[Yiihuu] The Dwarf Warrior II from rigging to animation and engine [ENG-RUS]
- 收录时间:2022-02-11 04:39:18
- 文件大小:9GB
- 下载次数:1
- 最近下载:2022-02-11 04:39:18
- 磁力链接:
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文件列表
- Project Files/Unreal Engine Files.zip 3GB
- Project Files/Maya Files.zip 2GB
- Chapter 2 Rigging and Skinning/14 Skinning the beard.mp4 160MB
- Chapter 2 Rigging and Skinning/3.Joint Placement.mp4 148MB
- Chapter 2 Rigging and Skinning/6. Skinning the chest with the first method.mp4 148MB
- Chapter 2 Rigging and Skinning/5. Skining arms and fingers.mp4 147MB
- Chapter 2 Rigging and Skinning/12 Skinning the face and neck.mp4 141MB
- Chapter 2 Rigging and Skinning/4. Beggining skining the legs.mp4 140MB
- Chapter 4 Integrating inside Engine/1 Importing animations into engine and prepare everything.mp4 133MB
- Chapter 2 Rigging and Skinning/16 Fininishing the facial blendshpes.mp4 132MB
- Chapter 2 Rigging and Skinning/8.1 skinning the chest with second method_part2.mp4 130MB
- Chapter 3 Animating/10 Finilizing attack animation.mp4 114MB
- Chapter 3 Animating/2 Making idle animation.mp4 112MB
- Chapter 2 Rigging and Skinning/19 Tweaking and optimising the skinned mesh.mp4 110MB
- Chapter 2 Rigging and Skinning/7. Skinning the chest with second method_part1.mp4 109MB
- Chapter 3 Animating/5 Changing the normal walk to walk holding the hammer.mp4 107MB
- Chapter 3 Animating/3 Begin to animate a normal walk cycle.mp4 106MB
- Chapter 3 Animating/8 Blocking attack animation.mp4 105MB
- Chapter 2 Rigging and Skinning/15 Begin to add facial blendshapes.mp4 104MB
- Chapter 3 Animating/4 Finishing the normal walk cycle.mp4 99MB
- Chapter 2 Rigging and Skinning/17 Editing the controllers.mp4 96MB
- Chapter 2 Rigging and Skinning/11 Adding twist bones.mp4 95MB
- Chapter 4 Integrating inside Engine/3 Making animation blueprint.mp4 90MB
- Chapter 2 Rigging and Skinning/1.Making a proxy mesh.mp4 84MB
- Chapter 3 Animating/7 Changing the normal run cycle to run holding the hammer.mp4 83MB
- Chapter 3 Animating/6 Finishing the normal run cycle.mp4 80MB
- Chapter 3 Animating/9 Adding between keys and retiming.mp4 80MB
- Chapter 2 Rigging and Skinning/18 Making Facial controller.mp4 76MB
- Chapter 2 Rigging and Skinning/9 Finalizing the upperbody.mp4 59MB
- Chapter 3 Animating/1 Prepare a scene for animation.mp4 57MB
- Chapter 4 Integrating inside Engine/4 Adding attack animation.mp4 57MB
- Chapter 4 Integrating inside Engine/2 Making character blueprint.mp4 55MB
- Chapter 4 Integrating inside Engine/5 Making an animation layer using montage.mp4 50MB
- Chapter 2 Rigging and Skinning/10 Skinning the cape.mp4 49MB
- Chapter 2 Rigging and Skinning/2.Analyzing the mesh and preparing maya.mp4 44MB
- Chapter 2 Rigging and Skinning/13 Preparing the hair and beard mesh.mp4 40MB
- Chapter 2 Rigging and Skinning/8.2 skinning the chest with second method_part3.mp4 38MB
- Chapter 2 Rigging and Skinning/14 Skinning the beard.mp3 37MB
- Chapter 2 Rigging and Skinning/6. Skinning the chest with the first method.mp3 35MB
- Chapter 2 Rigging and Skinning/3.Joint Placement.mp3 35MB
- Chapter 2 Rigging and Skinning/5. Skining arms and fingers.mp3 35MB
- Chapter 2 Rigging and Skinning/4. Beggining skining the legs.mp3 33MB
- Chapter 2 Rigging and Skinning/12 Skinning the face and neck.mp3 33MB
- Chapter 4 Integrating inside Engine/1 Importing animations into engine and prepare everything.mp3 31MB
- Chapter 2 Rigging and Skinning/16 Fininishing the facial blendshpes.mp3 31MB
- Chapter 2 Rigging and Skinning/8.1 skinning the chest with second method_part2.mp3 30MB
- Chapter 2 Rigging and Skinning/20 Final tweaks of the rig.mp4 27MB
- Chapter 3 Animating/10 Finilizing attack animation.mp3 27MB
- Chapter 3 Animating/2 Making idle animation.mp3 26MB
- Chapter 2 Rigging and Skinning/19 Tweaking and optimising the skinned mesh.mp3 26MB
- Chapter 2 Rigging and Skinning/7. Skinning the chest with second method_part1.mp3 25MB
- Chapter 3 Animating/5 Changing the normal walk to walk holding the hammer.mp3 25MB
- Chapter 3 Animating/3 Begin to animate a normal walk cycle.mp3 25MB
- Chapter 3 Animating/8 Blocking attack animation.mp3 25MB
- Chapter 2 Rigging and Skinning/15 Begin to add facial blendshapes.mp3 24MB
- Chapter 3 Animating/4 Finishing the normal walk cycle.mp3 23MB
- Chapter 2 Rigging and Skinning/17 Editing the controllers.mp3 22MB
- Chapter 2 Rigging and Skinning/11 Adding twist bones.mp3 22MB
- Chapter 1 Overview and Tools/Introduction.mp4 22MB
- Chapter 4 Integrating inside Engine/3 Making animation blueprint.mp3 21MB
- Chapter 3 Animating/7 Changing the normal run cycle to run holding the hammer.mp3 19MB
- Chapter 2 Rigging and Skinning/1.Making a proxy mesh.mp3 19MB
- Chapter 3 Animating/9 Adding between keys and retiming.mp3 19MB
- Chapter 3 Animating/6 Finishing the normal run cycle.mp3 19MB
- Chapter 2 Rigging and Skinning/18 Making Facial controller.mp3 17MB
- Chapter 1 Overview and Tools/Install the ARTv1.mp4 14MB
- Chapter 2 Rigging and Skinning/9 Finalizing the upperbody.mp3 13MB
- Chapter 3 Animating/1 Prepare a scene for animation.mp3 13MB
- Chapter 4 Integrating inside Engine/4 Adding attack animation.mp3 13MB
- Chapter 4 Integrating inside Engine/2 Making character blueprint.mp3 13MB
- Chapter 4 Integrating inside Engine/5 Making an animation layer using montage.mp3 11MB
- Chapter 2 Rigging and Skinning/10 Skinning the cape.mp3 11MB
- Trailer/wingfox-The Dwarf Warrior II from rigging to animation and engine_Yiihuu.cc.mp4 10MB
- Chapter 2 Rigging and Skinning/2.Analyzing the mesh and preparing maya.mp3 10MB
- Chapter 2 Rigging and Skinning/13 Preparing the hair and beard mesh.mp3 9MB
- Chapter 2 Rigging and Skinning/8.2 skinning the chest with second method_part3.mp3 9MB
- Chapter 2 Rigging and Skinning/20 Final tweaks of the rig.mp3 6MB
- Chapter 1 Overview and Tools/Introduction.mp3 5MB
- Chapter 1 Overview and Tools/Install the ARTv1.mp3 3MB