge and Connect' Part 2.mp3 15MB
- 11. Building Detailed Geometry/1. High Detail Geometry Introduction.mp4 15MB
- 03. Visual Design/3. The Game Map.mp3 15MB
- 05. Creating Concept Art/10. Progress Update.mp4 15MB
- 11. Building Detailed Geometry/16. Hut Roof, Using Array..mp3 15MB
- 18. Creating Your Final Scene/1. Final Scene Introduction.mp4 14MB
- 21. NEW Using the Narrative In Your Art/6. Final Scene (June 2018).mp3 14MB
- 20. Optimisation/2. Creating LOD Models.mp3 14MB
- 09. White Boxing/11. Hut Main Structure Using Poly Cut Part 1.mp3 14MB
- 06. 3DS Max Overview/5. 3DS Max Control and Keyboard Shortcuts.mp3 14MB
- 09. White Boxing/12. Hut Main Structure Using Poly Cut Part 2.mp3 14MB
- 05. Creating Concept Art/15. Concept Art Conclusion.mp3 14MB
- 08. Modelling Basics/13. Challenge Solution Basic Model.mp3 14MB
- 17. Creating Textures and Materials/18. Extracting Materials From Objects Inside Unity (May 2018).mp4 14MB
- 09. White Boxing/16. Rocks Flagstone Slabs (steps).mp3 14MB
- 11. Building Detailed Geometry/13. Hut Porch Part 3.mp3 14MB
- 13. UVs, Materials and Textures/5. PBR in Unity Introduction.mp3 14MB
- 18. Creating Your Final Scene/4. Replacing the White Box Scene Population Part 2.mp3 14MB
- 16. Creating Foliage/7. Tree Leaves - Sourcing and Preparing.mp3 13MB
- 15. UV Unwrapping Different Types of Object/7. UV Unwrapping the Hut Introduction.mp4 13MB
- 18. Creating Your Final Scene/14. Final Scene Conclusion and Next Steps....mp3 13MB
- 07. Setting Up Unity/2. Downloading and Installing Unity.mp4 13MB
- 11. Building Detailed Geometry/20. Oak Tree Part 2.mp3 13MB
- 09. White Boxing/9. Using Freeform on the Second White Box Oak Tree.mp3 13MB
- 17. Creating Textures and Materials/23. Oak Tree - Placing it in Unity Part 3.mp3 13MB
- 10. Building White Box Scene in Unity/9. Build Scene in Unity Part 1.mp3 13MB
- 16. Creating Foliage/13. First Tree In Unity.mp3 13MB
- 03. Visual Design/4. Design Challenge.mp4 13MB
- 13. UVs, Materials and Textures/8. PBR in Unity Normal.mp3 13MB
- 07. Setting Up Unity/3. Setting Up Your Project and Scale In Unity - Import Your First Model.mp3 13MB
- 04. Art Fundamentals/9. Colour Terminology.mp3 12MB
- 18. Creating Your Final Scene/2. The Thing About Unity Trees.mp3 12MB
- 05. Creating Concept Art/5. The Thumbnail Sketch.mp4 12MB
- 21. NEW Using the Narrative In Your Art/1. Narrative Introduction (April 2018).mp4 12MB
- 16. Creating Foliage/5. Finalising Your Grass Part 4.mp3 12MB
- 04. Art Fundamentals/3. Vision Field.mp4 12MB
- 05. Creating Concept Art/7. Blocking Out Initial value in the thumbnail.mp3 12MB
- 04. Art Fundamentals/3. Vision Field.mp3 12MB
- 09. White Boxing/2. Unity Challenge Solved.mp4 12MB
- 11. Building Detailed Geometry/9. Hut Walls Using Cut Part 2.mp3 12MB
- 05. Creating Concept Art/13. Create Supplement Drawings Studies.mp4 12MB
- 10. Building White Box Scene in Unity/1. Building White Box Scene Introduction.mp4 12MB
- 13. UVs, Materials and Textures/6. PBR in Unity Albedo.mp3 12MB
- 18. Creating Your Final Scene/13. Lighting and Post Processing Part 3.mp3 11MB
- 08. Modelling Basics/6. Transforms Move it, Rotate it and Scale it.mp3 11MB
- 09. White Boxing/20. White Box Modelling Conclusion.mp4 11MB
- 05. Creating Concept Art/6. Your Next Assignment.mp4 11MB
- 21. NEW Using the Narrative In Your Art/5. Completed Models In Substance Painter (June 2018).mp3 11MB
- 17. Creating Textures and Materials/6. Painting Rust onto the Barrel Part 3.mp3 11MB
- 10. Building White Box Scene in Unity/3. Displaying the Map in Unity.mp3 11MB
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